There's either 15 or 16. There is still one unspoiled DFC, and jury's still out on whether it's a red rare (which would balance the colored DFCs at one per monocolor) or a green mythic (which would balance the entire-set mythics at 2 per monocolor).
We still haven't been shown the white noncreature mythic beyond the blurry leak.
Any card? All tokens? How many Mythics are there in this expansion?
There may be coming more spoilers via the mothership, all articles don't go online at the exact same time.
According to the number crunch we should get around 15 mythics, 14(?) are known so far.
Most of the mythics and rares have already been spoiled leaked months ago. So they changed the rolling of spoilers for this season, talking about it here.
Arkham, the 1920's. Investigators battle horrors from beyond time and space, risking life and sanity while conspiracies of cultists and malign servitors seek gateways for their outer gods to return...
Soon, the stars will be right! Great Cthulhu shall rise!
These are exactly what the annointed where in Ahmonket.
They were copies that were different from the original in 3 relevant ways (color, subtypes, cost) and would come up in limited play relatively often. These copies are only different in one relevant way (supertype), and should come up in limited play substantially less often.
And it would make people freak the **** out if they opened a pack to see a card that has three planeswalker abilities printed on it ... and then realize it's just a token and not an actual playable card.
I'm mad that they do not have a planeswalker token for Jace. That's insane. I'd love to have a blue illusion token for Jace.
It would have been really surprising if WotC did make such a token, there's never been one for any of the other cards that create token copies of themselves. Having tokens for all the Embalm and Eternalize creatures might seem like what I just typed isn't true, but the way those abilities are worded specifies that the token has no mana cost, so what you actually get is a modified copy of the creature, but not a copy of the "card"; with this new Jace and other previous examples, there is no such stipulation.
As much as we might want them to, WotC is probably never going to print a token with a mana-cost on it.
The illusion is great, but it fails in that the art suggests it's flying. (And being blue reinforces that.)
Also, the cycle of French vanilla tokens is missing red. Poor red, always, the red-headed step child of magic cards. (Oh! and green gets double vanilla servings.)
These are exactly what the annointed where in Ahmonket.
They were copies that were different from the original in 3 relevant ways (color, subtypes, cost) and would come up in limited play relatively often. These copies are only different in one relevant way (supertype), and should come up in limited play substantially less often.
And it would make people freak the **** out if they opened a pack to see a card that has three planeswalker abilities printed on it ... and then realize it's just a token and not an actual playable card.
first WOTC decides to drop C/U cards for FNM promos and give us foil tokens instead , and now it seems like these tokens are not even alt-art... they are just foil versions of those found in Ixalan booster packs. that's cruel =\
For those of you thinking a Jace token should be printed, allow me to point some things out. First, he doesn't create tokens, he makes copies (which while they act similar are very different). Second, which plays off the first, if they were to print a token-like representation of the copies Jace makes, they would be essentially reprinting Jace, without the Legendary super type and possibly with different art. With this in mind a big issue arises with the paper version of the game, namely when someone tries to pass the copy off as the original, whether it's intentional or not. I can see people being confused in limited when someone points out that the planeswalker they thought they pulled is actually just a token, or someone playing it in their standard deck and then losing a game/match because a judge was called over due them including a Jace copy instead of the actual card.
Essentially, not printing a physical copy of Jace for his ult saves time and headaches and frustration. Kind of like why, in Amonkhet, they had cards with "whenever you cycle or discard a card, x." This was done on purpose to reduce confusion when the cards were in play.
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Standard - Some kind of control
Modern - UB Mill (casual)
EDH - Meren's Grave Shenanigans
I like those gold and jade treasure tokens. Hell, I even like the "dragons love bling" one.
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Card advantage is not the same thing as card draw. Something for 2B cannot be strictly worse than something for BBB or 3BB. If you're taking out Swords to Plowshares for Plummet, you're a fool. Stop doing these things!
Hmmm a Vampirate token... that art just seems off to me.
Possibly because it's a vampire standing on a boat/ship, when Vampires in literature (most notably, Bram Stoker's "Dracula", from which many accepted Vampire characteristics originate) are, traditionally, strongly averse to crossing water.
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edit: No planeswalker token for Jace!?
There's either 15 or 16. There is still one unspoiled DFC, and jury's still out on whether it's a red rare (which would balance the colored DFCs at one per monocolor) or a green mythic (which would balance the entire-set mythics at 2 per monocolor).
We still haven't been shown the white noncreature mythic beyond the blurry leak.
According to the number crunch we should get around 15 mythics, 14(?) are known so far.
Most of the mythics and rares have already been
spoiledleaked months ago. So they changed the rolling of spoilers for this season, talking about it here.Since the numbers at the bottom show 10 tokens I think this unfortunately won't be the case.
These are exactly what the annointed where in Ahmonket.
• Call of Cthulhu CCG Servitor for the Netherlands!
Arkham, the 1920's. Investigators battle horrors from beyond time and space, risking life and sanity while conspiracies of cultists and malign servitors seek gateways for their outer gods to return...
Soon, the stars will be right! Great Cthulhu shall rise!
They were copies that were different from the original in 3 relevant ways (color, subtypes, cost) and would come up in limited play relatively often. These copies are only different in one relevant way (supertype), and should come up in limited play substantially less often.
And it would make people freak the **** out if they opened a pack to see a card that has three planeswalker abilities printed on it ... and then realize it's just a token and not an actual playable card.
As much as we might want them to, WotC is probably never going to print a token with a mana-cost on it.
Also, the cycle of French vanilla tokens is missing red. Poor red, always, the red-headed step child of magic cards. (Oh! and green gets double vanilla servings.)
I'd probably ignite a spark if that happened.
Essentially, not printing a physical copy of Jace for his ult saves time and headaches and frustration. Kind of like why, in Amonkhet, they had cards with "whenever you cycle or discard a card, x." This was done on purpose to reduce confusion when the cards were in play.
Standard - Some kind of control
Modern - UB Mill (casual)
EDH - Meren's Grave Shenanigans
On phasing:
Possibly because it's a vampire standing on a boat/ship, when Vampires in literature (most notably, Bram Stoker's "Dracula", from which many accepted Vampire characteristics originate) are, traditionally, strongly averse to crossing water.