It would be an absolute blowout in limited if someone's deck had multiples of these. Being able to cast both sides during the same turn is a huge swing.
Wow, this is a rare....its meh at best, hope they don't keep this trend going. Low power set on the way..... aren't they supposed to push spells and dial back creatures after pushing creatures for so long?
This seems incredibly out of place as a rare. I mean sure you can play them both at the same time and gain a decent amount of life in one turn by having whatever you targeted with Ready to then fight something and then attack. As it is it's like I'm looking at two uncommons/commons put together to make a rare.
I'd prefer Savage Punch 10 times of 10.
More interesting, how many Aftermath cards we will get? I'll hope for 15 - 5 monocolored, 5 enemy colored, 5 ally colored. Even better would be 25 because W with B aftermath is not the same as B with W aftermath (like Innistrad flashbacks).
It would be an absolute blowout in limited if someone's deck had multiples of these. Being able to cast both sides during the same turn is a huge swing.
I am not sure why that would be so. Are you telling me that adding Lifelink and untap to Wild Instincts upgrades this card from Common to Rare? Note that the Fight portion of the card cannot be cast as an Instant.
The only expensive fight card I can remember being important in Limited is Nissa's Judgment from OGW and it was one-sided.
This might be rare because of its interaction with Exert and it being an Aftermath card, but it's not the power level of the two together, I assure you.
Edit: I guess I should say that I don't think this should be Common. I just have an issue with it being Rare... Its intended use seems to be as a midrange card to completely blow out aggro decks...
I haven't taken Spanish in over ten years, but I think the card is going to be Prepare//Fight simply because Ready//Willing is already a card. I'd use tags but I haven't figured them out yet in the new layout on mobile
I completely forgot about Ready//Willing but you're right, it would need a different title and yours makes sense. I'll amend the OP
I think this is a legitimate cause to start worrying about the power level pendulum and general design quality in this set. This strikes me as the kind of card that gets put into rare when design/development screw something up and cut a card at the last minute and need to fill quotas, like Archangel's Light but not nearly as jank.
It would be an absolute blowout in limited if someone's deck had multiples of these. Being able to cast both sides during the same turn is a huge swing.
I am not sure why that would be so. Are you telling me that adding Lifelink and untap to Wild Instincts upgrades this card from Common to Rare? Note that the Fight portion of the card cannot be cast as an Instant.
The only expensive fight card I can remember being important in Limited is Nissa's Judgment from OGW and it was one-sided.
This might be rare because of its interaction with Exert and it being an Aftermath card, but it's not the power level of the two together, I assure you.
Edit: I guess I should say that I don't think this should be Common. I just have an issue with it being Rare... Its intended use seems to be as a midrange card to completely blow out aggro decks...
To be fair, as a split card, it's more versatile than a "Wild Instincts with lifelink", because you can use the Prepare half as a combat trick at any time, and then later cast the Fight half. The Fight half is awfully expensive, but I'm guessing that's due to the 2 for 1 nature of Aftermath, just like a similar spell with flashback would have the flashback half overcosted. So the ideal play with this is likely "Ambush attacker or blocker, then when relevant cast Fight to kill a dude", with the option of playing both in a turn as needed. One design note so far is that all of the aftermath cards we've seen are sorceries on the back end, likely to prevent "Oh, you didn't notice my combat trick in the graveyard?" type plays.
It would be an absolute blowout in limited if someone's deck had multiples of these. Being able to cast both sides during the same turn is a huge swing.
I am not sure why that would be so. Are you telling me that adding Lifelink and untap to Wild Instincts upgrades this card from Common to Rare? Note that the Fight portion of the card cannot be cast as an Instant.
The only expensive fight card I can remember being important in Limited is Nissa's Judgment from OGW and it was one-sided.
This might be rare because of its interaction with Exert and it being an Aftermath card, but it's not the power level of the two together, I assure you.
Edit: I guess I should say that I don't think this should be Common. I just have an issue with it being Rare... Its intended use seems to be as a midrange card to completely blow out aggro decks...
You can use the first side for battle tricks, then clean up the board with the second side postcombat main phase. And gain a TON of life doing so. If your dude is big enough, you can keep it around as a blocker during your opponent's next turn since you got to untap it. Trust me, the card will single-handedly win limited games.
Limited. It is likely stronger in Limited than almost every rare.
I mean this is just clearly not true. This is a conditional 2 for 1 at best and it is fairly expensive to boot. It's a good card to be sure but better "than almost every rare"? Come on.
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The devil's in the detail. BSkithiryx, the Blight DragonB GAzusa, Lost but SeekingG
Limited. It is likely stronger in Limited than almost every rare.
I mean this is just clearly not true. This is a conditional 2 for 1 at best and it is fairly expensive to boot. It's a good card to be sure but better "than almost every rare"? Come on.
At best, it's a conditional 5 for 1:
Kill first creature blocker using the card as an instant-speed battle trick
Life gain from combat damage
Fight a remaining creature of opponent's
Life gain from fight
Creature untaps so can keep it around for a blocker next turn (though it may not be likely, since you just gained at least 6 life -- though likely closer to 12 or 14 life)
This scenario is also pretty likely, though:
Use during opponent's attack phase to untap one of your tapped creatures and block with it
Life gain from combat damage
Use the fight side on your precombat main phase to remove the opponent's only untapped creature
Limited combat trick at rare? First, they came for playble creatures. Then they came for removal. Now they came for combat tricks. I suppose a few years down the road, only do-nothing cards will be common and uncommon?
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I don't speak spanish but a combination of google translate and my knowledge of French suggests it's
ReadyPrepare 1WUntap target creature. It gets +2/+2 and lifelink until end of turn.
//
Fight 3G
Aftermath
Target creature you control fights target creature an opponent controls.
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Update: It's been pointed out Ready is already half a split card, so I've changed the likely translation of the title.
Not sure why this is Rare, though.
It would be an absolute blowout in limited if someone's deck had multiples of these. Being able to cast both sides during the same turn is a huge swing.
More interesting, how many Aftermath cards we will get? I'll hope for 15 - 5 monocolored, 5 enemy colored, 5 ally colored. Even better would be 25 because W with B aftermath is not the same as B with W aftermath (like Innistrad flashbacks).
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I am not sure why that would be so. Are you telling me that adding Lifelink and untap to Wild Instincts upgrades this card from Common to Rare? Note that the Fight portion of the card cannot be cast as an Instant.
The only expensive fight card I can remember being important in Limited is Nissa's Judgment from OGW and it was one-sided.
This might be rare because of its interaction with Exert and it being an Aftermath card, but it's not the power level of the two together, I assure you.
Edit: I guess I should say that I don't think this should be Common. I just have an issue with it being Rare... Its intended use seems to be as a midrange card to completely blow out aggro decks...
I completely forgot about Ready//Willing but you're right, it would need a different title and yours makes sense. I'll amend the OP
WBC Eldrazi & Taxes CBW
UR Keep on Cantripin' (UR Phoenix) RU
WU Surprise! It's not UW Control! (UW Midrange) UW
BG The Rock, Straight BG
U Mono-Blue Fish U
RBW Mardu Pyromancer BWR
RG Rabble! Rabble! (GR Blood Moon Aggro) GR
Legacy
W Death & Taxes W
You can use the first side for battle tricks, then clean up the board with the second side postcombat main phase. And gain a TON of life doing so. If your dude is big enough, you can keep it around as a blocker during your opponent's next turn since you got to untap it. Trust me, the card will single-handedly win limited games.
Still waiting.
Limited. It is likely stronger in Limited than almost every rare.
Storm Crow is strictly worse than Seacoast Drake.
Thanks. I've been wondering.
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I mean this is just clearly not true. This is a conditional 2 for 1 at best and it is fairly expensive to boot. It's a good card to be sure but better "than almost every rare"? Come on.
BSkithiryx, the Blight DragonB
GAzusa, Lost but SeekingG
The green card is named "Lucha" which is precisely "Fight". It wouldn't be "Willing" by any means of the imagination.
The white card's name is probably going to be "Preparation" or "Prepare", though. "Preparación" means "to prepare". Doesn't translate well to "Ready".
At best, it's a conditional 5 for 1:
This scenario is also pretty likely, though:
Do people here not play a lot of limited?