I guess Zurgo never hit the gym in this time line. Now he basically is a cowbell ringer on the side line of a sporting event. What a sad fate. Card is cool though.
So Zurgo is Will Ferrel?
Dromoka has a friend of mines favorite text on it. Between this and Dragonscale Sentinals I'm really thinking he's secretly designing cards for WoTC.
Zurgo is fine for aggressive red decks. A 2/2 for R with basically no drawback? Yeah I'm sure they're happy with him.
Besides the fact that he's a main story named character? Even if they made Zurgo a Hill Giant, he would probably still have the legendary subtype. He just probably wouldn't be played.
But I'm sorry, I guess since he has "legendary" he needs to be evaluated as a Commander no matter what.
Although, doesn't Dash return you to your hand anyway?
Poor Zurgo. I've always thought he was a better character than Narset. And while she gets to become a PW, he gets downgraded to such a low status.
I dunno, I felt Narset's willingness to talk to people from outside her clan was better development than Zurgo's "KILL"
Are you serious?
Yes. Narset is way deeper, has way more places her character can go. Zurgo is just "HURR DURR AGGRESSION! ME BEST ORC AT SMASHING AND RAIDING!" with no depth.
Poor Zurgo. I've always thought he was a better character than Narset. And while she gets to become a PW, he gets downgraded to such a low status.
Narset tried to help Sarkhan. Zurgo tried to kill him. Lesson learned: Don't piss off the guy who's trying to alter history. It won't end well for you.
it's not about Zurgo Bellstriker's power level that most are complaining. It's about The UR story of last week and the unexplainable can't block clause.
It's completely explainable. Non-dragons in Kolaghan's brood seem to be completely subjugated. He isn't allowed to be strong and not interacting with big creatures is flavourfully submissive.
Wow. You guys are so wrong. Just because Narset is the ''good'' character doesn't mean she is better or deeper than him.
Zurgo isn't a shallower character than Narset because he's the bad guy. He's a shallower character than Narset because he's a shallower character than Narset. You can be into bad guy characters if you want but don't pretend that they're more developed than they are.
Don't understand all this Zurgo hype. Sure 2 power for 1 is decent. And it's drawback is essentially nonexistent in the decks that would be playing him and the dash will occasionally be nice though I figure it will make a difference about as often as the legendariness will. Which is to say not often but enough to make some go on about said pro/con.
So at the end of the day we have 2 power for 1 with some benefits and drawbacks that essentially make it as good as a vanilla. Now that is certainly good as pretty much since jackal pups there always has been and always will be a lot of aggressive decks that run stuff like that. But here's the thing not counting Loyal Pegasus because it's drawback can be rather burdensome there are already 6 2 power creatures in standard that cost 1. All of which have some sort of extra benefit though most have some small drawback.
So the real thing is how often will that 1 extra toughness make a difference? In standard in the hyper aggressive 1 drop decks I don't see it being too often in games you aren't already behind myself but I'd still include him as just another 2 power 1 drop because hey can't get too many of those right? Wont be omg look at him go but will up the consistency of decks like that. Especially since Firedrinker Satyr is the only other red one and decks like that do like to be monocolored and otherwise you are using white and/or black. Now yeah in other formats he can be kind of crazy especially with comes into play equip stuff
ITT: People whining about possibly the most powerful aggro 1-drop ever printed.
I know some guys that would really like a word with you...
and I'm not even mentioning Delver of Secrets as an 1drop aggro creature even if you probably could call him that...
Zurgo isn't a shallower character than Narset because he's the bad guy. He's a shallower character than Narset because he's a shallower character than Narset. You can be into bad guy characters if you want but don't pretend that they're more developed than they are.
And you are also wrong. Narset's charater isn't deep in any means. She is a most basic character. She has no agenda and no personality. She only exists to further Sarkhan's plot. Zurgo on the other hand has a much more fleshed out history, motivations and personality. Most importantly he shows a wide array of powerful emotions and traits like hatred, guilt, pride, honor and determination. I'm not ''into bad guys'' but Zurgo being deeper and more developed as Narset is pretty much a fact. I would even argue Zurgo isn't a bad guy at all. Mind you, I haven't read the latest UR yet, this speaking for the KtK line.
You don't call "dying to removal" if the removal is more expensive in resources than the creature. If you have to spend BG (Abrupt Decay), or W + basic land (PtE) to remove a 1G, that is not "dying to removal". Strictly speaking Goyf dies to removal, but actually your removal is dying to Goyf.
Zurgo isn't a shallower character than Narset because he's the bad guy. He's a shallower character than Narset because he's a shallower character than Narset. You can be into bad guy characters if you want but don't pretend that they're more developed than they are.
And you are also wrong. Narset's charater isn't deep in any means. She is a most basic character. She has no agenda and no personality.WRONG She only exists to further Sarkhan's plot.WRONG Zurgo on the other hand has a much more fleshed out history, motivations and personality.WRONG Most importantly he shows a wide array of powerful emotions and traits like hatred, guilt, pride, honor and determination.WRONG I'm not ''into bad guys'' but Zurgo being deeper and more developed as Narset is pretty much a fact.WRONG I would even argue Zurgo isn't a bad guy at all.WRONG Mind you, I haven't read the latest UR yet, this speaking for the KtK line.
I've highlighted everything you said that is wrong. If this was an essay you would have failed.
Zurgo isn't a shallower character than Narset because he's the bad guy. He's a shallower character than Narset because he's a shallower character than Narset. You can be into bad guy characters if you want but don't pretend that they're more developed than they are.
And you are also wrong. Narset's charater isn't deep in any means. She is a most basic character. She has no agenda and no personality. She only exists to further Sarkhan's plot. Zurgo on the other hand has a much more fleshed out history, motivations and personality. Most importantly he shows a wide array of powerful emotions and traits like hatred, guilt, pride, honor and determination. I'm not ''into bad guys'' but Zurgo being deeper and more developed as Narset is pretty much a fact. I would even argue Zurgo isn't a bad guy at all. Mind you, I haven't read the latest UR yet, this speaking for the KtK line.
If Zurgo is more fleshed out, it's because they've more or less completed his story (which really points to a lack of depth). They made Narset a Walker to continue her story and consequently develop her more in the future (which implies they have much more depth to explore).
Although, Narset arguably does have many of the characteristics you already pointed out. The UR is worth a read.
Zurgo isn't a shallower character than Narset because he's the bad guy. He's a shallower character than Narset because he's a shallower character than Narset. You can be into bad guy characters if you want but don't pretend that they're more developed than they are.
And you are also wrong. Narset's charater isn't deep in any means. She is a most basic character. She has no agenda and no personality. She only exists to further Sarkhan's plot. Zurgo on the other hand has a much more fleshed out history, motivations and personality. Most importantly he shows a wide array of powerful emotions and traits like hatred, guilt, pride, honor and determination. I'm not ''into bad guys'' but Zurgo being deeper and more developed as Narset is pretty much a fact. I would even argue Zurgo isn't a bad guy at all. Mind you, I haven't read the latest UR yet, this speaking for the KtK line.
Don't understand all this Zurgo hype. Sure 2 power for 1 is decent. And it's drawback is essentially nonexistent in the decks that would be playing him and the dash will occasionally be nice though I figure it will make a difference about as often as the legendariness will. Which is to say not often but enough to make some go on about said pro/con.
So at the end of the day we have 2 power for 1 with some benefits and drawbacks that essentially make it as good as a vanilla. Now that is certainly good as pretty much since jackal pups there always has been and always will be a lot of aggressive decks that run stuff like that. But here's the thing not counting Loyal Pegasus because it's drawback can be rather burdensome there are already 6 2 power creatures in standard that cost 1. All of which have some sort of extra benefit though most have some small drawback.
So the real thing is how often will that 1 extra toughness make a difference? In standard in the hyper aggressive 1 drop decks I don't see it being too often in games you aren't already behind myself but I'd still include him as just another 2 power 1 drop because hey can't get too many of those right? Wont be omg look at him go but will up the consistency of decks like that. Especially since Firedrinker Satyr is the only other red one and decks like that do like to be monocolored and otherwise you are using white and/or black. Now yeah in other formats he can be kind of crazy especially with comes into play equip stuff
did you ever play standard? goblin tokens are everywhere. soldier tokens sometimes too. so the 1 more toughnes really matters a lot.
It's not about Kolaghan subjugating all non-dragons. In fact that's not at all what Kolaghan wants. In the Khan Fall story Alesha realized that Kolaghan does not want power or others to be subject to her. She just wants you to keep up. Zurgo's power down grade and position change are just due to him becoming a little b***h.
As for Zurgo being a better, more developed and fleshed out character than Narset would you like to show me places where that's actually the case? In the KTK UR about Zurgo he showed anger at Sarkhan, he showed a bit of concern for his men when he tried to raise moral by handing out warnames, but he also showed that he will not allow his word to be challenged and that he was Kratos level obsessed with revenge. Narset on the other hand, for starters is a very hard character to write as she falls somewhere on the higher end of the autism scale(as per Doug Beyer). She's itchy to always be growing and moving she hates stagnation to the point that standing in the same place for too long is nigh on painful for her. She has an insatiable desire to explore and learn. She's a martial arts prodigy, an impeccable student and wise beyond her years. In KTK she was kind and impetuous(sticking her tongue out at a child whilst meditating after seeing him/her looking around instead of meditating) but she was still true to her duty as khan. In DTK she is very similar. When she gets to the top and realizes she has learned "everything" she freaks out and runs(a red reaction) and does not stop until she gets to a vault full of scrolls and immediately upon calming down dives into them(very blue) and as her spark ignites she realizes that everything she ever wanted lay before her and yet she felt she had to stay and yanked herself back to Tarkir, bound by a sense of duty(White). Also as mentioned before Narset was given a spark meaning that creative intends to develop her even further.
I'm quite excited about Narset personally. After reading yesterdays story I was touched in ways I haven't been in quite some time. She thinks like me, she sees the world like me, she is restless and always wanting to find something new like me. It was as if the writer, who has never met me, was writing about me and to make me feel better about the situation I'm in gave Narset a way out but also wanted to make sure that there was a message to be learned about not leaving.
Next time you want to say something is a fact you should make sure it is one.
Wow I was not expecting this from Zurgo... BUT I LOVE IT SO DAMN MUCH OMG!!!!
Also Dromoka is cool. I kinda wanted the 'hard to kill/impenetrable scale' dragon to have either hexproof or indestructible but whatever I'm fine with this as an EDH beater/counterspell ****er.
Private Mod Note
():
Rollback Post to RevisionRollBack
Casual Decks WRBoros Aggro (Glorious knights of badassery) RBRakdos Bloodthirst (Undercosted waves of fat s***) URIzzet Talrand/Pyromancer (b/c I hate you) GRGruul Ramp and Stomp (SO FAT. SO FAST. RAWRRR) GBGolgari Birthing Pod (b/c you wanted a challenge. I did warn you this BS is banned though) BWOrzhov Lifegain Aggro (Removal for dayzzz) WGSelesnya Tribal Golem-splicers/token (meh. Needs more upgrades. Perhaps switching to bant?) WUAzorius Flicker (b/c I wanna annoy the f*** outta you) GUSimic Evolve Aggro (Aggro takes a journey to the weird side of the color pie) BUDimir Control (b/c I wanna peel your skin off and flay you within an inch of life before I kill you) URWJeskai Ascendency Tokens (MUAHAHAHAHAHAHA) RWBMardu Warriors (Butcher is da bomb) GU Simic Morph (slow as s*** but oh so fun) WBGAbzan Dredge-animator (PURE EVIL) GWHexproof Aggro (Deal with it. Lemme guess, you cant?)
EDH Decks UBRNekusar (Multiplayer MONSTA. 1v1 Klutz) GRB Prossh (Set up engines. WRECK FACE) GEzuri (Hey so I heard you liked Elves...) UTalrand (Counter. Cantrip. Counter. Cantrip. Repeat till opponents die-- possibly of boredom)
Tiny leaders WUDaxos (basic 3/1 fliers do basic s***. Also Daxos) RWAnax and Cymede (Heroic weenie beats)
Standard RRMONO RED AGGRO (RAWWWRRRR!!!!) WUHeroic Aggro (Easy mode beatstick)
Don't understand all this Zurgo hype. Sure 2 power for 1 is decent. And it's drawback is essentially nonexistent in the decks that would be playing him and the dash will occasionally be nice though I figure it will make a difference about as often as the legendariness will. Which is to say not often but enough to make some go on about said pro/con.
So at the end of the day we have 2 power for 1 with some benefits and drawbacks that essentially make it as good as a vanilla. Now that is certainly good as pretty much since jackal pups there always has been and always will be a lot of aggressive decks that run stuff like that. But here's the thing not counting Loyal Pegasus because it's drawback can be rather burdensome there are already 6 2 power creatures in standard that cost 1. All of which have some sort of extra benefit though most have some small drawback.
So the real thing is how often will that 1 extra toughness make a difference? In standard in the hyper aggressive 1 drop decks I don't see it being too often in games you aren't already behind myself but I'd still include him as just another 2 power 1 drop because hey can't get too many of those right? Wont be omg look at him go but will up the consistency of decks like that. Especially since Firedrinker Satyr is the only other red one and decks like that do like to be monocolored and otherwise you are using white and/or black. Now yeah in other formats he can be kind of crazy especially with comes into play equip stuff
did you ever play standard? goblin tokens are everywhere. soldier tokens sometimes too. so the 1 more toughnes really matters a lot.
Really depends on your local meta. Tokens are big some places elsewhere it might be various controls or whip or jeskai/rw tempo or azban decks or various devotion decks or rdws etc. The format is fairly robust enough that I find it unlikely that tokens decks are plentiful everywhere. But token decks tend to contain pumps and/or kill. But let's say they don't what that extra toughness gets you in the end will usually be taking out an extra token if they decide to block. Very nice to be sure but will it change the games outcome? Maybe sometimes in those situations. Again I'm not saying the card isn't good but it's not the omg best creature ever some people are making it out to be.
I wish my 4/4s with haste and first strike that acted as Goblin Warchiefs were better and didn't die to instants and overshadowed all other 4 drops in the format. And that they had evasion too, and some way to dodge wrath effects.
It's not about Kolaghan subjugating all non-dragons. In fact that's not at all what Kolaghan wants. In the Khan Fall story Alesha realized that Kolaghan does not want power or others to be subject to her. She just wants you to keep up. Zurgo's power down grade and position change are just due to him becoming a little b***h.
As for Zurgo being a better, more developed and fleshed out character than Narset would you like to show me places where that's actually the case? In the KTK UR about Zurgo he showed anger at Sarkhan, he showed a bit of concern for his men when he tried to raise moral by handing out warnames, but he also showed that he will not allow his word to be challenged and that he was Kratos level obsessed with revenge. Narset on the other hand, for starters is a very hard character to write as she falls somewhere on the higher end of the autism scale(as per Doug Beyer). She's itchy to always be growing and moving she hates stagnation to the point that standing in the same place for too long is nigh on painful for her. She has an insatiable desire to explore and learn. She's a martial arts prodigy, an impeccable student and wise beyond her years. In KTK she was kind and impetuous(sticking her tongue out at a child whilst meditating after seeing him/her looking around instead of meditating) but she was still true to her duty as khan. In DTK she is very similar. When she gets to the top and realizes she has learned "everything" she freaks out and runs(a red reaction) and does not stop until she gets to a vault full of scrolls and immediately upon calming down dives into them(very blue) and as her spark ignites she realizes that everything she ever wanted lay before her and yet she felt she had to stay and yanked herself back to Tarkir, bound by a sense of duty(White). Also as mentioned before Narset was given a spark meaning that creative intends to develop her even further.
I'm quite excited about Narset personally. After reading yesterdays story I was touched in ways I haven't been in quite some time. She thinks like me, she sees the world like me, she is restless and always wanting to find something new like me. It was as if the writer, who has never met me, was writing about me and to make me feel better about the situation I'm in gave Narset a way out but also wanted to make sure that there was a message to be learned about not leaving.
Next time you want to say something is a fact you should make sure it is one.
I like what you've written here but relating to a blue character is so cliche at this point
Kolaghan's got a fever.
Are you serious?
Besides the fact that he's a main story named character? Even if they made Zurgo a Hill Giant, he would probably still have the legendary subtype. He just probably wouldn't be played.
But I'm sorry, I guess since he has "legendary" he needs to be evaluated as a Commander no matter what.
Although, doesn't Dash return you to your hand anyway?
Many thanks to DNC at Heroes of the Plane Studios
Narset tried to help Sarkhan. Zurgo tried to kill him. Lesson learned: Don't piss off the guy who's trying to alter history. It won't end well for you.
Never said being good had anything to do with it. If Nicol Bolas went back in time, I'm sure Sarkhan would suffer for being on the losing team.
With Dromoka, the Eternal, Sunscorch Regent, and our new Dromoka it looks like Naya is turning into a good color for Dragon tribal in EDH.
It's completely explainable. Non-dragons in Kolaghan's brood seem to be completely subjugated. He isn't allowed to be strong and not interacting with big creatures is flavourfully submissive.
Zurgo isn't a shallower character than Narset because he's the bad guy. He's a shallower character than Narset because he's a shallower character than Narset. You can be into bad guy characters if you want but don't pretend that they're more developed than they are.
Playtesting | Karador, Ghost Chieftain | Narset, Enlightened Master | Ephara, God of the Polis
Established | Gahiji, Honored One | Shirei, Shizo's Caretaker | Opal-Eye, Konda's Yojimbo | Rubinia Soulsinger
Retired | Medomai the Ageless | Diaochan, Artful Beauty
So at the end of the day we have 2 power for 1 with some benefits and drawbacks that essentially make it as good as a vanilla. Now that is certainly good as pretty much since jackal pups there always has been and always will be a lot of aggressive decks that run stuff like that. But here's the thing not counting Loyal Pegasus because it's drawback can be rather burdensome there are already 6 2 power creatures in standard that cost 1. All of which have some sort of extra benefit though most have some small drawback.
So the real thing is how often will that 1 extra toughness make a difference? In standard in the hyper aggressive 1 drop decks I don't see it being too often in games you aren't already behind myself but I'd still include him as just another 2 power 1 drop because hey can't get too many of those right? Wont be omg look at him go but will up the consistency of decks like that. Especially since Firedrinker Satyr is the only other red one and decks like that do like to be monocolored and otherwise you are using white and/or black. Now yeah in other formats he can be kind of crazy especially with comes into play equip stuff
Spell Snare... merely to illustrate the point that there is ALWAYS something being missed in Magic
I know some guys that would really like a word with you...
and I'm not even mentioning Delver of Secrets as an 1drop aggro creature even if you probably could call him that...
anyway, this little guy is awesome
And you are also wrong. Narset's charater isn't deep in any means. She is a most basic character. She has no agenda and no personality. She only exists to further Sarkhan's plot. Zurgo on the other hand has a much more fleshed out history, motivations and personality. Most importantly he shows a wide array of powerful emotions and traits like hatred, guilt, pride, honor and determination. I'm not ''into bad guys'' but Zurgo being deeper and more developed as Narset is pretty much a fact. I would even argue Zurgo isn't a bad guy at all. Mind you, I haven't read the latest UR yet, this speaking for the KtK line.
I'd like to think that despite being weaker, Zurgo is better off in this timeline. Humbled, afraid, but more at peace without the constant anger.
"OH GOD MY BRAIN IS EXPLOADING AT HOW BAD THE ART IS ON MY OWN CARD"
-A friend's first impression of Ancestral Recall
10/10, I tapped.
Many thanks to DNC at Heroes of the Plane Studios
If Zurgo is more fleshed out, it's because they've more or less completed his story (which really points to a lack of depth). They made Narset a Walker to continue her story and consequently develop her more in the future (which implies they have much more depth to explore).
Although, Narset arguably does have many of the characteristics you already pointed out. The UR is worth a read.
Somebody talking bad about Narset?
Narsets response:
Deflecting Palm
did you ever play standard? goblin tokens are everywhere. soldier tokens sometimes too. so the 1 more toughnes really matters a lot.
It's not about Kolaghan subjugating all non-dragons. In fact that's not at all what Kolaghan wants. In the Khan Fall story Alesha realized that Kolaghan does not want power or others to be subject to her. She just wants you to keep up. Zurgo's power down grade and position change are just due to him becoming a little b***h.
As for Zurgo being a better, more developed and fleshed out character than Narset would you like to show me places where that's actually the case? In the KTK UR about Zurgo he showed anger at Sarkhan, he showed a bit of concern for his men when he tried to raise moral by handing out warnames, but he also showed that he will not allow his word to be challenged and that he was Kratos level obsessed with revenge. Narset on the other hand, for starters is a very hard character to write as she falls somewhere on the higher end of the autism scale(as per Doug Beyer). She's itchy to always be growing and moving she hates stagnation to the point that standing in the same place for too long is nigh on painful for her. She has an insatiable desire to explore and learn. She's a martial arts prodigy, an impeccable student and wise beyond her years. In KTK she was kind and impetuous(sticking her tongue out at a child whilst meditating after seeing him/her looking around instead of meditating) but she was still true to her duty as khan. In DTK she is very similar. When she gets to the top and realizes she has learned "everything" she freaks out and runs(a red reaction) and does not stop until she gets to a vault full of scrolls and immediately upon calming down dives into them(very blue) and as her spark ignites she realizes that everything she ever wanted lay before her and yet she felt she had to stay and yanked herself back to Tarkir, bound by a sense of duty(White). Also as mentioned before Narset was given a spark meaning that creative intends to develop her even further.
I'm quite excited about Narset personally. After reading yesterdays story I was touched in ways I haven't been in quite some time. She thinks like me, she sees the world like me, she is restless and always wanting to find something new like me. It was as if the writer, who has never met me, was writing about me and to make me feel better about the situation I'm in gave Narset a way out but also wanted to make sure that there was a message to be learned about not leaving.
Next time you want to say something is a fact you should make sure it is one.
Also Dromoka is cool. I kinda wanted the 'hard to kill/impenetrable scale' dragon to have either hexproof or indestructible but whatever I'm fine with this as an EDH beater/counterspell ****er.
WRBoros Aggro (Glorious knights of badassery)
RBRakdos Bloodthirst (Undercosted waves of fat s***)
URIzzet Talrand/Pyromancer (b/c I hate you)
GRGruul Ramp and Stomp (SO FAT. SO FAST. RAWRRR)
GBGolgari Birthing Pod (b/c you wanted a challenge. I did warn you this BS is banned though)
BWOrzhov Lifegain Aggro (Removal for dayzzz)
WGSelesnya Tribal Golem-splicers/token (meh. Needs more upgrades. Perhaps switching to bant?)
WUAzorius Flicker (b/c I wanna annoy the f*** outta you)
GUSimic Evolve Aggro (Aggro takes a journey to the weird side of the color pie)
BUDimir Control (b/c I wanna peel your skin off and flay you within an inch of life before I kill you)
URWJeskai Ascendency Tokens (MUAHAHAHAHAHAHA)
RWBMardu Warriors (Butcher is da bomb)
GU Simic Morph (slow as s*** but oh so fun)
WBGAbzan Dredge-animator (PURE EVIL)
GWHexproof Aggro (Deal with it. Lemme guess, you cant?)
EDH Decks
UBRNekusar (Multiplayer MONSTA. 1v1 Klutz)
GRB Prossh (Set up engines. WRECK FACE)
GEzuri (Hey so I heard you liked Elves...)
UTalrand (Counter. Cantrip. Counter. Cantrip. Repeat till opponents die-- possibly of boredom)
Tiny leaders
WUDaxos (basic 3/1 fliers do basic s***. Also Daxos)
RWAnax and Cymede (Heroic weenie beats)
Standard
RRMONO RED AGGRO (RAWWWRRRR!!!!)
WUHeroic Aggro (Easy mode beatstick)
Really depends on your local meta. Tokens are big some places elsewhere it might be various controls or whip or jeskai/rw tempo or azban decks or various devotion decks or rdws etc. The format is fairly robust enough that I find it unlikely that tokens decks are plentiful everywhere. But token decks tend to contain pumps and/or kill. But let's say they don't what that extra toughness gets you in the end will usually be taking out an extra token if they decide to block. Very nice to be sure but will it change the games outcome? Maybe sometimes in those situations. Again I'm not saying the card isn't good but it's not the omg best creature ever some people are making it out to be.
My current decks!
http://tappedout.net/users/ThePhasewalker/
I like what you've written here but relating to a blue character is so cliche at this point