Warfire Javelineer has some things going for it. Soul-Scar Mage to change its damage to counters. 2 power revival support. Minotaur tribal. Red Legendary Monument to make it cost 3 mana and discard effect to pitch a Sorcery/Instant to add 1 damage.
You will never be happy, will you? Not until you get Cryptic Command for U. It's telling that you are the same people who commented on Censor. If you don't like it, you could always pick up a new game. That's some friendly advice people shared with me a few weeks ago. Or you could try to join the development team and make a good case. Right now, it doesn't seem like you have much of an argument beyond "Muh bluez!". I understand you don't like it, but come up with an argument that goes beyond "I don't like it." Show me why things are wrong. Show me what is broken. Because right now all you come across as is entitled kids who are suddenly finding the real world doesn't listen to the same rules their parents said it would listen to.
Ouch, man. You sort of walked into the "Have you seen Standard's metagame?" response with this.
You will never be happy, will you? Not until you get Cryptic Command for U. It's telling that you are the same people who commented on Censor. If you don't like it, you could always pick up a new game. That's some friendly advice people shared with me a few weeks ago. Or you could try to join the development team and make a good case. Right now, it doesn't seem like you have much of an argument beyond "Muh bluez!". I understand you don't like it, but come up with an argument that goes beyond "I don't like it." Show me why things are wrong. Show me what is broken. Because right now all you come across as is entitled kids who are suddenly finding the real world doesn't listen to the same rules their parents said it would listen to.
This is a decent speech, but the things that are wrong and broken can literally be all found in Standard. You can be the anti-blue guy all you want, but there is clearly a problem right now with current design. They have been making the game so creature focus that we have hit the point where it has become far more boring for most, which is why attendance is dropping and another format was invented in the last 6 months.
The lack of removal, counterspells, and general interaction is so incredibly light that the game is all battlecruiser Magic. We just had bannings to try and make the format more diverse but instead made it less diverse. Those bannings wouldn't have been needed if there were ways to deal with problem cards in the format. Instead all we get is more and more creatures that keep pushing the envelope while we're still just waiting for anything to deal with them or other issues.
Also, stop being so condescending and trolling with your "but muh bluz" because all you are coming off as is a child telling the adults that "this is the way things are and these times are better because it's new" rather than any real arguments. Less hyperbole would be good too. Most people would just like Doom Blade or Miscalculation. You know, basic cards to help keep things in check, not Cryptic for one mana to ruin the game.
It's always turn 3 if you play druid on turn 2. I feel like infinite green mana could win the game more directly.
That's assuming that VoR still lets you use DD's activated ability's cost at all. I think it still does, since its a replacement effect instead of Melira, Sylvok Outcast just stopping you from adding -1/-1 counters at all.
My guesses;
Aven Initiate U (has an Ibis head)
Manticore R (we know there is one red embalm creature and Manticores are red in magic)
Labyrinth Guardian U (has the illusion ability)
Ahn-Crop Skirmisher U Nagas seem to be a GU race and its odd if one is in white
Aven Wind Guide WU the fact it grants flying and how much of an draft archtype card it is I'm guessing its the uncommon WU draft card. Could be mono-white still but this my guess.
I tend to either build a new deck for each block or edit an old deck with new cards and I don't know what to do in this set. Need to wait I guess and see what decks come out of this block.
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“There are no weak Jews. I am descended from those who wrestle angels and kill giants. We were chosen by God. You were chosen by a pathetic little man who can't seem to grow a full mustache"
"You can tell how dumb someone is by how they use Mary Sue"
You will never be happy, will you? Not until you get Cryptic Command for U. It's telling that you are the same people who commented on Censor. If you don't like it, you could always pick up a new game. That's some friendly advice people shared with me a few weeks ago. Or you could try to join the development team and make a good case. Right now, it doesn't seem like you have much of an argument beyond "Muh bluez!". I understand you don't like it, but come up with an argument that goes beyond "I don't like it." Show me why things are wrong. Show me what is broken. Because right now all you come across as is entitled kids who are suddenly finding the real world doesn't listen to the same rules their parents said it would listen to.
None of this is trolling. I'm just really sad that you don't like the game anymore because you don't get spells that simply don't and won't exist in Magic as it is now, and that you feel the game needs to change that fundamentally to make you happy.
Admittedly, cryptic command for U would be too much. However, there are a number of older players who simply see that new sets are pushing the game in a direction that just does not engage us anymore. WOTC decided around 5-6 years ago that a large number of players simply don't like playing against control. Makes sense. They also decided people like playing with creatures. Also fine. So they stopped printing powerful reactive instants and started printing incredibly powerful creatures with spells stapled on. Unfortunately, this also forced them to kill off combo because control has always traditionally kept that archetype in check. This has left standard formats as mostly (and admittedly, subjectively), a wasteland of just midrange and aggro for the past number of years. And even aggro isn't usually incredibly viable because midrange naturally preys on that archetype and WOTC has refused for the past few years to print viable burn to give those decks reach. When they try to give standard variety, like the recent energy combo deck, or copycat, it winds up incredibly broken without control to reign it in. Look at the recent bannings for evidence of this.
Some people love the midrange mirror match. These people love standard right now. But people like me will likely not participate in standard until we see better format diversity again, the kind of diversity I don't believe we've seen since RTR standard (perhaps not coincidentally, the last time a draw-go deck existed in standard).
Somewhat on topic, I'm curious whether censor and the new X-cost draw spell will give us another one of those control decks. Censor neatly bridges the gap between turn 2/3 and 3/4. After that, more powerful counter magic like cancel variants can take over and censor can be treated as a very efficient cycler. My only worry is that WOTC still seems hesitant to print strong instant-speed removal, something I don't see in these spoilers. Unfortunate, but if people keep enjoying standard as it exists, I'll keep enjoying Modern and EDH, and be happy for them.
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EDH UBRJeleva, Nephalia's Scourge BWTeysa,Orzhov Scion GWKarametra, God of Harvests UW Dragonlord Ojutai R Daretti, Scrap Savant
Blue cancel what have you done wizard's this is going to be in all blue decks in standard and hate will happen. compelling argument zombie tribal will love this in edh illusory wrapping if it got rid of all abilities (static included) this would have Ben incredible. naga oracle why is this a common it has a Sensei's Divining Top like enter the battlefield trigger that's going to get abused so much in edh slither blade 2 little equipments Scytheclaw and grafted exoskeleton
Black bone picker HOLY **** 1 FOR A 3/2 FLYING DEATHTOUCH IN BLACK IT'S CAKE WALK TO GET THAT ALTERNATE COST. supernatural stamina *claps* amazing booby trap for limited and edh. trespassers curse now that's a curse card.
Red Brute Strength finally wizard knows what to reprint. electrify if it was 1R then this would have made it to modern tormenting voice AGAIN?! Wizards you are aware Shadows over innistrad has a standard legal one right now right? warfire javelinet Congradulation you made a new staple for mizzix of the izmagnus edh
Green defiant Greatmaw not only we get a hippo token a non token hippo as well. And this one is decent 3 for a 4/5 and removes -1/-1 if it gets one or more gift of paradise wrong rarity again this a uncommon not a common (turns a land to 2 rainbow mana) greater sandwurm that is a incredible fatty can't be touched by two or less creatures and can be cycled I feel not needed. But will never compare to outland colossus though. scaled behemoth O_O a 6/7 with hexproof for 6 limit nuke easily
Colorless edifice authority well that's going to tick off players gate to the afterlife OH NO NOT ONe OF THESE!!! It has a card involved that's not in the set that we won't see till hour of devastation. evolving wilds will not fall out of standard not on this day.
That's my thoughts on the he ones that caught my eye.
So they make ANOTHER card that searches/works with another card but isn't in the set? Like... Can we stop with that? It is not cute anymore. Search for God Pharaoh gift card and out it into play. Played with gate to the afterlife.
I concur. As far as I know, Dark Intimations is the only card in the entire history of Magic that references a card two sets away from itself (presuming we don't count the original Bolas planeswalker card. I remember when they did this with Renowned Weaponsmith--one piece of equipment was from the previous set and one from the subsequent set. That is simply weird.
I still think the ones going through the trials are referred to as "crops" because of its literal meaning--they are being harvested as food for the God-Pharaoh. After devouring/absorbing the three missing gods he had to go to sleep to digest the meal. Incidentally, "khet" (the second syllable in the name of the set) is an alternate spelling of the ancient Phoenician letter which corresponds to the modern "H" and was, just like its modern counterpart, the eighth letter in the alphabet.
Apart from that, there are some moving pieces, but I don't see a striking coherent, linear strategy like Vehicles or Copycat beeing born from this set. There seem to be more cards to make control viable again against the two Tier 1 of the format, and MonoRed could become extremely powerful, too.
I'm kinda okay with this. Off the cuff, it feels like Magic is less fun/diverse when they make linear strategies for us as opposed to letting us find interesting interactions ourselves. I could be totally off there, but that's my gut on it.
So they make ANOTHER card that searches/works with another card but isn't in the set? Like... Can we stop with that? It is not cute anymore. Search for God Pharaoh gift card and out it into play. Played with gate to the afterlife.
I concur. As far as I know, Dark Intimations is the only card in the entire history of Magic that references a card two sets away from itself (presuming we don't count the original Bolas planeswalker card. I remember when they did this with Renowned Weaponsmith--one piece of equipment was from the previous set and one from the subsequent set. That is simply weird.
I still think the ones going through the trials are referred to as "crops" because of its literal meaning--they are being harvested as food for the God-Pharaoh. After devouring/absorbing the three missing gods he had to go to sleep to digest the meal. Incidentally, "khet" (the second syllable in the name of the set) is an alternate spelling of the ancient Phoenician letter which corresponds to the modern "H" and was, just like its modern counterpart, the eighth letter in the alphabet.
It's called Amonket after the Egyptian gods Amon and Amonet.
So they make ANOTHER card that searches/works with another card but isn't in the set? Like... Can we stop with that? It is not cute anymore. Search for God Pharaoh gift card and out it into play. Played with gate to the afterlife.
I concur. As far as I know, Dark Intimations is the only card in the entire history of Magic that references a card two sets away from itself (presuming we don't count the original Bolas planeswalker card. I remember when they did this with Renowned Weaponsmith--one piece of equipment was from the previous set and one from the subsequent set. That is simply weird.
I like it . Adds a game play mechanic of tension for Bolas retuning in HoD. In Amonkhet the Gate to the Afterlife fills up with Worthy but what is behind those gates?
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“There are no weak Jews. I am descended from those who wrestle angels and kill giants. We were chosen by God. You were chosen by a pathetic little man who can't seem to grow a full mustache"
"You can tell how dumb someone is by how they use Mary Sue"
MTGS Wikia Article about "New World Order"
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
PSA to everyone who keeps forgetting about the Reserved List:
You're on a website dedicated to talking about MtG. You're only a few keystrokes away from finding out what cards are on the Reserved List. You're also only a few keystrokes away from finding out why some cards on the Reserved List got foil printings in FtV, as Judge promos, or whatnot, as well as why that won't happen again. Stop doing this.
This set looks pretty great for limited and I think introduces some new stuff for standard and EDH certainly. That Bone Picker seems nuts and very easy to get down for 1 and Aven WInd Guide seems like it will get some work done.
I'm also in love with the art. After the dark of Innistrad its nice to have some bright cards with loads of animals and odd tribes.
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EDH BRGKresh the BloodbraidedBRG, A box of lands and ideas.
Modern: RG Titanshift. A deck made of cards too stupid for EDH.
Retired: Lots. More than I feel you should suffer through or I should type out.
@MinaHarcourt You actually nailed why I barely play anymore, and spend little to no money on Magic. I don't want Cryptic Command for a blue. I want decent answers to these absolutely absurd creatures, a way to play the game in a fashion other than having creatures dry hump each other into boredom like I used to be able to, and I'm really, really tired of WotC telling me what's fun, while their game drops players by thousands and people are sick to death of Standard.
If you like it, that's rad. But many others clearly don't, and WotC is shooting themselves in the foot. You talk about fundamental changes, and the game HAS changed fundamentally in the time I've been playing, into a form that people just seem to genuinely not like.
Blue countering, and black and red having efficient removal are integral to the health of the game. I don't think that Miscalculation, Terror, and Incinerate are too much to ask for in that regard.
I feel like a Cancel-like 3cmc unconditional counterspell would be much better received if we had one that was 2U instead of 1UU.
I really don't feel like the extra flexibility of only having a single blue in the casting cost would break anything but I think it would make the card feel a lot better and be generally more useful.
Well, I'm not sure I am seeing the "stronger standard answers" here. We do have some actual playable GY Hate, in Magma Spray and Scarab Feast, and we have some reasonable answers to artifacts. But all our answers to Planeswalkers and all our unconditional creature removal cards are still 3 CMC+, Sorcery Speed, or both. If their intent is that Gideon's Intervention and Never are our "powerful answer cards in standard" then we're in for a sad three months as we wait for bannings or better removal in HoD.
That being said, we might still be able to make Standard Draw-Go work on the back of cycling cards and Cast Out, so that's something.
EDIT: We also got a three-mana sweeper that doesn't suck in Sweltering Suns but all that does is oppress the Madness/BG Snek/Wx Humans decks that are already Tier 2 or Tier 3 in the format while doing nothing to stop Heart of Kiran and Felidar Guardian from murdering everyone. Something as humble as a Doom Blade reprint would have gone a long way.
It's called Amonket after the Egyptian gods Amon and Amonet.
I don't disagree with that assessment; rather, I was merely noting that it was interesting that "khet" is in the name, "khet" was the 8th letter, and there used to be 8 gods.
Apart from that, there are some moving pieces, but I don't see a striking coherent, linear strategy like Vehicles or Copycat beeing born from this set. There seem to be more cards to make control viable again against the two Tier 1 of the format, and MonoRed could become extremely powerful, too.
I wish we could sometimes point people at their old posts and say: look, you were wrong.
Every set again it's "oh this doesn't add a lot to my existing Standard deck". Of course, because the focus of Amonkhet is different from Kaladesh. There are no vehicles in Amonkhet, and even though there are cats, they don't go too well with CopyCat.
There will be multiple deck strategies coming from Amonkhet, because they always do. Not all of them will take over standard. And once Hour comes out, those strategies will have the same firepower as Kaladesh+Revolt have. Now it's only half a block entering Standard, so also only half the relevant cards to a strategy.
Just to name a few: Wx Embalm double-dipping. Gx -1/-1 counter on very very aggressive green beaters. WB Zombie tribal.
Mono-Gideon (lol). All-in Exert. And even Second Sun FTW.
And that's just Amonkhet based strategies. Vehicles and Gods interact pretty well.
There's synergy between Amonkhet and non-Amonkhet engine cards for combo decks.
Some of the creatures in Amonkhet remind me of those found in Sphinx and the Cursed Mummy.
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MTGS Wikia Article about "New World Order"
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
PSA to everyone who keeps forgetting about the Reserved List:
You're on a website dedicated to talking about MtG. You're only a few keystrokes away from finding out what cards are on the Reserved List. You're also only a few keystrokes away from finding out why some cards on the Reserved List got foil printings in FtV, as Judge promos, or whatnot, as well as why that won't happen again. Stop doing this.
Okay its official vizier of remedies is the best modern card from this set. Between the infinite mana combo with devoted druid and the infinite damage/lifegain from viscera seer + persist combos. This card is stone nuts.
melira is the bonus copies for her for combo redundancy (though not for infinite mana)
Put in renegade rallier and chord of calling, the deck builds itself. fatal push may be at its best here with how easy it will be to turn on.
I feel like a Cancel-like 3cmc unconditional counterspell would be much better received if we had one that was 2U instead of 1UU.
I really don't feel like the extra flexibility of only having a single blue in the casting cost would break anything but I think it would make the card feel a lot better and be generally more useful.
I'm advocating WOTC cut blue players some slack and at least do a 2UCancel.
For a number of years, the rule was that any hard, unconditional counterspell effect had to have double blue in the cost, because they wanted to avoid decks splashing that effect, resulting in costs like Absorb (There are some exceptions, of course, but not many). More recently, they've expanded it to say that any hard counterspell needs at least two colored mana, as of Return to Ravnica Block, but to cost Cancel at 2U would be a huge departure in philosophy for counterspells.
You will never be happy, will you? Not until you get Cryptic Command for U. It's telling that you are the same people who commented on Censor. If you don't like it, you could always pick up a new game. That's some friendly advice people shared with me a few weeks ago. Or you could try to join the development team and make a good case. Right now, it doesn't seem like you have much of an argument beyond "Muh bluez!". I understand you don't like it, but come up with an argument that goes beyond "I don't like it." Show me why things are wrong. Show me what is broken. Because right now all you come across as is entitled kids who are suddenly finding the real world doesn't listen to the same rules their parents said it would listen to.
None of this is trolling. I'm just really sad that you don't like the game anymore because you don't get spells that simply don't and won't exist in Magic as it is now, and that you feel the game needs to change that fundamentally to make you happy.
Back on topic.
I love Faith of the Devoted. That card is a beast in EDH. Cycle one simple card, add 1 to the cycling cost, and gain 6 life (generally for me.) I'd buy that for a dollar to be sure. Too bad Fluctuator is so expensive now.
You make an assumption that people complaining about the direction of MTG are 'blue' players. I play anything and everything that I can brew. Currently the state of Standard is brewing is pointless. Goto TCG and click follow the links to standard decks. Mardu, mardu, copycat, copycat, copycat, mardu, token Temur deck, copycat, mardu, mardu... <vomit>
Prior to this we had CoCo domination for an entire year. CoCo was so broken it was stupid and THEY MADE IT BETTER with 2 successive set releases. I was so oppressive that standard FNM at my store went from 30 per night to barely firing. And after CoCo FINALLY rotated they gave us absurd spaghetti monster and Smugglywuggles. Both incredibly broke, so much so they admitted it (also admitted they should have banned CoCo) and BANSTICKED them both.
Maro has admitted repeatedly (and others in design) that they've pushed to MTG: the Creaturing 'because it's what players want to buy'.
Notice the word buy.
In all their statements of guild and the ban statements they used the word 'fun' and 'not fun' as reasons why they were attacking the problem.
Also falling Standard attendance at tournaments was another reason. If it's not fun people quit.
Standard is their flagship. It sells packs, it's the gateway drug if you will to all the other variations. It keeps stores and WotC making money. They are killing standard by giving complainers what they THINK they want.
I personally want them to go back to designing balanced sets. Don't push story, don't push mechanics you're so proud of (a cat with a dead mouse is proud too), give us the game with valid control, aggro, and midrange. Don't believe me that it's broken? Go look at all the pro articles both sarcastic and serious about how broken standard is and how we're left with battlecruiser midrange bash mtg which results in 2 deck formats.
Hell right now we'd only be a one deck format if they hadn't screwed up and missed the dirtykitty combo. Vehicles were way too pushed and dirtykitty should never have been. Just like this set enchantments are pushed (only 2 white ways to deal with enchantments, green is only artifacts now), counters/sweepers are still a continuous tempo loss, and creatures are PUSHED (see Samut keyword salsd and wholy monkey poo which zombies do you cut????). Look at all the previous set hate to make the current set much stronger!!! This set was in the can when they realized they were burying standard.
Why do we complain? We love MTG. I love MTG and I want to keep playing it. Makes me totally sad to quit standard but until I see them apply the 'lessons learned' as Maro has said, the game is going to continue to be bad.
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Ouch, man. You sort of walked into the "Have you seen Standard's metagame?" response with this.
This is a decent speech, but the things that are wrong and broken can literally be all found in Standard. You can be the anti-blue guy all you want, but there is clearly a problem right now with current design. They have been making the game so creature focus that we have hit the point where it has become far more boring for most, which is why attendance is dropping and another format was invented in the last 6 months.
The lack of removal, counterspells, and general interaction is so incredibly light that the game is all battlecruiser Magic. We just had bannings to try and make the format more diverse but instead made it less diverse. Those bannings wouldn't have been needed if there were ways to deal with problem cards in the format. Instead all we get is more and more creatures that keep pushing the envelope while we're still just waiting for anything to deal with them or other issues.
Also, stop being so condescending and trolling with your "but muh bluz" because all you are coming off as is a child telling the adults that "this is the way things are and these times are better because it's new" rather than any real arguments. Less hyperbole would be good too. Most people would just like Doom Blade or Miscalculation. You know, basic cards to help keep things in check, not Cryptic for one mana to ruin the game.
It's always turn 3 if you play druid on turn 2. I feel like infinite green mana could win the game more directly.
That's assuming that VoR still lets you use DD's activated ability's cost at all. I think it still does, since its a replacement effect instead of Melira, Sylvok Outcast just stopping you from adding -1/-1 counters at all.
I tend to either build a new deck for each block or edit an old deck with new cards and I don't know what to do in this set. Need to wait I guess and see what decks come out of this block.
"You can tell how dumb someone is by how they use Mary Sue"
Admittedly, cryptic command for U would be too much. However, there are a number of older players who simply see that new sets are pushing the game in a direction that just does not engage us anymore. WOTC decided around 5-6 years ago that a large number of players simply don't like playing against control. Makes sense. They also decided people like playing with creatures. Also fine. So they stopped printing powerful reactive instants and started printing incredibly powerful creatures with spells stapled on. Unfortunately, this also forced them to kill off combo because control has always traditionally kept that archetype in check. This has left standard formats as mostly (and admittedly, subjectively), a wasteland of just midrange and aggro for the past number of years. And even aggro isn't usually incredibly viable because midrange naturally preys on that archetype and WOTC has refused for the past few years to print viable burn to give those decks reach. When they try to give standard variety, like the recent energy combo deck, or copycat, it winds up incredibly broken without control to reign it in. Look at the recent bannings for evidence of this.
Some people love the midrange mirror match. These people love standard right now. But people like me will likely not participate in standard until we see better format diversity again, the kind of diversity I don't believe we've seen since RTR standard (perhaps not coincidentally, the last time a draw-go deck existed in standard).
Somewhat on topic, I'm curious whether censor and the new X-cost draw spell will give us another one of those control decks. Censor neatly bridges the gap between turn 2/3 and 3/4. After that, more powerful counter magic like cancel variants can take over and censor can be treated as a very efficient cycler. My only worry is that WOTC still seems hesitant to print strong instant-speed removal, something I don't see in these spoilers. Unfortunate, but if people keep enjoying standard as it exists, I'll keep enjoying Modern and EDH, and be happy for them.
UBRJeleva, Nephalia's Scourge
BWTeysa,Orzhov Scion
GWKarametra, God of Harvests
UW Dragonlord Ojutai
R Daretti, Scrap Savant
Modern
GB Tron
UW UW Control
White
devoted crop-mate Alesha will like this in the decks.
fan bearer/sparring mummy I think we might need a esper commander who can work with zombies now.
vizer of remedies a double dipped backwards hardening scales reduces -1/-1 gains.
Blue
cancel what have you done wizard's this is going to be in all blue decks in standard and hate will happen.
compelling argument zombie tribal will love this in edh
illusory wrapping if it got rid of all abilities (static included) this would have Ben incredible.
naga oracle why is this a common it has a Sensei's Divining Top like enter the battlefield trigger that's going to get abused so much in edh
slither blade 2 little equipments Scytheclaw and grafted exoskeleton
Black
bone picker HOLY **** 1 FOR A 3/2 FLYING DEATHTOUCH IN BLACK IT'S CAKE WALK TO GET THAT ALTERNATE COST.
supernatural stamina *claps* amazing booby trap for limited and edh.
trespassers curse now that's a curse card.
Red
Brute Strength finally wizard knows what to reprint.
electrify if it was 1R then this would have made it to modern
tormenting voice AGAIN?! Wizards you are aware Shadows over innistrad has a standard legal one right now right?
warfire javelinet Congradulation you made a new staple for mizzix of the izmagnus edh
Green
defiant Greatmaw not only we get a hippo token a non token hippo as well. And this one is decent 3 for a 4/5 and removes -1/-1 if it gets one or more
gift of paradise wrong rarity again this a uncommon not a common (turns a land to 2 rainbow mana)
greater sandwurm that is a incredible fatty can't be touched by two or less creatures and can be cycled I feel not needed. But will never compare to outland colossus though.
scaled behemoth O_O a 6/7 with hexproof for 6 limit nuke easily
Multi-color
ahn-crop champion & honored crop-captain with these two and samut, voice of dissent congratulations perfect human tribal edh STARTS NOW!!!
khenra charioteer saskia you got a new toy
weaver of the currents you also got a new toy Animar.
Colorless
edifice authority well that's going to tick off players
gate to the afterlife OH NO NOT ONe OF THESE!!! It has a card involved that's not in the set that we won't see till hour of devastation.
evolving wilds will not fall out of standard not on this day.
That's my thoughts on the he ones that caught my eye.
I concur. As far as I know, Dark Intimations is the only card in the entire history of Magic that references a card two sets away from itself (presuming we don't count the original Bolas planeswalker card. I remember when they did this with Renowned Weaponsmith--one piece of equipment was from the previous set and one from the subsequent set. That is simply weird.
I still think the ones going through the trials are referred to as "crops" because of its literal meaning--they are being harvested as food for the God-Pharaoh. After devouring/absorbing the three missing gods he had to go to sleep to digest the meal. Incidentally, "khet" (the second syllable in the name of the set) is an alternate spelling of the ancient Phoenician letter which corresponds to the modern "H" and was, just like its modern counterpart, the eighth letter in the alphabet.
I'm kinda okay with this. Off the cuff, it feels like Magic is less fun/diverse when they make linear strategies for us as opposed to letting us find interesting interactions ourselves. I could be totally off there, but that's my gut on it.
Well, it's not quite Delver of Secrets, right?
But it is cool that you can lose a creature to whatever means and then Fatal Push and Bone Picker for just BB.
That's some value.
It's called Amonket after the Egyptian gods Amon and Amonet.
I like it . Adds a game play mechanic of tension for Bolas retuning in HoD. In Amonkhet the Gate to the Afterlife fills up with Worthy but what is behind those gates?
"You can tell how dumb someone is by how they use Mary Sue"
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
I'm also in love with the art. After the dark of Innistrad its nice to have some bright cards with loads of animals and odd tribes.
BRGKresh the BloodbraidedBRG, A box of lands and ideas.
Modern:
RG Titanshift. A deck made of cards too stupid for EDH.
Retired: Lots. More than I feel you should suffer through or I should type out.
If you like it, that's rad. But many others clearly don't, and WotC is shooting themselves in the foot. You talk about fundamental changes, and the game HAS changed fundamentally in the time I've been playing, into a form that people just seem to genuinely not like.
Blue countering, and black and red having efficient removal are integral to the health of the game. I don't think that Miscalculation, Terror, and Incinerate are too much to ask for in that regard.
I really don't feel like the extra flexibility of only having a single blue in the casting cost would break anything but I think it would make the card feel a lot better and be generally more useful.
I don't think that we should just get Counterspell back nor that unconditionally 2cmc unconditional counters are even necessarily a good idea in the standard format, but I also don't think a 3cmc counterspell needs to be so heavily color-costed when we just saw a strictly better counterspell at the same cost that didn't make the format oppressive either..
I'm advocating WOTC cut blue players some slack and at least do a 2U Cancel.
-Chandra Nalaar
That being said, we might still be able to make Standard Draw-Go work on the back of cycling cards and Cast Out, so that's something.
EDIT: We also got a three-mana sweeper that doesn't suck in Sweltering Suns but all that does is oppress the Madness/BG Snek/Wx Humans decks that are already Tier 2 or Tier 3 in the format while doing nothing to stop Heart of Kiran and Felidar Guardian from murdering everyone. Something as humble as a Doom Blade reprint would have gone a long way.
RCRDaretti: Superfriends Forever RCR
WGBDoran: Ent-mootWBG
GGGMultani: Group Bear HugGGG
GB(B/G)The Gitrog Monster: Dredgefall DurdleGB(B/G)
RGWGahiji, the Honored Group Hug MonsterRGW
UB(U/B)Yuriko, Ninja Trinket AggroUB(U/B)
WUBRGAtogatog: Assembling a OHKOWUBRG
I don't disagree with that assessment; rather, I was merely noting that it was interesting that "khet" is in the name, "khet" was the 8th letter, and there used to be 8 gods.
I wish we could sometimes point people at their old posts and say: look, you were wrong.
Every set again it's "oh this doesn't add a lot to my existing Standard deck". Of course, because the focus of Amonkhet is different from Kaladesh. There are no vehicles in Amonkhet, and even though there are cats, they don't go too well with CopyCat.
There will be multiple deck strategies coming from Amonkhet, because they always do. Not all of them will take over standard. And once Hour comes out, those strategies will have the same firepower as Kaladesh+Revolt have. Now it's only half a block entering Standard, so also only half the relevant cards to a strategy.
Just to name a few: Wx Embalm double-dipping. Gx -1/-1 counter on very very aggressive green beaters. WB Zombie tribal.
Mono-Gideon (lol). All-in Exert. And even Second Sun FTW.
And that's just Amonkhet based strategies. Vehicles and Gods interact pretty well.
There's synergy between Amonkhet and non-Amonkhet engine cards for combo decks.
( 0.0 )
=O ((U/R)) O=
(")(")
I'm an AI making Magic cards.
http://www.staalmedia.nl/nexus/#generate
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
melira is the bonus copies for her for combo redundancy (though not for infinite mana)
Put in renegade rallier and chord of calling, the deck builds itself.
fatal push may be at its best here with how easy it will be to turn on.
You make an assumption that people complaining about the direction of MTG are 'blue' players. I play anything and everything that I can brew. Currently the state of Standard is brewing is pointless. Goto TCG and click follow the links to standard decks. Mardu, mardu, copycat, copycat, copycat, mardu, token Temur deck, copycat, mardu, mardu... <vomit>
Prior to this we had CoCo domination for an entire year. CoCo was so broken it was stupid and THEY MADE IT BETTER with 2 successive set releases. I was so oppressive that standard FNM at my store went from 30 per night to barely firing. And after CoCo FINALLY rotated they gave us absurd spaghetti monster and Smugglywuggles. Both incredibly broke, so much so they admitted it (also admitted they should have banned CoCo) and BANSTICKED them both.
Maro has admitted repeatedly (and others in design) that they've pushed to MTG: the Creaturing 'because it's what players want to buy'.
Notice the word buy.
In all their statements of guild and the ban statements they used the word 'fun' and 'not fun' as reasons why they were attacking the problem.
Also falling Standard attendance at tournaments was another reason. If it's not fun people quit.
Standard is their flagship. It sells packs, it's the gateway drug if you will to all the other variations. It keeps stores and WotC making money. They are killing standard by giving complainers what they THINK they want.
I personally want them to go back to designing balanced sets. Don't push story, don't push mechanics you're so proud of (a cat with a dead mouse is proud too), give us the game with valid control, aggro, and midrange. Don't believe me that it's broken? Go look at all the pro articles both sarcastic and serious about how broken standard is and how we're left with battlecruiser midrange bash mtg which results in 2 deck formats.
Hell right now we'd only be a one deck format if they hadn't screwed up and missed the dirtykitty combo. Vehicles were way too pushed and dirtykitty should never have been. Just like this set enchantments are pushed (only 2 white ways to deal with enchantments, green is only artifacts now), counters/sweepers are still a continuous tempo loss, and creatures are PUSHED (see Samut keyword salsd and wholy monkey poo which zombies do you cut????). Look at all the previous set hate to make the current set much stronger!!! This set was in the can when they realized they were burying standard.
Why do we complain? We love MTG. I love MTG and I want to keep playing it. Makes me totally sad to quit standard but until I see them apply the 'lessons learned' as Maro has said, the game is going to continue to be bad.