Arkham, the 1920's. Investigators battle horrors from beyond time and space, risking life and sanity while conspiracies of cultists and malign servitors seek gateways for their outer gods to return...
Soon, the stars will be right! Great Cthulhu shall rise!
4? Don't you only get 1 if a guy deals damage? Sure he can block so i only see 2 potential draws.
The effect lasts until your NEXT turn, so if they block your attacks on your turn, you draw two, and if they then attack back at you/tamiyo, you draw another 2. It's... actually kind of insane. It's not "protection" in the most direct sense, but it STRONGLY dis-incentivizes attacking with the creatures she targets with her +1.
I'm calling it right now- worst rare in the set. Even good limited players will find better bombs at common and uncommon no sweat. Worst. Episode. Ever.
I really do predict this to be our worst rare in set award winner. I'd be happier opening a jar of eyeballs, so I think anything worse is highly unlikely. This card wont just have zero constructed potential, but not be significantly better than a mass of ghouls in a draft.
A few have mentioned but most are missing how good the +1 is.
You don't have to swing. Works really well with Vigilance, if only we had a 2 drop that saw play... it's also not limited to your creatures, lasts until your next turn, and doesn't need to connect to a player.
Card is great and Oath of Nissa makes it easy to cast.
Draws quite a bunch of cards if theres just 2 creatures around, either yours or opponent that deal damage, either in your turn or till your next (so all opponents combats aswell).
This makes this planeswalker potentially super crazy card advantage machine with +1 , which is allready pretty special, as thats something no other planeswalker did in that giant numbers (its draw 2 cards, then block creatures and draw another 2, and thats with just +1 activation and you will keep doing that turn after turn).
The -2 is more to seal the deal against controll, stop them from interaction with your board of creatures, doing so for 2 turns might be totally enough to smash faces.
Ultimate is pretty much irrelevant, as you want to +1 or -2 much much more than using the -7.
Seems fairly sweet, but Bant asks for Bant , so its a walker that really only goes in very specific decks, as the manacost is quite demanding (and the 4 mana slot is extremly crowded).
A few have mentioned but most are missing how good the +1 is.
You don't have to swing. Works really well with Vigilance, if only we had a 2 drop that saw play... it's also not limited to your creatures, lasts until your next turn, and doesn't need to connect to a player.
Card is great and Oath of Nissa makes it easy to cast.
Oath of Nissa is quite the key to make this playable outside of Bant decks.
Its upside is huge if it works, but its much worse in a format that doesnt evolve around a ton of creatures ; but current standard evolves a lot around a crap ton of creatures on every players side.
So is this basically the Batterskull of coco-bant standard?
That was EXACTLY my thought upon seeing the card. I actually responded to a text notifying me of this spoiler with "New Phyrexia gave us Batterskull while Red was being ****ed by Kor Firewalker....It's 2011 all over again."
She may even see Modern play. Knight of the Reliquary into this is a really disgusting curve.
I don't understand at all why she's White, flavor-wise. She's quite strongly UG: obsessed with learning and understanding things, but careful not to interfere with the subjects of her research at all, instead allowing nature to take its course. Nothing in her actions has ever seemed White to me. I guess it's just that she's a really strong card, so she has to be White.
Man, is there anyone left on the Wizards development team that plays Red at all? Seriously.
Drawing cards (only one though) as a +1 is nice. Conditional is bad.
Where are you getting "only one" from? Or even "conditional?" The condition is that creatures exist somewhere on the board, and that they do damage.
She can tag 2 creatures, each of them gets to draw you a card. If you tag two creatures, you get two cards. Next up, it lasts until your next turn. This means that you can tag opponents' creatures, and still get cards. It also means that you can tag a creature with vigilance and get cards on attack, and on defense for maybe up to 4 cards. Or, you can tag one of your creatures, and an opponent's creature... now if they block you, you get 2 cards, if they don't block, you get face damage and a card. On their turn, if they attack back, you get another card! It's crazy!
Yeah, that conditional part, it's not damage to a player, it's damage... period. If your creature is blocked, you draw, if it isn't... you draw. They have to remove your creatures in some other way to prevent it, and if they start using removal on weaker creatures to do that, then that's a form of CA anyways.
Oh also RIP any chance of Jace having any competition for the blue pie.
Seriously, who's the designer/storyboarder with the massive hard on for Jace?
I'll personally buy them a copy of every Jace printed and shove it up their ass if it would get them to stop giving Jace such a ******* monopoly.
Us. MaRo has repeatedly stated that Jace is the most popular planeswalker, and it's apparently not even close.
We like him. This is what we get.
BlackTempleGuardian: She's a natural historian, or even just historian. Caring about the past/tradition, and particularly fields like anthropology are (when done correctly, as she does) quite Green.
She should have been Mono Blue. At worst Blue/White.
UGH.
Whatever. I guess I'll have to build that Jenara EDH just to play her after all. But this is utterly stupid beyond reason. I wanted her to freaking be Mono Blue. She's the most Blue of ALL the PWs in Magic. I'm getting rage tears.
I am relieved she got a card though. If not, I'd have mailed Maro the ashes of my MTG collection tbh.
People looking for reasons to whine, as usual. Her +1 ability is Simic as combat damage and card draw and enhancing another creature with that effect has been a very Simic thing for ages. Her -2 is very Azorius as White and Blue both get the ability to tap permanents and make them unable to untap during the next upkeep. Her -7 is obviously the most Blue ability she has because of the association with Omniscience but that's as far as it goes. Her colors can make perfect sense and people should stop whining long enough to consider that if she was a dual or even mono-color Planeswalker she would have been made far less powerful and started out with 3 loyalty for 5-6 mana.
Anyway I'll chalk this up to the same boat of people who thought Tarmogoyf and Jace, Vryn's Prodigy were going to be bad.
Tamiyo uses story magic. Green's emphasis is on wisdom and personal experiences. She's also very accepting of fate and fairly noninterventionist. She also strongly emphasizes her connection to her family. All VERY green. There's a lot more to it that makes her green, too, but just read the stories with her in it and see.
Wasn't really expecting that, but she;s awesome <3
• Call of Cthulhu CCG Servitor for the Netherlands!
Arkham, the 1920's. Investigators battle horrors from beyond time and space, risking life and sanity while conspiracies of cultists and malign servitors seek gateways for their outer gods to return...
Soon, the stars will be right! Great Cthulhu shall rise!
The effect lasts until your NEXT turn, so if they block your attacks on your turn, you draw two, and if they then attack back at you/tamiyo, you draw another 2. It's... actually kind of insane. It's not "protection" in the most direct sense, but it STRONGLY dis-incentivizes attacking with the creatures she targets with her +1.
Modern - Cheeri0s (building), Belcher (building), Lantern (building), UW Control (building)
RIP Magic Duels. Wizards will regret what they did to you.
You don't have to swing. Works really well with Vigilance, if only we had a 2 drop that saw play... it's also not limited to your creatures, lasts until your next turn, and doesn't need to connect to a player.
Card is great and Oath of Nissa makes it easy to cast.
This makes this planeswalker potentially super crazy card advantage machine with +1 , which is allready pretty special, as thats something no other planeswalker did in that giant numbers (its draw 2 cards, then block creatures and draw another 2, and thats with just +1 activation and you will keep doing that turn after turn).
The -2 is more to seal the deal against controll, stop them from interaction with your board of creatures, doing so for 2 turns might be totally enough to smash faces.
Ultimate is pretty much irrelevant, as you want to +1 or -2 much much more than using the -7.
Seems fairly sweet, but Bant asks for Bant , so its a walker that really only goes in very specific decks, as the manacost is quite demanding (and the 4 mana slot is extremly crowded).
WUBRG#BlackLotusMatterWUBRG
👮👮👮 #BlueLivesMatter 👮👮👮
Oath of Nissa is quite the key to make this playable outside of Bant decks.
Its upside is huge if it works, but its much worse in a format that doesnt evolve around a ton of creatures ; but current standard evolves a lot around a crap ton of creatures on every players side.
WUBRG#BlackLotusMatterWUBRG
👮👮👮 #BlueLivesMatter 👮👮👮
For those wondering why she is this color combo
Quoted for truth.
People claiming her as being mono-U in the stories clearly don't understand color pie philosophy.
Second ability. OK.
Third ability. WTF?!!
She may even see Modern play. Knight of the Reliquary into this is a really disgusting curve.
I don't understand at all why she's White, flavor-wise. She's quite strongly UG: obsessed with learning and understanding things, but careful not to interfere with the subjects of her research at all, instead allowing nature to take its course. Nothing in her actions has ever seemed White to me. I guess it's just that she's a really strong card, so she has to be White.
Man, is there anyone left on the Wizards development team that plays Red at all? Seriously.
She can tag 2 creatures, each of them gets to draw you a card. If you tag two creatures, you get two cards. Next up, it lasts until your next turn. This means that you can tag opponents' creatures, and still get cards. It also means that you can tag a creature with vigilance and get cards on attack, and on defense for maybe up to 4 cards. Or, you can tag one of your creatures, and an opponent's creature... now if they block you, you get 2 cards, if they don't block, you get face damage and a card. On their turn, if they attack back, you get another card! It's crazy!
Yeah, that conditional part, it's not damage to a player, it's damage... period. If your creature is blocked, you draw, if it isn't... you draw. They have to remove your creatures in some other way to prevent it, and if they start using removal on weaker creatures to do that, then that's a form of CA anyways.
Retired EDH - Tibor and Lumia | [PR]Nemata |Ramirez dePietro | [C]Edric | Riku | Jenara | Lazav | Heliod | Daxos | Roon | Kozilek
Us. MaRo has repeatedly stated that Jace is the most popular planeswalker, and it's apparently not even close.
We like him. This is what we get.
I am getting sick of this band nonsense
This aint your girlfriends meta! This is a man's meta! TURBO META.
Seriously.
She should have been Mono Blue. At worst Blue/White.
UGH.
Whatever. I guess I'll have to build that Jenara EDH just to play her after all. But this is utterly stupid beyond reason. I wanted her to freaking be Mono Blue. She's the most Blue of ALL the PWs in Magic. I'm getting rage tears.
I am relieved she got a card though. If not, I'd have mailed Maro the ashes of my MTG collection tbh.
|| UW Jace, Vyn's Prodigy UW || UG Kenessos, Priest of Thassa (feat. Arixmethes) UG ||
Cards I still want to see created:
|| Olantin, Lost City || Pavios and Thanasis || Choryu ||
Anyway I'll chalk this up to the same boat of people who thought Tarmogoyf and Jace, Vryn's Prodigy were going to be bad.
(Also known as Xenphire)
http://magic.wizards.com/en/articles/archive/making-magic/its-not-easy-being-green-revisited-2015-08-10
Tamiyo uses story magic. Green's emphasis is on wisdom and personal experiences. She's also very accepting of fate and fairly noninterventionist. She also strongly emphasizes her connection to her family. All VERY green. There's a lot more to it that makes her green, too, but just read the stories with her in it and see.
Really though, I'm kind of disappointed. I was hoping for another Mono-U walker we could use that wasn't Jace. Why the heck is she Bant?