Ive been thinking and I can see U/W tron dropping one seachrome for one of the U/W lands. Modern goblins may run 1 and 4 shocks for path to exile and lightning helix. I don't know though. Also modern goblins needs to actually apear in its new form with pile driver added into the mix
i dont know why everyone is upset there is still 10 more lands to be revealed we could be getting man lands or some other weird and wonderful creations
I suspect there will be an uncommon cycle and maybe a common cycle. There is not much they can do at those rarities that is new, good, and fits the complexity level of the rarity.
I am not seeing much rancor about the lands now that people have gotten over not getting eny fetches in the set. They are like scry lands- not good for any non-rotatimg format, but good in Standard in part because there aren't any other alternative. They are about what I expected.
i dont know why everyone is upset there is still 10 more lands to be revealed we could be getting man lands or some other weird and wonderful creations
I suspect there will be an uncommon cycle and maybe a common cycle. There is not much they can do at those rarities that is new, good, and fits the complexity level of the rarity.
I am not seeing much rancor about the lands now that people have gotten over not getting eny fetches in the set. They are like scry lands- not good for any non-rotatimg format, but good in Standard in part because there aren't any other alternative. They are about what I expected.
Im hoping to see an uncommon cycle of mono colored man lands that enter the battlefield tapped something new not ghitu encampment etc they said the lands are rising up to fight the eldrazi in the preview show video
The thing that concerns me about this is that you can get either a premium or non-premium version of either the shocks or the fetches. It's going to feel like a huge f u to open up the one in 300 packs that has one and get a non premium Blood Crypt.
The thing that concerns me about this is that you can get either a premium or non-premium version of either the shocks or the fetches. It's going to feel like a huge f u to open up the one in 300 packs that has one and get a non premium Blood Crypt.
They kept saying premium. I believe they are foil only.
Edit: Not sure if I've been wooshed by sarcasm, so I'm leaving my comment.
Historically, black/red dual lands are the least expensive - while anything with blue is the most. I play red/black or red/black/whateverelse quite often, so I'm down for cracking more in packs! =)
I've been thinking, and as others have mentioned, running a mix of shocklands and these laglands seems ideal. You'll want to fetch the shock the first couple of turns, but mid game (once you're established), the lagland is strictly better to fetch. IMHO, these appear to play far better to two-colour decks than to three++ colour decks as two-colour decks will have a greater number of basic lands in which to support these.
The thing that concerns me about this is that you can get either a premium or non-premium version of either the shocks or the fetches. It's going to feel like a huge f u to open up the one in 300 packs that has one and get a non premium Blood Crypt.
They kept saying premium. I believe they are foil only.
Edit: Not sure if I've been wooshed by sarcasm, so I'm leaving my comment.
I'm actually being serious. If you look at the collector's number on the Arid Mesa and the Steam Vents there are 45 cards in that collection. 10 Fetchlands (foil and nonfoil), 20 shocklands (foil and non foil) and 10 of the new full art duals in both foil and non foil. I know I'm still 5 lands short but unless I missed some huge announcement about other cards being a part of this I'm worried that I'm right.
The thing that concerns me about this is that you can get either a premium or non-premium version of either the shocks or the fetches. It's going to feel like a huge f u to open up the one in 300 packs that has one and get a non premium Blood Crypt.
They kept saying premium. I believe they are foil only.
Edit: Not sure if I've been wooshed by sarcasm, so I'm leaving my comment.
I'm actually being serious. If you look at the collector's number on the Arid Mesa and the Steam Vents there are 45 cards in that collection. 10 Fetchlands (foil and nonfoil), 20 shocklands (foil and non foil) and 10 of the new full art duals in both foil and non foil. I know I'm still 5 lands short but unless I missed some huge announcement about other cards being a part of this I'm worried that I'm right.
There are only 25 cards in this "set" that can be opened in BFZ, and all are foil. 10 Shccks, 10 Fetches, 5 new Duals. The other 20 will be available in Sweat, but we do not know what those 20 cards are at this time.
The thing that concerns me about this is that you can get either a premium or non-premium version of either the shocks or the fetches. It's going to feel like a huge f u to open up the one in 300 packs that has one and get a non premium Blood Crypt.
They kept saying premium. I believe they are foil only.
Edit: Not sure if I've been wooshed by sarcasm, so I'm leaving my comment.
I'm actually being serious. If you look at the collector's number on the Arid Mesa and the Steam Vents there are 45 cards in that collection. 10 Fetchlands (foil and nonfoil), 20 shocklands (foil and non foil) and 10 of the new full art duals in both foil and non foil. I know I'm still 5 lands short but unless I missed some huge announcement about other cards being a part of this I'm worried that I'm right.
There are only 25 cards in this "set" that can be opened in BFZ, and all are foil. 10 Shccks, 10 Fetches, 5 new Duals. The other 20 will be available in Sweat, but we do not know what those 20 cards are at this time.
There are only 25 cards in this "set" that can be opened in BFZ, and all are foil. 10 Shccks, 10 Fetches, 5 new Duals. The other 20 will be available in Sweat, but we do not know what those 20 cards are at this time.
This person has it right. Any exp you pull will be a foil that you can effectively trade in for cash money. I suspect a exp tarn will be, for all intents and purposes, a foil hundred dollar bill.
...and yes, magic players will complain about how they are folded.
There are only 25 cards in this "set" that can be opened in BFZ, and all are foil. 10 Shccks, 10 Fetches, 5 new Duals. The other 20 will be available in Sweat, but we do not know what those 20 cards are at this time.
This person has it right. Any exp you pull will be a foil that you can effectively trade in for cash money. I suspect a exp tarn will be, for all intents and purposes, a foil hundred dollar bill.
...and yes, magic players will complain about how they are folded.
That would be like a $200 hundred dollar bill, then?
It is too soon to call them strong, it is too soon to call them weak, what it is not too soon to call them is BORING. I had hoped the 'exciting new duals' would be exciting and new, not another round of 'well, it's ALMOST a dual'. look at the scry lands, are they good? no, not really. but they do something new, something that is not just mixing and matching bits of old designs, they are NEW. or a manland cycle, not an entirely new design, but they do something other than producing mana, is that so much to ask? even 'Land-no basic types, jump through hoop to mill stuff or something' justsomething to break the monotony of 'it makes mana. and?.....and...it makes one mana of one color per turn'
scrylands aren't new design, they're multicolored New Benalia.
There is not much they can do at those rarities that is new, good, and fits the complexity level of the rarity.
We did get Halimar Depths and Bojuka Bog at common last time, and those are pretty staple-y in EDH, so they are capable of doing something interesting with lands at those rarities.
look at the scry lands, are they good? no, not really. but they do something new, something that is not just mixing and matching bits of old designs, they are NEW.
It is too soon to call them strong, it is too soon to call them weak, what it is not too soon to call them is BORING. I had hoped the 'exciting new duals' would be exciting and new, not another round of 'well, it's ALMOST a dual'. look at the scry lands, are they good? no, not really. but they do something new, something that is not just mixing and matching bits of old designs, they are NEW. or a manland cycle, not an entirely new design, but they do something other than producing mana, is that so much to ask? even 'Land-no basic types, jump through hoop to mill stuff or something' justsomething to break the monotony of 'it makes mana. and?.....and...it makes one mana of one color per turn'
scrylands aren't new design, they're multicolored New Benalia.
To be fair, New Benalia is a Future Sight card. It could represent a glimpse on those future scry lands from Theros. If so, we can say that Theros scry lands have a new design.
We did get Halimar Depths and Bojuka Bog at common last time, and those are pretty staple-y in EDH, so they are capable of doing something interesting with lands at those rarities.
To be fair I did not say there is nothing that could be done at those complexity levels, just that there was little that was also new. I get surprised (good and bad) by Wizards all the time, but I have not been excited about a non-rare land cycle in quite some time.
look at the scry lands, are they good? no, not really. but they do something new, something that is not just mixing and matching bits of old designs, they are NEW.
It is too soon to call them strong, it is too soon to call them weak, what it is not too soon to call them is BORING. I had hoped the 'exciting new duals' would be exciting and new, not another round of 'well, it's ALMOST a dual'. look at the scry lands, are they good? no, not really. but they do something new, something that is not just mixing and matching bits of old designs, they are NEW. or a manland cycle, not an entirely new design, but they do something other than producing mana, is that so much to ask? even 'Land-no basic types, jump through hoop to mill stuff or something' justsomething to break the monotony of 'it makes mana. and?.....and...it makes one mana of one color per turn'
scrylands aren't new design, they're multicolored New Benalia.
To be fair, New Benalia is a Future Sight card. It could represent a glimpse on those future scry lands from Theros. If so, we can say that Theros scry lands have a new design.
only New Benalia wasn't a future shifted card. It wasn't a preview for a future mechanic or set, like Graven Cairns and the like. It was just a land with scry on it.
Also, I'm fairly sure future sight was only previewing so far ahead, and theros was long after that time period. That part I could be wrong about, I forget what the time frame was supposed to be.
I'm glad these lands got printed. While they won't be dirt cheap, they're definitely a budget option for EDH players in comparison to Shocks and ABU duals. They'll be 10 dollars while in standard, but after rotation they'll fill a nice niche of cheap and powerful mana-fixing, since they aren't much use for Modern or beyond. The non-expedition art is amazing as well, especially for the white duals.
I've been thinking, and as others have mentioned, running a mix of shocklands and these laglands seems ideal. You'll want to fetch the shock the first couple of turns, but mid game (once you're established), the lagland is strictly better to fetch. IMHO, these appear to play far better to two-colour decks than to three++ colour decks as two-colour decks will have a greater number of basic lands in which to support these.
Most two color decks run very few basic lands in modern or legacy. In legacy you have the original duals and in modern you have shocks.
You add 4 - 8 fetches and some utility lands as well. And suddenly you are near 16 out of 24 lands. If you would add these new lands to the mix youw ould go up 18 - 20 and you would be down to 4 - 6 basic lands.
Then you would need 2 of those basic lands to untap the land.
Thats not reliable enough in neither legacy nor modern for the first couple of turn aka the turns that count in those formats.
I honestly think that filter lands, fast lands, check lands and pain lands are better for those formats. And most of those are not even played in legacy.
But they will be great for standard because you can fetch them.
My three colour builds, in both Modern and Legacy, run really low on basic lands. My two colour modern decks, on the other hand, run half basics. Both Blood Moon and Magus of the Moon have convinced me that optimizing my mana curve to the nth degree, when otherwise not necessary, can easily render my decks neutered when either of the moon babies come into play. So as my dual colour builds are now, with about 12 basics each, fitting in a couple of these for a late-game tutor target could prove to be situationally better. When I play most anything with green that also has fetches, I keep an Dryad Arbor in the mix as well - an entirely unexpected fetched creature can change the tide on the rare occasion. =)
Otherwise, this'll be the first standard where highly-relevant fetch targets exist along side the fetch lands. Here's to hoping that standard will return to its prime of RAvnica/time Spiral when there were more a dozen tier 1 decks and several dozen viable tier two decks that kept the meta in constant flux.
I've been thinking, and as others have mentioned, running a mix of shocklands and these laglands seems ideal. You'll want to fetch the shock the first couple of turns, but mid game (once you're established), the lagland is strictly better to fetch. IMHO, these appear to play far better to two-colour decks than to three++ colour decks as two-colour decks will have a greater number of basic lands in which to support these.
Most two color decks run very few basic lands in modern or legacy. In legacy you have the original duals and in modern you have shocks.
You add 4 - 8 fetches and some utility lands as well. And suddenly you are near 16 out of 24 lands. If you would add these new lands to the mix youw ould go up 18 - 20 and you would be down to 4 - 6 basic lands.
Then you would need 2 of those basic lands to untap the land.
Thats not reliable enough in neither legacy nor modern for the first couple of turn aka the turns that count in those formats.
I honestly think that filter lands, fast lands, check lands and pain lands are better for those formats. And most of those are not even played in legacy.
But they will be great for standard because you can fetch them.
My three colour builds, in both Modern and Legacy, run really low on basic lands. My two colour modern decks, on the other hand, run half basics. Both Blood Moon and Magus of the Moon have convinced me that optimizing my mana curve to the nth degree, when otherwise not necessary, can easily render my decks neutered when either of the moon babies come into play. So as my dual colour builds are now, with about 12 basics each, fitting in a couple of these for a late-game tutor target could prove to be situationally better. When I play most anything with green that also has fetches, I keep an Dryad Arbor in the mix as well - an entirely unexpected fetched creature can change the tide on the rare occasion. =)
Otherwise, this'll be the first standard where highly-relevant fetch targets exist along side the fetch lands. Here's to hoping that standard will return to its prime of RAvnica/time Spiral when there were more a dozen tier 1 decks and several dozen viable tier two decks that kept the meta in constant flux.
I think we have 6 or 7 tier 1 decks (rdw/abzan/heroic/devo green/esper dragons/artifacts) {i guess UB control is nearly tier 1 maybe teir 1.5 ?} at the moment I dont know if 12 would be viable
You played JESUS?!?! I heard none of his guys stay in the graveyard, and once you think you have him beat he ALWAYS comes back to win within three turns. I like...WORSHIP him.
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I suspect there will be an uncommon cycle and maybe a common cycle. There is not much they can do at those rarities that is new, good, and fits the complexity level of the rarity.
I am not seeing much rancor about the lands now that people have gotten over not getting eny fetches in the set. They are like scry lands- not good for any non-rotatimg format, but good in Standard in part because there aren't any other alternative. They are about what I expected.
Reprint Opt for Modern!!
FREE DIG THOROUGH TIME!
PLAY MORE ROUGE DECKS!
Im hoping to see an uncommon cycle of mono colored man lands that enter the battlefield tapped something new not ghitu encampment etc they said the lands are rising up to fight the eldrazi in the preview show video
UW Approach UW
EDH
U Azami, Lady of Scrolls U
They kept saying premium. I believe they are foil only.
Edit: Not sure if I've been wooshed by sarcasm, so I'm leaving my comment.
I'm actually being serious. If you look at the collector's number on the Arid Mesa and the Steam Vents there are 45 cards in that collection. 10 Fetchlands (foil and nonfoil), 20 shocklands (foil and non foil) and 10 of the new full art duals in both foil and non foil. I know I'm still 5 lands short but unless I missed some huge announcement about other cards being a part of this I'm worried that I'm right.
UW Approach UW
EDH
U Azami, Lady of Scrolls U
There are only 25 cards in this "set" that can be opened in BFZ, and all are foil. 10 Shccks, 10 Fetches, 5 new Duals. The other 20 will be available in Sweat, but we do not know what those 20 cards are at this time.
Check out http://www.mtgbrodeals.com/author/john-murphy/ for my EDH articles!
Thanks man I appreciate the clarification.
UW Approach UW
EDH
U Azami, Lady of Scrolls U
This person has it right. Any exp you pull will be a foil that you can effectively trade in for cash money. I suspect a exp tarn will be, for all intents and purposes, a foil hundred dollar bill.
...and yes, magic players will complain about how they are folded.
Reprint Opt for Modern!!
FREE DIG THOROUGH TIME!
PLAY MORE ROUGE DECKS!
This is quite the way to transition us into small blocks...
That would be like a $200 hundred dollar bill, then?
WWWAvacyn: We Can Make The World StopWWW
We did get Halimar Depths and Bojuka Bog at common last time, and those are pretty staple-y in EDH, so they are capable of doing something interesting with lands at those rarities.
GReki, the History of Kamigawa Legendfall
UGEdric, Spymaster of Trest Drawmaster of Trest | GBGlissa the Traitor A Touch of Death | WBTeysa, Orzhov Scion Spinning in Graves
UWIsperia, Supreme Judge A Riddles of Sphinxes | RG Mena and Denn, Wildborn Beware Falling Rocks | GWSigarda, Host of Hurons The Enchantress
WRGRith the Awakener Superfriendly Tokens
To be fair, New Benalia is a Future Sight card. It could represent a glimpse on those future scry lands from Theros. If so, we can say that Theros scry lands have a new design.
3BB
Sorcery
You lose the game.
To be fair I did not say there is nothing that could be done at those complexity levels, just that there was little that was also new. I get surprised (good and bad) by Wizards all the time, but I have not been excited about a non-rare land cycle in quite some time.
Reprint Opt for Modern!!
FREE DIG THOROUGH TIME!
PLAY MORE ROUGE DECKS!
Also, I'm fairly sure future sight was only previewing so far ahead, and theros was long after that time period. That part I could be wrong about, I forget what the time frame was supposed to be.
WWWAvacyn: We Can Make The World StopWWW
However.. a 3/3 for 3 could just go anywhere. I see what you did there Wizards...
My three colour builds, in both Modern and Legacy, run really low on basic lands. My two colour modern decks, on the other hand, run half basics. Both Blood Moon and Magus of the Moon have convinced me that optimizing my mana curve to the nth degree, when otherwise not necessary, can easily render my decks neutered when either of the moon babies come into play. So as my dual colour builds are now, with about 12 basics each, fitting in a couple of these for a late-game tutor target could prove to be situationally better. When I play most anything with green that also has fetches, I keep an Dryad Arbor in the mix as well - an entirely unexpected fetched creature can change the tide on the rare occasion. =)
Otherwise, this'll be the first standard where highly-relevant fetch targets exist along side the fetch lands. Here's to hoping that standard will return to its prime of RAvnica/time Spiral when there were more a dozen tier 1 decks and several dozen viable tier two decks that kept the meta in constant flux.
I think we have 6 or 7 tier 1 decks (rdw/abzan/heroic/devo green/esper dragons/artifacts) {i guess UB control is nearly tier 1 maybe teir 1.5 ?} at the moment I dont know if 12 would be viable
At least it's great to have a playset of each of this and shock.
Btw, should we call it "Shyland"?
My 180 Modern Bordered Only Cube