A weaker and worse memory jar basicly (doesn't put the new cards to the grave)
I knew this happened from the art book spoilers
Worse, yes, from mana and mechanic perspective, but I think it has potential. When Induced Amnesia is put into the graveyard, you get your cards back WITHOUT needing to discard the ones that's in your hand, which means if you exile 5 and draw 5, when the card dies you get a hand of 10.
A weaker and worse memory jar basicly (doesn't put the new cards to the grave)
I knew this happened from the art book spoilers
Worse, yes, from mana and mechanic perspective, but I think it has potential. When Induced Amnesia is put into the graveyard, you get your cards back WITHOUT needing to discard the ones that's in your hand, which means if you exile 5 and draw 5, when the card dies you get a hand of 10.
The worse factor is it doesn't force your opponent to discard the hand they just drew
But it's better in so e way since you can target yourself then immediately sac which would turn it into "draw cards equal to the amount of cards in your hand.)
Worse, yes, from mana and mechanic perspective, but I think it has potential. When Induced Amnesia is put into the graveyard, you get your cards back WITHOUT needing to discard the ones that's in your hand, which means if you exile 5 and draw 5, when the card dies you get a hand of 10.
There are not many enchantment hate cards in Standard right now, at least not that people are using. *Maybe* your opponent has one or two copies of Appetite for the Unnatural in their main (but I doubt it), but I am pretty certain they aren't running Demystify or Fragmentize, so the usual method of removing an opponent enchantment is Cast Out. If you target your opponent with this enchantment the now-exiled cards (which are face down, meaning they cannot even look at them) are most likely gone for the remainder of the game.
If you want to target yourself, though, then I definitely recommend Demystify.
Worse, yes, from mana and mechanic perspective, but I think it has potential. When Induced Amnesia is put into the graveyard, you get your cards back WITHOUT needing to discard the ones that's in your hand, which means if you exile 5 and draw 5, when the card dies you get a hand of 10.
No, but targeting an OPPONENT with it, then bouncing or blinking it, is pretty mean if it can be repeated. You can mill them out and give them little time to use each set of cards in their new hands that keep getting cycled through.
I love the story flavour behind this. Casting it to affect yourself to hide a late-game threat in your hand to prevent a forced discard is huge - and it's kind of reminiscent of "I have secrets I don't want powerful telepaths to know about."
No, but targeting an OPPONENT with it, then bouncing or blinking it, is pretty mean if it can be repeated. You can mill them out and give them little time to use each set of cards in their new hands that keep getting cycled through.
And i almsot lost hope that WotC design can produce anything remotely interesting.
----
This seems to be fun just to draw some cards and rip the rewards by destroying/sacrificing it later, even works in multiples, so drawing into these can snowball in a ton of extra cards back.
Sacrifice for enchantments is quite harder compared to creatures or artifacts, but this is a reasonable card and has a bunch of applications to be a 3 mana draw 5+ cards, which has potential.
The fact you can target the opponent opens more possibilities, especially in a world of Notion Thief and Leovold, Emissary of Trest that you might want to run already anyway.
I ike that the card has a return clause as a foreshadowing of Vraska eventually getting her memories back.
Private Mod Note
():
Rollback Post to RevisionRollBack
MTGS Wikia Article about "New World Order"
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
PSA to everyone who keeps forgetting about the Reserved List:
You're on a website dedicated to talking about MtG. You're only a few keystrokes away from finding out what cards are on the Reserved List. You're also only a few keystrokes away from finding out why some cards on the Reserved List got foil printings in FtV, as Judge promos, or whatnot, as well as why that won't happen again. Stop doing this.
Slight Necro here, but I just saw the high res version of this art and noticed something funny: Vraska has eyelashes. This is strange because, you see, she's a gorgon. She doesn't have hair. Shouldn't she have little teeny snakes on her eyelids instead?
Worse, yes, from mana and mechanic perspective, but I think it has potential. When Induced Amnesia is put into the graveyard, you get your cards back WITHOUT needing to discard the ones that's in your hand, which means if you exile 5 and draw 5, when the card dies you get a hand of 10.
Claws of Gix
Shu Yun, the Silent Tempest WUR Voltron Control
Temmet, Vizier of Naktamun WU Unblockable Mirror Trickery
Ra's al Ghul (Sidar Kondo) and Face-Down Ninjas
Brudiclad, Token Engineer
Vaevictis (VV2) the Dire Lantern
Rona, Disciple of Gix
Tiana the Auror
Hallar
Ulrich the Politician
Zur the Rebel
Scorpion, Locust, Scarab, Egyptian Gods
O-Kagachi, Mathas, Mairsil
"Non-Tribal" Tribal Generals, Eggs
Oh indeed
The worse factor is it doesn't force your opponent to discard the hand they just drew
But it's better in so e way since you can target yourself then immediately sac which would turn it into "draw cards equal to the amount of cards in your hand.)
Now now, why do that when you can do that +2 cards via Perilous Research?
Exile 5, draw 5, draw 2, get back 5? Sign me up.
More options the merrier. Auratog
Shu Yun, the Silent Tempest WUR Voltron Control
Temmet, Vizier of Naktamun WU Unblockable Mirror Trickery
Ra's al Ghul (Sidar Kondo) and Face-Down Ninjas
Brudiclad, Token Engineer
Vaevictis (VV2) the Dire Lantern
Rona, Disciple of Gix
Tiana the Auror
Hallar
Ulrich the Politician
Zur the Rebel
Scorpion, Locust, Scarab, Egyptian Gods
O-Kagachi, Mathas, Mairsil
"Non-Tribal" Tribal Generals, Eggs
Darn it. I wanted to be the one that mentioned Auratog.
Owner of IcyGeek.com
If you want to target yourself, though, then I definitely recommend Demystify.
oh dang there it is
Sounds like something Brago could abuse.
Dragons of Legend, Lead by Scion of the UR-Dragon
The Gitrog Monster
Gonti, Lord of Luxury
Shogun Saskia
Hive World
Atraxa hates fun
Abzan
No, but targeting an OPPONENT with it, then bouncing or blinking it, is pretty mean if it can be repeated. You can mill them out and give them little time to use each set of cards in their new hands that keep getting cycled through.
Yeah. Also Plagiarize (A card I used to combine with Teferi's Puzzle Box and Psychatog in T2 back in the day... Cephalid Looter comes to mind as well... man I miss that deck!)
And i almsot lost hope that WotC design can produce anything remotely interesting.
----
This seems to be fun just to draw some cards and rip the rewards by destroying/sacrificing it later, even works in multiples, so drawing into these can snowball in a ton of extra cards back.
Sacrifice for enchantments is quite harder compared to creatures or artifacts, but this is a reasonable card and has a bunch of applications to be a 3 mana draw 5+ cards, which has potential.
The fact you can target the opponent opens more possibilities, especially in a world of Notion Thief and Leovold, Emissary of Trest that you might want to run already anyway.
WUBRG#BlackLotusMatterWUBRG
👮👮👮 #BlueLivesMatter 👮👮👮
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.