I mean yeah it definitely cleans up stuff ruleswise, but we've all been waiting for the part where they start printing ludicrous amounts of errata to make this work, and there are lots of corner cases where its ambiguous like blightning, which could wind up as any of several possible options
there is no clean way to do this, and we still haven't got the real details about how dirty it will be
honestly WotC should be talking about this stuff already, explain the rules change, the errata choices a week or so before spoilers start instead of having to explain this during spoiler season itself
this isn't like the recent PW/Legendary change which effected game play very minimally, depending on how they change things cards could change a lot
I personally hope they go for no errata and just peint new versions of cards that they want to affect planeswalkres from here on out. I am aware though that I hope against hope.
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Planar Chaos was not a mistake neither was it random. You might want to look at it again.
[thread=239793][Game] Level Up - Creature[/thread]
I personally hope they go for no errata and just peint new versions of cards that they want to affect planeswalkres from here on out. I am aware though that I hope against hope.
Even though it's a functional change, I'd prefer that route also. Gives them more tools to design card variations with.
You don't call "dying to removal" if the removal is more expensive in resources than the creature. If you have to spend BG (Abrupt Decay), or W + basic land (PtE) to remove a 1G, that is not "dying to removal". Strictly speaking Goyf dies to removal, but actually your removal is dying to Goyf.
Gonna have to relearn a lot of cards with this change. Purphoros, God of the Forge for example could do damage to planewalkers, now some might argue it cannot.
This... is awful. One of the stupidest things they've ever done. They really, really, REALLY should've just bit the bullet, cut their losses and nerf the existing cards by declaring them to do exactly what they say. So no Lightning Bolting a planeswalker from now on, for example.
Just to make things so much worse, they've purposefully printed new cards that take full advantage of this new ruling, while creating massive confusion when compared with the old cards. Imagine that new Chandra next to the original Chandra Nalaar. Both cards say "deal damage to target player", yet the original Chandra can also target planeswalkers with that ability, while the new one can't. Imagine trying to explain that to a new player, or even an older, less franchised player who might not keep an eye on recent rule changes etc. And you can't just explain that everything targeting a "player" can also target a planeswalker, because the new Chandra also has another ability that specifically targets planeswalkers too.
Also, on older cards "deal damage to an opponent" apparently means the effect can target planeswalkers as well. But they also made a new card, Ghitu Journeymage, that says "deal damage to each opponent", so on a new card that templating means the damage can actually be dealt only to players.
Now, not every single one of the approximately 700 cards receiving errata create conflicts like this, but dozens, maybe even hundreds still do.
It boggles the mind they actually did this. How could they justify this? In order to celebrate Magic's 25th birthday, they just took an enormous dump on the existing 25 years worth of cards and mechanics. In essence, they just broke the game.
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At least we now know when it will happen, so we can just Shock a walker directly. Just need the details
Cool.
I don't see how they could not.
RUNIN: Norse mythology set (awaiting further playtesting)
FATE of ALARA: Multicolour factions (currently on hiatus)
Contibutor to the Pyrulea community set
I'm here to tell you that all your set mechanics are bad
#Defundthepolice
Short version:
Planeswalker redirection rule is gone. Damage spells that used to target an opponent now may target an opponent or a planeswalker.
Prolly going to be a MASSIVE errata.
Yeah, but Leyline of Sanctity doesn't protect my walkers anymore
That said, this is a necessary change that has been a long time coming.
there is no clean way to do this, and we still haven't got the real details about how dirty it will be
honestly WotC should be talking about this stuff already, explain the rules change, the errata choices a week or so before spoilers start instead of having to explain this during spoiler season itself
this isn't like the recent PW/Legendary change which effected game play very minimally, depending on how they change things cards could change a lot
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
Modern: (G/U)Infect (G/U)Tron
Legacy: (U/B)Tezzeret (U/B)(W/U)Miracles(W/U)(B/G)Dredge(R/W)
Commander:(U/R)Mizzix (U/R)(W/U)Sydri(U/B)(W/U)Zur(U/B)
Keep dreamin' those dreams...
Even though it's a functional change, I'd prefer that route also. Gives them more tools to design card variations with.
At rare maybe...
Modern: (G/U)Infect (G/U)Tron
Legacy: (U/B)Tezzeret (U/B)(W/U)Miracles(W/U)(B/G)Dredge(R/W)
Commander:(U/R)Mizzix (U/R)(W/U)Sydri(U/B)(W/U)Zur(U/B)
Cmon, mythic rare, its "iconic" and all that ...
WUBRG#BlackLotusMatterWUBRG
👮👮👮 #BlueLivesMatter 👮👮👮
Not Iconic enough apparently
Modern: (G/U)Infect (G/U)Tron
Legacy: (U/B)Tezzeret (U/B)(W/U)Miracles(W/U)(B/G)Dredge(R/W)
Commander:(U/R)Mizzix (U/R)(W/U)Sydri(U/B)(W/U)Zur(U/B)
This was originally a update coming for when rivals of ixalan come s out but that never happened
So this is second times a charm.
Nope, but there is a 2R Instant that deals 3 damage to a target, and costs 2 less if you control a Wizard. It's something.
"I hope to have such a death... lying in triumph atop the broken bodies of those who slew me..."
Over 700 cards getting errata. Mind-boggling. They figure we have smartphones anyway so make us check gatherer for every single case.
8.RG Green Devotion Ramp/Combo 9.UR Draw Triggers 10.WUR Group stalling 11.WUR Voltron Spellslinger 12.WB Sacrificial Shenanigans
13.BR Creatureless Panharmonicon 14.BR Pingers and Eldrazi 15.URG Untapped Cascading
16.Reyhan, last of the Abzan's WUBG +1/+1 Counter Craziness 17.WUBRG Dragons aka Why did I make this?
Building: The Gitrog Monster lands, Glissa the Traitor stax, Muldrotha, the Gravetide Planeswalker Combo, Kydele, Chosen of Kruphix + Sidar Kondo of Jamuraa Clues, and Tribal Scarecrow Planeswalkers
Shu Yun, the Silent Tempest WUR Voltron Control
Temmet, Vizier of Naktamun WU Unblockable Mirror Trickery
Ra's al Ghul (Sidar Kondo) and Face-Down Ninjas
Brudiclad, Token Engineer
Vaevictis (VV2) the Dire Lantern
Rona, Disciple of Gix
Tiana the Auror
Hallar
Ulrich the Politician
Zur the Rebel
Scorpion, Locust, Scarab, Egyptian Gods
O-Kagachi, Mathas, Mairsil
"Non-Tribal" Tribal Generals, Eggs
Jeez. What a headache. This is the reason I was against the whole instant-supertype crowd back when that was a hot topic on the old mothership forums.
Just to make things so much worse, they've purposefully printed new cards that take full advantage of this new ruling, while creating massive confusion when compared with the old cards. Imagine that new Chandra next to the original Chandra Nalaar. Both cards say "deal damage to target player", yet the original Chandra can also target planeswalkers with that ability, while the new one can't. Imagine trying to explain that to a new player, or even an older, less franchised player who might not keep an eye on recent rule changes etc. And you can't just explain that everything targeting a "player" can also target a planeswalker, because the new Chandra also has another ability that specifically targets planeswalkers too.
Also, on older cards "deal damage to an opponent" apparently means the effect can target planeswalkers as well. But they also made a new card, Ghitu Journeymage, that says "deal damage to each opponent", so on a new card that templating means the damage can actually be dealt only to players.
Now, not every single one of the approximately 700 cards receiving errata create conflicts like this, but dozens, maybe even hundreds still do.
It boggles the mind they actually did this. How could they justify this? In order to celebrate Magic's 25th birthday, they just took an enormous dump on the existing 25 years worth of cards and mechanics. In essence, they just broke the game.