From this thread you can clearly understand why blue's symbol is a tear
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How i feel about competitive players and casual players in EDH: The competitive are german tourists, the casual are italian tourists, both in a italian beach. The italians asking themselves "why are the germans here?" make a legitimate question, the answer is because the beach is beautiful, no matter the country you came from. The italians wanting to ban the germans are dumb, because if the germans pay for their stay and follow the rules like everyone else, they have the right to be in the beach. Hovewer, if the germans started to ask themselves "why are the italians here?"... they would be dumb as hell.
How is that a melodramatic take? I didn't want counterspell in the set, but I too think the spoilers have been underwhelming thus far. Wotc hyped up the set, emphasizing the point that it's a set for Modern players and includes new/existing cards that will help bolster fledgling archetypes and more or less stabilize the format. Based on what we've seen thus far, the only inclusions that seem likely to make an impact across the board is the horizon land cycle. Otherwise the first half of the set looks like an EDH wet dream with campy nods to old cards and un-tested variations of existing cards that R&D hope will function similar to the card being imitated. Just give us the goddamn original and reprint it into the format. All of these imitation cards with intended-functions are just unknown variables which are as likely to succeed as they are to fail. If the main priority was format health wotc would've just reprinted the cards they have concrete data on rather than taking a shot in the dark hoping their imitations will serve the same purpose. I'm digging the sliver love and bolstering of goblin tribal, but then they waste x slots attempting to make bear tribal a thing and it makes one wonder just what the hell they're trying to do here.
Ok so let me pull this apart for you
1. WotC always hypes a set up. Thats what marketing does, they hype a product. So if for whatever reason a set lets you down, its mostly down to your expectations
2. Continues with the expectations. The first guy I quoted has 'make counterspells great again' as his signature. Counterspells are already pretty damn great, and exactly as pushed as they should be in modern. Yours and his expectations might be of a powerlevel modern never should attain, which means if WotC does not live up to that powerlevel you feel underwhelmed. There are plenty of cards already spoiled that will have impact on modern aside from the sac lands, and plenty that have potential to create new archetypes or see fringe play.
3. The 'sliver and goblin tribal' you refer to is purely there because the set, like EVERY SET since a LONG time, is designed to be drafted. That means for that to happen not every single card should be 'playable' in an eternal format. Its not only nearly impossible, you do not want that to be the case either. Again it all comes down to expectations.
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Give credit, where credit is due. Give irony and sarcasm, when ignorance and stupidity is found. The whip is kept for special occasions
The Internet was a revelation to me, I never imagined there are so many idiots on this planet.
Also, this set has been only half spoiled, wait for the whole thing to come out for voicing your disappointment, please. Thank you and sorry for the rant.
If it was marketability they were after, putting 'Modern' into the title probably wasn't the best choice. Is it ignorant to think yearly Commander products strictly cater to EDH?
Lol, ok. I mean, how about it referencing modern card design? Or being the first set ever that bypasses standard, yet allows them to be modern playable? Which I think was the original marketing direction. You peeps took it as “oh, every card is going to be competitively playable in modern! Sweet!” And ran with it. Which is why I said folks should start thinking, rather than reacting.
We get ~50 new commander cards each year, in a set contains ~400 cards. So, you should expect 30 new toys in Modern Horizons. And, we are well on our way to eclipsing that total. And by that logic, my expectations have been raised for Commander products to include MOAR Commander cards!
Don't really need Counterspell with Force of Negation around. Blue players will just have to find a different way to deal with creatures. Say, by running creatures themselves or splashing a second color.
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MTGS Wikia Article about "New World Order"
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
PSA to everyone who keeps forgetting about the Reserved List:
You're on a website dedicated to talking about MtG. You're only a few keystrokes away from finding out what cards are on the Reserved List. You're also only a few keystrokes away from finding out why some cards on the Reserved List got foil printings in FtV, as Judge promos, or whatnot, as well as why that won't happen again. Stop doing this.
Prohibit is a bad card. It's always mana parody or more then what you countered. It'll join the conditional 2 mana counterspells that are worse then logic knot family. Force of negation (They really could have picked a better name) and flusterstorm are sideboard cards. I also haven't seen ANY good removal in this set yet beyond edict. Usually these supplemental sets are flush with good removal.
Probably a good thing. Counterspell would make spells with CMC 4+ a major liability.
But if you actually look at the modern meta very few decks play 4+ mana cards fairly anyway. Sure it's good vs tron but tron needs to be taken down a peg and it's also decent in the control mirror but then dovin's veto is more important. Other than that decks like humans, dredge, GDS, burn, hardened scales, phoenix etc all don't care about counterspell. They either ignore it completely or trade 1-3 mana for 2 mana on a redundant spell.
The counters available in modern are very clunky compared to the powerful spells. Mana leak is dead late on, remand is not a lasting answer, logic knot is a liability vs graveyard hate (or your own rest in peace), negate/dovin's veto doesn't answer creatures. The power level of the spells and creatures creeps up with each set that comes out but the counters available have not risen to match. We've had stubborn denial which is very situational, disdainful stroke which is also very situational and ceremonious rejection which again is a narrow counter. Other than that there's not been a full on counterspell for modern in years
Hey atleast force of negation and prohibitis the closet we got to a 2 cmc counterspell for blue
Ok so let me pull this apart for you
1. WotC always hypes a set up. Thats what marketing does, they hype a product. So if for whatever reason a set lets you down, its mostly down to your expectations
2. Continues with the expectations. The first guy I quoted has 'make counterspells great again' as his signature. Counterspells are already pretty damn great, and exactly as pushed as they should be in modern. Yours and his expectations might be of a powerlevel modern never should attain, which means if WotC does not live up to that powerlevel you feel underwhelmed. There are plenty of cards already spoiled that will have impact on modern aside from the sac lands, and plenty that have potential to create new archetypes or see fringe play.
3. The 'sliver and goblin tribal' you refer to is purely there because the set, like EVERY SET since a LONG time, is designed to be drafted. That means for that to happen not every single card should be 'playable' in an eternal format. Its not only nearly impossible, you do not want that to be the case either. Again it all comes down to expectations.
Give irony and sarcasm, when ignorance and stupidity is found.
The whip is kept for special occasions
Also, this set has been only half spoiled, wait for the whole thing to come out for voicing your disappointment, please. Thank you and sorry for the rant.
Lol, ok. I mean, how about it referencing modern card design? Or being the first set ever that bypasses standard, yet allows them to be modern playable? Which I think was the original marketing direction. You peeps took it as “oh, every card is going to be competitively playable in modern! Sweet!” And ran with it. Which is why I said folks should start thinking, rather than reacting.
We get ~50 new commander cards each year, in a set contains ~400 cards. So, you should expect 30 new toys in Modern Horizons. And, we are well on our way to eclipsing that total. And by that logic, my expectations have been raised for Commander products to include MOAR Commander cards!
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
Exclude? Never will see play. Nobody will pay 3 for countering a CREATURE only.
So you dont play it, but its great news?
No, they wont. Go look at how many counters can reasonably be fit into UW Control.
Spirits
Yeah, how stupid of us to hope for better cards than can go into Standard, in our 'Direct to MODERN' set eh?
Spirits
But if you actually look at the modern meta very few decks play 4+ mana cards fairly anyway. Sure it's good vs tron but tron needs to be taken down a peg and it's also decent in the control mirror but then dovin's veto is more important. Other than that decks like humans, dredge, GDS, burn, hardened scales, phoenix etc all don't care about counterspell. They either ignore it completely or trade 1-3 mana for 2 mana on a redundant spell.
The counters available in modern are very clunky compared to the powerful spells. Mana leak is dead late on, remand is not a lasting answer, logic knot is a liability vs graveyard hate (or your own rest in peace), negate/dovin's veto doesn't answer creatures. The power level of the spells and creatures creeps up with each set that comes out but the counters available have not risen to match. We've had stubborn denial which is very situational, disdainful stroke which is also very situational and ceremonious rejection which again is a narrow counter. Other than that there's not been a full on counterspell for modern in years