Don't like Arjun, but then again I really didn't care what UR ended up getting for their general since I already have a Riku deck and don't really have interest in having another UR Commander.
Reliquary Stone is very nice though. I love when Wizards gives us these generic "good in lots of EDH decks" cards like Command Tower, Opal Palace, Homeward Path and Reliquary Stone. Being a Common is the right choice. I'm still mad about Commander Bacon being a rare. :/
I'm a little disappointed. From seeing the name of the deck and all the stealy cards that blue has been getting, I wanted a stealy U/R commander. Although I think that would induce some eyerolls in a multiplayer table, so maybe that's why they didn't?
Momir Vig, Simic Visionary
Melek, Izzet Paragon
Oona, Queen of the Fae
Bruna, Light of Alabaster
Gisela, Blade of Goldnight
Rhys the Redeemed
Jarad, Golgari Lich Lord
Sen Triplets
The Mimeoplasm WUBRGSliver OverlordGRBUW WUBRGSliver Hivelord(Superfriends)GRBUW
that mana rock is nice, simple, and straight to the point. that sphinx will cause in chaos in the appropriate decks but i as hoping for an artifice commander.
I'm pretty happy with arjun, and will probably make a deck with him and have a lot of fun. however, he kind of leaves a bad taste in my mouth after all this hype for a Ur artifact commander.
The mana rock is really elegant, it feels like it has been a part of the format for years already.
I'm not sure how to appreciate Arjun... But he's plain as Jane IMO.
I got it. I think it should have prowess at the very least. You make prowess evergreen, please freaking use it!
That was actually my only "Wha?" thought when I saw Arjun. Maybe drop the base P/T and add Prowess? Disappointing that no Izzet Commander has the UR evergreen keyword...
I actually think Arjun is super cool and interesting. U/R artifacts has gotten a lot of love recently, so I'm glad we've got a guy like Arjun to inspire something different. I would also hesitate to think that Wizards would put a bunch of U/R artifact themed stuff in standard and not throw a bone to all the fans of the archetype in Shadows Over Innistrad...
I actually think Arjun is super cool and interesting. U/R artifacts has gotten a lot of love recently, so I'm glad we've got a guy like Arjun to inspire something different. I would also hesitate to think that Wizards would put a bunch of U/R artifact themed stuff in standard and not throw a bone to all the fans of the archetype in Shadows Over Innistrad...
Until we get a Legendary U/R creature that cares about artifacts, that's not love. Not for Commander at least. The current U/R cards that are legendary don't inspire artifact decks at all, and are there for colors only.
Innistrad isn't really a U/R heavy or really an artifact heavy plane... I fear we won't see more artifacts in bulk until after the Return to Innistrad block.
You can always just discard cards to Mind Over Matterto limit your card draw. The whole concept is exciting but not very good. Its the kind of EDH I wish everyone played because it's more fun.
Private Mod Note
():
Rollback Post to RevisionRollBack
"It's like some kind of Voltron... made of elephants??"
i really dont get why everyone wants UR to have an artifact commander. UR isnt about artifacts really
Because Red has quietly become the second most artifact-intesive color after Blue.
It's only natural for people to want a Commander who can use all the best artifact tools from both colors.
Momir Vig, Simic Visionary
Melek, Izzet Paragon
Oona, Queen of the Fae
Bruna, Light of Alabaster
Gisela, Blade of Goldnight
Rhys the Redeemed
Jarad, Golgari Lich Lord
Sen Triplets
The Mimeoplasm WUBRGSliver OverlordGRBUW WUBRGSliver Hivelord(Superfriends)GRBUW
Arjun is ok but it kinda seems like a giant time waster.
especially if they're trying to combo or storm...
I can imagine my opponent taking like five minutes to cast spells with Arjun
or just instant casting spells (brainstorm or peek or something) to try and dig for counter spells on the stack
Yeah, that's kind of my first impression... I looked at it and said, "oooh, how would you break that?" But that sort of deck usually just just degenerates into me playing solitaire, which doesn't sound like fun for others. It's the kind of thing that's fun in theory but a pain in the butt in practice. My playgroup isn't big on U/R chaos, because you get in situations where you have to write down the dozens of Eye of the Storm copies on the stack... etc.... it can get pretty obnoxious, and not everyone likes that style of play, so most of us avoid it for the sake of those it sours. Every group's different, though.
--- EDIT: It's more about Artifacts being a U/R thing than U/R being an artifacts thing. The monored artifact commanders are a little disappointing because you miss all the relevant blue effects. The Esper ones (I think there's one other besides Sharuum?) are better but you miss out on all the red stuff. If you want to build an artifact-themed deck Izzet is one of your better options; it would be really nice if there were at least one Legend with a relevant ability. ---
At first I thought they Arjun sucked but then I realized this will be great for me "dicking around" UR EDH deck since there isn't really any that does this random bull****. Otherwsie their ability is great for any deck that is looking more for single cards/answers than sculpting a strong hand/board state.
Card advantage is not the same thing as card draw. Something for 2B cannot be strictly worse than something for BBB or 3BB. If you're taking out Swords to Plowshares for Plummet, you're a fool. Stop doing these things!
Izzet's always been an artifact-heavy pair when provided with a set where the theme can shine; Blue and red are two of the three Metalcraft-heavy colors in Scars of Mirrodin block. The trend has been to push for more artifact-friendliness in UR; Prowess itself expands the range of UR themes beyond "instants and sorceries". Izzet the guild would focus on artifacts more if there was enough room for them in a Ravnica set.
But a Mindmoil commander is an interesting choice, and the fact that it triggers off any spell means you can still play a decent number of artifacts with it.
Private Mod Note
():
Rollback Post to RevisionRollBack
MTGS Wikia Article about "New World Order"
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
PSA to everyone who keeps forgetting about the Reserved List:
You're on a website dedicated to talking about MtG. You're only a few keystrokes away from finding out what cards are on the Reserved List. You're also only a few keystrokes away from finding out why some cards on the Reserved List got foil printings in FtV, as Judge promos, or whatnot, as well as why that won't happen again. Stop doing this.
i did indeed didnt play conspiracy. and origins is just one plane (well, not origings, but chandras world). going from one set (one world out of 5 in a set to be precise) to a whole theme is abit of a stretch imo
Both red and blue are great at dealing with artifacts. They're home to Tinker and Goblin Welder. They're the best at blowing up artifacts, recovering artifacts, stealing artifacts, creating new artifacts, and making existing things into artifacts. There are more blue cards that mention 'artifact' than either white or green, despite both of them actually being able to destroy artifacts when blue can't. They might have only emphasized the pairing's love of artifacts in one set, but I would argue that's more because they haven't had any other opportunity to–they can't really do it in multicolor sets, since the entire point of those is to support playing MORE colored spells, not fewer, and enemy color pairings don't often get a focus outside that. It really is crazy there isn't a blue/red artificer legend.
Mindmoil is a fun abusable card, and having it as a commander for just 1 CMC more is fine, as now you can base your deck around having that effect reliably. I can dig it.
By "fairly," I can only assume you mean "without Curiosity or Ophidian Eye,"
but my own Niv-Mizzet deck has never lost despite the absence of those or any other infinite combo
Momir Vig, Simic Visionary
Melek, Izzet Paragon
Oona, Queen of the Fae
Bruna, Light of Alabaster
Gisela, Blade of Goldnight
Rhys the Redeemed
Jarad, Golgari Lich Lord
Sen Triplets
The Mimeoplasm WUBRGSliver OverlordGRBUW WUBRGSliver Hivelord(Superfriends)GRBUW
I actually think Arjun is super cool and interesting. U/R artifacts has gotten a lot of love recently, so I'm glad we've got a guy like Arjun to inspire something different. I would also hesitate to think that Wizards would put a bunch of U/R artifact themed stuff in standard and not throw a bone to all the fans of the archetype in Shadows Over Innistrad...
Until we get a Legendary U/R creature that cares about artifacts, that's not love. Not for Commander at least. The current U/R cards that are legendary don't inspire artifact decks at all, and are there for colors only.
Innistrad isn't really a U/R heavy or really an artifact heavy plane... I fear we won't see more artifacts in bulk until after the Return to Innistrad block.
Its true that Innistrad isn't a super artifact heavy plane, but that doesn't mean that as far as gadgets and contraptions it has none. In fact, Innistrad is one of the more technologically advanced planes, in comparison to Theros, Tarkir, Llorwyn... It is actually pretty middling in terms of its gadgets, a la Geistcatcher's Rig, Rage Thrower, Conjurer's Closet, not to mention stichers using crazy contraptions to reanimate zombies. While their artifacts are tempered with, or channel magic, I think there is a lot of potential in the monster hunting business for some master tinker to enter the Innistrad scene. After all, someone has to make ghostbusting gadgets...
Reliquary Stone is very nice though. I love when Wizards gives us these generic "good in lots of EDH decks" cards like Command Tower, Opal Palace, Homeward Path and Reliquary Stone. Being a Common is the right choice. I'm still mad about Commander Bacon being a rare. :/
Trades
Pucatrade with me!
(Signature courtesy of Argetlam of Hakai Studios
UR Melek, Izzet ParagonUR, B Shirei, Shizo's CaretakerB, R Jaya Ballard, Task MageR,RW Tajic, Blade of the LegionRW, UB Lazav, Dimir MastermindUB, UB Circu, Dimir LobotomistUB, RWU Zedruu the GreatheartedRWU, GUBThe MimeoplasmGUB, UGExperiment Kraj UG, WDarien, King of KjeldorW, BMarrow-GnawerB, WBGKarador, Ghost ChieftainWBG, UTeferi, Temporal ArchmageU, GWUDerevi, Empyrial TacticianGWU, RDaretti, Scrap SavantR, UTalrand, Sky SummonerU, GEzuri, Renegade LeaderG, WUBRGReaper KingWUBRG, RGXenagos, God of RevelsRG, CKozilek, Butcher of TruthC, WUBRGGeneral TazriWUBRG, GTitania, Protector of ArgothG
You're kidding, right?
Arjun aside, the UR deck is already looking quite good.
If I could only buy one, it would be that one.
Reprint Stasis!
Control needs more love.
EDH:
Momir Vig, Simic Visionary
Melek, Izzet Paragon
Oona, Queen of the Fae
Bruna, Light of Alabaster
Gisela, Blade of Goldnight
Rhys the Redeemed
Jarad, Golgari Lich Lord
Sen Triplets
The Mimeoplasm
WUBRGSliver OverlordGRBUW
WUBRGSliver Hivelord(Superfriends)GRBUW
Reanimate sucks cause it needs cards like Entomb to work.
Uril, the Miststalker RGW -- Ulamog, the Infinite Gyre C -- Vhati il-Dal BG -- Jor Kadeen, the Prevailer RW -- Animar, Soul of Elements URG
Kiki-Jiki, Mirror Breaker R -- Maga, Traitor to Mortals B -- Ghave, Guru of Spores BGW -- Sliver Hivelord WUBRG
The mana rock is really elegant, it feels like it has been a part of the format for years already.
Other than that though, I'm a fan.
URArjun, the Shifting FlameRU
My Peasant-Cube-in-Progress http://www.cubetutor.com/viewcube/15395
Until we get a Legendary U/R creature that cares about artifacts, that's not love. Not for Commander at least. The current U/R cards that are legendary don't inspire artifact decks at all, and are there for colors only.
Innistrad isn't really a U/R heavy or really an artifact heavy plane... I fear we won't see more artifacts in bulk until after the Return to Innistrad block.
,
- UG Ezuri, Claw of Progress The Artist Formerly Known as Kraj,
- R Heartless Hidetsugu Burn it all down .
- G Kamahl, Fist of Krosa/Jolrael, Empress of Beasts Nacatl War-Pride shenanigans.
- WBR Zurgo Helmsmasher Wrath.dec
Credit goes to Brofoux for the Sig pic.
Current Modern Deck
Black Licorice
http://forums.mtgsalvation.com/showthread.php?p=11006564#post11006564
Because Red has quietly become the second most artifact-intesive color after Blue.
It's only natural for people to want a Commander who can use all the best artifact tools from both colors.
Reprint Stasis!
Control needs more love.
EDH:
Momir Vig, Simic Visionary
Melek, Izzet Paragon
Oona, Queen of the Fae
Bruna, Light of Alabaster
Gisela, Blade of Goldnight
Rhys the Redeemed
Jarad, Golgari Lich Lord
Sen Triplets
The Mimeoplasm
WUBRGSliver OverlordGRBUW
WUBRGSliver Hivelord(Superfriends)GRBUW
Yeah, that's kind of my first impression... I looked at it and said, "oooh, how would you break that?" But that sort of deck usually just just degenerates into me playing solitaire, which doesn't sound like fun for others. It's the kind of thing that's fun in theory but a pain in the butt in practice. My playgroup isn't big on U/R chaos, because you get in situations where you have to write down the dozens of Eye of the Storm copies on the stack... etc.... it can get pretty obnoxious, and not everyone likes that style of play, so most of us avoid it for the sake of those it sours. Every group's different, though.
--- EDIT: It's more about Artifacts being a U/R thing than U/R being an artifacts thing. The monored artifact commanders are a little disappointing because you miss all the relevant blue effects. The Esper ones (I think there's one other besides Sharuum?) are better but you miss out on all the red stuff. If you want to build an artifact-themed deck Izzet is one of your better options; it would be really nice if there were at least one Legend with a relevant ability. ---
Did you not play any Conspiracy? Origins?
Both were heavy with things that play with artifacts in Red and Blue.... Dack Fayden comes to mind. Muzzio, Visionary Architect, Daretti, Scrap Savant, Mizzium Transreliquat(granted, old Ravnica), all the Thopter creators, Reclusive Artificer, Ghirapur Æther Grid... those just SCREAM U/R artifact commander deck.
Filthy casual.
Kidding, kidding. I can see some value with Alhammarret's Archive and Thought Reflection. It can be way to play Niv-Mizzet, the Firemind fairly, I guess.
On phasing:
But a Mindmoil commander is an interesting choice, and the fact that it triggers off any spell means you can still play a decent number of artifacts with it.
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
By "fairly," I can only assume you mean "without Curiosity or Ophidian Eye,"
but my own Niv-Mizzet deck has never lost despite the absence of those or any other infinite combo
Reprint Stasis!
Control needs more love.
EDH:
Momir Vig, Simic Visionary
Melek, Izzet Paragon
Oona, Queen of the Fae
Bruna, Light of Alabaster
Gisela, Blade of Goldnight
Rhys the Redeemed
Jarad, Golgari Lich Lord
Sen Triplets
The Mimeoplasm
WUBRGSliver OverlordGRBUW
WUBRGSliver Hivelord(Superfriends)GRBUW
Its true that Innistrad isn't a super artifact heavy plane, but that doesn't mean that as far as gadgets and contraptions it has none. In fact, Innistrad is one of the more technologically advanced planes, in comparison to Theros, Tarkir, Llorwyn... It is actually pretty middling in terms of its gadgets, a la Geistcatcher's Rig, Rage Thrower, Conjurer's Closet, not to mention stichers using crazy contraptions to reanimate zombies. While their artifacts are tempered with, or channel magic, I think there is a lot of potential in the monster hunting business for some master tinker to enter the Innistrad scene. After all, someone has to make ghostbusting gadgets...
My Peasant-Cube-in-Progress http://www.cubetutor.com/viewcube/15395
http://www.youtube.com/watch?v=SY8h2vp5Xis