I am a fan of spectacle being an alternate cost; if it weren't rakdos I would think something like "you may cast this spell for its spectacle cost if it's the first spell you cast this turn"
To be more rakdosian, what about "if you played a card for its spectacle cost this turn, tap all <lands, permanents, creatures, some bundle> you control at end of turn".
It better be worth it casting the spell then
That's why I phrased it "at end of turn". You dump your hand in a grand spectacle full of cheap thrills, then everything gets tapped after you're done with your circus show. With rakdos haste and in unleashed style, the drawback is in flavor for the guild while fueling fast and furious offense at the expense of defense gameplay.
Rakdos... have really gone to seed. In the original Ravnica, they were thrill-killers, assassins, slavers, and miners, doers of unsavory tasks and truly felt like a murderous cult of psychopaths. Their carnival aspect was second-fiddle to all that, but now that side has been flanderized to the point where it's their main shtick, they're "Ravnica's entertainment" and essentially just a mad circus, and "Spectacle" is their keyword.
Here's what I want to know - how does a murderous demon cult make it as "Ravnica's entertainment"? How is that mainstream? They're vermin who are only allowed to exist because the Guildpact needs 10 guilds, and no amount of clown makeup is ever going to cover that.
Rakdos... have really gone to seed. In the original Ravnica, they were thrill-killers, assassins, slavers, and miners, doers of unsavory tasks and truly felt like a murderous cult of psychopaths. Their carnival aspect was second-fiddle to all that, but now that side has been flanderized to the point where it's their main shtick, they're "Ravnica's entertainment" and essentially just a mad circus, and "Spectacle" is their keyword.
Here's what I want to know - how does a murderous demon cult make it as "Ravnica's entertainment"? How is that mainstream? They're vermin who are only allowed to exist because the Guildpact needs 10 guilds, and no amount of clown makeup is ever going to cover that.
That is a Failure of Ravnica 1/2 showing only one aspect of the Rakdos Guild, remember the guilds are supposed to serve a sensible function for the plane, just having a bunch of psycho murderers doesn't actually serve a function.
With Rackdos and Gruul being thy he red decks where the red ability "plays" well with each other. Rosewater described Gruul as a ramping guild recently while describing Rakdos as midrange. Based on this I think spectacle might be either a spliced sabatour(instead of target creature dealing damage or when target creature deals damage pay spectacle cost) or will require a creature to die (either your or your opponants creature dies and then you can spectacle)
Here's what I want to know - how does a murderous demon cult make it as "Ravnica's entertainment"? How is that mainstream? They're vermin who are only allowed to exist because the Guildpact needs 10 guilds, and no amount of clown makeup is ever going to cover that.
It started out as the member of the guild entertaining Rakdos and I guess they let the public in to watch as well. Its mentioned in the first Ravnca books there are clubs and bars Rakdos owns that are tamer as well, so I'm guess the murder circus is what the cards show more of the and the more tame entertain is left out.
Also mentions in Ravnca 2 there are "noble" members who see the blood sports as a small price to keep Rakdos happy and entertain and not trying to kill everyone for fun.
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Well, if rakdos is more about midrange, maybe spectacle could be a kind of recaptulate but you need to deal damage to a oponent before. like "You may cast this card from your graveyard by its spectacle cost if a creature you control dealt damage to a player this turn" (just throwing ideas alway)
Rakdos... have really gone to seed. In the original Ravnica, they were thrill-killers, assassins, slavers, and miners, doers of unsavory tasks and truly felt like a murderous cult of psychopaths. Their carnival aspect was second-fiddle to all that, but now that side has been flanderized to the point where it's their main shtick, they're "Ravnica's entertainment" and essentially just a mad circus, and "Spectacle" is their keyword.
Here's what I want to know - how does a murderous demon cult make it as "Ravnica's entertainment"? How is that mainstream? They're vermin who are only allowed to exist because the Guildpact needs 10 guilds, and no amount of clown makeup is ever going to cover that.
Not really digging the all in on the whole circus thing myself. The set isn't out yet, so I don't know the final product, but if the little concept art they've shown is any indication then I think the circus and clown part is a bit too much. But I guess we'll see once the set is out. I like it when it's just part of the guild, like it's just the small minion types who get used for shows like that, not almost every member being a circus freak hehe.
That being said, no matter if they go full mad house circus freaks, I'm sure the art will look great if Guilds of Ravnica's art is any indication of what this set will look like too.
So, the ideas for spectacle seem to be quite popular. I just now thought to myself that spactacle sounds a bit like miracle - and heckbent/hellbent would actually make for an interesting "fix" to miracles otherwise cumbersome logistics e. g. "You may cast this card for its spectacle cost as you draw it if it is the only card in your hand."
It doesn't solve all the issues with miracle, but it works nicely with what Rakdos is and is thematically fine.
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[thread=239793][Game] Level Up - Creature[/thread]
So, the ideas for spectacle seem to be quite popular. I just now thought to myself that spactacle sounds a bit like miracle - and heckbent/hellbent would actually make for an interesting "fix" to miracles otherwise cumbersome logistics e. g. "You may cast this card for its spectacle cost as you draw it if it is the only card in your hand."
It doesn't solve all the issues with miracle, but it works nicely with what Rakdos is and is thematically fine.
Seems to be a worse version of Miracle since you also would have to have no cards in your hand. For Rakdos though, it seems nice and i imagine there would be cards that would discard your hand quickly.
"You may cast this card for its spectacle cost as you draw it. If you do, you can't cast spells this turn."
This would also be a spectacle of some sort...
That would be completely useless with this card though, as it "draws" you two cards you can only play this turn...
"Until the end of your next turn, you can play these cards."
Why is everyone in the entire thread misreading the card istg
Why would Wizards make a card that everyone keeps misreading? Telling people they can cast spells at the same time as you take the ability to cast spells away from them is not a good design, even if there is an "until end of next turn" clause in there.
"You may cast this card for its spectacle cost as you draw it. If you do, you can't cast spells this turn."
This would also be a spectacle of some sort...
That would be completely useless with this card though, as it "draws" you two cards you can only play this turn...
"Until the end of your next turn, you can play these cards."
Why is everyone in the entire thread misreading the card istg
Why would Wizards make a card that everyone keeps misreading? Telling people they can cast spells at the same time as you take the ability to cast spells away from them is not a good design, even if there is an "until end of next turn" clause in there.
Also the cost reduction wouldn't make any sense in that context.
So you get to play it for R instead of 2R, saving 2 mana for that turn...except you can't use that 2 to actually cast spells. Yes there's edge cases ala Thran Turbine but that's not gonna be a marquee Uncommon in a Standard set.
"You may cast this card for its spectacle cost as you draw it. If you do, you can't cast spells this turn."
This would also be a spectacle of some sort...
That would be completely useless with this card though, as it "draws" you two cards you can only play this turn...
"Until the end of your next turn, you can play these cards."
Why is everyone in the entire thread misreading the card istg
Why would Wizards make a card that everyone keeps misreading? Telling people they can cast spells at the same time as you take the ability to cast spells away from them is not a good design, even if there is an "until end of next turn" clause in there.
Also the cost reduction wouldn't make any sense in that context.
So you get to play it for R instead of 2R, saving 2 mana for that turn...except you can't use that 2 to actually cast spells. Yes there's edge cases ala Thran Turbine but that's not gonna be a marquee Uncommon in a Standard set.
I don't think being able to save the two mana for instants on the opponent's upcoming turn is an "edge case." In fact, I'd hope it would be quite common.
It could be a chain lightning kind of affect without the opponent paying the cost. Basically if you cast if for the spectacle cost, the opponent also gets the affect. So in this case you would get until the end of your next turn to cast those to cards and your opponent would also get that affect. I'm not sure how it would actually work with the stack (maybe they would just get a copy of the spell on the stack), but that could create a spectacle kind of thing. Either that or you can cast it for the spectacle cost if you discard a card or sacrifice a creature or something simple like that.
Rakdos... have really gone to seed. In the original Ravnica, they were thrill-killers, assassins, slavers, and miners, doers of unsavory tasks and truly felt like a murderous cult of psychopaths. Their carnival aspect was second-fiddle to all that, but now that side has been flanderized to the point where it's their main shtick, they're "Ravnica's entertainment" and essentially just a mad circus, and "Spectacle" is their keyword.
Here's what I want to know - how does a murderous demon cult make it as "Ravnica's entertainment"? How is that mainstream? They're vermin who are only allowed to exist because the Guildpact needs 10 guilds, and no amount of clown makeup is ever going to cover that.
Wizards has made alot of this demonic/ undead stuff alot more PC. Similar to Diablo 2 to Diablo 3 where World of Warcraft took over development and you get this "cartoon horror"
Rakdos... have really gone to seed. In the original Ravnica, they were thrill-killers, assassins, slavers, and miners, doers of unsavory tasks and truly felt like a murderous cult of psychopaths. Their carnival aspect was second-fiddle to all that, but now that side has been flanderized to the point where it's their main shtick, they're "Ravnica's entertainment" and essentially just a mad circus, and "Spectacle" is their keyword.
Here's what I want to know - how does a murderous demon cult make it as "Ravnica's entertainment"? How is that mainstream? They're vermin who are only allowed to exist because the Guildpact needs 10 guilds, and no amount of clown makeup is ever going to cover that.
Wizards has made alot of this demonic/ undead stuff alot more PC.
I'm honestly glad about that. Last time around Rakdos were way over the top, surpassing disturbing and often landing straight into uncomfortbably and unsubtly disgusting territory. I'ts one rather major thing which puts me off the previous Ravnica block - it's not that they're into S/M, but that it was just too much gore and morbidity.
As for why they're the entertainment... sadly, bloodsports, cruel and unusaul punishments and exectuions and general sadism is what made up a LOT entertainment over the years humanty has been urbane. Sometimes it was the only entertainment, or at least the most popular besides the eternal vices we're used to. It makes sense these guys would be all over that area of endaveor.
I just hope we don't get another way too graphical canibalism depiction like last time. It's one thing when you show monsters doing it, but there's something really stomach upsetting when you show a regular human roasting another human and eating bits next to the spit. Not everybody's cup of tea. I preffer my Rakdos being tolerable in an urbane setting, rather than that level of horrifying.
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Rakdos is the guild of violent circus freaks. "Spectacle" would be like putting on a spectacle - the crowd focused on someone for doing something. Maybe spectacle can be used if a creature dealt damage that turn. Rakdos is an aggro guild after all.
My thoughts too. Basically, the Rakdos in their current form are the Aristocrats.
Though "if a creature dealt damage" sounds too close to raid. I know, not exactly the same because Tims and a few cards like Pestilence Demon (just sticking with BR), but close enough.
The flavor text could be "marks" instead of "posts". (As in theatre.)
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Card advantage is not the same thing as card draw. Something for 2B cannot be strictly worse than something for BBB or 3BB. If you're taking out Swords to Plowshares for Plummet, you're a fool. Stop doing these things!
I don't think being able to save the two mana for instants on the opponent's upcoming turn is an "edge case." In fact, I'd hope it would be quite common.
It doesn't feel like that would be in Rakdos's wheelhouse. The hedonist guild want to do more now, not save stuff for later. In my opinion, the biggest piece of evidence for Spectacle not being a mechanic that prevents its controller from casting spells for the rest of the turn is that Wizards did not opt to name the mechanic "finale," which would be an easy slam-dunk if this were the idea being discussed.
I don't think being able to save the two mana for instants on the opponent's upcoming turn is an "edge case." In fact, I'd hope it would be quite common.
It doesn't feel like that would be in Rakdos's wheelhouse. The hedonist guild want to do more now, not save stuff for later. In my opinion, the biggest piece of evidence for Spectacle not being a mechanic that prevents its controller from casting spells for the rest of the turn is that Wizards did not opt to name the mechanic "finale," which would be an easy slam-dunk if this were the idea being discussed.
First point is fair, second point completely torpedoes the idea; of course it would be called finale if it were a last-spell-this-turn thing.
I like the idea of having everyone get the effect for a reduced cost. I think that's some seriously unexplored design space.
The question I have is how this plays well with other guilds. If it lets other people play spells, that would lead me to guess that
- simic/gruul abilities will include everyone's creatures instead of just yours,
- orzhov and azorius will count spells played/permanents on the battlefield
Assuming it is indeed this.
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I think the chain lightning concept going around in the thread is a little bit at odds with the connotation of a "spectacle." To have a spectacle you need spectators (the other players) and spectators do not participate in the spectacle; they just watch. That could be reading too much into the choice of words but it doesn't seem like a great fit.
Perhaps spectacle checks to see if you cast a spell with cmc equal to or greater than the reduction in generic mana? That would encourage chaining multiple spells together, as Light the Stage could in turn allow you to cast a 3B or 3R spell for one mana. But spell chaining feels like more of an Izzet thing. Given that we're talking about Rakdos here, I imagine the condition involves discarding, sacrificing, or someone losing life. Spectacle could be a cost reduction requiring life payment, like casting Light the Stage by paying 2 life and R. That would fit their suicide aggro approach; dump your life into paying the generic portion of the cost and you get early access to the show. Given that you start the game with 20 life though, it would probably be a bit broken to cast a 3BR for just 3 life and BR.
I'm honestly glad about that. Last time around Rakdos were way over the top, surpassing disturbing and often landing straight into uncomfortbably and unsubtly disgusting territory. I'ts one rather major thing which puts me off the previous Ravnica block - it's not that they're into S/M, but that it was just too much gore and morbidity.
As for why they're the entertainment... sadly, bloodsports, cruel and unusaul punishments and exectuions and general sadism is what made up a LOT entertainment over the years humanty has been urbane. Sometimes it was the only entertainment, or at least the most popular besides the eternal vices we're used to. It makes sense these guys would be all over that area of endaveor.
I just hope we don't get another way too graphical canibalism depiction like last time. It's one thing when you show monsters doing it, but there's something really stomach upsetting when you show a regular human roasting another human and eating bits next to the spit. Not everybody's cup of tea. I preffer my Rakdos being tolerable in an urbane setting, rather than that level of horrifying.
I hear you. I think the "chains and leather" look can actually be pretty cool and sexy when it isn't too morbid. I wouldn't hold my breath for non-morbid depictions of the Guild that delights the most in morbid affairs, but maybe we'll see more variety this time. It'd be nice to get a Rakdos character who isn't a murderous psychopath.
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Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
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You're on a website dedicated to talking about MtG. You're only a few keystrokes away from finding out what cards are on the Reserved List. You're also only a few keystrokes away from finding out why some cards on the Reserved List got foil printings in FtV, as Judge promos, or whatnot, as well as why that won't happen again. Stop doing this.
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That's why I phrased it "at end of turn". You dump your hand in a grand spectacle full of cheap thrills, then everything gets tapped after you're done with your circus show. With rakdos haste and in unleashed style, the drawback is in flavor for the guild while fueling fast and furious offense at the expense of defense gameplay.
Here's what I want to know - how does a murderous demon cult make it as "Ravnica's entertainment"? How is that mainstream? They're vermin who are only allowed to exist because the Guildpact needs 10 guilds, and no amount of clown makeup is ever going to cover that.
That is a Failure of Ravnica 1/2 showing only one aspect of the Rakdos Guild, remember the guilds are supposed to serve a sensible function for the plane, just having a bunch of psycho murderers doesn't actually serve a function.
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It started out as the member of the guild entertaining Rakdos and I guess they let the public in to watch as well. Its mentioned in the first Ravnca books there are clubs and bars Rakdos owns that are tamer as well, so I'm guess the murder circus is what the cards show more of the and the more tame entertain is left out.
Also mentions in Ravnca 2 there are "noble" members who see the blood sports as a small price to keep Rakdos happy and entertain and not trying to kill everyone for fun.
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Not really digging the all in on the whole circus thing myself. The set isn't out yet, so I don't know the final product, but if the little concept art they've shown is any indication then I think the circus and clown part is a bit too much. But I guess we'll see once the set is out. I like it when it's just part of the guild, like it's just the small minion types who get used for shows like that, not almost every member being a circus freak hehe.
That being said, no matter if they go full mad house circus freaks, I'm sure the art will look great if Guilds of Ravnica's art is any indication of what this set will look like too.
It doesn't solve all the issues with miracle, but it works nicely with what Rakdos is and is thematically fine.
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Seems to be a worse version of Miracle since you also would have to have no cards in your hand. For Rakdos though, it seems nice and i imagine there would be cards that would discard your hand quickly.
"You may cast this card for its spectacle cost as you draw it. If you do, you can't cast spells this turn."
This would also be a spectacle of some sort...
That would be completely useless with this card though, as it "draws" you two cards you can only play this turn...
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Why is everyone in the entire thread misreading the card istg
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Why would Wizards make a card that everyone keeps misreading? Telling people they can cast spells at the same time as you take the ability to cast spells away from them is not a good design, even if there is an "until end of next turn" clause in there.
Also the cost reduction wouldn't make any sense in that context.
So you get to play it for R instead of 2R, saving 2 mana for that turn...except you can't use that 2 to actually cast spells. Yes there's edge cases ala Thran Turbine but that's not gonna be a marquee Uncommon in a Standard set.
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Rhystic Tron WU| WU Prowess WU | BR Reanimator BR | Mono-R Control R | Stompy G | Temur Tron URG
Mardu Infinite Priest WBR | 85-Card Dredge BRG | Elves GU | Boros Bully RW | Jeskai Familiars RWU
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Look at this new art for Golgari Grave-Troll...
Wizards has made alot of this demonic/ undead stuff alot more PC. Similar to Diablo 2 to Diablo 3 where World of Warcraft took over development and you get this "cartoon horror"
I'm honestly glad about that. Last time around Rakdos were way over the top, surpassing disturbing and often landing straight into uncomfortbably and unsubtly disgusting territory. I'ts one rather major thing which puts me off the previous Ravnica block - it's not that they're into S/M, but that it was just too much gore and morbidity.
As for why they're the entertainment... sadly, bloodsports, cruel and unusaul punishments and exectuions and general sadism is what made up a LOT entertainment over the years humanty has been urbane. Sometimes it was the only entertainment, or at least the most popular besides the eternal vices we're used to. It makes sense these guys would be all over that area of endaveor.
I just hope we don't get another way too graphical canibalism depiction like last time. It's one thing when you show monsters doing it, but there's something really stomach upsetting when you show a regular human roasting another human and eating bits next to the spit. Not everybody's cup of tea. I preffer my Rakdos being tolerable in an urbane setting, rather than that level of horrifying.
My thoughts too. Basically, the Rakdos in their current form are the Aristocrats.
Though "if a creature dealt damage" sounds too close to raid. I know, not exactly the same because Tims and a few cards like Pestilence Demon (just sticking with BR), but close enough.
The flavor text could be "marks" instead of "posts". (As in theatre.)
On phasing:
It doesn't feel like that would be in Rakdos's wheelhouse. The hedonist guild want to do more now, not save stuff for later. In my opinion, the biggest piece of evidence for Spectacle not being a mechanic that prevents its controller from casting spells for the rest of the turn is that Wizards did not opt to name the mechanic "finale," which would be an easy slam-dunk if this were the idea being discussed.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
The question I have is how this plays well with other guilds. If it lets other people play spells, that would lead me to guess that
- simic/gruul abilities will include everyone's creatures instead of just yours,
- orzhov and azorius will count spells played/permanents on the battlefield
Assuming it is indeed this.
I hear you. I think the "chains and leather" look can actually be pretty cool and sexy when it isn't too morbid. I wouldn't hold my breath for non-morbid depictions of the Guild that delights the most in morbid affairs, but maybe we'll see more variety this time. It'd be nice to get a Rakdos character who isn't a murderous psychopath.
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.