Look at the top card of your library. If it’s a creature card, you may reveal it and put it onto the battlefield. Otherwise, put that card into your hand.
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My Commander decks:
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.
I guess they had to balance out the cost on the bottom half because putting a creature onto the battlefield for free is pretty powerful. But it's a one-off, so it should have only been 3G.
The blue half should have at least been instant, or it should have Scry'd 4. With the blue half the way it is, I think the green half could cost 1 less cmc.
The aftermath portion isn't what will draw people to play this card. Yes, it may be sorcery speed but scry 3 for only U isn't too bad. Besides, anyone playing this color combination is already likely playing Vizier of the Menagerie so they won't need the aftermath portion, unless they are just desperate.
The casting cost is fine - we don't want another Marvel that's for sure. It's the scry which seems a bit low. At 4 or 5, this card is kinda nutty. But at 3, it's definitely not trash yet probably needs a lot more support.
It's an instant speed 5/5 trampler for 4. Wtf do you people want seriously? It has applications in populate/ above the curve beats decks, or in Bant control/ flash. I seriously think anyone mad at this card for any reason other than losing an attacker to instant speed wurm, should go home and make their own awesome card game and leave the rest of us alone.
The casting cost is fine - we don't want another Marvel that's for sure. It's the scry which seems a bit low. At 4 or 5, this card is kinda nutty. But at 3, it's definitely not trash yet probably needs a lot more support.
Scry 3 for U is pretty poor. You can compare with Index which is rarely used for any constructed format.
MTGS Wikia Article about "New World Order"
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
PSA to everyone who keeps forgetting about the Reserved List:
You're on a website dedicated to talking about MtG. You're only a few keystrokes away from finding out what cards are on the Reserved List. You're also only a few keystrokes away from finding out why some cards on the Reserved List got foil printings in FtV, as Judge promos, or whatnot, as well as why that won't happen again. Stop doing this.
Scry 3 for U is pretty poor. You can compare with Index which is rarely used for any constructed format.
Index does not allow you to put any cards on the bottom of your deck. It's a poor comparison for any Scry card. (I remember that people used this exact comparison when Scry was first released.) I am not saying that this card is good; just saying that pure Scry is quite a bit better than Index.
Scry 3 for U is pretty poor. You can compare with Index which is rarely used for any constructed format.
Index does not allow you to put any cards on the bottom of your deck. It's a poor comparison for any Scry card. (I remember that people used this exact comparison when Scry was first released.) I am not saying that this card is good; just saying that pure Scry is quite a bit better than Index.
3 cards vs 5 cards, is this difference good enough to recover the disadvantage(?) of missing "putting cards on the bottom"?
Scry 3 for U is pretty poor. You can compare with Index which is rarely used for any constructed format.
Index does not allow you to put any cards on the bottom of your deck. It's a poor comparison for any Scry card. (I remember that people used this exact comparison when Scry was first released.) I am not saying that this card is good; just saying that pure Scry is quite a bit better than Index.
3 cards vs 5 cards, is this difference good enough to recover the disadvantage(?) of missing "putting cards on the bottom"?
Scry 3 is much much better than 'sort the top 5 cards of your library'. In fact, Scry 2 is probably better.
Scry 3 for U is pretty poor. You can compare with Index which is rarely used for any constructed format.
Index does not allow you to put any cards on the bottom of your deck. It's a poor comparison for any Scry card. (I remember that people used this exact comparison when Scry was first released.) I am not saying that this card is good; just saying that pure Scry is quite a bit better than Index.
3 cards vs 5 cards, is this difference good enough to recover the disadvantage(?) of missing "putting cards on the bottom"?
Scry 3 is much much better than 'sort the top 5 cards of your library'. In fact, Scry 2 is probably better.
Are you guys really pestimitic on this forum I see you guys thumbs down cards and end up being better than they look later
Yes this isn't as good as the green trap that cheats a creature but there are tons of ways to assure a creature is on the top speakingmof top sensei's divining top is example number 1.
Well, the basic flaw in Index is that it cannot get you through your deck any faster. So if you're looking for a specific card and it's not in your top 5, it'll still be 5 draws (generally 5 turns) before you have a chance to get it. Scry 3 would allow you to get to a specific card 3 draws sooner.
So to evaluate the two really depends on the specificity of the card you are looking for in any given circumstance. The more specific the card, the better Scry is relative to Index.
There's also questions as to whether the other cards you see with Index are desirable. If they're not, you're kind of stuck with them.
Here's an example. Let's say I have an opening hand of Island, Index, Index, and 4 other cards. Do you keep this hand? Well, let's say yes and see what happens.
Clearly, first turn you will play your Island and then cast Index, hoping to see a land. Let's say there is one land in the next 5 cards. You sort it to the top. You draw the land your next turn, and then cast another Index. You only get to see one card that you didn't see last turn, and hope it's land. Even if it is, you will be stuck on 3 lands for the next 4 turns, and you know that guaranteed, barring a shuffling effect.
Now, replace those Indexes with this new card. Do you keep? Well, you kept the other one, so let's say yes. So you play your Island, and cast this. You may or may not get a land, and let's say that you don't (because the land in the Index example was the fourth or fifth card in your deck). In this case, you just send all of those cards to the bottom of your deck.
Next turn, you draw. It's either the land or the last nonland. Let's say it's the land. You play it, and cast another one of these. Now how many new cards do you see? 2, better than the 1 from Index. Also, if you don't like any of them, you can send them all to the bottom of your deck and actually be much farther 'through' your deck in search of what you're looking for.
Are you guys really pestimitic on this forum I see you guys thumbs down cards and end up being better than they look later
Yes this isn't as good as the green trap that cheats a creature but there are tons of ways to assure a creature is on the top speakingmof top sensei's divining top is example number 1.
Lol. You mean the card that's banned in modern and legacy? Yeah, I'm sure this sorcery will be a powerhouse in vintage, the only constructed format where top is legal.
U
Scry 3
//
4G
Aftermath
Look at the top card of your library. If it’s a creature card, you may reveal it and put it onto the battlefield. Otherwise, put that card into your hand.
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.
375 unpowered cube - https://cubecobra.com/cube/list/601ac624832cdf1039947588
Not saying its instantly "Modern Playable" or anything; but with the right amount of ramp: I could see a fun deck in Standard that could play it.
Disclaimer - I'm a sucker for Simic
No, it's terrible. Compare to summoning trap and cry.
375 unpowered cube - https://cubecobra.com/cube/list/601ac624832cdf1039947588
3BB
Sorcery
You lose the game.
Scry 3 for U is pretty poor. You can compare with Index which is rarely used for any constructed format.
Anything, but nothing at the moment...
Modern:
WUBRGAmulet Titan, WUBRGHuman
WUBRAd Nauseam, WBRGDeath Shadow, UBRGScapeshift, UBRGDredge
WURJeskai Nahiri, WURCheeri0s, WBGCounter Company, WRGBurn, UBRMadcap Moon, BRGJund Midrange
UBTurn,BRGriselbrand Reanimator, WGKnight Company, RGRG Tron, RGRG Ponza, XAffinity, XEldrazi Tron
You mean from the era of Lightning Bolt, Baneslayer Angel, Core Set Titans, Eldrazi Titans, Praetors, and Blightsteel Colossus? Yeah, no, this is a different era. Aetherworks Marvel and Emrakul, the Promised End aside, Standard is much saner now. Plus, the Aftermath side is a lot easier to cast from your graveyard.
With Weaver of Currents you can easily Turn 4 the Aftermath.
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
Index does not allow you to put any cards on the bottom of your deck. It's a poor comparison for any Scry card. (I remember that people used this exact comparison when Scry was first released.) I am not saying that this card is good; just saying that pure Scry is quite a bit better than Index.
3 cards vs 5 cards, is this difference good enough to recover the disadvantage(?) of missing "putting cards on the bottom"?
Anything, but nothing at the moment...
Modern:
WUBRGAmulet Titan, WUBRGHuman
WUBRAd Nauseam, WBRGDeath Shadow, UBRGScapeshift, UBRGDredge
WURJeskai Nahiri, WURCheeri0s, WBGCounter Company, WRGBurn, UBRMadcap Moon, BRGJund Midrange
UBTurn,BRGriselbrand Reanimator, WGKnight Company, RGRG Tron, RGRG Ponza, XAffinity, XEldrazi Tron
Scry 3 is much much better than 'sort the top 5 cards of your library'. In fact, Scry 2 is probably better.
How do you evaluate this?
Anything, but nothing at the moment...
Modern:
WUBRGAmulet Titan, WUBRGHuman
WUBRAd Nauseam, WBRGDeath Shadow, UBRGScapeshift, UBRGDredge
WURJeskai Nahiri, WURCheeri0s, WBGCounter Company, WRGBurn, UBRMadcap Moon, BRGJund Midrange
UBTurn,BRGriselbrand Reanimator, WGKnight Company, RGRG Tron, RGRG Ponza, XAffinity, XEldrazi Tron
EDIT: From the source someone said the name is 'Reason to Fight'
Standard - Some kind of control
Modern - UB Mill (casual)
EDH - Meren's Grave Shenanigans
Ah yes, constructed powerhouse Weaver of Currents.
This card is bad. Bad. Bad. Bad. Bad. Bad.
375 unpowered cube - https://cubecobra.com/cube/list/601ac624832cdf1039947588
Are you guys really pestimitic on this forum I see you guys thumbs down cards and end up being better than they look later
Yes this isn't as good as the green trap that cheats a creature but there are tons of ways to assure a creature is on the top speakingmof top sensei's divining top is example number 1.
Might be good with Unesh and some of the Gods though.
UR Melek, Izzet ParagonUR, B Shirei, Shizo's CaretakerB, R Jaya Ballard, Task MageR,RW Tajic, Blade of the LegionRW, UB Lazav, Dimir MastermindUB, UB Circu, Dimir LobotomistUB, RWU Zedruu the GreatheartedRWU, GUBThe MimeoplasmGUB, UGExperiment Kraj UG, WDarien, King of KjeldorW, BMarrow-GnawerB, WBGKarador, Ghost ChieftainWBG, UTeferi, Temporal ArchmageU, GWUDerevi, Empyrial TacticianGWU, RDaretti, Scrap SavantR, UTalrand, Sky SummonerU, GEzuri, Renegade LeaderG, WUBRGReaper KingWUBRG, RGXenagos, God of RevelsRG, CKozilek, Butcher of TruthC, WUBRGGeneral TazriWUBRG, GTitania, Protector of ArgothG
Draft my cube! (630 cards)
"maybe" that does the trick already, to setup a Griselbrand in modern.
Its just a bit overcosted and feels crappy still.
WUBRG#BlackLotusMatterWUBRG
👮👮👮 #BlueLivesMatter 👮👮👮
Well, the basic flaw in Index is that it cannot get you through your deck any faster. So if you're looking for a specific card and it's not in your top 5, it'll still be 5 draws (generally 5 turns) before you have a chance to get it. Scry 3 would allow you to get to a specific card 3 draws sooner.
So to evaluate the two really depends on the specificity of the card you are looking for in any given circumstance. The more specific the card, the better Scry is relative to Index.
There's also questions as to whether the other cards you see with Index are desirable. If they're not, you're kind of stuck with them.
Here's an example. Let's say I have an opening hand of Island, Index, Index, and 4 other cards. Do you keep this hand? Well, let's say yes and see what happens.
Clearly, first turn you will play your Island and then cast Index, hoping to see a land. Let's say there is one land in the next 5 cards. You sort it to the top. You draw the land your next turn, and then cast another Index. You only get to see one card that you didn't see last turn, and hope it's land. Even if it is, you will be stuck on 3 lands for the next 4 turns, and you know that guaranteed, barring a shuffling effect.
Now, replace those Indexes with this new card. Do you keep? Well, you kept the other one, so let's say yes. So you play your Island, and cast this. You may or may not get a land, and let's say that you don't (because the land in the Index example was the fourth or fifth card in your deck). In this case, you just send all of those cards to the bottom of your deck.
Next turn, you draw. It's either the land or the last nonland. Let's say it's the land. You play it, and cast another one of these. Now how many new cards do you see? 2, better than the 1 from Index. Also, if you don't like any of them, you can send them all to the bottom of your deck and actually be much farther 'through' your deck in search of what you're looking for.
Hope this helps!
Lol. You mean the card that's banned in modern and legacy? Yeah, I'm sure this sorcery will be a powerhouse in vintage, the only constructed format where top is legal.
375 unpowered cube - https://cubecobra.com/cube/list/601ac624832cdf1039947588