This could lead to seriously brutal drafts. You can count the cards to determine who would get it if its last pick. If it is you, you'll be screwed because it makes the next pack's first few picks god awful. Great design!
Funny that it's a draft-matters card that's much better outside of a draft: loses the downside mechanic and becomes a generic 5/4 flyer for 4. There are still plenty of Demons that outclass it, but it'd have a place in my casual mono-Black deck, easily.
Also, that art is gorgeous.
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This could lead to seriously brutal drafts. You can count the cards to determine who would get it if its last pick. If it is you, you'll be screwed because it makes the next pack's first few picks god awful. Great design!
I didn't think of no one drafting this just to make someone draft it at a certain point. Although picking this close to last means not much downside coming your way, which is alright.
After that a 5/4 for 4 with no downside is real good.
Very good card, the draft randomness wont matter the later in the pack you go (its only three cards then flip). If lucks on your side you can use the cards you draft (or you have another mechanic where you can grind the ones you dont need).
So, in Legacy/Vintage/Commander, this is just a 5/4 flying for 4 with no downside? I like it.
I'm pretty sure all draft cards are ban in non-draft format
Nope, you can certainly use draft centric cards in Legacy/Vintage/Commander. Lore Seeker from the first Conspiracy isn't banned in anything and neither are any of the other ones. If you use them there they just don't do most, if not all, of what they would in a draft environment.
This looks like the kind of card I'll love drafting. Must get a foil one for my Cube, too!
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Cards are game pieces, and should be treated as such, easily replaceable.
Cards are not money, investments, or a retirement fund, and should never have been treated as such.
Wizards made a mistake caving to speculators once, and we still pay for that mistake 2 decades later.
"Entitled:" the entire ad hominem fallacy condensed into a single word. It doesn't strengthen your argument to attack motivations, it just makes you look like you don't understand the argument.
So, in Legacy/Vintage/Commander, this is just a 5/4 flying for 4 with no downside? I like it.
I'm pretty sure all draft cards are ban in non-draft format
Nope, but most of them suck in non-draft.
Æther Searcher - Vanilla 6/4 for 7.
Agent of Acquisitions - Vanilla 2/1 for 2.
Canal Dredger - 1/5 for 4 with "T: Put target card from your graveyard on the bottom of your library."
Cogwork Grinder - 6 mana for a 0/0, so it usually dies right away.
Cogwork Librarian - Vanilla 3/3 for 4.
Cogwork Spy - 2/1 flying for 3.
Cogwork Tracker - 4/4 for 4 that attacks each turn if able.
Deal Broker - 2/3 looter for 3.
Lore Seeker - Vanilla 2/2 for 2.
Lurking Automaton - 5 mana for a 0/0, so it usually dies right away.
Paliano, the High City - Legendary Land that does nothing but eat up your land drop (unless you have a Blood Moon, an Urborg Tomb of Yawgmoth, or similar).
Whispergear Sneak - Vanilla 1/1 for 1.
None of these are worth using in Constructed, and some are just flat-out useless.
No, only conspiracies are banned outside of draft. A 5/4 flier for 4 isn't anything special in legacy/vintage/commander. Yes, it's undercosted, but no more than all the mistakes you get to play.
So... rules question. Assume you get this as your last pick in the first pack. The card says you "must draft cards at random". Does that mean you have to open and shuffle your next pack, or can you draft the rare without looking despite not being truly random?
So... rules question. Assume you get this as your last pick in the first pack. The card says you "must draft cards at random". Does that mean you have to open and shuffle your next pack, or can you draft the rare without looking despite not being truly random?
Knowing you're grabbing the rare isn't random, so I'd say you have to shuffle before picking.
If you know what card you are getting, then it's not random, is it?
But I mean... if you get this P1P1 and watch the person passing to you, if they don't shuffle before passing you have a reasonable chance to grab a conspiracy/rare/uncommon just by taking the back-most card anyways. Are we just to assume you have to shuffle every pack you get, no matter what?
This is amazing and hilarious. Love the crazy hijinks and the amazing potential for drafting mind games this card has.
Less hilarious is the guy that will first pick this and try to cheat his way by not revealing it. Yes, it probably won't happen often and most likely won't work, but it will still be a real feelbad moment when people will have to argue on what to do with the cheater.
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Also, that art is gorgeous.
I didn't think of no one drafting this just to make someone draft it at a certain point. Although picking this close to last means not much downside coming your way, which is alright.
After that a 5/4 for 4 with no downside is real good.
I'm pretty sure all draft cards are ban in non-draft format
nope, just the conspiracies. most of them just aren't (weren't) very good.
Nope, you can certainly use draft centric cards in Legacy/Vintage/Commander. Lore Seeker from the first Conspiracy isn't banned in anything and neither are any of the other ones. If you use them there they just don't do most, if not all, of what they would in a draft environment.
Cards are not money, investments, or a retirement fund, and should never have been treated as such.
Wizards made a mistake caving to speculators once, and we still pay for that mistake 2 decades later.
"Entitled:" the entire ad hominem fallacy condensed into a single word. It doesn't strengthen your argument to attack motivations, it just makes you look like you don't understand the argument.
Nope, but most of them suck in non-draft.
Æther Searcher - Vanilla 6/4 for 7.
Agent of Acquisitions - Vanilla 2/1 for 2.
Canal Dredger - 1/5 for 4 with "T: Put target card from your graveyard on the bottom of your library."
Cogwork Grinder - 6 mana for a 0/0, so it usually dies right away.
Cogwork Librarian - Vanilla 3/3 for 4.
Cogwork Spy - 2/1 flying for 3.
Cogwork Tracker - 4/4 for 4 that attacks each turn if able.
Deal Broker - 2/3 looter for 3.
Lore Seeker - Vanilla 2/2 for 2.
Lurking Automaton - 5 mana for a 0/0, so it usually dies right away.
Paliano, the High City - Legendary Land that does nothing but eat up your land drop (unless you have a Blood Moon, an Urborg Tomb of Yawgmoth, or similar).
Whispergear Sneak - Vanilla 1/1 for 1.
None of these are worth using in Constructed, and some are just flat-out useless.
If you know what card you are getting, then it's not random, is it?
Knowing you're grabbing the rare isn't random, so I'd say you have to shuffle before picking.
sure it will ruin the next 3 picks... I don't care, I'll first pick this dude anyway.
Less hilarious is the guy that will first pick this and try to cheat his way by not revealing it. Yes, it probably won't happen often and most likely won't work, but it will still be a real feelbad moment when people will have to argue on what to do with the cheater.
Generals meant to be drafted first in a single pack of 6 cards.
And here is the actual cube, meant to be drafted in 4 regular sized packs. (60 card decks)