So evidently the invocations are not going to spread equally between colors. Not even close. It kind of bothers me, actually. Why so many blue and, presumably, black? I could understand if each Grixis color got extra cards because of Bolas, but red has way less cards than blue or black so this is just really odd.
Anyway, both multicolored cards showing two gods teaming up to blast corresponding colors of magic basically proves that the gods are monocolored. If there anyone still had any doubt.
Since Oketra (the white god) and Ilfnir (the black god, probably) both fit in the invocation crunch still, and there is at least one space open in each color, I'm going to put my money on the five gods getting invocations (like the Gearhulks in Kaladesh).
I believe the general them of the invocation cards are for the most part control oriented which is why esper is so highly represented. They put 2 counterspells in there. I do hope the Hour of Devastation ones are more about fighting back and we see some more red and green cards
Not sure if we want to adjust the OP yet or not, but we now have more evidence that Dusk/Dawn is real. (maybe have a plan but wait for Monday) If it is real, that card is 210, which means they are putting all those weird graveyard split cards after the colored cards, possibly eating into the artifact and/or gold space.
Not sure if we want to adjust the OP yet or not, but we now have more evidence that Dusk/Dawn is real. (maybe have a plan but wait for Monday) If it is real, that card is 210, which means they are putting all those weird graveyard split cards after the colored cards, possibly eating into the artifact and/or gold space.
While I wouldn't call having one of two pieces of art on the card more evidence I've decided to include it anyway, despite me still being skeptical. I can adjust it back later if it's not real.
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Probably red, based on what colors jackals have appeared in. I think you have the jackal and alligator god swapped; I think that's the alligator god in Maelstrom Pulse and Vindicate.
(Of course, the remaining invocations could also be something else.)
Probably red, based on what colors jackals have appeared in. I think you have the jackal and alligator god swapped; I think that's the alligator god in Maelstrom Pulse and Vindicate.
While Jackals have been primarily red in Magic's history... in this set, we've already seen 2 black jackals (Miasma Mummy and Tattered Mummy are both Zombie Jackal, and are monoblack). In Amonkhet, Jackals surely aren't exclusively red, if they're ever red at all. They may be pulling a "guess what, Dwarves are white now!" on us again. I mean, aside from already doing that with Zombies-are-white.
Anubis (Egypt's jackal-headed god) is the god of mummification and the afterlife. Those seem more like black concepts than red, especially considering the two black mummy jackals we've already seen.
Probably red, based on what colors jackals have appeared in. I think you have the jackal and alligator god swapped; I think that's the alligator god in Maelstrom Pulse and Vindicate.
While Jackals have been primarily red in Magic's history... in this set, we've already seen 2 black jackals (Miasma Mummy and Tattered Mummy are both Zombie Jackal, and are monoblack). In Amonkhet, Jackals surely aren't exclusively red, if they're ever red at all. They may be pulling a "guess what, Dwarves are white now!" on us again. I mean, aside from already doing that with Zombies-are-white.
Anubis (Egypt's jackal-headed god) is the god of mummification and the afterlife. Those seem more like black concepts than red, especially considering the two black mummy jackals we've already seen.
I agree with Jay's comment on this: Jackals are probably blue-red, based on the color scheme of Hazoret, with every race getting to delve into black via zombies.
And Anubis is more of a white god than a black one, but again: This is Magic's take on things, so it's not going to be a 1 to 1 match on anything.
Probably red, based on what colors jackals have appeared in. I think you have the jackal and alligator god swapped; I think that's the alligator god in Maelstrom Pulse and Vindicate.
While Jackals have been primarily red in Magic's history... in this set, we've already seen 2 black jackals (Miasma Mummy and Tattered Mummy are both Zombie Jackal, and are monoblack). In Amonkhet, Jackals surely aren't exclusively red, if they're ever red at all. They may be pulling a "guess what, Dwarves are white now!" on us again. I mean, aside from already doing that with Zombies-are-white.
Anubis (Egypt's jackal-headed god) is the god of mummification and the afterlife. Those seem more like black concepts than red, especially considering the two black mummy jackals we've already seen.
I agree with Jay's comment on this: Jackals are probably blue-red, based on the color scheme of Hazoret, with every race getting to delve into black via zombies.
And Anubis is more of a white god than a black one, but again: This is Magic's take on things, so it's not going to be a 1 to 1 match on anything.
It's looking more like the jackal is red and the gator is black. in the basic land thread on the forum each color has a temple pictured: White was a cat, blue was a bird, black had the gator, red had the jackal
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Momir Vig, Simic Visionary
Melek, Izzet Paragon
Oona, Queen of the Fae
Bruna, Light of Alabaster
Gisela, Blade of Goldnight
Rhys the Redeemed
Jarad, Golgari Lich Lord
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The Mimeoplasm WUBRGSliver OverlordGRBUW WUBRGSliver Hivelord(Superfriends)GRBUW
The Onslaught cycling lands are also crunched out, at least as a full cycle: Scattered Groves and Sheltered Thicket at #247 and #248 leaves no room for Secluded Steppe. There's technically still space for any of the other four - maybe if cycling is focused in two or three colors in particular? - but only having a partial return of the cycle seems unlikely.
(The fact that there are at least six other nonbasic lands in the set is surprising, though - especially since neither of the recently-created simple dual cycles fit into the crunch. The allied half of the Tarkir lifegain lands are one cycle that could possibly fit, but the way those are distributed would still leave at least three more nonbasics.)
The Onslaught cycling lands are also crunched out, at least as a full cycle: Scattered Groves and Sheltered Thicket at #247 and #248 leaves no room for Secluded Steppe. There's technically still space for any of the other four - maybe if cycling is focused in two or three colors in particular? - but only having a partial return of the cycle seems unlikely.
(The fact that there are at least six other nonbasic lands in the set is surprising, though - especially since neither of the recently-created simple dual cycles fit into the crunch. The allied half of the Tarkir lifegain lands are one cycle that could possibly fit, but the way those are distributed would still leave at least three more nonbasics.)
The Urza's Saga cycling lands ( Drifting Meadow, Remote Isle, Polluted Mire, Slippery Karst, and Smoldering Crater) are also out.
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Anyway, both multicolored cards showing two gods teaming up to blast corresponding colors of magic basically proves that the gods are monocolored. If there anyone still had any doubt.
Since Oketra (the white god) and Ilfnir (the black god, probably) both fit in the invocation crunch still, and there is at least one space open in each color, I'm going to put my money on the five gods getting invocations (like the Gearhulks in Kaladesh).
Also find your assumption correct for bolas as grixis so I assume safely another gr walker will be printed.
And both fit in the missing Invocations spoiled.
While I wouldn't call having one of two pieces of art on the card more evidence I've decided to include it anyway, despite me still being skeptical. I can adjust it back later if it's not real.
Standard - Some kind of control
Modern - UB Mill (casual)
EDH - Meren's Grave Shenanigans
What color is Hazorat? If black (as would fit) then that doesn't fit in the Innvocation crunch
Standard - Some kind of control
Modern - UB Mill (casual)
EDH - Meren's Grave Shenanigans
(Of course, the remaining invocations could also be something else.)
Standard - Some kind of control
Modern - UB Mill (casual)
EDH - Meren's Grave Shenanigans
While Jackals have been primarily red in Magic's history... in this set, we've already seen 2 black jackals (Miasma Mummy and Tattered Mummy are both Zombie Jackal, and are monoblack). In Amonkhet, Jackals surely aren't exclusively red, if they're ever red at all. They may be pulling a "guess what, Dwarves are white now!" on us again. I mean, aside from already doing that with Zombies-are-white.
Anubis (Egypt's jackal-headed god) is the god of mummification and the afterlife. Those seem more like black concepts than red, especially considering the two black mummy jackals we've already seen.
But then again easier to put on once we get the names.
I agree with Jay's comment on this: Jackals are probably blue-red, based on the color scheme of Hazoret, with every race getting to delve into black via zombies.
And Anubis is more of a white god than a black one, but again: This is Magic's take on things, so it's not going to be a 1 to 1 match on anything.
i think its offical dusk/dawn is real
that's the dawn picture on the story line of amonkhet
sorry guys i know how disgusting the split cards and could have done it better. but its what it is i guess.
It's looking more like the jackal is red and the gator is black. in the basic land thread on the forum each color has a temple pictured: White was a cat, blue was a bird, black had the gator, red had the jackal
Standard - Some kind of control
Modern - UB Mill (casual)
EDH - Meren's Grave Shenanigans
Look at the flavor text
Rhonas is the name of the snake god.
Standard - Some kind of control
Modern - UB Mill (casual)
EDH - Meren's Grave Shenanigans
Reprint Stasis!
Control needs more love.
EDH:
Momir Vig, Simic Visionary
Melek, Izzet Paragon
Oona, Queen of the Fae
Bruna, Light of Alabaster
Gisela, Blade of Goldnight
Rhys the Redeemed
Jarad, Golgari Lich Lord
Sen Triplets
The Mimeoplasm
WUBRGSliver OverlordGRBUW
WUBRGSliver Hivelord(Superfriends)GRBUW
(The fact that there are at least six other nonbasic lands in the set is surprising, though - especially since neither of the recently-created simple dual cycles fit into the crunch. The allied half of the Tarkir lifegain lands are one cycle that could possibly fit, but the way those are distributed would still leave at least three more nonbasics.)
If this is real looks like bolas is coming before hour of devastation
April Fools day. Sounds like this is just the text from Nicol Bolas, Planeswalker.
WUBRG Humans
BRW Mardu Pyromancer
UW UW "Control"
UR Blue Moon
*snaps fingers* that's right I forgot today's that that
Most likely fake now.
Standard - Some kind of control
Modern - UB Mill (casual)
EDH - Meren's Grave Shenanigans
The Urza's Saga cycling lands ( Drifting Meadow, Remote Isle, Polluted Mire, Slippery Karst, and Smoldering Crater) are also out.