Okay, Bonds of Mortality makes me question again why Kozilek didn't get hexproof instead of the random menace He is the Titan of Distortion, it would have fit his theme and made sense why this card also removes hexproof.
He would be really really really really really really really really really really really really really really rally really really really really really really good. draw up to 7 hexproof 12 12 manace for 10 and could counter spell anything?
Hedron Alignment is a waste of a card slot, absolute garbage. It does nothing and is near impossible to pull of as an alternative win. Hexproof means you will have a monumental task getting it exiled and in the graveyard. You need something that makes you sac your own enchantments/permanents or you'll have to mill it into your GY. And you'll need something akin to oblivion sower to exile one but if you hit two your screwed, plus you better hope an Eldrazi processor doesn't UN-exile it.
Complete and utter junk, worst at win ever maybe worst card.
It's probably bad, but not for the reasons you've stated. Outside of bizarre corner-cases, Hexproof can't possibly be a downside in seeking this win condition (what, were you counting on your opponent to Naturalize you to a win?). And it's not like Processors are seeing much, if any, play.
Playing one, milling another, delving a third, and holding a fourth seems like a reasonable chain of plays that should be difficult to interrupt. Whether it can be done in a timely fashion is another matter entirely, and that's where the quality of the card drops considerably.
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Formerly Angrypossum over at the now-defunct WotC forums.
Should have been Ghostfire that killed them atleast.I mean a bigger version of Ghostfire
I agree that Fall of the Titans should prolly have been formed of ghostfire, for flavor, but I imagine there would be a flavor disconnect for those who aren't invested in the story. With devoid being an exclusively Eldrazi thing thus far, it would look odd to a lot of people putting it on magic used by the allies. It would also look odd to just put "Fall of the Titans" is colorless and give it a colorless border in a block where that sort of thing has otherwise been handled by devoid.
Since no one is really saying it so emphatically as the detractors, I will. YAY Zendikar wins! I was so hoping for this. So much of the plane got drained and destroyed that this victory is far from perfect, but they still pull it off! The fact that they had to do so much to make it happen, I feel the cards don't do it justice. The cards make it seem like it was easy, and I'm sure it was far from easy. There was a lot of build up and a lot of effort put forth into saving the plane, to me it would have been really sad if they failed. This is more fun. And Chandra is my favorite so the fact that she is basically the offensive force that does the damage, I like.
That said, Emrakul is still around and it's quite possible that fully killing the eldrazi titans (If that's what actually happened, their "deaths" might still be temporary) could have multiverse wide negative consequences that will come up later. We'll see where the story goes from here.
About the cards: Bonds of morality is almost exclusively a flavor card. It explains how the eldrazi are able to be beaten. They are turned to normal flesh. I like how it draws a card when it comes out, but generally, it's just a sideboard card. I see it being played in, what modern? (wherever boggles is) as a sideboard card to deal with those decks.
I like Fall of the titans, but I like fireball effects. In Mirrodin/Innistrad, there were like 7 fireball effects legal at the same time. SO I made red green fireballs. 20 mana dorks, 20 fireballs, 20 land. Not a good deck, but it was funny.
Reality smasher is so good, only real downside is the required colorless in the mana cost. The Hedron Alignment makes me want to try that deck, but the above fireball deck should make that no surprise. Oath of Chandra, my favorite part is the flavor text. Some people don't like it, but I think it's fine. We've already established that these characters don't talk in old english, so it's perfectly in character. I could see her saying it that way.
And the Walker. It's a shame she costs 6, but she is pretty strong. She can easily stabilize the board against aggressive decks and left unchecked she will take over games with the draw and damage. I think she's great! I haven't been playing much lately but these spoilers are making me more interested.
Already saw flamecaller as a leak
0/10 magic ruined for me forever, quitting game and leaving bad snarky reviews on the internet
HOORAY FOR OUR.... RARE... sorcery... lightning strike.... I need 30. is UR control going to be a thing? I feel like it is, please let me in on this
HEDRON ALIGNMENT!!! OBLITERATE!!!!
and the story cards are pretty kick-ass. I'm half hoping there are Jace and Gideon versions of this card, but considering the art and mechanics are teamwork based, i doubt it.
And tbh, I'm kinda disappointed they're barfing all of the important story elements onto the cards now. As epic as the art and flavor text look, I feel the event's impact is lessened without some sort of build up beyond the story blurb on the side of a booster box. Anyone could open one of these in a pack and go "Oh crap, what's going on here? Oh well, i guess the guys win so whatevs"
Nope. Look at the green enchantment, read the flavor texts on both, notice the similar art? this is obviously a 4 card cycle.
Obvious how? Jace and Gideon or mentioned on these already, I see no reason for them to have cards. This seems like the complete package for titan destroying, turn off theor defenses and burn em. What could the others do that are possibly relevant?
So... One all-consuming, indestructible, mountain-sized walking deity of annihilation, and one equally large, sanity-destroying, reality-shaping, completely incomprehensible Titan of pure madness (one which JUST RANDOMLY SHOWED UP OUT OF NOWHERE TO CATCH YOU OFF GUARD). Both of which were able to withstand the combined forces of three near-godlike individuals in the past. Oh, and you just collectively got pimp-slapped by a SINGLE relatively de-powered demon, who ruined all your well laid plans, decimated your army, and sent your "soul of the world" elemental packing.
And you somehow win by setting them on fire.
Makes sense.
Read up on the story, then comment, okay? Again: they didn't kill Ulamog and Kozilek. Just their avatars.
I'd advise you to do the same, because if you did you would know Jace's intent was to pull the entirety of the Titans out of the Blind Eternities using the hedrons, thus opening them up to be destroyed completely. If that is what is happening in Bonds of Mortality, then Ulamog and Kozilek are done for good.
Hedron Alignment is a waste of a card slot, absolute garbage. It does nothing and is near impossible to pull of as an alternative win. Hexproof means you will have a monumental task getting it exiled and in the graveyard. You need something that makes you sac your own enchantments/permanents or you'll have to mill it into your GY. And you'll need something akin to oblivion sower to exile one but if you hit two your screwed, plus you better hope an Eldrazi processor doesn't UN-exile it.
Complete and utter junk, worst at win ever maybe worst card.
The card isn't meant for competitive, it's meant for fun. Why do some players have the notion that all cards are for them? Also you can target permanents you own with hexproof. There's also a bunch of other ways to exile cards than what you mentioned.
Second by what others have said about the Eldrazis. Ugin wanted to trap the Eldrazi because they are like arms of an even greater entity, who at the moment cannot be defeated but can be restrained by locking down those arms.
However, base on what implied by these cards: Originally they wanted to use Hedron Alignment to trap the Eldrazis, but Ob Nixilis came up and ruined the plan. Without sufficient Hedron resources they chose to defeat the Titans the mundane way, with the knowledge that they might manifest else where someday, hence the "Gatewatch" was formed.
I bet Ugin is ultra pissed off right now, especially knowing the title of the next set: Shadow over Innistrad, Emrakul is probably there being the Cthulu monster of the land, while summoning his siblings back from the Blind Eternity. Soren is gonna to cry blood tears over this.
So... One all-consuming, indestructible, mountain-sized walking deity of annihilation, and one equally large, sanity-destroying, reality-shaping, completely incomprehensible Titan of pure madness (one which JUST RANDOMLY SHOWED UP OUT OF NOWHERE TO CATCH YOU OFF GUARD). Both of which were able to withstand the combined forces of three near-godlike individuals in the past. Oh, and you just collectively got pimp-slapped by a SINGLE relatively de-powered demon, who ruined all your well laid plans, decimated your army, and sent your "soul of the world" elemental packing.
And you somehow win by setting them on fire.
Makes sense.
Read up on the story, then comment, okay? Again: they didn't kill Ulamog and Kozilek. Just their avatars.
At no point did I say "kill them", I said "you win". I'm fully aware that they're partial manifestations, but my point's still valid. Those two partial manifestations were still built up to be the nigh-unbeatable and unknowable agents of doom I described, and even though the overall beings aren't dead, those two world-beating manifestations were beaten by fire.
I think you and others are missing something. Zendikar as a plane has begun to defend itself, doesn't seem farfetched it would be lending it's mana to the cause.
So they basically Home Aloned the Eldrazi and set them on fire?
Cool.
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EDH:ShatterStax, Only The Strong Survive
Teferi, Mage of Zhalfir Mono-U Control
Ob Nixilis of the Black Oath
Sen Triplets
Mizzix of the Izmagnus
Derevi Stax
VolThrun
Marchesa, The Black Rose
Olivia Voldaren, Vampire Tribal
With this Avengers feeling coming from this set, I really hope that Wizards doesn't see this as a springboard to launch their future Magic the Gathering movie. Could you imagine that? Uggggg.
Why? It makes perfect sense from a business perspective. They need to set-up some sort of super-hero-team jive in this story because their whole plan moving forward is to base the story around these really recognizable characters and tell it on various platforms. They're going to show all over the place up and be sort of brand icons, so they need to start with that group "hero moment." Yeah, it looks like a cheesy cartoon adventure, but... it's a CCG storyline. It's not going to be high art. It's just building a fantasy world around the mechanics of the game.
Hedron Alignment is a waste of a card slot, absolute garbage. It does nothing and is near impossible to pull of as an alternative win. Hexproof means you will have a monumental task getting it exiled and in the graveyard. You need something that makes you sac your own enchantments/permanents or you'll have to mill it into your GY. And you'll need something akin to oblivion sower to exile one but if you hit two your screwed, plus you better hope an Eldrazi processor doesn't UN-exile it.
Complete and utter junk, worst at win ever maybe worst card.
It certainly does not do nothing - scrying repeatedly is a very powerful ability. It's also not near impossible to pull off; it's very difficult, but alternate win-con cards have to be or they're going to be too easy to break. These are a fun challenge for a lot of players and this looks really well-designed. It reminds me of the old Decipher Star Wars CCG, where you got to meet a series of conditions to blow up the Death Star.
lol hedron alignment. could only have been more hilarious if it were a legendary enchantment. my mind wants to build a modern deck with this very badly, even though it could never win. infernal tutor/drift of phantasms/perplex to tutor for hedrons, disrupting shoal/snapback/commandeer to exile one, looting or something to discard the third. I can dream.
I don't like spoiling the story that hasn't been detailed in UR via spoiled cards, that's kinda lame. as others have stated, ugin talked in UR about how you can't kill the eldrazi so even though these cards seem to assure victory for the justice league I don't think it matters because they didn't kill the eldrazi in the blind eternities. I can be satisfied with that outcome. Chandra is trying to curb her enthusiasm, I like that.
What do you expect them to do? Not tell the story on the cards at all?
Hedron Alignment is a waste of a card slot, absolute garbage. It does almost nothing and is near impossible to pull of as an alternative win. Hexproof means you will have a monumental task getting it exiled and in the graveyard. You need something that makes you sac your own enchantments/permanents or you'll have to mill it into your GY. And you'll need something akin to oblivion sower to exile one but if you hit two your screwed, plus you better hope an Eldrazi processor doesn't UN-exile it.
Complete and utter junk, worst at win ever maybe worst card.
I sense sarcasm, I hope.
Otherwise, boo-hoo, look at me, look, mommy, they did not print what I like.
Bonds of mortality may be meta dependent but I'm pretty sure it's going to huge in EDH
Yeah, it and Oath of Nissa are going straight into my Enchantress deck. Double draw trigger with Bonds? Sign me up.
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The "Crazy One", playing casual magic and occasionally dipping his toes into regular play since 1994.
Currently focusing on Pre-Modern (Mono-Black Discard Control) and Modern (Azorious Control, Temur Rhinos).
Find me at the Wizard's Tower in Ottawa every second Saturday afternoons.
So... One all-consuming, indestructible, mountain-sized walking deity of annihilation, and one equally large, sanity-destroying, reality-shaping, completely incomprehensible Titan of pure madness (one which JUST RANDOMLY SHOWED UP OUT OF NOWHERE TO CATCH YOU OFF GUARD). Both of which were able to withstand the combined forces of three near-godlike individuals in the past. Oh, and you just collectively got pimp-slapped by a SINGLE relatively de-powered demon, who ruined all your well laid plans, decimated your army, and sent your "soul of the world" elemental packing.
And you somehow win by setting them on fire.
Makes sense.
Read up on the story, then comment, okay? Again: they didn't kill Ulamog and Kozilek. Just their avatars.
I'd advise you to do the same, because if you did you would know Jace's intent was to pull the entirety of the Titans out of the Blind Eternities using the hedrons, thus opening them up to be destroyed completely. If that is what is happening in Bonds of Mortality, then Ulamog and Kozilek are done for good.
Exactly what a lot of people seem to have missed in tht UR: Jace thought that the trap, reworked a bit, could not just trap the avatars, but actually pull the entire entity onto a plane. If that is what they did, then killing them means they are dead and gone. I'm not impressed by the diabolus ex machina UR that had Ob curb-stomp Gideon and Nissa, though. Seemed to come completely out of nowhere, from "unpowered ex-planeswalker" to "immediately able to beat 2 powerul Planeswalkers, then call out Kozilek."
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Cards are game pieces, and should be treated as such, easily replaceable.
Cards are not money, investments, or a retirement fund, and should never have been treated as such.
Wizards made a mistake caving to speculators once, and we still pay for that mistake 2 decades later.
"Entitled:" the entire ad hominem fallacy condensed into a single word. It doesn't strengthen your argument to attack motivations, it just makes you look like you don't understand the argument.
I hate Hedron Alignment so much. It is impossible to use this in edh because no matter the copy shennigans, you can never pull it off. If they are going to make "i win the game rares" make it so they can at least be accomplished somehow in edh much like how Biovisonary can win you the game with.
I know I am going to open this in Limited as my promo for sure.
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To the people that say that a card needs to be a higher rarity because of Limited... I hate you guys so much. I present to you with this.
And tbh, I'm kinda disappointed they're barfing all of the important story elements onto the cards now. As epic as the art and flavor text look, I feel the event's impact is lessened without some sort of build up beyond the story blurb on the side of a booster box. Anyone could open one of these in a pack and go "Oh crap, what's going on here? Oh well, i guess the guys win so whatevs"
Hedron Alignment is a waste of a card slot, absolute garbage. It does nothing and is near impossible to pull of as an alternative win. Hexproof means you will have a monumental task getting it exiled and in the graveyard. You need something that makes you sac your own enchantments/permanents or you'll have to mill it into your GY. And you'll need something akin to oblivion sower to exile one but if you hit two your screwed, plus you better hope an Eldrazi processor doesn't UN-exile it.
Complete and utter junk, worst at win ever maybe worst card.
The card isn't meant for competitive, it's meant for fun. Why do some players have the notion that all cards are for them? Also you can target permanents you own with hexproof. There's also a bunch of other ways to exile cards than what you mentioned.
Yeah I know it's not for competetime so you can stick your snob comment in your... Anyway regardless of the format I predict this will work all of zero times anywhere ever. In the formats where there are the tools to do this, ie vintage/legacy/modern it is too slow. And in standard there just aren't enuf ways to do it. There are cards to do it, but not in any matter efficient enuf to get it done while still fielding a deck competitive enuf to keep you alive while doing it.
And if you are relying on well it could be done in casual, then I'd say that is the worst casual environment ever. Either it will be to slow or if it's fast/efficient enuf I'd say that's not casual.
Hedron Alignment is a waste of a card slot, absolute garbage. It does nothing and is near impossible to pull of as an alternative win. Hexproof means you will have a monumental task getting it exiled and in the graveyard. You need something that makes you sac your own enchantments/permanents or you'll have to mill it into your GY. And you'll need something akin to oblivion sower to exile one but if you hit two your screwed, plus you better hope an Eldrazi processor doesn't UN-exile it.
Complete and utter junk, worst at win ever maybe worst card.
The card isn't meant for competitive, it's meant for fun. Why do some players have the notion that all cards are for them? Also you can target permanents you own with hexproof. There's also a bunch of other ways to exile cards than what you mentioned.
Yeah I know it's not for competetime so you can stick your snob comment in your... Anyway regardless of the format I predict this will work all of zero times anywhere ever. In the formats where there are the tools to do this, ie vintage/legacy/modern it is too slow. And in standard there just aren't enuf ways to do it. There are cards to do it, but not in any matter efficient enuf to get it done while still fielding a deck competitive enuf to keep you alive while doing it.
And if you are relying on well it could be done in casual, then I'd say that is the worst casual environment ever. Either it will be to slow or if it's fast/efficient enuf I'd say that's not casual.
When I say not competitive I meant casual. The bolded statement is exactly what I meant by cards not meant for you. Their are many playgroups with environments that a card like this can see play in, and many players who find those environments fun. It's not about the card being too slow or fast, it's about making a deck that can pull it off, which is all of the fun.
5 trample damage then discard a card and kill. It is good, but not broken.
That seem good to me
It's probably bad, but not for the reasons you've stated. Outside of bizarre corner-cases, Hexproof can't possibly be a downside in seeking this win condition (what, were you counting on your opponent to Naturalize you to a win?). And it's not like Processors are seeing much, if any, play.
Playing one, milling another, delving a third, and holding a fourth seems like a reasonable chain of plays that should be difficult to interrupt. Whether it can be done in a timely fashion is another matter entirely, and that's where the quality of the card drops considerably.
I agree that Fall of the Titans should prolly have been formed of ghostfire, for flavor, but I imagine there would be a flavor disconnect for those who aren't invested in the story. With devoid being an exclusively Eldrazi thing thus far, it would look odd to a lot of people putting it on magic used by the allies. It would also look odd to just put "Fall of the Titans" is colorless and give it a colorless border in a block where that sort of thing has otherwise been handled by devoid.
That said, Emrakul is still around and it's quite possible that fully killing the eldrazi titans (If that's what actually happened, their "deaths" might still be temporary) could have multiverse wide negative consequences that will come up later. We'll see where the story goes from here.
About the cards: Bonds of morality is almost exclusively a flavor card. It explains how the eldrazi are able to be beaten. They are turned to normal flesh. I like how it draws a card when it comes out, but generally, it's just a sideboard card. I see it being played in, what modern? (wherever boggles is) as a sideboard card to deal with those decks.
I like Fall of the titans, but I like fireball effects. In Mirrodin/Innistrad, there were like 7 fireball effects legal at the same time. SO I made red green fireballs. 20 mana dorks, 20 fireballs, 20 land. Not a good deck, but it was funny.
Reality smasher is so good, only real downside is the required colorless in the mana cost. The Hedron Alignment makes me want to try that deck, but the above fireball deck should make that no surprise. Oath of Chandra, my favorite part is the flavor text. Some people don't like it, but I think it's fine. We've already established that these characters don't talk in old english, so it's perfectly in character. I could see her saying it that way.
And the Walker. It's a shame she costs 6, but she is pretty strong. She can easily stabilize the board against aggressive decks and left unchecked she will take over games with the draw and damage. I think she's great! I haven't been playing much lately but these spoilers are making me more interested.
0/10 magic ruined for me forever, quitting game and leaving bad snarky reviews on the internet
HOORAY FOR OUR.... RARE... sorcery... lightning strike.... I need 30. is UR control going to be a thing? I feel like it is, please let me in on this
HEDRON ALIGNMENT!!! OBLITERATE!!!!
and the story cards are pretty kick-ass. I'm half hoping there are Jace and Gideon versions of this card, but considering the art and mechanics are teamwork based, i doubt it.
And tbh, I'm kinda disappointed they're barfing all of the important story elements onto the cards now. As epic as the art and flavor text look, I feel the event's impact is lessened without some sort of build up beyond the story blurb on the side of a booster box. Anyone could open one of these in a pack and go "Oh crap, what's going on here? Oh well, i guess the guys win so whatevs"
enchanting Witchstalker with Raised by Wolves
Obvious how? Jace and Gideon or mentioned on these already, I see no reason for them to have cards. This seems like the complete package for titan destroying, turn off theor defenses and burn em. What could the others do that are possibly relevant?
The card isn't meant for competitive, it's meant for fun. Why do some players have the notion that all cards are for them? Also you can target permanents you own with hexproof. There's also a bunch of other ways to exile cards than what you mentioned.
However, base on what implied by these cards: Originally they wanted to use Hedron Alignment to trap the Eldrazis, but Ob Nixilis came up and ruined the plan. Without sufficient Hedron resources they chose to defeat the Titans the mundane way, with the knowledge that they might manifest else where someday, hence the "Gatewatch" was formed.
I bet Ugin is ultra pissed off right now, especially knowing the title of the next set: Shadow over Innistrad, Emrakul is probably there being the Cthulu monster of the land, while summoning his siblings back from the Blind Eternity. Soren is gonna to cry blood tears over this.
Nahiri, we need you!
Shu Yun, the Silent Tempest WUR Voltron Control
Temmet, Vizier of Naktamun WU Unblockable Mirror Trickery
Ra's al Ghul (Sidar Kondo) and Face-Down Ninjas
Brudiclad, Token Engineer
Vaevictis (VV2) the Dire Lantern
Rona, Disciple of Gix
Tiana the Auror
Hallar
Ulrich the Politician
Zur the Rebel
Scorpion, Locust, Scarab, Egyptian Gods
O-Kagachi, Mathas, Mairsil
"Non-Tribal" Tribal Generals, Eggs
I think you and others are missing something. Zendikar as a plane has begun to defend itself, doesn't seem farfetched it would be lending it's mana to the cause.
maybe because Theros was just the "All creatures are enchantments for no reason block" and not really the "enchantment block"
Cool.
Teferi, Mage of Zhalfir Mono-U Control
Ob Nixilis of the Black Oath
Sen Triplets
Mizzix of the Izmagnus
Derevi Stax
VolThrun
Marchesa, The Black Rose
Olivia Voldaren, Vampire Tribal
Modern: Fish, JUND/Junk
--------
RIP Twin
Why? It makes perfect sense from a business perspective. They need to set-up some sort of super-hero-team jive in this story because their whole plan moving forward is to base the story around these really recognizable characters and tell it on various platforms. They're going to show all over the place up and be sort of brand icons, so they need to start with that group "hero moment." Yeah, it looks like a cheesy cartoon adventure, but... it's a CCG storyline. It's not going to be high art. It's just building a fantasy world around the mechanics of the game.
It certainly does not do nothing - scrying repeatedly is a very powerful ability. It's also not near impossible to pull off; it's very difficult, but alternate win-con cards have to be or they're going to be too easy to break. These are a fun challenge for a lot of players and this looks really well-designed. It reminds me of the old Decipher Star Wars CCG, where you got to meet a series of conditions to blow up the Death Star.
What do you expect them to do? Not tell the story on the cards at all?
I sense sarcasm, I hope.
Otherwise, boo-hoo, look at me, look, mommy, they did not print what I like.
Yeah, it and Oath of Nissa are going straight into my Enchantress deck. Double draw trigger with Bonds? Sign me up.
Currently focusing on Pre-Modern (Mono-Black Discard Control) and Modern (Azorious Control, Temur Rhinos).
Find me at the Wizard's Tower in Ottawa every second Saturday afternoons.
Exactly what a lot of people seem to have missed in tht UR: Jace thought that the trap, reworked a bit, could not just trap the avatars, but actually pull the entire entity onto a plane. If that is what they did, then killing them means they are dead and gone. I'm not impressed by the diabolus ex machina UR that had Ob curb-stomp Gideon and Nissa, though. Seemed to come completely out of nowhere, from "unpowered ex-planeswalker" to "immediately able to beat 2 powerul Planeswalkers, then call out Kozilek."
Cards are not money, investments, or a retirement fund, and should never have been treated as such.
Wizards made a mistake caving to speculators once, and we still pay for that mistake 2 decades later.
"Entitled:" the entire ad hominem fallacy condensed into a single word. It doesn't strengthen your argument to attack motivations, it just makes you look like you don't understand the argument.
UR Melek, Izzet ParagonUR, B Shirei, Shizo's CaretakerB, R Jaya Ballard, Task MageR,RW Tajic, Blade of the LegionRW, UB Lazav, Dimir MastermindUB, UB Circu, Dimir LobotomistUB, RWU Zedruu the GreatheartedRWU, GUBThe MimeoplasmGUB, UGExperiment Kraj UG, WDarien, King of KjeldorW, BMarrow-GnawerB, WBGKarador, Ghost ChieftainWBG, UTeferi, Temporal ArchmageU, GWUDerevi, Empyrial TacticianGWU, RDaretti, Scrap SavantR, UTalrand, Sky SummonerU, GEzuri, Renegade LeaderG, WUBRGReaper KingWUBRG, RGXenagos, God of RevelsRG, CKozilek, Butcher of TruthC, WUBRGGeneral TazriWUBRG, GTitania, Protector of ArgothG
I know I am going to open this in Limited as my promo for sure.
http://www.youtube.com/watch?v=SY8h2vp5Xis
Um... read Uncharted Realms maybe?
Yeah I know it's not for competetime so you can stick your snob comment in your... Anyway regardless of the format I predict this will work all of zero times anywhere ever. In the formats where there are the tools to do this, ie vintage/legacy/modern it is too slow. And in standard there just aren't enuf ways to do it. There are cards to do it, but not in any matter efficient enuf to get it done while still fielding a deck competitive enuf to keep you alive while doing it.
And if you are relying on well it could be done in casual, then I'd say that is the worst casual environment ever. Either it will be to slow or if it's fast/efficient enuf I'd say that's not casual.
Modern: WURG Twin
Standard: Mardu Planeswalkers
http://www.mtgsalvation.com/forums/the-game/standard-type-2/deck-creation-standard/661834-mardu-planeswalker?comment=1
Monthly Proxy Legacy
Charlotte/Greensboro area, NC
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