Overall, I'm still pretty underwhelmed. Not necessarily by the power level of the cards, but just their synergy and uniqueness feels way underwhelming compared to Aether Revolt and Kaladesh. Maybe they're just not spoiling as cool of cards just yet. Only time will tell...
I don't know whether this is a fair comparison. Kaladesh was a bottom-up block with heavy emphasis on synergies and the mechanics (and had a pretty high power level too). Amonkhet on the other hand is a top-down set, which is harder to get right in terms of gameplay since the focus is on the flavor. Amonkhet could be great and still feel "weaker" in comparison to Kaladesh because of that. It would probably be fairer to compare it to SOI or Theros. Let's just wait and see.
I like the green -1/-1 counter interactions by the way, could be fun to play.
It can tussle better than any mana dork before it, I mean it fits how games play out perfectly in the early game you want that extra mana eventually most mana dorks become extremely expendable though and become chump blockers after a certain point. Meanwhile this guy after tapping it for mana on turn 3-5 will be a 3/4. We won't be seeing any mana dorks that cost G again in standard since they have said they lead to too many lopsided games when drawn in the opener or for a turn 1 play.
At least we are exploring new design space with mana dorks and they are now allowing them to do other things besides tap for mana until they eventually get in the way of a large attacking creature to buy some time.
Werebear from 15 years ago. but since R&D has such short memory, of course reinventing the wheel seems novel.
Well this taps for any color mana and Threshold is usually a bigger hurdle than tapping this 3 times, unless its late game when you play that Werebear. But, its been 15 years since that card came out, I am an old enough player to have played with it but plenty of current players have never even seen that card.
Wow @ Consuming Fervor! That card may singlehandedly make the red aggro deck great again. Unstable Mutation was awesome in blue, I can only imagine how powerful a red one is.
Wow @ Consuming Fervor! That card may singlehandedly make the red aggro deck great again. Unstable Mutation was awesome in blue, I can only imagine how powerful a red one is.
Wait until red gets something that eats -1/-1 counters like green does. hrmm this on the exemplar of strength + some random 1 drop to kill with the exemplar's initial counters seems good. 7/7 swinging turn 3 for three cards?
|| UW Jace, Vyn's Prodigy UW || UG Kenessos, Priest of Thassa (feat. Arixmethes) UG ||
Cards I still want to see created:
|| Olantin, Lost City || Pavios and Thanasis || Choryu ||
I don't know whether this is a fair comparison. Kaladesh was a bottom-up block with heavy emphasis on synergies and the mechanics (and had a pretty high power level too). Amonkhet on the other hand is a top-down set, which is harder to get right in terms of gameplay since the focus is on the flavor. Amonkhet could be great and still feel "weaker" in comparison to Kaladesh because of that. It would probably be fairer to compare it to SOI or Theros. Let's just wait and see.
I like the green -1/-1 counter interactions by the way, could be fun to play.
Feel free to bid on my cards here!
ewwwwww
Wait until red gets something that eats -1/-1 counters like green does. hrmm this on the exemplar of strength + some random 1 drop to kill with the exemplar's initial counters seems good. 7/7 swinging turn 3 for three cards?
Discussed above. Space reasons. Token Legendary Creature - Zombie Human Cleric would simple not fit.
Let this great clan rest in peace (2001-2011)