Well, this can cause some problems, considering that (mathematically) infinity + infinity = infinity, and infinity - infinity is an indeterminate form. I feel like as soon as you give this thing lifelink and it deals damage, the game should immediately end in a draw if the opponent still has a finite life total above 0.
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Lapsed DCI Rules Advisor - Retired from playing but still hanging around
Well, this can cause some problems, considering that (mathematically) infinity + infinity = infinity, and infinity - infinity is an indeterminate form. I feel like as soon as you give this thing lifelink and it deals damage, the game should immediately end in a draw if the opponent still has a finite life total above 0.
Nah. Lab Maniac? There are ways to win beyond life totals.
Momir Vig, Simic Visionary
Melek, Izzet Paragon
Oona, Queen of the Fae
Bruna, Light of Alabaster
Gisela, Blade of Goldnight
Rhys the Redeemed
Jarad, Golgari Lich Lord
Sen Triplets
The Mimeoplasm WUBRGSliver OverlordGRBUW WUBRGSliver Hivelord(Superfriends)GRBUW
I think a set value is determined by the controller, but I may be wrong.
See, you are thinking within the normal rules of Magic. This is an un- set. You get literally infinite life.
Technically, you can't literally gain infinite life since "infinity" is not a defined, static value (it's a theoretical concept). Essentially, if you were to give this thing lifelink, no amount of damage dealt could make you lose the game. Your life total would be a number high beyond counting. Even if someone where to fire off some kind infinite damage combo (a la Viscera Seer + Murderous Redcap + Melira/Solemnity, there's no way they could kill you with the damage, because your life total has no upper limit, in a manner of speaking.
The only way to cancel this out would be to be dealt infinite damage (with, I don't know, an Infinity Elemental).
I think a set value is determined by the controller, but I may be wrong.
I'm pretty sure this is just straight up infinity. So if it gets Swords'ed or gains lifelink, you'll be at infinity. No arbitrary number, no amount of Deceiver Exarchs or Felidar Guardians, can affect you.
The only question in that situation is, what if you then get hit by an opponent's Infinity Elemental? I think mathematics would say that you stay at infinity, but I wonder if the FAQ might differ.
I have Kuro, Pitlord and infinite life. My opponent has infinite/infinite Miming Slime token. Can I pay infinite-X life to make it X/X? I am bad at math.
I have Kuro, Pitlord and infinite life. My opponent has infinite/infinite Miming Slime token. Can I pay infinite-X life to make it X/X? I am bad at math.
If you subtract infinity from infinity, you get infinity. So the slime will always be an infinite/infinite no matter how much life you pay to Kuro. Of course, your life total will remain infinite too, no matter how much you pay. Your life total will also remain infinite if the slime were to hit you for the same reason....
I have Kuro, Pitlord and infinite life. My opponent has infinite/infinite Miming Slime token. Can I pay infinite-X life to make it X/X? I am bad at math.
If you subtract infinity from infinity, you get infinity. So the slime will always be an infinite/infinite no matter how much life you pay to Kuro. Of course, your life total will remain infinite too, no matter how much you pay. Your life total will also remain infinite if the slime were to hit you for the same reason....
If you subtract infinity from infinity you get a complete and unresolvable mess unless we strictly define the sorts of infinity we're working with.
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Check out the thread for my cube if you have the time, and tell me how terrible it is.
Generals meant to be drafted first in a single pack of 6 cards.
And here is the actual cube, meant to be drafted in 4 regular sized packs. (60 card decks)
If you subtract infinity from infinity you get a complete and unresolvable mess unless we strictly define the sorts of infinity we're working with.
We should probably stick to the simplest form of infinity: if k is a positive integer then let x = infinity so that x - k = x regardless of the value of k. The equates to k = 0 regardless of the actual value of k and we can define all instances of "infinity" to have the same value. Thus, the demon couldn't drain the token by -infinity/-infinity (this process increments by integers) but if the token hits you and you have infinite life then you die since x - x = 0.
In general, though, it is true that there are several types of infinities and some of them are more infinite than others.
If you subtract infinity from infinity you get a complete and unresolvable mess unless we strictly define the sorts of infinity we're working with.
We should probably stick to the simplest form of infinity: if k is a positive integer then let x = infinity so that x - k = x regardless of the value of k. The equates to k = 0 regardless of the actual value of k and we can define all instances of "infinity" to have the same value. Thus, the demon couldn't drain the token by -infinity/-infinity (this process increments by integers) but if the token hits you and you have infinite life then you die since x - x = 0.
In general, though, it is true that there are several types of infinities and some of them are more infinite than others.
And some are more mind-numbingly convoluted than others!
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Check out the thread for my cube if you have the time, and tell me how terrible it is.
Generals meant to be drafted first in a single pack of 6 cards.
And here is the actual cube, meant to be drafted in 4 regular sized packs. (60 card decks)
Man, so, in Unhinged, we had ½, here we have irrational numbers and and ∞.
Now we just need an infinitesimal number to complete the transfinite numbers. i can only imagine what would follow that.
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Card advantage is not the same thing as card draw. Something for 2B cannot be strictly worse than something for BBB or 3BB. If you're taking out Swords to Plowshares for Plummet, you're a fool. Stop doing these things!
I think a set value is determined by the controller, but I may be wrong.
See, you are thinking within the normal rules of Magic. This is an un- set. You get literally infinite life.
Technically, you can't literally gain infinite life since "infinity" is not a defined, static value (it's a theoretical concept). Essentially, if you were to give this thing lifelink, no amount of damage dealt could make you lose the game. Your life total would be a number high beyond counting. Even if someone where to fire off some kind infinite damage combo (a la Viscera Seer + Murderous Redcap + Melira/Solemnity, there's no way they could kill you with the damage, because your life total has no upper limit, in a manner of speaking.
The only way to cancel this out would be to be dealt infinite damage (with, I don't know, an Infinity Elemental).
I feel like if your life total becomes infinity, but then you suffer an infinite damage combo, the spirit of the rules would let them kill you. Sure, in a tournament setting you could just say "nah you gotta execute it" and then slow play comes around, but...it's silver border
I will stand my ground on this one, should I ever own this and be called on it. It doesn't have "arbitrarily large" power, it has literally INFINITE power. It goes beyond numbers. That means if you slap lifelink on this thing and hit a chump blocker, no "infinite combo" from black-bordered magic can kill you. Your opponent can declare that they are going to loop their Breya, Etherium Shaper combo to make 100,000,000,000 thopter tokens, beat you in the face with every one of them, and sac them all to deal 150,000,000,000 damage to you, but your life total will still be "infinity".
Ah, so here it is finally - the Vanilla Mythic!
Well, ahem, excuse me-
JANK, DIES TO REMOVAL 2/10
...now that we got that stupid comment out of the way. How the hell Matt Tabak sleeps at night knowing that this actually got printed? Either way, love the card. Just wanna use it along cards like Furnace of Rath to deal DOUBLE INFINITE DAMAGE.
In the instance of people gaining infinite life, keeping track of infinities should be relatively straight-forward: just count them, and then modify for any sub-infinite life losses/gains.
edit: as noted, any "infinite" combo never actually goes infinite, so this thing's power trumps all such occurrences.
Commander: *Five Color Fun-Stuff *Grixis Artifacts *Beast Tribal
Brawl: To Be Decided At Eldraine Release!
|| UW Jace, Vyn's Prodigy UW || UG Kenessos, Priest of Thassa (feat. Arixmethes) UG ||
Cards I still want to see created:
|| Olantin, Lost City || Pavios and Thanasis || Choryu ||
See, you are thinking within the normal rules of Magic. This is an un- set. You get literally infinite life.
Reprint Stasis!
Control needs more love.
EDH:
Momir Vig, Simic Visionary
Melek, Izzet Paragon
Oona, Queen of the Fae
Bruna, Light of Alabaster
Gisela, Blade of Goldnight
Rhys the Redeemed
Jarad, Golgari Lich Lord
Sen Triplets
The Mimeoplasm
WUBRGSliver OverlordGRBUW
WUBRGSliver Hivelord(Superfriends)GRBUW
Technically, you can't literally gain infinite life since "infinity" is not a defined, static value (it's a theoretical concept). Essentially, if you were to give this thing lifelink, no amount of damage dealt could make you lose the game. Your life total would be a number high beyond counting. Even if someone where to fire off some kind infinite damage combo (a la Viscera Seer + Murderous Redcap + Melira/Solemnity, there's no way they could kill you with the damage, because your life total has no upper limit, in a manner of speaking.
The only way to cancel this out would be to be dealt infinite damage (with, I don't know, an Infinity Elemental).
I'm pretty sure this is just straight up infinity. So if it gets Swords'ed or gains lifelink, you'll be at infinity. No arbitrary number, no amount of Deceiver Exarchs or Felidar Guardians, can affect you.
The only question in that situation is, what if you then get hit by an opponent's Infinity Elemental? I think mathematics would say that you stay at infinity, but I wonder if the FAQ might differ.
If you subtract infinity from infinity, you get infinity. So the slime will always be an infinite/infinite no matter how much life you pay to Kuro. Of course, your life total will remain infinite too, no matter how much you pay. Your life total will also remain infinite if the slime were to hit you for the same reason....
Older Magic as a Board Game: Panglacial Wurm , Mill
And yes I remember The great MaRo said he want to make and will be a vanilla mythic someday
Well today's the day with infinity power.
Dunes of Zairo
SHANDALAR
Innistrad - The Darkest Night
~THE RAVNICAN CONSORTIUM~
A Community Set
Commander: Allies & Adversaries
If you subtract infinity from infinity you get a complete and unresolvable mess unless we strictly define the sorts of infinity we're working with.
Generals meant to be drafted first in a single pack of 6 cards.
And here is the actual cube, meant to be drafted in 4 regular sized packs. (60 card decks)
We should probably stick to the simplest form of infinity: if k is a positive integer then let x = infinity so that x - k = x regardless of the value of k. The equates to k = 0 regardless of the actual value of k and we can define all instances of "infinity" to have the same value. Thus, the demon couldn't drain the token by -infinity/-infinity (this process increments by integers) but if the token hits you and you have infinite life then you die since x - x = 0.
In general, though, it is true that there are several types of infinities and some of them are more infinite than others.
And some are more mind-numbingly convoluted than others!
Generals meant to be drafted first in a single pack of 6 cards.
And here is the actual cube, meant to be drafted in 4 regular sized packs. (60 card decks)
Now we just need an infinitesimal number to complete the transfinite numbers. i can only imagine what would follow that.
On phasing:
Well, ahem, excuse me-
JANK, DIES TO REMOVAL 2/10
...now that we got that stupid comment out of the way. How the hell Matt Tabak sleeps at night knowing that this actually got printed? Either way, love the card. Just wanna use it along cards like Furnace of Rath to deal DOUBLE INFINITE DAMAGE.
edit: as noted, any "infinite" combo never actually goes infinite, so this thing's power trumps all such occurrences.