I did some crunching, and I think we have a good idea what the last two hybrid rares are. Right now we have Call the Skybreaker(U/R), DRS (B/G), and Giant Solifuge (G/R). Assuming each color will have two cards represented, we can rule out Green and Red, so we need two white hybrids and one blue and one black.
The first one has to be either Augury Adept or Azor's Elocutors, since those are the only hybrid rares/mythics in those colors in Shadowmoor block/RTR Block that fit before Call. The last has to be W/B and the only cards that fit are Pyrrhic Revival and Stillmoon Cavalier.
I'm leaning towards Augury Adept and Pyrrhic Revival, personally.
Probably 6 or 7 - there are almost definitely 10 multicolor rares, and there are already 6 rares confirmed for lands & artifacts, leaving 37. If there are 6 each, that leaves 7 more colorless rares, if there are 7 each, it leaves 2 more colorless rares.
Probably 6 or 7 - there are almost definitely 10 multicolor rares, and there are already 6 rares confirmed for lands & artifacts, leaving 37. If there are 6 each, that leaves 7 more colorless rares, if there are 7 each, it leaves 2 more colorless rares.
It looks like it is probably safe to say the filter lands will not be in the set.
Nature's Lore is a good common and we need a good ramp.
The second slot can go for Oath at rare or One with Nature (U or down to C) as both can fit the WG enchant theme. Maybe OwN is more likely as OoD needs a very specific deck to really shine and it's difficult to really use it in limited
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I think one or both of Nettle Sentinel and Quirion Ranger is not unlikely in those slots either, since they've said Elves is to be a draftable archetype and both cards do see play in competitive lists.
Probably 6 or 7 - there are almost definitely 10 multicolor rares, and there are already 6 rares confirmed for lands & artifacts, leaving 37. If there are 6 each, that leaves 7 more colorless rares, if there are 7 each, it leaves 2 more colorless rares.
While this is totally true - its VERY old school to have 10 rare mana fixing lands in a set :-D
Probably 6 or 7 - there are almost definitely 10 multicolor rares, and there are already 6 rares confirmed for lands & artifacts, leaving 37. If there are 6 each, that leaves 7 more colorless rares, if there are 7 each, it leaves 2 more colorless rares.
It looks like it is probably safe to say the filter lands will not be in the set.
I still think we will get Land Tax and while the shock lands still fit, don't the filters also still fit?
Even if they do fit, the likelihood that they're going to take up 10 of the remaining 22 rare slots on lands is pretty slim. I'd probably expect one or two of:
People would probably be ok with it but they'd feel really out of place in an eternal product since the eternal formats don't really use them. They're really only iconic in modern magic so Modern Masters is a better place for them.
they were originally UC so they can be in without the need to have too many rare lands, they are an allied cycle so an enemy cycle at rare can be used, and they support cards like deathrite shaman (that needs land in yard)
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People would probably be ok with it but they'd feel really out of place in an eternal product since the eternal formats don't really use them. They're really only iconic in modern magic so Modern Masters is a better place for them.
The problem with EMA is that every land cycle other than the ABUR duals and the fetch lands feels out of place, since no other cycle sees anything other than very fringe or budget play. After the original duals and the fetches, the land cycle that sees the most play is the future sight cycle with Grove of the Burnwillows and Horizon Canopy, although the other 3 see no play whatsoever, and they both see a lot of modern play. Miracles has played a mystic gate in the past, to play around Choke a little. People are suggesting some of the really terrible pre-modern dual land cycles but they see even less play than something like the shocks or the filters.
With Brainstorm revealed, I think we can get a better idea of what common/uncommon could be printed to support a limited archetype like U/R Flashback or the U/x Reanimator deck that I see so far in the spoilers.
The possibilities I found between Brainstorm and Control Magic:
Bribery --> 8th Edition, so probably will be saved for a Modern Masters set, or re-printed in Commander/Conspiracy? Call to Mind --> Useful for the graveyard U/R strategy, could be bumped down to common. Careful Consideration --> Powerful draw spell that has applications for Renimator and the Flashback decks Careful Study --> Eternal staple. See Legacy reanimator decks. Could use a Modern border reprinting/foil Chain of Vapor --> No modern border printing. Foils are VERY hard to find. Compulsive Research --> Efficient card draw. Already has a Conspiracy/Commander reprint, so probably not likely. Consecrated Sphinx --> Really powerful in Commander. Probably too powerful to be bumped down to Rare for this set.
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Full List tomorrow
The first one has to be either Augury Adept or Azor's Elocutors, since those are the only hybrid rares/mythics in those colors in Shadowmoor block/RTR Block that fit before Call. The last has to be W/B and the only cards that fit are Pyrrhic Revival and Stillmoon Cavalier.
I'm leaning towards Augury Adept and Pyrrhic Revival, personally.
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Rishadan Port, Crucible of Worlds, Berserk, Ice Storm, Mana Drain?
Custom Set
https://docs.google.com/spreadsheets/d/1hu9uNBSUt92PwGhvexYlwFvsh6_SJBlEEIUV3H9_XyU/edit?usp=sharing
Mindcensor still seem to make the most sense.
Ux Whirza
Rb Goblins
Legacy
U Urza Stompy
Duel Commander
Sai, Master Thopterist
Reasonable candidates appear to be
There's also only 1 between Nimble Mongoose and Regal Force.
Reasonable candidates appear to be
Custom Set
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It looks like it is probably safe to say the filter lands will not be in the set.
I wouldn't bet on Crucible of Worlds or Berserk. Both of those cards would be highly likely to be reprinted at mythic if they were included.
Arrest wouldn't surprise me in the least either. It's always a solid limited card, plus enchantment.
Nature's Lore is a good common and we need a good ramp.
The second slot can go for Oath at rare or One with Nature (U or down to C) as both can fit the WG enchant theme. Maybe OwN is more likely as OoD needs a very specific deck to really shine and it's difficult to really use it in limited
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https://docs.google.com/spreadsheets/d/1hu9uNBSUt92PwGhvexYlwFvsh6_SJBlEEIUV3H9_XyU/edit?usp=sharing
UBRKess, Dissident MageUBR - Controlling Dissidents
GRhonas the IndomitableG - Indomitable Four Drops
WUBOloro, Ageless AsceticWUB - Loot & Renanimate
While this is totally true - its VERY old school to have 10 rare mana fixing lands in a set :-D
Custom Set
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They still fit, but it's pretty unlikely at this point that ten of the remaining ~20 rares are lands, unless each color only has 5 rares.
I think it's more likely we get a 5-land cycle for fixing (ISD checks or Scars fastlands come to mind).
With the enchantment theme, I can see Oblivion Ring in there instead of Arrest.
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Where was this confirmed, out of curiosity?
WU TBD | UB Wrexial | BR The Scorpion God | RG Xenagos | GW Katilda
WB TBD | UR TBD | BG Virtus & Gorm | RW Feather | GU Koma
GWU TBD | WUB Sefris | UBR TBD | BRG Lord Windgrace | RGW TBD
WBG TBD | URW Brallin & Shabraz | BGU Kadena | RWB Edgar | GUR Maelstrom Wanderer
WUBR TBD | UBRG Thrasios & Vial Smasher | BRGW Saskia | RGWU TBD | GWUB TBD
WUBRG The Ur-Dragon | C Kozilek
Arrest probably makes the most sense here.
Even if they do fit, the likelihood that they're going to take up 10 of the remaining 22 rare slots on lands is pretty slim. I'd probably expect one or two of:
Ancient Spring cycle
Coastal Tower cycle
Caldera Lake cycle
Bad River cycle
Tbh, not in an Eternal product, no.
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Natural Selection and Quirion Druid are reserved.
they were originally UC so they can be in without the need to have too many rare lands, they are an allied cycle so an enemy cycle at rare can be used, and they support cards like deathrite shaman (that needs land in yard)
The problem with EMA is that every land cycle other than the ABUR duals and the fetch lands feels out of place, since no other cycle sees anything other than very fringe or budget play. After the original duals and the fetches, the land cycle that sees the most play is the future sight cycle with Grove of the Burnwillows and Horizon Canopy, although the other 3 see no play whatsoever, and they both see a lot of modern play. Miracles has played a mystic gate in the past, to play around Choke a little. People are suggesting some of the really terrible pre-modern dual land cycles but they see even less play than something like the shocks or the filters.
The possibilities I found between Brainstorm and Control Magic:
Bribery --> 8th Edition, so probably will be saved for a Modern Masters set, or re-printed in Commander/Conspiracy?
Call to Mind --> Useful for the graveyard U/R strategy, could be bumped down to common.
Careful Consideration --> Powerful draw spell that has applications for Renimator and the Flashback decks
Careful Study --> Eternal staple. See Legacy reanimator decks. Could use a Modern border reprinting/foil
Chain of Vapor --> No modern border printing. Foils are VERY hard to find.
Compulsive Research --> Efficient card draw. Already has a Conspiracy/Commander reprint, so probably not likely.
Consecrated Sphinx --> Really powerful in Commander. Probably too powerful to be bumped down to Rare for this set.