I seen mention of casting Day's Undoing on the opponents turn being powerful, I agree. Similarly it would be pretty sweet to Cast Great Aurora during the opponent's end of turn, albeit very hard to set up.
Yes those are powerful, but the set up and time required for them with this artifact is just too much. You'd be far better off building a deck with Quicken and Leyline of Anticipation
I expect any deck taking advantage of this would be trying to get value out of it as often as possible. Quicken only works once and neither saves you any mana. Great Aurora would be especially nice as you can float mana then cast it and have an especially large amount of mana to throw around. I'm not saying its destined to be a great card but there are reasons to prefer it over other options.
He's referring to the fact that Prophet is now banned in the only format in which it was heavily played (Commander).
Granted, it's still not an OP combo or anything, because Prophet only untaps creatures and lands, so you still only get one activation per turn cycle without a lot of added effort (Key, Kiora's Follower and the like). Seedborn Muse would be a better combo (and it's still legal).
I wonder if this card could support some fun surge decks. All we would need is some twitch type spells to be able to get more than one use out of it. It may also work well with clue token spells.
He's referring to the fact that Prophet is now banned in the only format in which it was heavily played (Commander).
Granted, it's still not an OP combo or anything, because Prophet only untaps creatures and lands, so you still only get one activation per turn cycle without a lot of added effort (Key, Kiora's Follower and the like). Seedborn Muse would be a better combo (and it's still legal).
I was aware, which is why I asked the author to explain.
As I said in the first thread (Which is gone why? Wizards trying to police what information we can or cannot spread and discuss? Those fascists! ), this card is not going to be a staple even in EDH (unless the wording allows it to cast 0-cmc spells if destroyed in response to activation, in which case someone might break it with suspend spells), but I am going still to play the hell out of it - it looks like tons of fun. Yes, my playgroup is highly casual.
Flavor wise this card makes me wonder if we might see a Sultai-Colored Frankenstein's Creature type planeswalker. If we expect 5 walkers from the block we've got Sorin, Nahiri, Jace, and Tibalt leaving room for for one more, I think. Could we see a GU or BUG walker? At the very least I think it'd be pretty cool.
Flavor wise this card makes me wonder if we might see a Sultai-Colored Frankenstein's Creature type planeswalker. If we expect 5 walkers from the block we've got Sorin, Nahiri, Jace, and Tibalt leaving room for for one more, I think. Could we see a GU or BUG walker? At the very least I think it'd be pretty cool.
They may well end up leaving the green slot unfilled, just to make a statement of "we're not going to bend over backwards to include one of each color in every leg of the plot". Stuff like Super Sarkhan already seems like just lip service to the rule of cycles anyway.
Is the casting of spell contingent on adding a counter? I.e.: if the card is destroyed in response to activation, or changed into a copy of Tatterkite in a weird stapling accident, so it's impossible to add a counter, can you still cast a spell?
This is actually an interesting question
Scenario:
Activate Brain in a Bottle while it has no charge counters.
While the ability is on the stack, destroy it (lets say with shatter)
Shatter resolves, then Brain in the Bottle's ability tries to resolve
No counter is able to be placed on it. So does it:
a) Get countered, or
b) Look at the last known information (Brain in the Bottle had 0 counters on it, allowing you to cast a card with 0 cmc)
Activated abilities exist independent of their source once activated. If the ability refers to a quality of the source (such as number of counters), it uses the source's last known information. Since the counter is put on the card as part of the first ability's resolution (it comes after the colon), you can destroy/sacrifice it in response to activating in order to cast a 0 CMC spell, such as Evermind or Restore Balance. The ability will do as much as possible, so it will fail to add a counter, then ask you to cast a spell with the appropriate CMC. Keep in mind, if the ability has an "If you do" in there, then nothing happens if you can't add the counter.
The greater Gargadon restore balance deck should love this interaction.
Yeah, that's potentially a devastating combination.
An intervening if clause would close such a loophole but I wouldn't expect Wizards to bother.
I'm betting it's going to work just like this, to prevent this from working.
saccing it to greater gargadon to cast something with 0 cmc would be awesome if printed so that's functional. Otherwise, I think people have the wrong idea about trying to keep the counters low, proliferating it to cast giant sorceries in vorel of the hull clade or something seems like its most likely use to me.
Also big ups for the mi-go pun.
Is the casting of spell contingent on adding a counter? I.e.: if the card is destroyed in response to activation, or changed into a copy of Tatterkite in a weird stapling accident, so it's impossible to add a counter, can you still cast a spell?
This is actually an interesting question
Scenario:
Activate Brain in a Bottle while it has no charge counters.
While the ability is on the stack, destroy it (lets say with shatter)
Shatter resolves, then Brain in the Bottle's ability tries to resolve
No counter is able to be placed on it. So does it:
a) Get countered, or
b) Look at the last known information (Brain in the Bottle had 0 counters on it, allowing you to cast a card with 0 cmc)
Activated abilities exist independent of their source once activated. If the ability refers to a quality of the source (such as number of counters), it uses the source's last known information. Since the counter is put on the card as part of the first ability's resolution (it comes after the colon), you can destroy/sacrifice it in response to activating in order to cast a 0 CMC spell, such as Evermind or Restore Balance. The ability will do as much as possible, so it will fail to add a counter, then ask you to cast a spell with the appropriate CMC. Keep in mind, if the ability has an "If you do" in there, then nothing happens if you can't add the counter.
The greater Gargadon restore balance deck should love this interaction.
Yeah, that's potentially a devastating combination.
An intervening if clause would close such a loophole but I wouldn't expect Wizards to bother.
That's why I asked. Now, this can't use "intervening if" clause (that's for triggered abilities), but it can use wording like Sphinx-Bone Wand:
Whenever you cast an instant or sorcery spell, you may put a charge counter on Sphinx-Bone Wand. If you do, Sphinx-Bone Wand deals damage equal to the number of charge counters on it to target creature or player.
(Gatherer rulings confirm that Sphinx-Bone Wand must exist in order to get the counter and deal damage.)
But that's a fairly subtle thing and I wasn't sure if the translation would contain it. That's why I asked.
MTGS Wikia Article about "New World Order"
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
PSA to everyone who keeps forgetting about the Reserved List:
You're on a website dedicated to talking about MtG. You're only a few keystrokes away from finding out what cards are on the Reserved List. You're also only a few keystrokes away from finding out why some cards on the Reserved List got foil printings in FtV, as Judge promos, or whatnot, as well as why that won't happen again. Stop doing this.
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Explain this.
I expect any deck taking advantage of this would be trying to get value out of it as often as possible. Quicken only works once and neither saves you any mana. Great Aurora would be especially nice as you can float mana then cast it and have an especially large amount of mana to throw around. I'm not saying its destined to be a great card but there are reasons to prefer it over other options.
He's referring to the fact that Prophet is now banned in the only format in which it was heavily played (Commander).
Granted, it's still not an OP combo or anything, because Prophet only untaps creatures and lands, so you still only get one activation per turn cycle without a lot of added effort (Key, Kiora's Follower and the like). Seedborn Muse would be a better combo (and it's still legal).
UR Melek, Izzet ParagonUR, B Shirei, Shizo's CaretakerB, R Jaya Ballard, Task MageR,RW Tajic, Blade of the LegionRW, UB Lazav, Dimir MastermindUB, UB Circu, Dimir LobotomistUB, RWU Zedruu the GreatheartedRWU, GUBThe MimeoplasmGUB, UGExperiment Kraj UG, WDarien, King of KjeldorW, BMarrow-GnawerB, WBGKarador, Ghost ChieftainWBG, UTeferi, Temporal ArchmageU, GWUDerevi, Empyrial TacticianGWU, RDaretti, Scrap SavantR, UTalrand, Sky SummonerU, GEzuri, Renegade LeaderG, WUBRGReaper KingWUBRG, RGXenagos, God of RevelsRG, CKozilek, Butcher of TruthC, WUBRGGeneral TazriWUBRG, GTitania, Protector of ArgothG
I was aware, which is why I asked the author to explain.
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Modern BUMill and Bant Spirits.
Thank you Xenphire for the signature!
i think it will be commander card at worse
Only time will tell, I remember during Origins preview week when many said flip Jace was an awful card.
I'd say that in long games you can usually cast Dig Through Time for two without real drawbacks anyway.
BUG The Baron (it doesn't work, but I try anyway)
modern:
RGShaman Aggro
legacy:
UHigh Tide
German highlander:
BUG aggro control
EDH:
a positively unhealthy amount of decks
I'm betting it's going to work just like this, to prevent this from working.
Not that I want it to, but I just feel like it.
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Innistrad - The Darkest Night
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A Community Set
Commander: Allies & Adversaries
Also big ups for the mi-go pun.
Art is life itself.
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That's why I asked. Now, this can't use "intervening if" clause (that's for triggered abilities), but it can use wording like Sphinx-Bone Wand:
(Gatherer rulings confirm that Sphinx-Bone Wand must exist in order to get the counter and deal damage.)
But that's a fairly subtle thing and I wasn't sure if the translation would contain it. That's why I asked.
Mizzix of the Izmagnus will like this, so very much.
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.