Does the "is still a Plainswalker" in his 0 imply that, if you had something to enable him to use an extra loyalty ability in a turn (The Chain Veil, for example), you could still use his loyalty abilities as well as attacking / blocking?
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Not all that odd that he upticks for no benefit. Gideon Jura kind of upticked for value with the -2 vengeance ability but had no real ultimate either. This is a card meant for aggressive decks. Savannah lions decided to take all the steroids and become this card. Easily the best of the 5 I'd say. So aggressively costed.
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"Yawgmoth," Freyalise whispered as she set the bomb, "now you will pay for your treachery."
I am pleased with this Gideon. Why exactly couldn't we see Nissa with a good card exactly when the rest at least can function nicely in decks? In any case, now all the big expected hype cards are spoiled before spoiler season starts. Can't wait to see the surprise goodstuff.
As for Gideon himself, he's easily going into every aggro-to-midrange white deck, probably every Boros Aggro, and maybe even makes Selesnya Aggro a thing again. I mean...Elite Vanguard that turns into a 4/4 Indestructible is.....just really really good. Not to mention, for the small time they're in Standard together, the Indestructible ability on Brimaz, King of Oreskos is extremely rude.
Does the "is still a Plainswalker" in his 0 imply that, if you had something to enable him to use an extra loyalty ability in a turn (The Chain Veil, for example), you could still use his loyalty abilities as well as attacking / blocking?
I am amused that his planeswalker side upticks for no benefit, though... He's got a +2, a +1 and a 0... so you get 15 loyalty counters on him, and then... Instagram it for posterity? Just feels a bit weird when they could easily have been three zeroes.
You know that if you +2 him, he most likely will lose loyalty (due to the attack), right?
He is very powerful, although there are several strong CMC 1 2/1 (Bloodsoaked Champion, Dragon Hunter, Mardu Woe-Reaper) on standard and none of them are seeing play because weenies deck can't stand rhinos... Can't say that he will automatically see play, but he is very strong.
A good card, a really good card. Will see heavy standard play.
It is annoying that I need three creatures to flip him because I want more cards that untap/indestructable in my Ojutai commander deck but its sensible though.
I think they used up their creativity on the flip mechanic because most of them are pretty boring walkers overall. But I think the idea was to look at their base abilities what defines them, since it is then at origin.
I am amused that his planeswalker side upticks for no benefit, though... He's got a +2, a +1 and a 0... so you get 15 loyalty counters on him, and then... Instagram it for posterity? Just feels a bit weird when they could easily have been three zeroes.
You know that if you +2 him, he most likely will lose loyalty (due to the attack), right?
Valid point I'd overlooked the fact that Indestructible prevents death due to combat damage, rather than preventing damage altogether - puts a slightly different slant on it
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I am amused that his planeswalker side upticks for no benefit, though... He's got a +2, a +1 and a 0... so you get 15 loyalty counters on him, and then... Instagram it for posterity? Just feels a bit weird when they could easily have been three zeroes.
You know that if you +2 him, he most likely will lose loyalty (due to the attack), right?
Valid point I'd overlooked the fact that Indestructible prevents death due to combat damage, rather than preventing damage altogether - puts a slightly different slant on it
Yeah, true... it's like you need to look at that loyalty solely as toughness.
Just weird seeing a walker with no ultimate.
I am amused that his planeswalker side upticks for no benefit, though... He's got a +2, a +1 and a 0... so you get 15 loyalty counters on him, and then... Instagram it for posterity? Just feels a bit weird when they could easily have been three zeroes.
You know that if you +2 him, he most likely will lose loyalty (due to the attack), right?
Valid point I'd overlooked the fact that Indestructible prevents death due to combat damage, rather than preventing damage altogether - puts a slightly different slant on it
I am amused that his planeswalker side upticks for no benefit, though... He's got a +2, a +1 and a 0... so you get 15 loyalty counters on him, and then... Instagram it for posterity? Just feels a bit weird when they could easily have been three zeroes.
You know that if you +2 him, he most likely will lose loyalty (due to the attack), right?
Valid point I'd overlooked the fact that Indestructible prevents death due to combat damage, rather than preventing damage altogether - puts a slightly different slant on it
+2 doesn't make him indestructible.
His 0 does - that's what got me wondering about using his 0,then The Chain Veil, then his +2 to tank with him.
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Technically he is more then a single mana for a planeswalker, as he requires investment in two creatures (at least one more spell). However is a very good (he is closer to the other 2/1 for 1 then Savannah Lions. Overall good card, will see play.
Yeah, true... it's like you need to look at that loyalty solely as toughness.
Just weird seeing a walker with no ultimate.
Yes and no, from what I can figure... The fact that his taunt is +2 is obviously designed to cushion him against the inevitable Loyalty damage it does to him, but I'd expect that the way that damage is directed to him depends on the way he's used - if he's "attacked" in the sense of "attacking a Planeswalker" (as caused by his +2) then he'd take damage to his loyalty, but if he's participating in combat or fighting as a creature then I'd expect him to use his toughness - otherwise there's no point in his 0 giving him indestructible.
How did Sarkhan's dragon form work in this respect?
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You don't call "dying to removal" if the removal is more expensive in resources than the creature. If you have to spend BG (Abrupt Decay), or W + basic land (PtE) to remove a 1G, that is not "dying to removal". Strictly speaking Goyf dies to removal, but actually your removal is dying to Goyf.
If the enemy siege rhino is tied up by your 1 drop at no additional investment I'd call it favorable
Gideon wont play the game for you on his own like a Walletsculptor, but lets not set the bar unreasonably high for a card that is largely just a lions-with-active-indestructible.
its more a shame that his topdeck stall side wont stop tramples like aforementioned rhino. Hes no will-o-the-wisp but lets not play down that hes like a 2/1 skellington dork
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As for Gideon himself, he's easily going into every aggro-to-midrange white deck, probably every Boros Aggro, and maybe even makes Selesnya Aggro a thing again. I mean...Elite Vanguard that turns into a 4/4 Indestructible is.....just really really good. Not to mention, for the small time they're in Standard together, the Indestructible ability on Brimaz, King of Oreskos is extremely rude.
Yes, that is indeed the case.
He is very powerful, although there are several strong CMC 1 2/1 (Bloodsoaked Champion, Dragon Hunter, Mardu Woe-Reaper) on standard and none of them are seeing play because weenies deck can't stand rhinos... Can't say that he will automatically see play, but he is very strong.
It is annoying that I need three creatures to flip him because I want more cards that untap/indestructable in my Ojutai commander deck but its sensible though.
I think they used up their creativity on the flip mechanic because most of them are pretty boring walkers overall. But I think the idea was to look at their base abilities what defines them, since it is then at origin.
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UWGDerevi, Empyrial Tactician "you cannot fight the storm"
R Zirilan of the claw. The solution to every problem is dragons
UB Etrata, the Silencer Cloning assassination
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Im figuring he brought the battalion ability to the Boros.
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Valid point I'd overlooked the fact that Indestructible prevents death due to combat damage, rather than preventing damage altogether - puts a slightly different slant on it
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Yeah, true... it's like you need to look at that loyalty solely as toughness.
Just weird seeing a walker with no ultimate.
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+2 doesn't make him indestructible.
His 0 does - that's what got me wondering about using his 0,then The Chain Veil, then his +2 to tank with him.
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A 4 power indestructible attacker isn't gg, especially when it can be killed by the opponent attacking the Planeswalker or blocked by a Siege Rhino.
Not saying he's not strong, but he's not gamewinning to flip the way Nissa often will be.
He's still the best of the cycle, however, because he's a 2/1 for 1 that has considerable utility throughout different phases of the game.
Okay, before anyone says it, I forgot about mother of runes until I looked at my cube list, but definitely best savannah lion variant.
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Yes and no, from what I can figure... The fact that his taunt is +2 is obviously designed to cushion him against the inevitable Loyalty damage it does to him, but I'd expect that the way that damage is directed to him depends on the way he's used - if he's "attacked" in the sense of "attacking a Planeswalker" (as caused by his +2) then he'd take damage to his loyalty, but if he's participating in combat or fighting as a creature then I'd expect him to use his toughness - otherwise there's no point in his 0 giving him indestructible.
How did Sarkhan's dragon form work in this respect?
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2. Gideon
3. Nissa
4. Chandra
5. Jace
"I hope to have such a death... lying in triumph atop the broken bodies of those who slew me..."
1. Nissa
2. Liliana
3. Gideon
4. Chandra
My list. Scrublord doesn't even deserve a place on this list of great designs.
Gideon wont play the game for you on his own like a Walletsculptor, but lets not set the bar unreasonably high for a card that is largely just a lions-with-active-indestructible.
its more a shame that his topdeck stall side wont stop tramples like aforementioned rhino. Hes no will-o-the-wisp but lets not play down that hes like a 2/1 skellington dork