Uninvited Guest is ok, but man do I wish it had something more going for it. Invisible Stalker has hexproof, Elusive Tormentor is incredibly difficult to remove outside of board wipes, this is..pretty average.
Wish you wouldn't, almost missed that one because I'd already read the thread before the change and had no reason to come back. I got lucky to notice the additional card.
The title was immediately changed to reflect the addition, and my post bumped the thread. That's standard RM operating procedure. See Sin Prodder getting added to the mothership spoilers thread about 10-15 minutes after all the other cards went up because its article published at a different time. We don't make new threads when spoilers are so close together and from the same source.
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
—Eli Shiffrin, Rules Manager, on a design stacking lifelink instances
They're previously known from the leaked booster pack a while ago, but it's good to see them in clear images. I like both cards quite a bit. UB Zombies looks like it will be a very fun draft archetype.
They're also being pretty liberal with the Horror creature type in this set. I wonder if there will be any more Horror-relevant effects other than that Kraken? Maybe something like Victim of Night for non-Horror creatures?
Fun fact, the "skulking" naming convention for that ability only exists because of a misunderstanding of the flavor of the originator of the ability, Skulking Ghost. It was the "skulking" descriptor that was remembered and referenced on future cards, but the effect was meant to convey the fact that the creature was a ghost that disappeared when something noticed it (says so right in the flavor text). Skulking had nothing to do with it.
Where are my geists carrying lanterns? That was flavor win from original Innistrad. Where are my Seb McKinnon geists? Topplegeist nailed it. I need more lantern carrying geist art and more spirits this instant. My Innistrad needs to be done right. No room for this nonsense.
Am I the only one a bit worried about Madness? There are lots of enablers but we haven´t really got that many madness cards compared to Investigate / Delirium
And as for stitched mangler nice tap a creature enter the battle field eldrazi Displacer got another toy (the creature won't untap during the next untap step.)
I like how Unimpeded Trespasser and Stitched Mangler remind me of monsters from video games (not of any specific examples though, but that's fine). From the art alone though, I would think the Mangler would have been a lot more agile (like those leaping Wall-Zombies in video games) instead of entering the battlefield tapped.
From the art alone though, I would think the Mangler would have been a lot more agile (like those leaping Wall-Zombies in video games) instead of entering the battlefield tapped.
I think the flavor is supposed to be that it knocks a creature down when it shows up, like a flying tackle.
From the art alone though, I would think the Mangler would have been a lot more agile (like those leaping Wall-Zombies in video games) instead of entering the battlefield tapped.
I think the flavor is supposed to be that it knocks a creature down when it shows up, like a flying tackle.
Well, being influenced by video games, those zombies usually just leap back to the wall, immediately ready for the next tackle, so I always have an image of agility when I see a Zombie leaping from the wall.
Guess in Magic, leaping wall zombies are a lot clumsier (Yes I know the effect was balanced for the game, I just draw inferences solely from the art and from other media for this particular description).
can't wait to put Geist of Saint traft's Aura on uninvited geist
so geist got aura by geist for create angel token...that would be fun
your forgetting about the asmoth blade on the sulk-> unblockable 6/6 commin at yo face unblockable each turn = fast clock
seems Blue black spirt/zombie aggro might be a thing with rattlechains, the sulker here, blacks discarding and madness dudes and the transforming blade. Its almost a 100% block deck to boot.
I like how Unimpeded Trespasser and Stitched Mangler remind me of monsters from video games (not of any specific examples though, but that's fine). From the art alone though, I would think the Mangler would have been a lot more agile (like those leaping Wall-Zombies in video games) instead of entering the battlefield tapped.
Mangler looks like a reference to Mangle from (FNAF2). Univited Geist looks like if you were to see Bob Marley in A Christmas Carol (look at the knocker its the same lion head as in the book/movie. Trespasser I can't put my finger on.
Remember when Madness enablers were good? I remember when Madness enablers were good. WILD MONGREL Y U LEAVE ME?
Limited cards are limited cards I suppose. I always dig some new Nils Hamm art at least.
I've actually talked at length with people about this. One of the reasons the old school madness deck was so oppressive was because it had such good madness enablers (Putrid Imp, Wild Mongrel and Psychatog) and really only had 2 madness cards in it (Circular Logic and Basking Rootwalla and occasionally Arrogant wurm depending on the build) and most of them not in full sets. The best thing about the "madness decks" was actually the discard outlets it had available to it and at the time it made up an unreasonable amount of the format because of it's constancy (I didn't even mention all the looting effects it had). I'd love a fixed wild mongrel but asking for those kind of cards now a days is actually a little dangerous. I've quit magic once because of Affinity being literally the only deck being played and I quit standard completely because of Cawblade, I'd rather not see things devolve that way again.
In what universe? If you build a deck like that, and ever draw that hand, I will personally come to wherever you live, perform complicated acts of awestruck ********, then disembowel myself to escape the world that allowed something like this to occur and validate you.
UBBreya's Toybox (Competitive, Combo)WR
RGodzilla, King of the MonstersG
-Retired Decks-
UBLazav, Dimir Mastermind (Competitive, UB Voltron/Control)UB
"Knowledge is such a burden. Release it. Release all your fears to me."
—Ashiok, Nightmare Weaver
The title was immediately changed to reflect the addition, and my post bumped the thread. That's standard RM operating procedure. See Sin Prodder getting added to the mothership spoilers thread about 10-15 minutes after all the other cards went up because its article published at a different time. We don't make new threads when spoilers are so close together and from the same source.
Stitched mangler: https://twitter.com/wizards_magic/status/712749512905900032
Lamplighter of Selhoff: https://twitter.com/wizards_magic/status/712741962487631872
Multiple instances of lifelink on the same creature are redundant.
Multiple instances of lifelink on the same creature are redundant.
—Eli Shiffrin, Rules Manager, on a design stacking lifelink instances
They're also being pretty liberal with the Horror creature type in this set. I wonder if there will be any more Horror-relevant effects other than that Kraken? Maybe something like Victim of Night for non-Horror creatures?
R Citizen Cane (Feldon of the Third Path)
Spirits
Woah, what are the odds of that?
R Citizen Cane (Feldon of the Third Path)
I like Uninvited Geist tho.
|| UW Jace, Vyn's Prodigy UW || UG Kenessos, Priest of Thassa (feat. Arixmethes) UG ||
Cards I still want to see created:
|| Olantin, Lost City || Pavios and Thanasis || Choryu ||
Limited cards are limited cards I suppose. I always dig some new Nils Hamm art at least.
Oh good a clean version of lamplighter
And as for stitched mangler nice tap a creature enter the battle field eldrazi Displacer got another toy (the creature won't untap during the next untap step.)
I think the flavor is supposed to be that it knocks a creature down when it shows up, like a flying tackle.
Well, being influenced by video games, those zombies usually just leap back to the wall, immediately ready for the next tackle, so I always have an image of agility when I see a Zombie leaping from the wall.
Guess in Magic, leaping wall zombies are a lot clumsier (Yes I know the effect was balanced for the game, I just draw inferences solely from the art and from other media for this particular description).
so geist got aura by geist for create angel token...that would be fun
your forgetting about the asmoth blade on the sulk-> unblockable 6/6 commin at yo face unblockable each turn = fast clock
seems Blue black spirt/zombie aggro might be a thing with rattlechains, the sulker here, blacks discarding and madness dudes and the transforming blade. Its almost a 100% block deck to boot.
Mangler looks like a reference to Mangle from (FNAF2). Univited Geist looks like if you were to see Bob Marley in A Christmas Carol (look at the knocker its the same lion head as in the book/movie. Trespasser I can't put my finger on.
I've actually talked at length with people about this. One of the reasons the old school madness deck was so oppressive was because it had such good madness enablers (Putrid Imp, Wild Mongrel and Psychatog) and really only had 2 madness cards in it (Circular Logic and Basking Rootwalla and occasionally Arrogant wurm depending on the build) and most of them not in full sets. The best thing about the "madness decks" was actually the discard outlets it had available to it and at the time it made up an unreasonable amount of the format because of it's constancy (I didn't even mention all the looting effects it had). I'd love a fixed wild mongrel but asking for those kind of cards now a days is actually a little dangerous. I've quit magic once because of Affinity being literally the only deck being played and I quit standard completely because of Cawblade, I'd rather not see things devolve that way again.
Not sure if you are sarcastic, but judging from what we are experiencing with this set, about 1:1...:-)
Let this great clan rest in peace (2001-2011)