Sweet. I've been hoping for this cycle to be completed for so long. I'm dreading having to track them all down, because they'll find homes in almost any deck that can run them.
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Can you name all of the creature types with at least 20 cards? Try my Sporcle Quiz! Last Updated: 6/29/20 (Core Set 2021).
Like most rare dual lands, it feels like these have pros and cons. Seems to me they are great in your opening hand, but probably less good top deck. I'm thinking they'll run in my aggro builds (particularly RW) but not in control. But would love to hear other people's thoughts?
Like most rare dual lands, it feels like these have pros and cons. Seems to me they are great in your opening hand, but probably less good top deck. I'm thinking they'll run in my aggro builds (particularly RW) but not in control. But would love to hear other people's thoughts?
They are still good in control because early game control needs to make the opponent discard, counter spells, remove creatures.
The fast lands are very good. They are better in decks with low curves, like a red white aggro deck with a curve that tops out at 4, but being able to Duress your opponent on turn one and have two colors without paying any life is very good.
I was never a massive fan of these but that is mostly because i play lots of EDH. They seem great for limited/ standard and a good choice to finally print them.
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EDH BRGKresh the BloodbraidedBRG, A box of lands and ideas.
Modern: RG Titanshift. A deck made of cards too stupid for EDH.
Retired: Lots. More than I feel you should suffer through or I should type out.
With respect to the the allied fastlands, Blackcleave Cliffs is more the double the price of the next most expensive one. Meanwhile poor Seachrome Coast is less than a quarter of the price of Blackcleave Cliffs.
So will there be one that you expect will outprice all others?
With respect to the the allied fastlands, Blackcleave Cliffs is more the double the price of the next most expensive one. Meanwhile poor Seachrome Coast is less than a quarter of the price of Blackcleave Cliffs.
So will there be one that you expect will outprice all others?
UG and UR for sure. I think UG will be #1 because of Infect while UR for Storm and Delver. BG will be next, followed by BW and RW both being the lowest. This is going by Modern though, hard to say for Standard right now.
Good stuff! Hopefully with this cycle complete we can finish Canopy Vista (et. all) lands for Aether Revolt.
Rare duals in small sets are probably less likely in 2-set 3-block rotation standard is entering. BfZ seems an exception due to land being part of the theme. Seems each big set from now on will have five rare duals. Small sets have less space to work with that five duals take up too many slots.
Also lets not purposely fill up small sets with garbage rare dual lands.
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WOut of the ground,I rise to grace...W BAfter the lights go out on you, after your worthless life is through. I will remember how you scream...B
Also lets not purposely fill up small sets with garbage rare dual lands.
In that case, why did we finish off the Fast Lands?
Teasing of course, but I don't care for the Fast Lands. I don't play Standard, Modern or any of that jazz. Casual & EDH is where it's at. For me the Fast Lands are a huge letdown, but I understand why the event players are happy. Now that we've gotten them nice and happy I hope we can move along to lands that'll see a lot more Casual and EDH play!
With respect to the the allied fastlands, Blackcleave Cliffs is more the double the price of the next most expensive one. Meanwhile poor Seachrome Coast is less than a quarter of the price of Blackcleave Cliffs.
So will there be one that you expect will outprice all others?
UG and UR for sure. I think UG will be #1 because of Infect while UR for Storm and Delver. BG will be next, followed by BW and RW both being the lowest. This is going by Modern though, hard to say for Standard right now.
I suspect BG & UR will be in much more demand than others due to speed of those modern types. WB will probably be the cheapest with its mana being much slower than the other types.
My only issue with these lands is the art. While the allied fast lands have a very unique look to them (you can easily tell one just by looking at it from a distance) while these look very generic (maybe with the exception of BG) that you'd mistake them for some shock lands.
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Modern
Competitive: GW Hatebears - UG Infect - BGW Liege Rhino
Casual: GR Titan Ramp - BR Aggro
WIP: BUW Control Mill
Yeah, you can't cut Fetches from Infect because of Become Immense. And you need basics to go with your fetches. Maybe cut one or two basics for them but Infect probably doesn't play the full 4 and I can't even think of another deck that might want U/G fast lands. Temur Scapeshift, maybe, but I think Flooded Grove is superior nine times out of ten because of Cryptic Command mana.
W/B is a bigger deal than you guys think, too. Tokens and Abzan both want it bad. It lets you play hand disruption T1 then hold up Path and curves right into Spectral Procession in Tokens.
B/G may see some play as a one or two of in B/G/x Rock decks but it's not Abzan's Blackcleave Cliffs.
My only issue with these lands is the art. While the allied fast lands have a very unique look to them (you can easily tell one just by looking at it from a distance) while these look very generic (maybe with the exception of BG) that you'd mistake them for some shock lands.
You should try playing Dissension Breeding Pool and Zendikar Misty Rainforest in the same deck, it's ridiculous how similar they'd look.
A problem dual lands of all kinds have, the color palette is standardized such that at a glance you can tell what colors they're relevant for, but if you go by just the art alone you will eventually mistake one for another. Then there's naming conventions, I'm not consciously aware of if the other color combos have it as bad, but UB is one of the worst pairs when it comes to land names, after a while they all start to sound the same.
That said the use of the Mirrodin suns in the Scars fastland cycle did a good job of making them visually distinct, for what it's worth.
Pushed land cycle is released and people still complain.
This community never fails, I tell you.
*facepalms*
Of course some people will complain. A community is not a hive mind, a singular entity of contradicting itself, it's full of a lot of different individuals, many sharing one opinion, some adhering to another opinion, on various aspects of Magic. Not everyone will like aspects of the game, not everyone will agree about certain things.
I don't know why you're surprised, as that seems to be how a forum is supposed to operate, irrespective of the subject matter.
I'm glad these are getting printed finally but I would like to see them finish the BFZ tangolands still. But it's about time, and it kind of makes it seem like this set might be focused around enemy colors, which is also something that seems like it took way too long to get to. I'm glad we're getting both those off the bucket list.
I'd like to see those lands just to see how the market for revised dual lands would burn up in flames and probably give many a speculator a heart attack, but yeah they won't ever print that sadly.
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"Yawgmoth," Freyalise whispered as she set the bomb, "now you will pay for your treachery."
I'd like to see those lands just to see how the market for revised dual lands would burn up in flames and probably give many a speculator a heart attack, but yeah they won't ever print that sadly.
Yeah, boggles my mind that they won't print legendary duals that give scry 1 or lifegain 2 or something like that.
Pushed land cycle is released and people still complain.
This community never fails, I tell you.
*facepalms*
Of course some people will complain. A community is not a hive mind, a singular entity of contradicting itself, it's full of a lot of different individuals, many sharing one opinion, some adhering to another opinion, on various aspects of Magic. Not everyone will like aspects of the game, not everyone will agree about certain things.
I don't know why you're surprised, as that seems to be how a forum is supposed to operate, irrespective of the subject matter.
Silver_Spellthief is demonstrating the exact principle you're explaining by disagreeing with those who are complaining about Fastlands. We all have a right to our opinions, but we all also have a right to criticize the opinions of others, call them out on logical fallacies, and question their priorities.
That's part of being a community: You leave yourself open to scrutiny by others, as you yourself have just demonstrated. No one and nothing is untouchable in the realm of debate, including myself.
That said, I'm with S_S on this one. I'm happy we got enemy Fastlands at last.
MTGS Wikia Article about "New World Order"
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
PSA to everyone who keeps forgetting about the Reserved List:
You're on a website dedicated to talking about MtG. You're only a few keystrokes away from finding out what cards are on the Reserved List. You're also only a few keystrokes away from finding out why some cards on the Reserved List got foil printings in FtV, as Judge promos, or whatnot, as well as why that won't happen again. Stop doing this.
GXTronGX
RWxBurnRWx
My 720 Peasant Cube
They are still good in control because early game control needs to make the opponent discard, counter spells, remove creatures.
The fast lands are very good. They are better in decks with low curves, like a red white aggro deck with a curve that tops out at 4, but being able to Duress your opponent on turn one and have two colors without paying any life is very good.
UBRKess, Dissident MageUBR - Controlling Dissidents
GRhonas the IndomitableG - Indomitable Four Drops
WUBOloro, Ageless AsceticWUB - Loot & Renanimate
BRGKresh the BloodbraidedBRG, A box of lands and ideas.
Modern:
RG Titanshift. A deck made of cards too stupid for EDH.
Retired: Lots. More than I feel you should suffer through or I should type out.
Stay reasonable, be mindful of your expectations and don't feed the trolls.
Doomsdayin'
So will there be one that you expect will outprice all others?
UG and UR for sure. I think UG will be #1 because of Infect while UR for Storm and Delver. BG will be next, followed by BW and RW both being the lowest. This is going by Modern though, hard to say for Standard right now.
Standard: BG Golgari Midrange
Modern: U Merfolk GWUBR 5 Color Humans UBW Esper Gifts GW Bogles
Rare duals in small sets are probably less likely in 2-set 3-block rotation standard is entering. BfZ seems an exception due to land being part of the theme. Seems each big set from now on will have five rare duals. Small sets have less space to work with that five duals take up too many slots.
Also lets not purposely fill up small sets with garbage rare dual lands.
BAfter the lights go out on you, after your worthless life is through. I will remember how you scream...B
Teasing of course, but I don't care for the Fast Lands. I don't play Standard, Modern or any of that jazz. Casual & EDH is where it's at. For me the Fast Lands are a huge letdown, but I understand why the event players are happy. Now that we've gotten them nice and happy I hope we can move along to lands that'll see a lot more Casual and EDH play!
I suspect BG & UR will be in much more demand than others due to speed of those modern types. WB will probably be the cheapest with its mana being much slower than the other types.
Competitive: GW Hatebears - UG Infect - BGW Liege Rhino
Casual: GR Titan Ramp - BR Aggro
WIP: BUW Control Mill
Ux Whirza
Rb Goblins
Legacy
U Urza Stompy
Duel Commander
Sai, Master Thopterist
W/B is a bigger deal than you guys think, too. Tokens and Abzan both want it bad. It lets you play hand disruption T1 then hold up Path and curves right into Spectral Procession in Tokens.
B/G may see some play as a one or two of in B/G/x Rock decks but it's not Abzan's Blackcleave Cliffs.
You should try playing Dissension Breeding Pool and Zendikar Misty Rainforest in the same deck, it's ridiculous how similar they'd look.
A problem dual lands of all kinds have, the color palette is standardized such that at a glance you can tell what colors they're relevant for, but if you go by just the art alone you will eventually mistake one for another. Then there's naming conventions, I'm not consciously aware of if the other color combos have it as bad, but UB is one of the worst pairs when it comes to land names, after a while they all start to sound the same.
That said the use of the Mirrodin suns in the Scars fastland cycle did a good job of making them visually distinct, for what it's worth.
*facepalms*
Of course some people will complain. A community is not a hive mind, a singular entity of contradicting itself, it's full of a lot of different individuals, many sharing one opinion, some adhering to another opinion, on various aspects of Magic. Not everyone will like aspects of the game, not everyone will agree about certain things.
I don't know why you're surprised, as that seems to be how a forum is supposed to operate, irrespective of the subject matter.
Currently Playing:
Retired
Yeah, boggles my mind that they won't print legendary duals that give scry 1 or lifegain 2 or something like that.
Silver_Spellthief is demonstrating the exact principle you're explaining by disagreeing with those who are complaining about Fastlands. We all have a right to our opinions, but we all also have a right to criticize the opinions of others, call them out on logical fallacies, and question their priorities.
That's part of being a community: You leave yourself open to scrutiny by others, as you yourself have just demonstrated. No one and nothing is untouchable in the realm of debate, including myself.
That said, I'm with S_S on this one. I'm happy we got enemy Fastlands at last.
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.