These dragon's are generally useless, but in a limited set with a bunch of "Dragon's matter" cards, you might put the white or blue (hexproof?) ones in your deck. These cards are really bad, but there are many cards that are fantastic if you are holding one of them. Shrug. This one is so freaking bad though.
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My favorite flavor text: Time of Heroes
Feel free to tell me yours!
I would like to point out it gets much bigger if you control other dragons but still LOL! I'm not speculating on whether this card is good bad or indifferent but I find it funny!
Momir Vig, Simic Visionary
Melek, Izzet Paragon
Oona, Queen of the Fae
Bruna, Light of Alabaster
Gisela, Blade of Goldnight
Rhys the Redeemed
Jarad, Golgari Lich Lord
Sen Triplets
The Mimeoplasm WUBRGSliver OverlordGRBUW WUBRGSliver Hivelord(Superfriends)GRBUW
Wizards dafuq are you thinking with these dragons? Can't wait to get these last pick in draft and use them as bookmarks.
Their thinking (justified or not) is that because these are bad, they will go deep in drafts. And because they'll go deep rather than be early takes like any competent flying creature would be, people who want to draft dragon-tribal will actually be able to do so (at cost of running some truly awful cards to be able to get the dragons-matter fringe benefits).
If all the dragons were Air Elemental grade, you wouldn't be able to draft a dragon deck. All the dragons (which are all uncommon+ reportedly) would be gone from packs so early that no player could hoard the tribal. There need to be bad cards with the dragon type to make them not be early claims and allow late picks to fill out the dragon-tribal drafter's deck.
Not to mention air elemental in 5 separate colors all at common would be INSANE! Like the most annoying limited format of all time it would be walls of huge fliers that can't attack because everything just trades. Air Elemental and Serra Angel are fine at uncommon because they are both solid early picks at common in every single color you would have a limited format that sounds dreadful.
oh man! another dragon! and it makes all of my other dragons bigger! i can't wait to put this in my 500 card dragon deck!
barf. this thing is overcosted and weak. its effect is nothing but winmore too. who cares if your dragons get bigger, dragons are typically plenty big enough. it might've been a decent thing if there were like, a bunch of 1/1 and 2/2 dragons in this set, but there isn't.
Of course the dragon set would have a dragon creature cycle of uncommons on the level of Numai Outcast just to taunt me in the many boosters I'll open.
The problem with defining this format by what is "fun" is that everyone seems to define fun as what they don't lose to. If you keep losing to easily answered cards, that means you should improve your deck. If you don't want to improve your deck, then you should come to peace with the idea that you are going to lose because you chose to not interact with better strategies.
In this topic, a bunch of people complain that uncommons designed for limited aren't great.
I think you mean
"In this topic, a bunch of people complain that uncommons designed for Limited are sucky in Limited."
I think they are OK for limited, not high picks, but they do have the morph upside - thus they are probably better than the uncommon dragons from FRF. Instead of beeing stuck in your hand untill you can cast them, they can be played turn 3. And a 4/4 flier later in the game can be a win condition (yes probably not the best given that there will probably be quite a few flying blockers, but it isn't unplayable either)
I think this cycle would have made more sense at common. Given that dragons are now everywhere in Tarkir this set should have more common dragons than Fate Reforged (which only had one).
Well 3 to morph and then 7mana to get a payoff is something you don't really want.
War Behemoth and Glacial Stalker were good because the payoff is 2 turns later assuming you have the lands). Besides, hardcasting them isn't a real big problem and most of the time, you're paying pound-for-pound.
This cycle of disappointment is overcosted in its cmc as well as its morph cost. I get that multiple of these become bigger over time but it's not realistic to wait that long.
It makes me think about the how and why of cards like this.
"Green, dragon, do we have to?"
"How about we make it a 3/3 that costs heaps? Green players will hate that so much then we can say that we gave them green dragons".
It's almost like they don't want to but have to so make it really bad just to complete a cycle and be another card in the set. Even 7 mana for a 5/5 dragon is horrible in the current environment, this card is quite simply a joke and one that nobody is laughing at.
Design Team A: How can we make the most boring uncommon of all time?
Design Team B: Let's see, does it have morph?
Design Team A: Yes sir, it has the lazy new "megamorph" mechanic we thought up.
Design Team B: So will it have +1/+1 counters?
Design Team A: Yes, it will with Megamorph.
Design Team B: No, I mean other +1/+1 counters.
Design Team A: Oh, you're right. I think we can add some arbitrary +1/+1 counter clause.
Design Team C: Wait a second...isn't this the same thing as the other dragon I came up with in white?
Design Team B: Yes, I stole it. Let's make a cycle, say it's for late-pick drafting dragons and call it a day!
This card is why megamorph is bad. Just should have had morph "when, card name, is morphed face up put X +1/+1 counters on it". That way they could have had a lot of different flexibility. Stupid wizards think everything has to be key worded.
Cmon guys. This obviously isnt the constructed powerhouse cycle.
Humphreys explained why these guys are weak in his development article here.
"We tuned these Dragon cards to a power level where they are likely to be passed around a bit to drafters who prioritize them higher than others for the Dragonness."
They didnt want every single dragon to be P1P1 bombs.
This must have been a very challenging set to make work in limited formats. I trust Wizards. Once we get to play draft, Im sure people will hate these less.
Or ya know, not lol either way, I think itll be a fun set
The true mind can weather all the lies and illusions without being lost. The true heart can tough the poison of hatred without being harmed. Since beginning-less time, darkness thrives in the void but always yields to purifying light.
I invision a future where one is not mighty when he can silence a crowd with brutality,
but when he leaves them speechless with wisdom.
Feel free to tell me yours!
Better to break the P/T on the cycle and make it 4/2 than to print a stinker with an irrelevant ability
Then the blue one could be 2/4
They'd better print some serious enablers for dragon tribal below rare or these will never be anything but utter chaff.
Reprint Stasis!
Control needs more love.
EDH:
Momir Vig, Simic Visionary
Melek, Izzet Paragon
Oona, Queen of the Fae
Bruna, Light of Alabaster
Gisela, Blade of Goldnight
Rhys the Redeemed
Jarad, Golgari Lich Lord
Sen Triplets
The Mimeoplasm
WUBRGSliver OverlordGRBUW
WUBRGSliver Hivelord(Superfriends)GRBUW
Not to mention air elemental in 5 separate colors all at common would be INSANE! Like the most annoying limited format of all time it would be walls of huge fliers that can't attack because everything just trades. Air Elemental and Serra Angel are fine at uncommon because they are both solid early picks at common in every single color you would have a limited format that sounds dreadful.
Feel free to bid on my cards here!
barf. this thing is overcosted and weak. its effect is nothing but winmore too. who cares if your dragons get bigger, dragons are typically plenty big enough. it might've been a decent thing if there were like, a bunch of 1/1 and 2/2 dragons in this set, but there isn't.
The bad dragons archetype (the worst), followed by warriors being the best (as usual).
I'm not having good expectations of the new draft format...
UR Melek, Izzet ParagonUR, B Shirei, Shizo's CaretakerB, R Jaya Ballard, Task MageR,RW Tajic, Blade of the LegionRW, UB Lazav, Dimir MastermindUB, UB Circu, Dimir LobotomistUB, RWU Zedruu the GreatheartedRWU, GUBThe MimeoplasmGUB, UGExperiment Kraj UG, WDarien, King of KjeldorW, BMarrow-GnawerB, WBGKarador, Ghost ChieftainWBG, UTeferi, Temporal ArchmageU, GWUDerevi, Empyrial TacticianGWU, RDaretti, Scrap SavantR, UTalrand, Sky SummonerU, GEzuri, Renegade LeaderG, WUBRGReaper KingWUBRG, RGXenagos, God of RevelsRG, CKozilek, Butcher of TruthC, WUBRGGeneral TazriWUBRG, GTitania, Protector of ArgothG
I think you mean
"In this topic, a bunch of people complain that uncommons designed for Limited are sucky in Limited."
I think they are OK for limited, not high picks, but they do have the morph upside - thus they are probably better than the uncommon dragons from FRF. Instead of beeing stuck in your hand untill you can cast them, they can be played turn 3. And a 4/4 flier later in the game can be a win condition (yes probably not the best given that there will probably be quite a few flying blockers, but it isn't unplayable either)
War Behemoth and Glacial Stalker were good because the payoff is 2 turns later assuming you have the lands). Besides, hardcasting them isn't a real big problem and most of the time, you're paying pound-for-pound.
This cycle of disappointment is overcosted in its cmc as well as its morph cost. I get that multiple of these become bigger over time but it's not realistic to wait that long.
UR Melek, Izzet ParagonUR, B Shirei, Shizo's CaretakerB, R Jaya Ballard, Task MageR,RW Tajic, Blade of the LegionRW, UB Lazav, Dimir MastermindUB, UB Circu, Dimir LobotomistUB, RWU Zedruu the GreatheartedRWU, GUBThe MimeoplasmGUB, UGExperiment Kraj UG, WDarien, King of KjeldorW, BMarrow-GnawerB, WBGKarador, Ghost ChieftainWBG, UTeferi, Temporal ArchmageU, GWUDerevi, Empyrial TacticianGWU, RDaretti, Scrap SavantR, UTalrand, Sky SummonerU, GEzuri, Renegade LeaderG, WUBRGReaper KingWUBRG, RGXenagos, God of RevelsRG, CKozilek, Butcher of TruthC, WUBRGGeneral TazriWUBRG, GTitania, Protector of ArgothG
It makes me think about the how and why of cards like this.
"Green, dragon, do we have to?"
"How about we make it a 3/3 that costs heaps? Green players will hate that so much then we can say that we gave them green dragons".
It's almost like they don't want to but have to so make it really bad just to complete a cycle and be another card in the set. Even 7 mana for a 5/5 dragon is horrible in the current environment, this card is quite simply a joke and one that nobody is laughing at.
It looks like it saw all of the taxidermy at Cabela's and tried to wear all of them as hats simultaneously.
Design Team B: Let's see, does it have morph?
Design Team A: Yes sir, it has the lazy new "megamorph" mechanic we thought up.
Design Team B: So will it have +1/+1 counters?
Design Team A: Yes, it will with Megamorph.
Design Team B: No, I mean other +1/+1 counters.
Design Team A: Oh, you're right. I think we can add some arbitrary +1/+1 counter clause.
Design Team C: Wait a second...isn't this the same thing as the other dragon I came up with in white?
Design Team B: Yes, I stole it. Let's make a cycle, say it's for late-pick drafting dragons and call it a day!
Humphreys explained why these guys are weak in his development article here.
"We tuned these Dragon cards to a power level where they are likely to be passed around a bit to drafters who prioritize them higher than others for the Dragonness."
They didnt want every single dragon to be P1P1 bombs.
This must have been a very challenging set to make work in limited formats. I trust Wizards. Once we get to play draft, Im sure people will hate these less.
Or ya know, not lol either way, I think itll be a fun set
I invision a future where one is not mighty when he can silence a crowd with brutality,
but when he leaves them speechless with wisdom.
.
At least, this cycle has great art.