103.4. Each player draws a number of cards equal to his or her starting hand size, which is normally seven. (Some effects can modify a player’s starting hand size.) A player who is dissatisfied with his or her initial hand may take a mulligan. First, the starting player declares whether or not he or she will take a mulligan. Then each other player in turn order does the same. Once each player has made a declaration, all players who decided to take mulligans do so at the same time. To take a mulligan, a player shuffles his or her hand back into his or her library, then draws a new hand of one fewer cards than he or she had before. If a player kept his or her hand of cards, those cards become the player’s opening hand, and that player may not take any further mulligans. This process is then repeated until no player takes a mulligan. (Note that if a player’s hand size reaches zero cards, that player must keep that hand.) Then, beginning with the starting player and proceeding in turn order, any player whose opening hand has fewer cards than his or her starting hand size may scry 1.
This rule change will be tested at PT: Origins. After that, it will be decided if they continue with it...
This rule will make its debut at Pro Tour Magic Origins, which takes place July 31–August 2. This is the only tournament during which this rule will be in effect for now. After the Pro Tour, we will have more information regarding when this rule will be implemented everywhere else.
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.
Great new rule and great new cards! Shaping up to be a good set!
Private Mod Note
():
Rollback Post to RevisionRollBack
"Talkin outta turn....That's a paddlin'. Starin' at my sandals....That's a paddlin'. Paddlin' the school canoe....You better believe that's a paddlin'!" --Jasper
Holy crap! First, Scry becomes evergreen, then it becomes a rule...in 1-month's time?! Wizards really likes Scrying. On a side note enchantments are blah. RDW decks may like Molten Vortex, but enchantments aren't historically known to populate those decks, which also already have more than enough 1 drops to choose from
Disagree with the new mulligan rule. It's not going to ruin the game or anything if they go with it, but it's nonsensical and unnecessary. The mulligan system is not broken and there was no reason to "fix" it with such an inelegant rule.
103.4. Each player draws a number of cards equal to his or her starting hand size, which is normally seven. (Some effects can modify a player’s starting hand size.) A player who is dissatisfied with his or her initial hand may take a mulligan. First, the starting player declares whether or not he or she will take a mulligan. Then each other player in turn order does the same. Once each player has made a declaration, all players who decided to take mulligans do so at the same time. To take a mulligan, a player shuffles his or her hand back into his or her library, then draws a new hand of one fewer cards than he or she had before. If a player kept his or her hand of cards, those cards become the player’s opening hand, and that player may not take any further mulligans. This process is then repeated until no player takes a mulligan. (Note that if a player’s hand size reaches zero cards, that player must keep that hand.) Then, beginning with the starting player and proceeding in turn order, any player whose opening hand has fewer cards than his or her starting hand size may scry 1.
This rule change will be tested at PT: Origins. After that, it will be decided if they continue with it...
For those wondering, the rule change gets discussed here.
This rule will make its debut at Pro Tour Magic Origins, which takes place July 31–August 2. This is the only tournament during which this rule will be in effect for now. After the Pro Tour, we will have more information regarding when this rule will be implemented everywhere else.
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.
RIP Batman guy. I hope somebody picks up the slack now that you are gone. Sick children need their Batman.
FULL TIME FAERIES
Selvala
Both of those cards are pretty neat, I must say.
On spoiled card wishlisting and 'should-have-had'-isms:
Edit. Nevermind, I figured it out on my own.
RIP Batman guy. I hope somebody picks up the slack now that you are gone. Sick children need their Batman.
The new mulligan rule is an interesting change I doubt anyone saw coming. I like it; making mulligans less painful is a + in my book!
Twitter: twitter.com/axmanonline
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Current Decks
Modern: Affinity
Standard: BW Control
Legacy: Death and Taxes :symw::symr:
Vintage: NA
I'm leaning towards "not so great" with the mulligan rule change.
And the new mulligan rule seems interesting. I like the power level balance of it, but I worry it's not particularly intuitive.
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Yeah, this is a rather ridiculous change. I've never played with lands in front, but neither have I had any issue with those who do.
The new mulligan rule is strange. I guess it brings down variance a little bit, so that's good I guess.
UR Blue-Red Control
Modern:
UBR Grixis Control
UWR Jeskai Control
none
Modern
UBG B/U/G control
BBB MBC
WUR Control
WWW Prison
RRR Goblins
Legacy
BBB Pox
UBG B/U/G Control
UWU StoneBlade
UW Miracle Control
VERY nice cards.
I could easily see both being played.