The enchantment is fun with Harmless Offering. Hard to evaluate otherwise.
The white instant will probably be at least decent in limited, with lots of fabricate in white as well as the common thriving creature cycles that give you 2 energy when they ETB.
Based on the number crunch and translation, I would guess the black card's actual name will be Midnight Oil
The actual Japanese just translates prosaicly to "staying up all night."
Come to think of it, there are lots of ways to refer to "staying up all night" metaphorically in English, but I don't think there are in Japanese. Interesting. Or not...
the black enchantment is poop next to outpost siege and new Chandra. Seems like a harmless offering target, but an iffy one at that because drawing two cards is still a decent effect that doesnt lock anyone out of the game
the white instant is nice, it cycles in a way, and be a 2-for-1 or even a 3-for-1 with ETB stuff in response to removal
Well, that's the new thing to hand to people once Demonic Pact rotates...
... draw a packet of cards, hand it to your opponent once it's got about one counter left on it, Lupine Prototype starts swinging?
Night Oil seems like it could be good if you could increase the number of counters on it, but there are few ways to do that in Standard and outside of Standard you have far better card-draw options in black.
Do I smell a new Harmless Offering target? I think I do!
Granted, that deck loses a ton with the departure of Dark Petition, but a boy can dream!
Edit: also still probably not worth it to give the opponent an extra card with a max hand size of 0, but it could be nice in some Commander games.
This feels a lot like that red dragon that nukes your hand but gives you an extra draw each turn, if there was some suicide black style deck these days I could see this possibly finding a home, but /shrug. Anyway I like offbeat cards like this even if they aren't amazing.
That black enchantment is just so goddawful AHHH! Someone explain to me how this card is not just brutally slow, suicidal, durdley, and anti-synergistic? I must be missing something. Help!
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My favorite flavor text: Time of Heroes
Feel free to tell me yours!
That black enchantment is just so goddawful AHHH! Someone explain to me how this card is not just brutally slow, suicidal, durdley, and anti-synergistic? I must be missing something. Help!
It's gimmicky for constructed play, as has been said, pretty much only with Harmless Offering.
For limited, it's not terrible. If you play it at a point when you're headed for topdeck mode with 6+ mana, it'll give you gas to finish off. Worse than Phyrexian Arena, but it has a home.
That black enchantment is just so goddawful AHHH! Someone explain to me how this card is not just brutally slow, suicidal, durdley, and anti-synergistic? I must be missing something. Help!
To be fair if it sits untouched for four turns it will draw you one more card than Sign in Blood does immediately, but it does it at the low price of double the mana and the ability to hold cards in your hand past your discard phase.
That black enchantment is just so goddawful AHHH! Someone explain to me how this card is not just brutally slow, suicidal, durdley, and anti-synergistic? I must be missing something. Help!
To me, it points to Proliferate returning in AER,
though even that wouldn't save this card.
Momir Vig, Simic Visionary
Melek, Izzet Paragon
Oona, Queen of the Fae
Bruna, Light of Alabaster
Gisela, Blade of Goldnight
Rhys the Redeemed
Jarad, Golgari Lich Lord
Sen Triplets
The Mimeoplasm WUBRGSliver OverlordGRBUW WUBRGSliver Hivelord(Superfriends)GRBUW
Wil Wheaton kind of sucks. My first thought is that you can run him in a deck that doesn't care if you go hellbent, but does that deck want to spend turn four on an enchantment with no impact? I think not.
Comparing it to Phyrexian Arena is a bit unfair, but I'd rather play Chandra.
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Stay reasonable, be mindful of your expectations and don't feed the trolls.
2BB
Enchantment
"Night Owl" enters the battlefield with 7 time counters.
At the beginning of your draw step, you draw additional one card, remove two time counters from "Night Owl."
Your maximum hand size is equal to the number of time counters on "Night Owl."
Whenever you discard a card, you lose 1 life.
2W
Instant
Exile target creature you control, then return it to the battlefield under it's owner's control.
Draw a card.
The white instant will probably be at least decent in limited, with lots of fabricate in white as well as the common thriving creature cycles that give you 2 energy when they ETB.
The actual Japanese just translates prosaicly to "staying up all night."
Come to think of it, there are lots of ways to refer to "staying up all night" metaphorically in English, but I don't think there are in Japanese. Interesting. Or not...
the white instant is nice, it cycles in a way, and be a 2-for-1 or even a 3-for-1 with ETB stuff in response to removal
... draw a packet of cards, hand it to your opponent once it's got about one counter left on it, Lupine Prototype starts swinging?
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Since Aerial Maneuver is already taken as a name, it is safe to say Acrobatic Maneuver is the card name.
Storm Crow is strictly worse than Seacoast Drake.
Granted, that deck loses a ton with the departure of Dark Petition, but a boy can dream!
Edit: also still probably not worth it to give the opponent an extra card with a max hand size of 0, but it could be nice in some Commander games.
The Flavor text says, "The 'rebels' come up with many ways to evade the ether regulation imposed by the consul,"
Something like that.
Feel free to tell me yours!
It's gimmicky for constructed play, as has been said, pretty much only with Harmless Offering.
For limited, it's not terrible. If you play it at a point when you're headed for topdeck mode with 6+ mana, it'll give you gas to finish off. Worse than Phyrexian Arena, but it has a home.
To be fair if it sits untouched for four turns it will draw you one more card than Sign in Blood does immediately, but it does it at the low price of double the mana and the ability to hold cards in your hand past your discard phase.
Worth!
GReki, the History of Kamigawa Legendfall
UGEdric, Spymaster of Trest Drawmaster of Trest | GBGlissa the Traitor A Touch of Death | WBTeysa, Orzhov Scion Spinning in Graves
UWIsperia, Supreme Judge A Riddles of Sphinxes | RG Mena and Denn, Wildborn Beware Falling Rocks | GWSigarda, Host of Hurons The Enchantress
WRGRith the Awakener Superfriendly Tokens
To me, it points to Proliferate returning in AER,
though even that wouldn't save this card.
Reprint Stasis!
Control needs more love.
EDH:
Momir Vig, Simic Visionary
Melek, Izzet Paragon
Oona, Queen of the Fae
Bruna, Light of Alabaster
Gisela, Blade of Goldnight
Rhys the Redeemed
Jarad, Golgari Lich Lord
Sen Triplets
The Mimeoplasm
WUBRGSliver OverlordGRBUW
WUBRGSliver Hivelord(Superfriends)GRBUW
Comparing it to Phyrexian Arena is a bit unfair, but I'd rather play Chandra.
Stay reasonable, be mindful of your expectations and don't feed the trolls.
Doomsdayin'