Not all Magic products are meant for all Magic players. I think this game isn't meant for the Magic market as much as it is for the Board Games market. Most board games are priced $50, upwards if nice components are included. I don't know about the quality of the map hexes here, but valuewise they aren't zero. With discount Explorers is priced about right with the value of the included cards on top of the map components.
Considering that i can order all the tiles, the deckboxes and the tokens from mkm for 3€, yea, i think the price is too high.
and the decks?
yeah, you can use any deck, but your'e cherry picking to prove yourself correct
also, because of whats included as reprints in this, i feel its not aimed squarely at the board game market because they'll have no idea what those cards really are or what they do, or even what they're worth in most cases. this is a product that tries to merge two markets, but is really aimed at magic players because of the cards they chose to reprint, and that it incorporates the physical cards at all.
Not all Magic products are meant for all Magic players. I think this game isn't meant for the Magic market as much as it is for the Board Games market. Most board games are priced $50, upwards if nice components are included. I don't know about the quality of the map hexes here, but valuewise they aren't zero. With discount Explorers is priced about right with the value of the included cards on top of the map components.
Considering that i can order all the tiles, the deckboxes and the tokens from mkm for 3€, yea, i think the price is too high.
If you count only cards worth $5 or more, the decks are $62.
Anyway, I left my tokens unsleeved and out in my desk since friday, it's been raining and below 53º. They're perfectly flat.
also, because of whats included as reprints in this, i feel its not aimed squarely at the board game market because they'll have no idea what those cards really are or what they do, or even what they're worth in most cases. this is a product that tries to merge two markets, but is really aimed at magic players because of the cards they chose to reprint, and that it incorporates the physical cards at all.
The price point of ~$50 is around what most board games are. It's something most board game buyers are used to. I don't think Wizards pulled this number out of nowhere. I mean, Wizards could have priced Explorers anywhere from the Commanders Anthologies level (over $100 for 4 commander-type decks) down to Welcome Decks level (free promo decks). The chosen product price point then makes me think the Board Game market is the target. All that's left of the pricing decision (to prevent Magic players from buying out Explorers for the singles) is then to fill the decks with key cards (any single worth $5 or more) that roughly equal the product MSRP.
I think what Magic players don't understand about Explorers is that they are looking at it primarily through the values of the individual cards (since they have marketable value outside of Explorers). Magic players are interested only if the sum of the value of the individual components (i.e., cards) is greater than what they can buy the whole game for. That view doesn't work with board games where components mostly don't have value individually or outside the game. Just look at the top selling Dominion boxed game.
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and the decks?
yeah, you can use any deck, but your'e cherry picking to prove yourself correct
also, because of whats included as reprints in this, i feel its not aimed squarely at the board game market because they'll have no idea what those cards really are or what they do, or even what they're worth in most cases. this is a product that tries to merge two markets, but is really aimed at magic players because of the cards they chose to reprint, and that it incorporates the physical cards at all.
Anyway, I left my tokens unsleeved and out in my desk since friday, it's been raining and below 53º. They're perfectly flat.
The price point of ~$50 is around what most board games are. It's something most board game buyers are used to. I don't think Wizards pulled this number out of nowhere. I mean, Wizards could have priced Explorers anywhere from the Commanders Anthologies level (over $100 for 4 commander-type decks) down to Welcome Decks level (free promo decks). The chosen product price point then makes me think the Board Game market is the target. All that's left of the pricing decision (to prevent Magic players from buying out Explorers for the singles) is then to fill the decks with key cards (any single worth $5 or more) that roughly equal the product MSRP.
I think what Magic players don't understand about Explorers is that they are looking at it primarily through the values of the individual cards (since they have marketable value outside of Explorers). Magic players are interested only if the sum of the value of the individual components (i.e., cards) is greater than what they can buy the whole game for. That view doesn't work with board games where components mostly don't have value individually or outside the game. Just look at the top selling Dominion boxed game.