That being the case, I like none of the new cards then, except for my very particular purposes. For instance, Short Sword is exactly the kinda of card I was hoping to get for my Sram EDH build. The more functional copies of Leonin Scimitar the merrier.
I second the opinion that the basic lands look spetacular. I wish wizards would just make basics full-art by default.
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Regarding the allegations of power level not being particularly high...Perhaps WotC is trying to lessen the game's overall power level? (Granted this is coming from someone for whom power by itself isn't interesting at all, no matter what the game in question is. I'd rather be cunning than strong.) As for motivation, I'm thinking in terms of "make sure games last to at least 7 or 8 turns per side", or thereabouts. (It's...been a long time since I played constructed; being trapped on Outer Cape Cod doesn't lend much to being able to play, especially not with my financial constraints. Not since Lorwyn/Shadowmoor block, I believe.) Or perhaps trying to decrease as much as possible the possibility of a lucky swath of commons/uncommons letting someone run roughshod over Draft.
Grow from the Ashes is a pretty great ramp card. ETB untapped definitely makes it worth 3 mana. Standard is looking like it has some really powerful ramp options between this, the return of the 1 drop mana dork, and Hour of Promise.
Keldon Warcaller intrigues me. It allows Sagas to go off in full immediately if you've got two of them, or at least without much chance for responses if you flashed one in with Thran Time Hole.
Regarding the mechanics of the draft chaff cards - I'm not really concerned with the powerlevel, but yeah, it does feel like they just took a lot of tried and tested stuff, slapped "historic" on there somewhere and called it a day. Maybe that's just how you design for Draft, but as someone already mentioned, it doesn't make for a very interesting last wave of spoilers...
Not sure how anybody can arrive at the conclusion that this set isn’t powerful. There is a ton of playable stuff here, across all formats. Legacy-type formats may not have gotten a ton of new toys, but there are over a dozen cards that will upgrade/spawn modern decks, and of course create a diverse standard environment for once.
What I find amusing is the people who say “this set sux” are the same people waiting for that pro to break cards in said sucky set so they can hop on the train and play those cards. What’s the fun of you let somebody else do the work for you? Eh, it’s par for the course nowadays, though.
The poor little Voltaic Servant carrying around a Voltaic Key. That flavor text, though, is a direct challenge to find a way to use the Servant to break something.
Once I finish putting the rest of the cards onto my spreadsheet list I have enter all the creatures onto their spreadsheet list, separated out by power and toughness so I can figure out things such as "what percentage of creatures die to Wizard's Lightning? how about Goblin Barrage?".
I forgot that the Keldon Warcaller added lore counters to sagas when it attacked. That could be really useful on the right saga.
Card advantage is not the same thing as card draw. Something for 2B cannot be strictly worse than something for BBB or 3BB. If you're taking out Swords to Plowshares for Plummet, you're a fool. Stop doing these things!
Not sure how anybody can arrive at the conclusion that this set isn’t powerful. There is a ton of playable stuff here, across all formats. Legacy-type formats may not have gotten a ton of new toys, but there are over a dozen cards that will upgrade/spawn modern decks, and of course create a diverse standard environment for once.
What I find amusing is the people who say “this set sux” are the same people waiting for that pro to break cards in said sucky set so they can hop on the train and play those cards. What’s the fun of you let somebody else do the work for you? Eh, it’s par for the course nowadays, though.
These are all the cards that I see eternal format potential outside of EDH. I tried to be very generous and speculated on some cards. 18 cards from 269, which is around 7%. Do you think that is a ton? I don't. Of course, you may think that my list is too restrictive (I didn't include Mox Amber because I don't think people will break the card, but I might be wrong), but what is your list? Is it much bigger? I honestly don't think it can get much bigger than that.
Also please notice that MOST of the cards in my list are creatures. That is a tendecy that has repeated itself for a while now: strong creatures are printed, and no good spells to be seen, with some exceptions here and there, of course. I think this set power level is, at best, average, and that is not terrible. However, it is not even close to be as exciting as it could have been, and I think nostalgia is the main reason why people are so hyped atm.
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Well, that's embarrassing... especially when that card's flavor text is what prompted my concern.
No Dwarves, though? If there was one, that would give (at least) one card from each of Sarpadia's races, no?
The Dwarves of Sarpadia went extinct in Fallen Empires my friend.
Can you give me a link where I can see it, please? Regards
Why? all you need to do is go to Gatherer, then read the flavor text of any card that mentions the dwarves. It's pretty obvious what happened. The reason the dwarven faction is referred to as "Dwarves" or "Dwarven Nation" is because no one remembers it's name.
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It's about time for the reserved list to die, for the sake of Vintage and Legacy (And Commander).
Not sure how anybody can arrive at the conclusion that this set isn’t powerful. There is a ton of playable stuff here, across all formats. Legacy-type formats may not have gotten a ton of new toys, but there are over a dozen cards that will upgrade/spawn modern decks, and of course create a diverse standard environment for once.
What I find amusing is the people who say “this set sux” are the same people waiting for that pro to break cards in said sucky set so they can hop on the train and play those cards. What’s the fun of you let somebody else do the work for you? Eh, it’s par for the course nowadays, though.
These are all the cards that I see eternal format potential outside of EDH. I tried to be very generous and speculated on some cards. 18 cards from 269, which is around 7%. Do you think that is a ton? I don't. Of course, you may think that my list is too restrictive (I didn't include Mox Amber because I don't think people will break the card, but I might be wrong), but what is your list? Is it much bigger? I honestly don't think it can get much bigger than that.
Also please notice that MOST of the cards in my list are creatures. That is a tendecy that has repeated itself for a while now: strong creatures are printed, and no good spells to be seen, with some exceptions here and there, of course. I think this set power level is, at best, average, and that is not terrible. However, it is not even close to be as exciting as it could have been, and I think nostalgia is the main reason why people are so hyped atm.
I'm not saying the set is full of strong cards, but simply stating 7% without context doesn't seem right. Most cards in a set are draft chaff. @hat is the percentage of other sets?
At first, I dismissed Grow from the Ashes as a crappy Explosive Vegetation, but then I noticed that the lands come in untapped. Worth considering, at least.
Not sure how anybody can arrive at the conclusion that this set isn’t powerful. There is a ton of playable stuff here, across all formats. Legacy-type formats may not have gotten a ton of new toys, but there are over a dozen cards that will upgrade/spawn modern decks, and of course create a diverse standard environment for once.
What I find amusing is the people who say “this set sux” are the same people waiting for that pro to break cards in said sucky set so they can hop on the train and play those cards. What’s the fun of you let somebody else do the work for you? Eh, it’s par for the course nowadays, though.
These are all the cards that I see eternal format potential outside of EDH. I tried to be very generous and speculated on some cards. 18 cards from 269, which is around 7%. Do you think that is a ton? I don't. Of course, you may think that my list is too restrictive (I didn't include Mox Amber because I don't think people will break the card, but I might be wrong), but what is your list? Is it much bigger? I honestly don't think it can get much bigger than that.
Also please notice that MOST of the cards in my list are creatures. That is a tendecy that has repeated itself for a while now: strong creatures are printed, and no good spells to be seen, with some exceptions here and there, of course. I think this set power level is, at best, average, and that is not terrible. However, it is not even close to be as exciting as it could have been, and I think nostalgia is the main reason why people are so hyped atm.
Legacy-type formats may not have gotten a ton of new toys, but there are over a dozen cards that will upgrade/spawn modern decks, and of course create a diverse standard environment for once.
To follow up with a quote of my own ”Reading is hard only when you fail to do so”-Buffsam89
This set will create a foundation of a solid standard environment until it rotates. Congrats, you proved my point of A dozen or so playable cards outside of standard.
I know for you, personally, no set lives up to your expectations, we’ve been down this road before. But, you literally just asked a question that was answered in the post you quoted, seeming as if you just want to stir the pot and entice a reaction. So I don’t know where you want to go with this.
It’s a return to form for magic. Not sure why people want to compare powerlevel to Kaladesh. It was either broken or weak, not much in between. The overall value, and playability of this set is as high as it’s been in some time, dating back to original Innistrad as another user mentioned.
Also, I believe it’s reversed when you throw out nostalgia. Most eternal formats are rooted in broken cards printed during the OG Dominaria. I don’t want to have cards like that printed today. So, really, hose not “hyped” for this only feel that way because it doesn’t live up to the original, broken, version. Which is a good thing, not a bad one.
And just to put your math in perspective. Let’s just use 200 cards as a baseline for # of new card per set. Roughly 3 per year over 25 years. Using your 7% playability metric, that gives an eternal pool ~1312 playable singles. I rest my case.
Last edit: Also, we should stop using “outside of EDH” as a way to dis new sets. EDH has grown so much that there is a large sub-set of players that only play EDH. I don’t think that would be the case if the only new toys they got were the limited print-run supplemental products that are done on a yearly basis. Those people look at these sets and hope to find missing pieces or new strategies. Pauper is also gaining traction. This set has playables across the entire spectrum. To me, that should drive sales better than a “fun to Draft” set, or a set full of eternal staples.
The set is great except for Kalai, a card I hoped would never see print and the opposite of where I want the game to go. Yet another hexproof commander I need to block. Hexproof was and is horrible design and makes the game less interactive.
Intentional or not, I love how Tragic Poet is, 1 extra mana aside, the opposite of Druid Lyrist.
EDIT: Oh wow, didn't even know Tragic Poet was a reprint.
I second the opinion that the basic lands look spetacular. I wish wizards would just make basics full-art by default.
Read my other stories as well (some ongoing):
Reaper King (a horror story), Kaalia of the Vast (an origin story), Sequels for Innistrad (Alternative sequels for Inn), Grey Areas (Odric's fanfic), Royal Succession (goblins),The Tracker's Message (eldrazi on Innistrad) and Ugin and his Eye (the end of OGW).
At least this. After all it was their design. Urza should pay copyrights!
Well, the Thran are all dead, as is Urza, so...
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Numquam evolutioni obstes. Solum conculceris.
Pascite draconem, evolvite aut morimini.
What I find amusing is the people who say “this set sux” are the same people waiting for that pro to break cards in said sucky set so they can hop on the train and play those cards. What’s the fun of you let somebody else do the work for you? Eh, it’s par for the course nowadays, though.
I'm curious. What do you want? Every card (or 90% of the cards, to use the overused percentage) in the set to be Modern-playable?
I haven't read many of your posts, but the ones I have do not give me the impression of someone who wants to like a set, much less love it.
Once I finish putting the rest of the cards onto my spreadsheet list I have enter all the creatures onto their spreadsheet list, separated out by power and toughness so I can figure out things such as "what percentage of creatures die to Wizard's Lightning? how about Goblin Barrage?".
I forgot that the Keldon Warcaller added lore counters to sagas when it attacked. That could be really useful on the right saga.
I like how Dub references Seventh Edition Seventh Edition
Drudge Sentinel is neo-regenerate. (Even though its flavor is all wrong. Undead creatures reassembled themselves when they regenerated.)
Seems Jaya could teach Urza a few things.
Mammoth Spider is at least an upgrade. Another strictly better Ironroot Treefolk.
Wait, I didn't even see that Sorcerer's Wand was the same staff Rona, Disciple of Gix was using when the art premiered? Explains a lot.
Finally monocolor and colorless have a scryland.
On phasing:
yes they are on the mothership as of today
Follow me on instagram @TheMTGWord
Also please notice that MOST of the cards in my list are creatures. That is a tendecy that has repeated itself for a while now: strong creatures are printed, and no good spells to be seen, with some exceptions here and there, of course. I think this set power level is, at best, average, and that is not terrible. However, it is not even close to be as exciting as it could have been, and I think nostalgia is the main reason why people are so hyped atm.
Read my other stories as well (some ongoing):
Reaper King (a horror story), Kaalia of the Vast (an origin story), Sequels for Innistrad (Alternative sequels for Inn), Grey Areas (Odric's fanfic), Royal Succession (goblins),The Tracker's Message (eldrazi on Innistrad) and Ugin and his Eye (the end of OGW).
Wrong. A 5/5 deathtouch thrull for b5
Why? all you need to do is go to Gatherer, then read the flavor text of any card that mentions the dwarves. It's pretty obvious what happened. The reason the dwarven faction is referred to as "Dwarves" or "Dwarven Nation" is because no one remembers it's name.
---
Numquam evolutioni obstes. Solum conculceris.
Pascite draconem, evolvite aut morimini.
I'm not saying the set is full of strong cards, but simply stating 7% without context doesn't seem right. Most cards in a set are draft chaff. @hat is the percentage of other sets?
Rescue's flavor text: If you only have time to save one thing, might as well save the thing that save the other things.
Champion of the Flame and Valduk, Keeper of the Flame. Two new toys for the equip everything deck I'm building.
At first, I dismissed Grow from the Ashes as a crappy Explosive Vegetation, but then I noticed that the lands come in untapped. Worth considering, at least.
Mammoth Spider: when "giant" isn't quite big enough.
Sapherd. Sapherd. Goddammit.
They reprinted Aesthir Glider? I would not have called that.
What's Amaranthine? Is that a material we've seen before?
Finally Leonin Scimitar/Honed Khopesh has a flavor-neutral name. Watch Short Sword never get reprinted anyway.
I like that there's a Thran Dynamo right behind the Voltaic Servant.
Oh, wow, Weatherlight really is the only vehicle in the set.
To follow up with a quote of my own ”Reading is hard only when you fail to do so”-Buffsam89
This set will create a foundation of a solid standard environment until it rotates. Congrats, you proved my point of A dozen or so playable cards outside of standard.
I know for you, personally, no set lives up to your expectations, we’ve been down this road before. But, you literally just asked a question that was answered in the post you quoted, seeming as if you just want to stir the pot and entice a reaction. So I don’t know where you want to go with this.
It’s a return to form for magic. Not sure why people want to compare powerlevel to Kaladesh. It was either broken or weak, not much in between. The overall value, and playability of this set is as high as it’s been in some time, dating back to original Innistrad as another user mentioned.
Also, I believe it’s reversed when you throw out nostalgia. Most eternal formats are rooted in broken cards printed during the OG Dominaria. I don’t want to have cards like that printed today. So, really, hose not “hyped” for this only feel that way because it doesn’t live up to the original, broken, version. Which is a good thing, not a bad one.
And just to put your math in perspective. Let’s just use 200 cards as a baseline for # of new card per set. Roughly 3 per year over 25 years. Using your 7% playability metric, that gives an eternal pool ~1312 playable singles. I rest my case.
Last edit: Also, we should stop using “outside of EDH” as a way to dis new sets. EDH has grown so much that there is a large sub-set of players that only play EDH. I don’t think that would be the case if the only new toys they got were the limited print-run supplemental products that are done on a yearly basis. Those people look at these sets and hope to find missing pieces or new strategies. Pauper is also gaining traction. This set has playables across the entire spectrum. To me, that should drive sales better than a “fun to Draft” set, or a set full of eternal staples.
EDIT: Oh wow, didn't even know Tragic Poet was a reprint.