If Narset discovered the scrolls and tried to spread the truth about history and the former rights enjoyed by the human majority against the censorship of Ojutai, that is very, VERY UW. Red likes to spit in the face of authority for no good reason, and it's perfectly conceivable that Narset could be red in that way. But let's not pretend for a second that red is the only color that can be heretical. In fact, blue is probably heretical more often than red.
Narset believes in the ways of the Jeskai before the dragons took over, and Taigam seems to be the leader of the Jeskai, so I'd say UWR is a lot more likely.
WUR is the most heretical color combination as it also most common. All cards with Heresy or Heretic are mostly within WUR and to a very lesser extent G which has only single card. Akki_Akki would say white is the most heretical color followed by red and then blue and then green and finally black which has none of these cards.
White is the LEAST heretical color, not the most. The definition of heretic is "a professed believer who maintains religious opinions contrary to those accepted by his or her church or rejects doctrines prescribed by that church." White is the color of faith and togetherness, which is the opposite of heresy.
You sure? Akki_Akki want to point out that entire race of Leonin on Theros that hate the Theros Pantheon and regularly destroy religious artifacts and spread heresy. It goes far enough Akki_Akki want to point out that there is even a card in which a leonin is using white magic to exile another white creature (Glare of Heresy). Followed up by Thraben Heretic ( ) and Soldevi Heretic ( ). Red has two cards. Blue has two cards. Green has one which is shared by blue. Black has none.
Heresy is not limited to religion, Akki_Akki also want to point out. Heresy is by definition to "A person holding an opinion at odds with what is generally accepted."
Cards that are related to heresy don't have to have "heretic" in the name. White gets heretics when it's oppressed as part of the storyline, which has happened fairly frequently, but this comes out of white's conflict with black (which would happen if any color was being oppressed by one of its enemies), whereas with red heretics are part of its color identity.
You do make a good point, though, and I agree with the rest of your comment.
"Tarn" is a mountain lake. Do you see any lake in the picture?
Well in the center of the art there is a la- Oh wait that is lava. Well Akki_Akki think that in the bottom rig- oh wait more lava. Well if snow melted it would be a la- wait that would be a puddle. What if Akki_Akki squint- nope still nothing. Akki_Akki see no mountain lake.
I doubt fetches and manlands. It's probably a Rakdos Mountain or Gruul Mountain. The wedges are technically dead in DtK. That said, I wouldn't mind a nonbasic Mountain that does things. Make that a cycle.
Cards that are related to heresy don't have to have "heretic" in the name. White gets heretics when it's oppressed as part of the storyline, which has happened fairly frequently, but this comes out of white's conflict with black (which would happen if any color was being oppressed by one of its enemies), whereas with red heretics are part of its color identity.
I'm not sure I read that well, be it looks like you said white could only be heretic to black, which makes absolutely no sense. Michiko Konda was likely considered a heretic by her father, just like how the leonins would have been considered heretics by Heliod. And heresy being part of red's identity also makes no sense, just pick any red group/guild/clan and the red characters in it will have similar beliefs to the rest of the group.
If Narset ends up being WU and still opposing Ojutai, all that means is that there is more depth to the colour pie than what some think. If she has red in her, it will more likely be to give her ties to the old Jeskai than to give her a reason to oppose Ojutai.
We already decided it was a mountain based of the artist's previous work. Try reading the thread.
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UUU Merfolk UUU "Above the waves you may be mighty indeed, but down here you belong to me."
-Empress Galina
UBR Cruel Control UBR "The essence of every world, every spell, and every thought is power. Nothing else matters, because nothing else exists."
-Nicol Bolas
I was not replying to you, my bad. "I" decided it was most likely a mountain, happy now?
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UUU Merfolk UUU "Above the waves you may be mighty indeed, but down here you belong to me."
-Empress Galina
UBR Cruel Control UBR "The essence of every world, every spell, and every thought is power. Nothing else matters, because nothing else exists."
-Nicol Bolas
Yep, hard to see how this is not talking about marsh flats. It is just such an odd passage on its own, seems to be very deliberately hinting at something.
Yep, hard to see how this is not talking about marsh flats. It is just such an odd passage on its own, seems to be very deliberately hinting at something.
Well,
if you scorch a frozen tundra with dragonfire...it partially melts down and the melted areas *might* resemble marsh-like terrain. It will be interesting to watch if this was indeed a hint in that direction.
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The mountain depicted is most likely just a mountain (could plausibly be a BR dual, but we already have those in this block). The prose makes a lot of allusions to fetches though, and if we do not get enemy fetches in DTK, they're trolling us pretty hard with this UR.
The first thing that came to my mind for the new Narset art was a possible screenshot from the next trailer. I'm totally digging on shifted versions of known cards though. I hope all the innuendo will net us a new Narset card though.
I doubt any enemy fetches will be in this set, but another land cycle would be pretty swell. I'm guessing we may be seeing some of the pre-release promo basics that they were promoting for the Dragonbreath Minigame.
Actually it is feasible that we get duals in the Brood leader's colors. We will find out next week
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-Empress Galina
UBR Cruel Control UBR "The essence of every world, every spell, and every thought is power. Nothing else matters, because nothing else exists."
-Nicol Bolas
Yeah, I kind of have a hard time justifying enemy fetches gameplaywise. They're just not very necessary in the format imo. The fixing we have is sufficient and I'm not really in the market for a 5 color goodstuff meta. The hints are there though, it might be we're reading too much into it. I guess next week will answer this particular question.
Mana is fine for the current standard, but they do need to keep rotation in mind. DTK/Origins forms its own psuedo block, so they will need to have some kind of fixing in these sets. At least with the fetches, it forces you to choose one of the colors and play basics.
Maybe lair type lands? DTK will not rotate at the same time as KTK and FRF. This might important for future standard mana fixing.
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-Empress Galina
UBR Cruel Control UBR "The essence of every world, every spell, and every thought is power. Nothing else matters, because nothing else exists."
-Nicol Bolas
Remember, the purpose of the inclusion of the fetches in KTK wasn't for Standard. It was for the non-rotating formats. Before KTK, the land base was the most expensive part of getting into these formats. And while the reprinting of the Onslaught fetches certainly helped, Scalding Tarns are still $50. While Wizards generally likes card prices to be high on the secondary market, they don't seem to think that lands should be prohibitively expensive. After all, since RtR, we've gotten reprints of the shocklands, Mutavault, Urborg, and the Onslaught fetchlands. Reprints of the Zendikar fetches are coming, it's just a matter of whether it's going to be in DTK or the Fall 2015 set.
Personally, because of all of the focus on the "bizarro Tarkir" of DTK so far, enemy fetches seem very likely. Maybe they don't make a ton of sense in a set where the wedges are supposedly a thing of the past, but then allied fetches didn't make a ton of sense in a wedge block (enemy fetches would've been a much more logical choice from a gameplay perspective).
So lets just remember in all of this enemy fetch talk that there was no creative reason for the ally fetches. They were in the set before anything else had happened. Before the creative stuff came about, before we were going to Tarkir we were getting fetches. The writer is just doing what she should in the story. On other planes dragons are just a thing. On new Tarkir they are a force of nature. She's just contrasting old Tarkir and new Tarkir. There's no reason to think that Design went to Creative and said "Hey Doug, tell your writer for the week to talk about the land specifically to tease that we're putting the enemy fetches in DTK." You're letting your hope that they're in the set let you see phantasms of them everywhere.
There's no reason to think that Design went to Creative and said "Hey Doug, tell your writer for the week to talk about the land specifically to tease that we're putting the enemy fetches in DTK." You're letting your hope that they're in the set let you see phantasms of them everywhere.
Who said that's what happened? Why can't it just be an allusion to the enemy fetches that just fits naturally into the story?
The author chose the way the landscape was described and used verbiage that strongly resembles that used on the allied fetchlands.
Uncharted Realms:
Where once there had been ruins and piles of dragon bones, now there were fields and forests.
Bloodstained Mire:
Where dragons once triumphed, their bones now molder.
Flooded Strand:
Where dragons once slept, their bones now rest.
Polluted Delta:
Where dragons once prevailed, their bones now sink.
Windswept Heath:
Where dragons once roared, their bones now keen.
Wooded Foothills:
Where dragons' breath once burned, their bones now freeze.
Between their desire to print full cycles, the opportunity to make KTK/DTK as symmetrical as possible, player expectations, modern prices, and now this UR, I think there is more evidence for the inclusion of the ZEN fetches than evidence against their inclusion.
It's very possible that I'm wrong, but I do think my reasoning is sound.
I wouldn't be surprised if that was Dragonskull Summit either. But why are we still discussing the Mountain instead of Narset? Either we change the title or talk Narset.
I really think they want to give the current cycle a chance to shine on its own. I also think that they are setting up a pattern of having the valuable lands in two sets. The shock lands were in a large and small set, now the allied fetch lands are in a large and small set. They are going to put these in a place where it can be had in two sets.
As far as the passage, I took it as just describing how things looked different with dragons now.
If we are going with crazy foreshadowing might as well go all the way. In the article they have:
Tundra
Under Ground Sea(rch)
Bad Land
Then if you search for the letters of all the other original dual lands, those letters are in the article somewhere.
I really think they want to give the current cycle a chance to shine on its own. I also think that they are setting up a pattern of having the valuable lands in two sets. The shock lands were in a large and small set, now the allied fetch lands are in a large and small set. They are going to put these in a place where it can be had in two sets.
As far as the passage, I took it as just describing how things looked different with dragons now.
If we are going with crazy foreshadowing might as well go all the way. In the article they have:
Tundra
Under Ground Sea(rch)
Bad Land
Then if you search for the letters of all the other original dual lands, those letters are in the article somewhere.
Conclusion, original dual lands are coming back.
Quit trolling. There are so many reasons why the original duals will never be reprinted. And people aren't just reading into things blindly. There are a ton of signs pointing to enemy fetches in DTK, not just wishful thinking. People had even less reason to believe that there were going to be fetches in KTK, and they were right to predict it.
And people aren't just reading into things blindly. There are a ton of signs pointing to enemy fetches in DTK, not just wishful thinking. People had even less reason to believe that there were going to be fetches in KTK, and they were right to predict it.
1) People were saying OMG FETCHES ARE COMING BACK every single set. Eventually they had to be right, like PanteraCanes says.
2) Aside from the charred tundra = maybe Marsh Flats hint, that I admit has some merit, and the fact that they 1) promised to print complete dual cycles in blocks and 2) consider fetches to be duals (for this purpose), what exactly are the tons of signs, please?
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Cards that are related to heresy don't have to have "heretic" in the name. White gets heretics when it's oppressed as part of the storyline, which has happened fairly frequently, but this comes out of white's conflict with black (which would happen if any color was being oppressed by one of its enemies), whereas with red heretics are part of its color identity.
You do make a good point, though, and I agree with the rest of your comment.
Be damned then.
"Tarn" is a mountain lake. Do you see any lake in the picture?
Let this great clan rest in peace (2001-2011)
Well in the center of the art there is a la- Oh wait that is lava. Well Akki_Akki think that in the bottom rig- oh wait more lava. Well if snow melted it would be a la- wait that would be a puddle. What if Akki_Akki squint- nope still nothing. Akki_Akki see no mountain lake.
I doubt fetches and manlands. It's probably a Rakdos Mountain or Gruul Mountain. The wedges are technically dead in DtK. That said, I wouldn't mind a nonbasic Mountain that does things. Make that a cycle.
UR Melek, Izzet ParagonUR, B Shirei, Shizo's CaretakerB, R Jaya Ballard, Task MageR,RW Tajic, Blade of the LegionRW, UB Lazav, Dimir MastermindUB, UB Circu, Dimir LobotomistUB, RWU Zedruu the GreatheartedRWU, GUBThe MimeoplasmGUB, UGExperiment Kraj UG, WDarien, King of KjeldorW, BMarrow-GnawerB, WBGKarador, Ghost ChieftainWBG, UTeferi, Temporal ArchmageU, GWUDerevi, Empyrial TacticianGWU, RDaretti, Scrap SavantR, UTalrand, Sky SummonerU, GEzuri, Renegade LeaderG, WUBRGReaper KingWUBRG, RGXenagos, God of RevelsRG, CKozilek, Butcher of TruthC, WUBRGGeneral TazriWUBRG, GTitania, Protector of ArgothG
My exact thoughts when reading it.
RIP Batman guy. I hope somebody picks up the slack now that you are gone. Sick children need their Batman.
If Narset ends up being WU and still opposing Ojutai, all that means is that there is more depth to the colour pie than what some think. If she has red in her, it will more likely be to give her ties to the old Jeskai than to give her a reason to oppose Ojutai.
Level 2 in progress...
UUU Merfolk UUU
"Above the waves you may be mighty indeed, but down here you belong to me."
-Empress Galina
UBR Cruel Control UBR
"The essence of every world, every spell, and every thought is power. Nothing else matters, because nothing else exists."
-Nicol Bolas
Remember how the KTK announcement had Zurgo on the front and a dragon in the back?
And shortly afterwards, Mardu was always shown without them?
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I'm an AI making Magic cards.
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Level 2 in progress...
UUU Merfolk UUU
"Above the waves you may be mighty indeed, but down here you belong to me."
-Empress Galina
UBR Cruel Control UBR
"The essence of every world, every spell, and every thought is power. Nothing else matters, because nothing else exists."
-Nicol Bolas
Yep, hard to see how this is not talking about marsh flats. It is just such an odd passage on its own, seems to be very deliberately hinting at something.
UGUPrime Speaker Seamonster RampUGU
WUGDerevi Does NothingWUG
RRRFeldon's Lovely LadiesRRR
Well,
if you scorch a frozen tundra with dragonfire...it partially melts down and the melted areas *might* resemble marsh-like terrain. It will be interesting to watch if this was indeed a hint in that direction.
Let this great clan rest in peace (2001-2011)
UR Blue-Red Control
Modern:
UBR Grixis Control
UWR Jeskai Control
I doubt any enemy fetches will be in this set, but another land cycle would be pretty swell. I'm guessing we may be seeing some of the pre-release promo basics that they were promoting for the Dragonbreath Minigame.
Level 2 in progress...
UUU Merfolk UUU
"Above the waves you may be mighty indeed, but down here you belong to me."
-Empress Galina
UBR Cruel Control UBR
"The essence of every world, every spell, and every thought is power. Nothing else matters, because nothing else exists."
-Nicol Bolas
Mana is fine for the current standard, but they do need to keep rotation in mind. DTK/Origins forms its own psuedo block, so they will need to have some kind of fixing in these sets. At least with the fetches, it forces you to choose one of the colors and play basics.
UR Blue-Red Control
Modern:
UBR Grixis Control
UWR Jeskai Control
Level 2 in progress...
UUU Merfolk UUU
"Above the waves you may be mighty indeed, but down here you belong to me."
-Empress Galina
UBR Cruel Control UBR
"The essence of every world, every spell, and every thought is power. Nothing else matters, because nothing else exists."
-Nicol Bolas
Personally, because of all of the focus on the "bizarro Tarkir" of DTK so far, enemy fetches seem very likely. Maybe they don't make a ton of sense in a set where the wedges are supposedly a thing of the past, but then allied fetches didn't make a ton of sense in a wedge block (enemy fetches would've been a much more logical choice from a gameplay perspective).
Who said that's what happened? Why can't it just be an allusion to the enemy fetches that just fits naturally into the story?
The author chose the way the landscape was described and used verbiage that strongly resembles that used on the allied fetchlands.
Uncharted Realms:
Bloodstained Mire:
Flooded Strand:
Polluted Delta:
Windswept Heath:
Wooded Foothills:
Between their desire to print full cycles, the opportunity to make KTK/DTK as symmetrical as possible, player expectations, modern prices, and now this UR, I think there is more evidence for the inclusion of the ZEN fetches than evidence against their inclusion.
It's very possible that I'm wrong, but I do think my reasoning is sound.
UR Blue-Red Control
Modern:
UBR Grixis Control
UWR Jeskai Control
UR Melek, Izzet ParagonUR, B Shirei, Shizo's CaretakerB, R Jaya Ballard, Task MageR,RW Tajic, Blade of the LegionRW, UB Lazav, Dimir MastermindUB, UB Circu, Dimir LobotomistUB, RWU Zedruu the GreatheartedRWU, GUBThe MimeoplasmGUB, UGExperiment Kraj UG, WDarien, King of KjeldorW, BMarrow-GnawerB, WBGKarador, Ghost ChieftainWBG, UTeferi, Temporal ArchmageU, GWUDerevi, Empyrial TacticianGWU, RDaretti, Scrap SavantR, UTalrand, Sky SummonerU, GEzuri, Renegade LeaderG, WUBRGReaper KingWUBRG, RGXenagos, God of RevelsRG, CKozilek, Butcher of TruthC, WUBRGGeneral TazriWUBRG, GTitania, Protector of ArgothG
As far as the passage, I took it as just describing how things looked different with dragons now.
If we are going with crazy foreshadowing might as well go all the way. In the article they have:
Tundra
Under Ground Sea(rch)
Bad Land
Then if you search for the letters of all the other original dual lands, those letters are in the article somewhere.
Conclusion, original dual lands are coming back.
Quit trolling. There are so many reasons why the original duals will never be reprinted. And people aren't just reading into things blindly. There are a ton of signs pointing to enemy fetches in DTK, not just wishful thinking. People had even less reason to believe that there were going to be fetches in KTK, and they were right to predict it.
1) People were saying OMG FETCHES ARE COMING BACK every single set. Eventually they had to be right, like PanteraCanes says.
2) Aside from the charred tundra = maybe Marsh Flats hint, that I admit has some merit, and the fact that they 1) promised to print complete dual cycles in blocks and 2) consider fetches to be duals (for this purpose), what exactly are the tons of signs, please?
Let this great clan rest in peace (2001-2011)