Larger Than Life
1G
Sorcery (C)
Target creature gets +4/+4 and gains trample until end of turn.
"They say Head Judge Tezzeret will be reviewing every invention at the Fair. I made sure to build something that will stand out."
-Jehvani, Vahadar artificer
At common, I can't see it getting better. Right now, it's a sorcery speed titanic growth that gives trample. Anything better, it would need to be rare or higher. Right now it's power level is fine. If they make it any better, it will likely be op unless it's like gain 2 life or something.
At common, I can't see it getting better. Right now, it's a sorcery speed titanic growth that gives trample. Anything better, it would need to be rare or higher. Right now it's power level is fine. If they make it any better, it will likely be op unless it's like gain 2 life or something.
Two upsides without conditions would be too strong at a common even as as sorcery. Its very likely some sort of "You may pay E for additional effect" or gain E. If it was a significant upside without any other cost or no direct effect like E, it would be too powerful. If it wasn't significant, they wouldn't bother splitting the preview in half
Your creature gets +4/+4 and trample.
Then, you will have to wait until Monday before the spell finishes resolving.
It is subtly one of the most powerful spells ever printed, albeit situational. The logic is: unless it is late on a Sunday night, your opponent will very likely just concede before this spell finishes resolving!
This could be another mechanic? or a new hability word? Or could it be a spoiler of what is going on in Kaladash, what we can excep in the next set and what/who are the "evil" forces trting to sabotage the Inventors' Fair?
All you people can't you see can't you see should be the flavour text. Looking for other mtg bsb cards like Shape of the(my) heart, Get Down, The One and The Call
Maybe it has an alternate energy cost or pay x energy to play at instant speed.
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Modern GB Rock U Flooding Merfolk RUG Delver Midrange WU Monks UW Tempo Geist GW Bogle GW Liege UR Tron B Vampires
Affinity Legacy
Fish
Goblins
Burn
Reanimator
Dredge
Affinity EDH W Akroma GBW Ghave BRU Thrax GR Ruric I advocate for the elimination of the combo archetype in Modern. I believe it is degenerate and unfun by its very nature and will always limit design space and cause unnecessary bans.
Modern GB Rock U Flooding Merfolk RUG Delver Midrange WU Monks UW Tempo Geist GW Bogle GW Liege UR Tron B Vampires
Affinity Legacy
Fish
Goblins
Burn
Reanimator
Dredge
Affinity EDH W Akroma GBW Ghave BRU Thrax GR Ruric I advocate for the elimination of the combo archetype in Modern. I believe it is degenerate and unfun by its very nature and will always limit design space and cause unnecessary bans.
It really wouldn't. As an instant, this card would be a very good combat trick, which would make it a decent Limited card but still not as good as a good fight spell like Rabid Bite or Savage Punch. (i.e., this as an instant, esp. with an additional cost, is not outside the range of printable green commons)
As-is, without whatever the extra text is, this is pretty bad. Phytoburst is a totally unplayable card; trample helps this a lot, even with a smaller pump, but that's only enough to get it to "Playable if you're really aggressive," not "good."
Phytoburst isn't unplayable. You just needed to pair green with stuff they couldn't block for a 2 mana lava axe. Sure its not the best card ever but they've been trying to make cards that only specific decks want to make limited better. It actually makes for some interesting choices when you don't just auto pick the strongest card in your colors and have to make real choices about the direction of your deck. Its the same thing they've been trying to push on constructed with cards that fluctuate in power instead of auto run 4 lighting bolt in every red deck or 4 wrath of God in white control. They're trying to add complexity without blowing out noobs with counter intuitive rules that don't really require thinking at all once you know how it works.
1G
Sorcery (C)
Target creature gets +4/+4 and gains trample until end of turn.
"They say Head Judge Tezzeret will be reviewing every invention at the Fair. I made sure to build something that will stand out."
-Jehvani, Vahadar artificer
http://www.magicspoiler.com/mtg-spoiler/larger-than-life/
Ooooh boy, that's already looking very playable, unless the second portion is some sort of drawback, seems like a damn good pump spell.
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[E][E]: Creature gains double-strike until end of turn.
that's what it seems like to me
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Your creature gets +4/+4 and trample.
Then, you will have to wait until Monday before the spell finishes resolving.
It is subtly one of the most powerful spells ever printed, albeit situational. The logic is: unless it is late on a Sunday night, your opponent will very likely just concede before this spell finishes resolving!
All you people can't you see can't you see should be the flavour text. Looking for other mtg bsb cards like Shape of the(my) heart, Get Down, The One and The Call
Double-strike is grossly out of colour for green. However, maybe 'something like'.
GB Rock
U Flooding Merfolk
RUG Delver Midrange
WU Monks
UW Tempo Geist
GW Bogle
GW Liege
UR Tron
B Vampires
Affinity
Legacy
Fish
Goblins
Burn
Reanimator
Dredge
Affinity
EDH
W Akroma
GBW Ghave
BRU Thrax
GR Ruric
I advocate for the elimination of the combo archetype in Modern. I believe it is degenerate and unfun by its very nature and will always limit design space and cause unnecessary bans.
Ooh! Yes! "May be played as an instant if you pay EE" That's what this card needs.
GB Rock
U Flooding Merfolk
RUG Delver Midrange
WU Monks
UW Tempo Geist
GW Bogle
GW Liege
UR Tron
B Vampires
Affinity
Legacy
Fish
Goblins
Burn
Reanimator
Dredge
Affinity
EDH
W Akroma
GBW Ghave
BRU Thrax
GR Ruric
I advocate for the elimination of the combo archetype in Modern. I believe it is degenerate and unfun by its very nature and will always limit design space and cause unnecessary bans.
As-is, without whatever the extra text is, this is pretty bad. Phytoburst is a totally unplayable card; trample helps this a lot, even with a smaller pump, but that's only enough to get it to "Playable if you're really aggressive," not "good."
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