except for when you want to exile more than one permanent for each opponent, or one particular guy has all the threatening permanents on the table, or you need to deal with a certain permanent or two, but don't want to piss off the rest of the table simply because you have to exile one of their permanents. It's only better than QF up to the point where the number of must-deal-with threats exceeds the number of opponents you are facing.
I wouldn't say that qualifies as putting it to shame. Certainly stronger in the right situation (especially early game), but in no way strictly better or anything. Scaling effects are very powerful in the format.
Speaking of Quarantine Field, and I'm not sure why I am just now thinking of this, but is there really any need for the isolation counter mumbo jumbo? Would it not function exactly the same (and be a bit less wordy) if it simply said "when ~ etb, exile X target nonland permanents..."? Just seems to me like the counter bit is completely unnecessary. Flavor, I guess?
except for when you want to exile more than one permanent for each opponent, or one particular guy has all the threatening permanents on the table, or you need to deal with a certain permanent or two, but don't want to piss off the rest of the table simply because you have to exile one of their permanents. It's only better than QF up to the point where the number of must-deal-with threats exceeds the number of opponents you are facing.
I wouldn't say that qualifies as putting it to shame. Certainly stronger in the right situation (especially early game), but in no way strictly better or anything. Scaling effects are very powerful in the format.
Speaking of Quarantine Field, and I'm not sure why I am just now thinking of this, but is there really any need for the isolation counter mumbo jumbo? Would it not function exactly the same (and be a bit less wordy) if it simply said "when ~ etb, exile X target nonland permanents..."? Just seems to me like the counter bit is completely unnecessary. Flavor, I guess?
I don't think the game rules know what X is after a spell has resolved without tracking it somehow. The isolation counters help track that number so that the ETB ability can use it. If they weren't there, the game rules would no longer know what the value of X was when the ETB trigger went on the stack.
Long story short: they're there for the comprehensive rules, not the players.
except for when you want to exile more than one permanent for each opponent, or one particular guy has all the threatening permanents on the table, or you need to deal with a certain permanent or two, but don't want to piss off the rest of the table simply because you have to exile one of their permanents. It's only better than QF up to the point where the number of must-deal-with threats exceeds the number of opponents you are facing.
I wouldn't say that qualifies as putting it to shame. Certainly stronger in the right situation (especially early game), but in no way strictly better or anything. Scaling effects are very powerful in the format.
Speaking of Quarantine Field, and I'm not sure why I am just now thinking of this, but is there really any need for the isolation counter mumbo jumbo? Would it not function exactly the same (and be a bit less wordy) if it simply said "when ~ etb, exile X target nonland permanents..."? Just seems to me like the counter bit is completely unnecessary. Flavor, I guess?
I don't think the game rules know what X is after a spell has resolved without tracking it somehow. The isolation counters help track that number so that the ETB ability can use it. If they weren't there, the game rules would no longer know what the value of X was when the ETB trigger went on the stack.
Long story short: they're there for the comprehensive rules, not the players.
Yeah, seems like that's the case. In doing a very brief and by no means exhaustive search, it looks like permanents with X in the cost always use some sort of counter to denote X (at least, I can't think of an example off the top of my head that does otherwise). But that seems like an easy enough fix/tweak to the rules. I mean, it's pretty intuitive; at least in Quarantine Field's case. I wouldn't think anyone would forget what they paid for X by the time the etb trigger resolves. And since it's a set amount of permanents exiled, it's not like there would be any additional book keeping or way to screw up the Ltb trigger. Seems mostly unnecessary, but I could see where it might be an issue with other cards (i.e. an enchantment that let's you gain X life per upkeep or something), but those would be the cases where you would just template it with the counters like normal.
Obviously, they've got a lot of smart dudes working on rules interactions and templating, so they must have had a good reason for it (meaning permanent spells not being able to remember the value of X for simple interactions like etb triggers without using random counters) despite the feeling that it's an unnecessary level of complexity that requires additional wordiness on certain cards.
meh, anyway. sorry for getting off-topic. Just something that randomly popped in my head. I'll shut up and go to bed now.
Still wish they'd go back to the old Journey to Nowhere/Oblivion Ring way of having this type of card work, but I know it's not happening, so, yeah, this is a pretty decent bit of removal.
So damn good I had to read it three times because I kept looking for the drawback. My deck loves O-rings, and this is simply the best one for Commander.
Private Mod Note
():
Rollback Post to RevisionRollBack
When I hit my 3000 post mark, I'm gone for good.
Stay reasonable, be mindful of your expectations and don't feed the trolls.
except for when you want to exile more than one permanent for each opponent, or one particular guy has all the threatening permanents on the table, or you need to deal with a certain permanent or two, but don't want to piss off the rest of the table simply because you have to exile one of their permanents. It's only better than QF up to the point where the number of must-deal-with threats exceeds the number of opponents you are facing.
I wouldn't say that qualifies as putting it to shame. Certainly stronger in the right situation (especially early game), but in no way strictly better or anything. Scaling effects are very powerful in the format.
Speaking of Quarantine Field, and I'm not sure why I am just now thinking of this, but is there really any need for the isolation counter mumbo jumbo? Would it not function exactly the same (and be a bit less wordy) if it simply said "when ~ etb, exile X target nonland permanents..."? Just seems to me like the counter bit is completely unnecessary. Flavor, I guess?
I don't think the game rules know what X is after a spell has resolved without tracking it somehow. The isolation counters help track that number so that the ETB ability can use it. If they weren't there, the game rules would no longer know what the value of X was when the ETB trigger went on the stack.
Long story short: they're there for the comprehensive rules, not the players.
Yeah, seems like that's the case. In doing a very brief and by no means exhaustive search, it looks like permanents with X in the cost always use some sort of counter to denote X (at least, I can't think of an example off the top of my head that does otherwise). But that seems like an easy enough fix/tweak to the rules. I mean, it's pretty intuitive; at least in Quarantine Field's case. I wouldn't think anyone would forget what they paid for X by the time the etb trigger resolves. And since it's a set amount of permanents exiled, it's not like there would be any additional book keeping or way to screw up the Ltb trigger. Seems mostly unnecessary, but I could see where it might be an issue with other cards (i.e. an enchantment that let's you gain X life per upkeep or something), but those would be the cases where you would just template it with the counters like normal.
Obviously, they've got a lot of smart dudes working on rules interactions and templating, so they must have had a good reason for it (meaning permanent spells not being able to remember the value of X for simple interactions like etb triggers without using random counters) despite the feeling that it's an unnecessary level of complexity that requires additional wordiness on certain cards.
meh, anyway. sorry for getting off-topic. Just something that randomly popped in my head. I'll shut up and go to bed now.
"In response to your Quarantine Field new trigger I want to Repeal it, but what do I pay now that your permanent 'remembers' X?"
The slightly awkward wording on cards like these might be worth it to keep "X is 0 except on the stack" simple.
Not to mention that my Doubling Season deck LOVES Quarantine Field, but is "meh" on this one.
Well. Its definitely powerful, but for some reason I just dont care that much. What I mean is, there havent been alot of cards that make me say, "I should invest in either white deck!" and the same is true for this card.
The true mind can weather all the lies and illusions without being lost. The true heart can tough the poison of hatred without being harmed. Since beginning-less time, darkness thrives in the void but always yields to purifying light.
I invision a future where one is not mighty when he can silence a crowd with brutality,
but when he leaves them speechless with wisdom.
Momir Vig, Simic Visionary
Melek, Izzet Paragon
Oona, Queen of the Fae
Bruna, Light of Alabaster
Gisela, Blade of Goldnight
Rhys the Redeemed
Jarad, Golgari Lich Lord
Sen Triplets
The Mimeoplasm WUBRGSliver OverlordGRBUW WUBRGSliver Hivelord(Superfriends)GRBUW
except for when you want to exile more than one permanent for each opponent, or one particular guy has all the threatening permanents on the table, or you need to deal with a certain permanent or two, but don't want to piss off the rest of the table simply because you have to exile one of their permanents. It's only better than QF up to the point where the number of must-deal-with threats exceeds the number of opponents you are facing.
I wouldn't say that qualifies as putting it to shame. Certainly stronger in the right situation (especially early game), but in no way strictly better or anything. Scaling effects are very powerful in the format.
Speaking of Quarantine Field, and I'm not sure why I am just now thinking of this, but is there really any need for the isolation counter mumbo jumbo? Would it not function exactly the same (and be a bit less wordy) if it simply said "when ~ etb, exile X target nonland permanents..."? Just seems to me like the counter bit is completely unnecessary. Flavor, I guess?
It says "up to" one card for each player, you can choose 0 targets for that player. How's that for politics? As for Quarantine Field.... Doubling Season interaction. Comes into play with double the number of isolation counters, then choose that many permanents to exile.
O-Ring per opponent is useful, Field is scalable (but hard to actually do that scale. I guess the field would do well with the counter doubling as previously stated. this only hits 1 per opponent.
This thing is great. Potentially knocking out 3 enemy commanders at once. Sucks u cant do o ring tricks with it but I know wizards is slowly getting rid of that type of effect.
Private Mod Note
():
Rollback Post to RevisionRollBack
To the people that say that a card needs to be a higher rarity because of Limited... I hate you guys so much. I present to you with this.
This thing is great. Potentially knocking out 3 enemy commanders at once. Sucks u cant do o ring tricks with it but I know wizards is slowly getting rid of that type of effect.
You can still "process" the exiled permanents, and then bounce and recast the enchantment.
Hahah! WotC is trolling me... I've literally just committed to putting Quarantine Field in my multiplayer cube, and my copy is in the post from the US.
It's going to be in for about three weeks.
Journey to NowhereNope, a fixed O-Ring for each opponent...Let this great clan rest in peace (2001-2011)
Feel free to tell me yours!
An enigma as vexing as life itself.
UR Melek, Izzet ParagonUR, B Shirei, Shizo's CaretakerB, R Jaya Ballard, Task MageR,RW Tajic, Blade of the LegionRW, UB Lazav, Dimir MastermindUB, UB Circu, Dimir LobotomistUB, RWU Zedruu the GreatheartedRWU, GUBThe MimeoplasmGUB, UGExperiment Kraj UG, WDarien, King of KjeldorW, BMarrow-GnawerB, WBGKarador, Ghost ChieftainWBG, UTeferi, Temporal ArchmageU, GWUDerevi, Empyrial TacticianGWU, RDaretti, Scrap SavantR, UTalrand, Sky SummonerU, GEzuri, Renegade LeaderG, WUBRGReaper KingWUBRG, RGXenagos, God of RevelsRG, CKozilek, Butcher of TruthC, WUBRGGeneral TazriWUBRG, GTitania, Protector of ArgothG
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except for when you want to exile more than one permanent for each opponent, or one particular guy has all the threatening permanents on the table, or you need to deal with a certain permanent or two, but don't want to piss off the rest of the table simply because you have to exile one of their permanents. It's only better than QF up to the point where the number of must-deal-with threats exceeds the number of opponents you are facing.
I wouldn't say that qualifies as putting it to shame. Certainly stronger in the right situation (especially early game), but in no way strictly better or anything. Scaling effects are very powerful in the format.
Speaking of Quarantine Field, and I'm not sure why I am just now thinking of this, but is there really any need for the isolation counter mumbo jumbo? Would it not function exactly the same (and be a bit less wordy) if it simply said "when ~ etb, exile X target nonland permanents..."? Just seems to me like the counter bit is completely unnecessary. Flavor, I guess?
Long story short: they're there for the comprehensive rules, not the players.
Yeah, seems like that's the case. In doing a very brief and by no means exhaustive search, it looks like permanents with X in the cost always use some sort of counter to denote X (at least, I can't think of an example off the top of my head that does otherwise). But that seems like an easy enough fix/tweak to the rules. I mean, it's pretty intuitive; at least in Quarantine Field's case. I wouldn't think anyone would forget what they paid for X by the time the etb trigger resolves. And since it's a set amount of permanents exiled, it's not like there would be any additional book keeping or way to screw up the Ltb trigger. Seems mostly unnecessary, but I could see where it might be an issue with other cards (i.e. an enchantment that let's you gain X life per upkeep or something), but those would be the cases where you would just template it with the counters like normal.
Obviously, they've got a lot of smart dudes working on rules interactions and templating, so they must have had a good reason for it (meaning permanent spells not being able to remember the value of X for simple interactions like etb triggers without using random counters) despite the feeling that it's an unnecessary level of complexity that requires additional wordiness on certain cards.
meh, anyway. sorry for getting off-topic. Just something that randomly popped in my head. I'll shut up and go to bed now.
So damn good I had to read it three times because I kept looking for the drawback. My deck loves O-rings, and this is simply the best one for Commander.
Stay reasonable, be mindful of your expectations and don't feed the trolls.
Doomsdayin'
Not to mention that my Doubling Season deck LOVES Quarantine Field, but is "meh" on this one.
Custom Set
https://docs.google.com/spreadsheets/d/1hu9uNBSUt92PwGhvexYlwFvsh6_SJBlEEIUV3H9_XyU/edit?usp=sharing
Did we really need another oblivion ring? Really?
I invision a future where one is not mighty when he can silence a crowd with brutality,
but when he leaves them speechless with wisdom.
but this probably is.
Reprint Stasis!
Control needs more love.
EDH:
Momir Vig, Simic Visionary
Melek, Izzet Paragon
Oona, Queen of the Fae
Bruna, Light of Alabaster
Gisela, Blade of Goldnight
Rhys the Redeemed
Jarad, Golgari Lich Lord
Sen Triplets
The Mimeoplasm
WUBRGSliver OverlordGRBUW
WUBRGSliver Hivelord(Superfriends)GRBUW
Progenitus
Karona, False God
Nahiri, the Lithomancer
Kytheon, Hero of Iroas
Azami, Lady of Scrolls
Endrek Sahr, Master Breeder
Kiki-Jiki, Mirror Breaker
Freyalise, Llanowar's Fury
Ezuri, Renegade Leader
Bruna, Light of Alabaster
Rakdos, Lord of Riots
Selvala, Explorer Returned
Atarka, World Render
Teysa, Envoy of Ghosts
Skullbriar, the Walking Grave
Iroas, God of Victory
Vorel of the Hull Clade
Jhoira of the Ghitu
Shu Yun, the Silent Tempest
Zur the Enchanter
http://www.youtube.com/watch?v=SY8h2vp5Xis
You can still "process" the exiled permanents, and then bounce and recast the enchantment.
Custom Set
https://docs.google.com/spreadsheets/d/1hu9uNBSUt92PwGhvexYlwFvsh6_SJBlEEIUV3H9_XyU/edit?usp=sharing
Then process them back into graveyards for extra fun!
It's going to be in for about three weeks.
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