Hurray! Finally more of the "you can have any number of this card in your deck"! Kind of want to see what red, green, and white would get in the future.
Advisor tribal mill Relentless Rats variant. Even with all of the craziness in this set, I think this is the weirdest card spoiled yet.
EDIT: Hold on, nickname idea:
The problem with defining this format by what is "fun" is that everyone seems to define fun as what they don't lose to. If you keep losing to easily answered cards, that means you should improve your deck. If you don't want to improve your deck, then you should come to peace with the idea that you are going to lose because you chose to not interact with better strategies.
Impossibly cool design, Bureaucrats Tribal is a hilarious concept on so many levels.
As for playability - not necessarily viable in draft unless there's more common bureaucrats you'd play anyway. In EDH the problem is that you're playing vs. 3 people and you're playing what's technically a creature-based deck. Too many wraths and spot removal to keep you under 6. Potential for silly shennanigans in EDH are huge, though.
Private Mod Note
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Rollback Post to RevisionRollBack
"Masques Block is the worst block ever! There's not one decent card in there! The whole internet say's so, you're literally the only person who ever said it was good!" - random noob in a conversation with an Eldrazi.
Trusted Advisor is really really good here. Not only does he reset Minister of Inquiries, since the new guy gets around summoning sickness, you can tap, bounce, play, and tap again. That's half your deck in one turn.
I'm not a rules expert by any means, but would that work to get TWO taps from the same Minister to pay for the ability in between upkeep and draw steps?
502.3. No player receives priority during the untap step, so no spells can be cast or resolve and no abilities can be activated or resolve. Any ability that triggers during this step will be held until the next time a player would receive priority, which is usually during the upkeep step. (See rule 503, “Upkeep Step.”)
At the beginning of the upkeep step, if you place the bounce trigger first on the stack from Trusted Advisor targeting Minister, then put Persistent Petitioners ability on the stack; you TAP Minister, Petitioners, Advisor, and you still need one other "advisor card" to pay the cost to resolve the ability. To me it looks like you need one more "advisor card" on the board (so 4 cards minimum are needed to play the ability of Petitioners during upkeep).
I'll reiterate a likely setup that's within reason.
T1: Mutavault, play Aether Vial
T2: Island, play a 1CMC Minister from Vial in main phase or opponents next end step, cast Persistent Petitioners [2 total "advisors" on battlefield plus mutavault] fully tapped out for mana though
T3: UNTAP, play 1CMC Advisor from Vial in upkeep (tick Vial up to 2 on stack first). Activate Mutavault and tap all creatures to play Petitioners ability. Mill 12 with 3 "advisor" cards plus Mutavault during upkeep. DRAW step. Continue play.
T4: UNTAP, Trusted Advisor trigger on stack targeting Minister, activate Petitioners ability (tapping all the same advisors and mutavault from T3), Vial in a 2CMC "advisor" if you want or Manic Scribe to be target for future bounce back. Resolve stack to play 2CMC "advisor"/Manic Scribe if you did (mill 3), mill 12, bounce back Minister. You milled 24 or 27 by T4 DRAW step and have 1 or 2 Persistent Petitioners, 1 Trusted Advisor, and 1 Mutavault at least in play now and probably 2 untapped lands if you didn't miss a land drop.
Again, please correct me if I'm not resolving these cards correctly in Modern based deck. I would think you would not need more than 8 Petitioners, plus draw like Visions of Beyond and good mill Archive Trap and Glimpse the Unthinkable. By turn 4, half of your opponents deck will be in the graveyard and likely scooped unless it feeds into their strategy.
The problem with defining this format by what is "fun" is that everyone seems to define fun as what they don't lose to. If you keep losing to easily answered cards, that means you should improve your deck. If you don't want to improve your deck, then you should come to peace with the idea that you are going to lose because you chose to not interact with better strategies.
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...Relentless 'Crats?
As for playability - not necessarily viable in draft unless there's more common bureaucrats you'd play anyway. In EDH the problem is that you're playing vs. 3 people and you're playing what's technically a creature-based deck. Too many wraths and spot removal to keep you under 6. Potential for silly shennanigans in EDH are huge, though.
I'm not a rules expert by any means, but would that work to get TWO taps from the same Minister to pay for the ability in between upkeep and draw steps?
502.3. No player receives priority during the untap step, so no spells can be cast or resolve and no abilities can be activated or resolve. Any ability that triggers during this step will be held until the next time a player would receive priority, which is usually during the upkeep step. (See rule 503, “Upkeep Step.”)
At the beginning of the upkeep step, if you place the bounce trigger first on the stack from Trusted Advisor targeting Minister, then put Persistent Petitioners ability on the stack; you TAP Minister, Petitioners, Advisor, and you still need one other "advisor card" to pay the cost to resolve the ability. To me it looks like you need one more "advisor card" on the board (so 4 cards minimum are needed to play the ability of Petitioners during upkeep).
I'll reiterate a likely setup that's within reason.
T1: Mutavault, play Aether Vial
T2: Island, play a 1CMC Minister from Vial in main phase or opponents next end step, cast Persistent Petitioners [2 total "advisors" on battlefield plus mutavault] fully tapped out for mana though
T3: UNTAP, play 1CMC Advisor from Vial in upkeep (tick Vial up to 2 on stack first). Activate Mutavault and tap all creatures to play Petitioners ability. Mill 12 with 3 "advisor" cards plus Mutavault during upkeep. DRAW step. Continue play.
T4: UNTAP, Trusted Advisor trigger on stack targeting Minister, activate Petitioners ability (tapping all the same advisors and mutavault from T3), Vial in a 2CMC "advisor" if you want or Manic Scribe to be target for future bounce back. Resolve stack to play 2CMC "advisor"/Manic Scribe if you did (mill 3), mill 12, bounce back Minister. You milled 24 or 27 by T4 DRAW step and have 1 or 2 Persistent Petitioners, 1 Trusted Advisor, and 1 Mutavault at least in play now and probably 2 untapped lands if you didn't miss a land drop.
Again, please correct me if I'm not resolving these cards correctly in Modern based deck. I would think you would not need more than 8 Petitioners, plus draw like Visions of Beyond and good mill Archive Trap and Glimpse the Unthinkable. By turn 4, half of your opponents deck will be in the graveyard and likely scooped unless it feeds into their strategy.
This is begging for Brudiclad in EDH, although the combo outraces the commander.
Put it in Animar, and you add ramp.
I really want to draft 7+ of these in Limited and deck people out. So badly.