interesting card its close to a dark rit +1 mana -1 gain. Its optionally a removal spell although I dont see it being used as that unless its an emergency.
The flavor is kind of messy. Die Young can kill most creatures with "Elder" in the name and Wizened Cenn.
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These days, some wizards are finding they have a little too much deck left at the end of their $$$.
MTG finance guy- follow me on Twitter@RichArschmann or RichardArschmann on Reddit
For people complaining that this isn't good in a vacuum...it's not in a vacuum. Keep in mind we already have energy production like Woodweaver's Puzzleknot spoiled, and who knows what's to come? (Puzzleknot nets you 6 energy, this nets you 2, meaning if you spend all the energy from those two, you have a thing that kills */8's for 2 mana. Don't get me started with using Ghirapur Orrery with Puzzleknot... And that's assuming you're not generating energy with anything else, which why wouldn't you?)
In other words, this is a mediocre card if it's the only energy card in your entire deck, but if you have other energy cards, it becomes quite useful. I foresee, based on existing spoilers, energy becoming a "do or don't" mechanic: either you consider it and it becomes very useful, or you try to shove it into decks without consideration and it lies flat. I, for one, will be building fantasy decks full of energy usage, I think.
interesting card its close to a dark rit +1 mana -1 gain. Its optionally a removal spell although I dont see it being used as that unless its an emergency.
Energy counters aren't mana.
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Check out the thread for my cube if you have the time, and tell me how terrible it is.
Generals meant to be drafted first in a single pack of 6 cards.
And here is the actual cube, meant to be drafted in 4 regular sized packs. (60 card decks)
I would probably give that title to Lightning Storm, but this is definitely up there.
R Citizen Cane (Feldon of the Third Path)
They allow some complex cards at common. It's about overall intensity of complexity, both in frequency and magnitude.
RUNIN: Norse mythology set (awaiting further playtesting)
FATE of ALARA: Multicolour factions (currently on hiatus)
Contibutor to the Pyrulea community set
I'm here to tell you that all your set mechanics are bad
#Defundthepolice
MTG finance guy- follow me on Twitter@RichArschmann or RichardArschmann on Reddit
In other words, this is a mediocre card if it's the only energy card in your entire deck, but if you have other energy cards, it becomes quite useful. I foresee, based on existing spoilers, energy becoming a "do or don't" mechanic: either you consider it and it becomes very useful, or you try to shove it into decks without consideration and it lies flat. I, for one, will be building fantasy decks full of energy usage, I think.
It goes with Live Fast, though.
Energy counters aren't mana.
Generals meant to be drafted first in a single pack of 6 cards.
And here is the actual cube, meant to be drafted in 4 regular sized packs. (60 card decks)
From a certain perspective, all living things are young!
Shards of awful never