I wish Ingest triggered off the attack instead of dealing combat damage as well. I feel like it would have been much more relevant and useful, and now after seeing Ulamog's ability I feel like it would have made sense that the brood drones should have the same effect on a small scale.
Can't wait to get wrecked by a GR Tron player casting this
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Level 1 Judge
Level 2 in progress...
UUU Merfolk UUU "Above the waves you may be mighty indeed, but down here you belong to me."
-Empress Galina
UBR Cruel Control UBR "The essence of every world, every spell, and every thought is power. Nothing else matters, because nothing else exists."
-Nicol Bolas
Oh Dear ! 20 cards out as soon as he attacks. Why do all eldrazi titans have to be so unfun ?
I hate this guy.
Fun is zero-sum.
While you may not be having fun as your library gets devoured in chucks of twenty by a gigantic 10/10 eldritch monstrosity, the guy on the other side of the table is probably having a freaking blast.
Which is precisely why I hate MaRo's crusade against "unfun". I think Stone Rain is hilarious. Screw you, MaRo.
The difference with Ulamog is that if you manage to cast 10 mana for a creature (or if you manage to go through all the machinations to reanimate it) and then your opponent can't bounce, exile, or make you sacrifice it, you probably deserve to win the game. Stone Rain, when it works, just makes it so that one player never gets to do anything.
Arf ! no ! none of that "if you're able to cast it , you should win". that's total nonsense, he's super-easy to get into play. there is like a hundred tricks to bring it into play in early turns, it doesn't even require talent.
No. unfun is just unfun. No excuse for it.
well as someone who lives for this kind of card, the stories they tell and the "pushing the envelope" numbers they have on them, i can sincerely say that this card clearly wasn't meant for you. the whole idea of this card seems fun to me.
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Modern: G Tron, Vannifar, Jund, Druid/Vizier combo, Humans, Eldrazi Stompy (Serum Powder), Amulet, Grishoalbrand, Breach Titan, Turns, Eternal Command, As Foretold Living End, Elves, Cheerios, RUG Scapeshift
This is definetly getting slotted into goryo's and legacy reanimator right?
Doesn't move the needle. You can untap and deal with this guy via Swords or Lily or any number of things you might have in hand. Emrakul gets her tentacles all over your board state and you just relax and accept death. Grizzdaddy hitting you often means you don't even get to untap because your opponent draws 21 cards.
This set looks pretty fun so far. I really liked Rise of the Eldrazi. The prerelease felt like total B.S. though. I mean, I get what they were going for. If you didn't get an Eldrazi in your sealed pool, they wanted you to feel despair as you were overwhelmed by monsters. Removal was extremely scarce, costly, or difficult to pull off. In the mean time, your small chumps had to either hide behind defenders or gain a lot of experience and level up just to stand a fighting chance.
While that limited environment certainly carried the impact of the world they were trying to create, as someone with terrible luck, I didn't get any monsters and got stomped by them.
I am hoping this time around, the people of Zendikar stand more of a chance. In my opinion, there NEEDS to be a sub-theme of putting things from exile back where they belong to counteract all of the Eldrazi exile mechanics. Most smaller Eldrazi seem have Ingest. Ulamog has Ingest times 20. These monsters sure do seem to love eating your library. There should be some counter to this, right?
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Standard WUControlWU
Commander (EDH) WBRKaalia of the VastWBR WRGMayael the AnimaWRG
Which is precisely why I hate MaRo's crusade against "unfun". I think Stone Rain is hilarious. Screw you, MaRo.
The Law of Conservation of Fun states that when I have fun, you don't.
Also, it's an Honor of the Pure against 'unfun', can't have any symmetrical effects being all feel-bad.
That said, if you block this, you're still on a three-turn clock, probably two-turn. Four-turn in Commander. That's gotta be worth something.
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Card advantage is not the same thing as card draw. Something for 2B cannot be strictly worse than something for BBB or 3BB. If you're taking out Swords to Plowshares for Plummet, you're a fool. Stop doing these things!
Ability to reanimate is cool, but realistically I don't think he's all that exciting without the cast trigger. The attack trigger is useless unless you get to attack 2-3 times (3-4 times in EDH), so goryos/sneak attack don't do much, and he has no evasion. The cast trigger is very strong, though. I think he has a lot more potential in ramp than reanimator. In EDH, I'm sure he'll see play, but he doesn't scare me TOO much. non-evasive dude with a not-that-scary attack trigger doesn't seem that hard to deal with.
And what are your methods of killing him in standard? Abzan Charm, Utter End... can't think of too many others that see play. It doesn't matter if he doesn't evade, you die in 3 swings at most anyway.
There are more ways to kill him in EDH, but also a lot more ways to cheat him out and a lot more ways to keep him safe. Obviously the more players, the worse he is, but you can say that about any game winner.
The reason i like him a lot less than, say, old ulamog in EDH is that old ulamog could put people out of commission in much fewer attacks. they're losing 4-5 permanents every time, so usually 1-2 attacks, maybe more in the very late game or against token decks, and they should be pretty much out of the picture. Mill does nothing (or very little) of value until you kill them, so they aren't really being weakened by new ulamog (NUlamog, if you will) until you've swung enough to kill or deck them, so usually 3-5 times. That's a huuuge difference. And if old ulamog gets killed after a few attacks, he still did a lot of damage to the board. Whereas NUlamog may have done very little.
As far as reanimator, I was thinking mostly in terms of legacy, where the actually good reanimation is - which isn't totally unreasonable, he is one of the fattest reanimatable dudes ever printed. All the reanimation I see in standard costs 5 though, which seems pretty slow to me for a "combo" that takes an additional 3 turns to actually kill, and is thwarted by any kind of bounce, exile, etc. Could have been fun with whip, if they were together in standard I suppose, but do you really think necromantic summons will get played in a competitive standard deck?
Ability to reanimate is cool, but realistically I don't think he's all that exciting without the cast trigger. The attack trigger is useless unless you get to attack 2-3 times (3-4 times in EDH), so goryos/sneak attack don't do much, and he has no evasion. The cast trigger is very strong, though. I think he has a lot more potential in ramp than reanimator. In EDH, I'm sure he'll see play, but he doesn't scare me TOO much. non-evasive dude with a not-that-scary attack trigger doesn't seem that hard to deal with.
And what are your methods of killing him in standard? Abzan Charm, Utter End... can't think of too many others that see play. It doesn't matter if he doesn't evade, you die in 3 swings at most anyway.
There are more ways to kill him in EDH, but also a lot more ways to cheat him out and a lot more ways to keep him safe. Obviously the more players, the worse he is, but you can say that about any game winner.
The reason i like him a lot less than, say, old ulamog in EDH is that old ulamog could put people out of commission in much fewer attacks. they're losing 4-5 permanents every time, so usually 1-2 attacks, maybe more in the very late game or against token decks, and they should be pretty much out of the picture. Mill does nothing (or very little) of value until you kill them, so they aren't really being weakened by new ulamog (NUlamog, if you will) until you've swung enough to kill or deck them, so usually 3-5 times. That's a huuuge difference. And if old ulamog gets killed after a few attacks, he still did a lot of damage to the board. Whereas NUlamog may have done very little.
As far as reanimator, I was thinking mostly in terms of legacy, where the actually good reanimation is - which isn't totally unreasonable, he is one of the fattest reanimatable dudes ever printed. All the reanimation I see in standard costs 5 though, which seems pretty slow to me for a "combo" that takes an additional 3 turns to actually kill, and is thwarted by any kind of bounce, exile, etc. Could have been fun with whip, if they were together in standard I suppose, but do you really think necromantic summons will get played in a competitive standard deck?
No, but I can see an Abzan ramp deck running a small reanimation package. 5 mana is lot easier on you when you have it Turn 3. Either ramp into big threats, or pull them back from the bin.
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Level 1 Judge
"I hope to have such a death... lying in triumph atop the broken bodies of those who slew me..."
You don't call "dying to removal" if the removal is more expensive in resources than the creature. If you have to spend BG (Abrupt Decay), or W + basic land (PtE) to remove a 1G, that is not "dying to removal". Strictly speaking Goyf dies to removal, but actually your removal is dying to Goyf.
I find this version of Ulamog fine. You do need a proper reward for 10 mana and this isn't a "you win if you cast it situation." You lose 2 permanents when the opponent casts this creature and you have two turns to either win or remove Ulamog.
NOTE: I sort of feel it is worth mentioning that Eldrazi Titans are supposed to be extremely powerful mythics... like even moreso than normal. Their mechanical power level matches their flavor power level quite well imo.
I playtested with him heavily last night in GR Tron and he is much better then the prior due to being cheaper and his better immediate impact. I'm in love.
Oh Dear ! 20 cards out as soon as he attacks. Why do all eldrazi titans have to be so unfun ?
I hate this guy.
Fun is zero-sum.
While you may not be having fun as your library gets devoured in chucks of twenty by a gigantic 10/10 eldritch monstrosity, the guy on the other side of the table is probably having a freaking blast.
Which is precisely why I hate MaRo's crusade against "unfun". I think Stone Rain is hilarious. Screw you, MaRo.
The difference with Ulamog is that if you manage to cast 10 mana for a creature (or if you manage to go through all the machinations to reanimate it) and then your opponent can't bounce, exile, or make you sacrifice it, you probably deserve to win the game. Stone Rain, when it works, just makes it so that one player never gets to do anything.
Arf ! no ! none of that "if you're able to cast it , you should win". that's total nonsense, he's super-easy to get into play. there is like a hundred tricks to bring it into play in early turns, it doesn't even require talent.
No. unfun is just unfun. No excuse for it.
Unfun is not just unfun....you can't force your concept of fun on to everyone else. Also, he is not that easy to get into play, ten mana is still a lot....and most of the things that "cheat" him into play work for other big, game changing creatures. He does not have shroud and he is not un counterable, so put answers in your deck. There should be a few terrifying creature that exist....not every card should be a part of the new baby magic that WOTC seems to be pushing.
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Quote from Wolfman about lack of Conspiracy spoilers-
"I'd say this about guarantees that it won't be up till this Friday, but considering the current track record, the ETA is now probably two weeks after the set has been out."
Quote from Sirius_B
Speak for yourself, if drawing *****-headed wurms makes social justice warriors cry I'll make it my favorite hobby.
As a current Whip of Erebosplayer, unless they replace Whip with something better than a 5-mana sorcery, Reanimator looks dead. That said, I have used See the Unwritten to great effect in the deck and that survives rotation. Ulamog is going to get cheated out a lot in the next 6 months.
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Dunes of Zairo
SHANDALAR
Innistrad - The Darkest Night
~THE RAVNICAN CONSORTIUM~
A Community Set
Commander: Allies & Adversaries
Level 2 in progress...
UUU Merfolk UUU
"Above the waves you may be mighty indeed, but down here you belong to me."
-Empress Galina
UBR Cruel Control UBR
"The essence of every world, every spell, and every thought is power. Nothing else matters, because nothing else exists."
-Nicol Bolas
well as someone who lives for this kind of card, the stories they tell and the "pushing the envelope" numbers they have on them, i can sincerely say that this card clearly wasn't meant for you. the whole idea of this card seems fun to me.
Doesn't move the needle. You can untap and deal with this guy via Swords or Lily or any number of things you might have in hand. Emrakul gets her tentacles all over your board state and you just relax and accept death. Grizzdaddy hitting you often means you don't even get to untap because your opponent draws 21 cards.
While that limited environment certainly carried the impact of the world they were trying to create, as someone with terrible luck, I didn't get any monsters and got stomped by them.
I am hoping this time around, the people of Zendikar stand more of a chance. In my opinion, there NEEDS to be a sub-theme of putting things from exile back where they belong to counteract all of the Eldrazi exile mechanics. Most smaller Eldrazi seem have Ingest. Ulamog has Ingest times 20. These monsters sure do seem to love eating your library. There should be some counter to this, right?
WUControlWU
Commander (EDH)
WBRKaalia of the VastWBR
WRGMayael the AnimaWRG
Exiling 20 of their library is not to be underestimated
The Law of Conservation of Fun states that when I have fun, you don't.
Also, it's an Honor of the Pure against 'unfun', can't have any symmetrical effects being all feel-bad.
That said, if you block this, you're still on a three-turn clock, probably two-turn. Four-turn in Commander. That's gotta be worth something.
On phasing:
The reason i like him a lot less than, say, old ulamog in EDH is that old ulamog could put people out of commission in much fewer attacks. they're losing 4-5 permanents every time, so usually 1-2 attacks, maybe more in the very late game or against token decks, and they should be pretty much out of the picture. Mill does nothing (or very little) of value until you kill them, so they aren't really being weakened by new ulamog (NUlamog, if you will) until you've swung enough to kill or deck them, so usually 3-5 times. That's a huuuge difference. And if old ulamog gets killed after a few attacks, he still did a lot of damage to the board. Whereas NUlamog may have done very little.
As far as reanimator, I was thinking mostly in terms of legacy, where the actually good reanimation is - which isn't totally unreasonable, he is one of the fattest reanimatable dudes ever printed. All the reanimation I see in standard costs 5 though, which seems pretty slow to me for a "combo" that takes an additional 3 turns to actually kill, and is thwarted by any kind of bounce, exile, etc. Could have been fun with whip, if they were together in standard I suppose, but do you really think necromantic summons will get played in a competitive standard deck?
EDH Primers
Phelddagrif - Zirilan
EDH
Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif 4 - Liliana - Kaervek - Phelddagrif 3 - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena Oathbreaker - Wrenn&6
No, but I can see an Abzan ramp deck running a small reanimation package. 5 mana is lot easier on you when you have it Turn 3. Either ramp into big threats, or pull them back from the bin.
"I hope to have such a death... lying in triumph atop the broken bodies of those who slew me..."
NOTE: I sort of feel it is worth mentioning that Eldrazi Titans are supposed to be extremely powerful mythics... like even moreso than normal. Their mechanical power level matches their flavor power level quite well imo.
STANDARD
UB Midrange
Modern
U-Tron
Unfun is not just unfun....you can't force your concept of fun on to everyone else. Also, he is not that easy to get into play, ten mana is still a lot....and most of the things that "cheat" him into play work for other big, game changing creatures. He does not have shroud and he is not un counterable, so put answers in your deck. There should be a few terrifying creature that exist....not every card should be a part of the new baby magic that WOTC seems to be pushing.
"I'd say this about guarantees that it won't be up till this Friday, but considering the current track record, the ETA is now probably two weeks after the set has been out."
Quote from Sirius_B
Speak for yourself, if drawing *****-headed wurms makes social justice warriors cry I'll make it my favorite hobby.