You should read today's (1/9) Latest Developments. They explicitly did not want flicker effects pushed. Scroll down to Write into Being's segment. For example, the "1GW" Griselbrand mentioned in the article.
Well yes its intentional, but thats erm, sort of the problem, isn't it?
Development takes overly cautious approach to standard, trying desperately to avoid letting any combos slip through. So they go out of their way not to print enablers for manifest, and the result is that manifest will have far less impact than it could have. Its terrible when they come up with a new exciting mechanic, then price virtually all cards with it out of competitive intentionally, then the one or two that might be playable have no enablers.
If wizards wasn't doing it intentionally, we'd run into random unforeseen combos
Well, random unforeseen combos has bad impact on game before (Urza's Saga, Mirrodin); it's logical they want to avoid that. Your argument is like "I like this new hydrogen mechanic they made, but they should print more fire with it."
Well, random unforeseen combos has bad impact on game before (Urza's Saga, Mirrodin); it's logical they want to avoid that. Your argument is like "I like this new hydrogen mechanic they made, but they should print more fire with it."
The air gets a little stale and boring without a good fire once and a while. I'm always against developers overly micromanaging their metagames and quashing any emergent gameplay, saying that what you shall play is what we allow. When you have a block like Urza's, with so many high powered cards with drastic rule bending effects, nobody can foresee what the consequences. And you throw it all up in the air and let god sort it out. And while you'll wind up with a combo winter or affinity or two, you have the safeguards to move the meta along and keep the game alive in the end. Far better to have some busted decks that need attention in an interesting game than a boring paint-by-numbers retread of the same ground over and over. If the meta comes down to being a yearly retread of "two aggro decks and one control deck viable" and the only things changing being largely cosmetic, its a snooze cruise. When we have a new mechanic like manifest, it opens up tons of potential for creating a game that plays drastically different. But whos going to notice outside limited? When Wizards takes to segregating cards they print by competitive playability or not and pricing the ones they don't want to see play exorbitantly instead of even borderline, keeping engines off the table while giving us pushed staples that are either pseudoreprints or outright reprints, the game doesn't change much. Its up to EDH and side products like conspiracy to make the game feel fresh at all.
Where are you going tomorrow? Prerelease is the 16th
I really want to see an boxing of the prerelease and get some idea of the promos if they are all frf or a mix. (I'm going to guess a mix, because i don't buy for a second that Monastery mentor and the others will be a promo.)
I mean I want it to be this weekend instead of next weekend because I can't wait.
Actually scratch that. Having events on both weekends would be great
No, it's not nearly clear enough. There were things that they didn't explain outright, and that is way too subtle. If they don't explain everything, how will we know whether Yasova Dragonclaw, leader of the Temur clan, is not also the leader of the Sultai clan, who are their enemies? It's almost as if there are some things that they did not state in the flavour text, some that might even be implied or subtle, and that is just unacceptable.
Is this post a joke?
is this this user's shtick?
Yeah, I don't know, I can't figure out if he's being sarcastic or serious.
Leaving aside that Beast Within exists for a second. (A good hint about green: If it says "target creature with flying", it belongs in the trash.)
It's nice to have more than one piece of versatile, instant-speed removal in a 99-card deck. And technically Return to the Earth doesn't say "target creature with flying."
It's still...How does it compare to Nature's Claim, Slice in Twain, Krosan Grip, Deglamer...? Because 3 more (and opponent doesn't gain 4 life) for a Plummet mode seems like a bad trade-off.
My inner Vorthos also hates the card. It's depicting destroying a creature with flying, but it has no way of explaining how that's relevant to an artifact or enchantment.
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Card advantage is not the same thing as card draw. Something for 2B cannot be strictly worse than something for BBB or 3BB. If you're taking out Swords to Plowshares for Plummet, you're a fool. Stop doing these things!
Momir Vig, Simic Visionary
Melek, Izzet Paragon
Oona, Queen of the Fae
Bruna, Light of Alabaster
Gisela, Blade of Goldnight
Rhys the Redeemed
Jarad, Golgari Lich Lord
Sen Triplets
The Mimeoplasm WUBRGSliver OverlordGRBUW WUBRGSliver Hivelord(Superfriends)GRBUW
Well, random unforeseen combos has bad impact on game before (Urza's Saga, Mirrodin); it's logical they want to avoid that. Your argument is like "I like this new hydrogen mechanic they made, but they should print more fire with it."
The air gets a little stale and boring without a good fire once and a while. I'm always against developers overly micromanaging their metagames and quashing any emergent gameplay, saying that what you shall play is what we allow. When you have a block like Urza's, with so many high powered cards with drastic rule bending effects, nobody can foresee what the consequences. And you throw it all up in the air and let god sort it out. And while you'll wind up with a combo winter or affinity or two, you have the safeguards to move the meta along and keep the game alive in the end. Far better to have some busted decks that need attention in an interesting game than a boring paint-by-numbers retread of the same ground over and over. If the meta comes down to being a yearly retread of "two aggro decks and one control deck viable" and the only things changing being largely cosmetic, its a snooze cruise. When we have a new mechanic like manifest, it opens up tons of potential for creating a game that plays drastically different. But whos going to notice outside limited? When Wizards takes to segregating cards they print by competitive playability or not and pricing the ones they don't want to see play exorbitantly instead of even borderline, keeping engines off the table while giving us pushed staples that are either pseudoreprints or outright reprints, the game doesn't change much. Its up to EDH and side products like conspiracy to make the game feel fresh at all.
So you'd rather intentionally let one broken combo in to "spice things up" from the stale boredom? Sure, because a format that is entirely dominated by an "exactly the same three or four first turns and then the game is over" is super exciting. A broken combo warps the meta so everybody is either playing the deck or playing weird, otherwise inefficient decks whose sole purpose is to beat the combo and the game is reduced to a luck gamble to see whether the combo player manages to get the combo online before the defending player draws the hate card that can stop it. That's not the definition of "stale" is it? Oh wait it is.
Thank God we have this "micro-managing" ultra-careful developers and not you mr. "Wizards can't ever do a single thing right, according to me, supreme designer and developer of card games". They have only managed to create a game that has been increasingly popular even after 20 years, which is barely an accomplishment next to your 5 years of patronisingly and self-agrandisingly criticism of almost every single decision of theirs in this forum.
Also, Jeskai Ascendency is a combo deck in Standard that just appeared, and that is almost too much already. I cannot see room for your complaint.
I'm calling it right now- worst rare in the set. Even good limited players will find better bombs at common and uncommon no sweat. Worst. Episode. Ever.
I really do predict this to be our worst rare in set award winner. I'd be happier opening a jar of eyeballs, so I think anything worse is highly unlikely. This card wont just have zero constructed potential, but not be significantly better than a mass of ghouls in a draft.
Spoilers are lame and lose business capital. You make more sales when people are eager to buy a set after hearing or seeing a few rumours versus see I g nearly every card or ever card and now u don't want to buy anything cuz not everyone likes dragons
MTGS Wikia Article about "New World Order"
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
PSA to everyone who keeps forgetting about the Reserved List:
You're on a website dedicated to talking about MtG. You're only a few keystrokes away from finding out what cards are on the Reserved List. You're also only a few keystrokes away from finding out why some cards on the Reserved List got foil printings in FtV, as Judge promos, or whatnot, as well as why that won't happen again. Stop doing this.
Theros was not an enchantment block, it was a top-down mythological inspired block with an enchantment subtheme. Wizards has stated it so much that it's really annoying to read people referring to THS as an enchantment block and evaluing it from that wrong starting point.
Leaving that apart, I agree that both the Ascendancy cycle and the Siege one are very interesting, and every card of both cycles can be at least a huge Limited card, able to win games quite easily.
Wizards staff referred to Theros as an enchantment block on many occasions, so it's not exactly unreasonable for people to think of it as one.
If blue devotion ever becomes a thing again, Cloudform will be a part of it. Feelbad when you hit a Master of Waves, but otherwise it should be really good.
Why would you "feel bad" when you can could just pay its 4cmc and turn it over with flying AND hexproof?
If blue devotion ever becomes a thing again, Cloudform will be a part of it. Feelbad when you hit a Master of Waves, but otherwise it should be really good.
Why would you "feel bad" when you can could just pay its 4cmc and turn it over with flying AND hexproof?
Because a manifested Master of Waves won't make the 1/0 elementals since Master's ability only works when it enters the battlefield.
The flavour text of Feral Krushok seems way too subtle and doesn't explain nearly enough. I have edited it for clarity so there can be no confusion in regards to the implications or what the joke in it is:
In a stunning act of diplomacy, Yasova Dragonclaw, the clan leader of the Temur clan, ceded a portion of of Temur lands to the Sultai, an enemy clan of the Temur, of which Yasova Dragonclaw was the leader. Her clan, the Temur, protested until they saw that she (Yasova Dragonclaw, the leader of the Temur clan), had given the Sultai, the enemy clan of the Temur clan lead by Yasova Dragonclaw, the breeding grounds of the krushoks. Krushoks being big angry beasts that are sort of like rhinos except not because Tarkir doesn't have rhinos, but if they did, krushoks would be similar. Anyways, they're pretty bad news and she, Yasove Dragonclaw, leader of the Temur clan, gave their breeding grounds to the Sultai, a clan which were the Temur clan's enemies. They hadn't realised that she, Yasove Dragonclaw, leader of the Temur clan which opposes the Sultai clan, had a sense of humour.
I do not know if this is supposed to be some kind of a weird and unfunny joke, but the flavor text makes perfect sense as it is. And I am not even a native speaker.
I'd say that the problem is in you, not in the flavor text...
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Former Fact Prospector of the Greek Alliance.
Let this great clan rest in peace (2001-2011)
Overall, I like the set, but am a little disappointed there was no cycle of dragons at common. Only the red one.
Just wait until the next set. In one of the articles it said they would be looking at more dragon centric decks in the weeks to come which clearly cannot be done with what they gave us in FRF. I need to agree with you as well that this set is good. I haven't liked a set this much since Innistrad block.
I do not know if this is supposed to be some kind of a weird and unfunny joke, but the flavor text makes perfect sense as it is. And I am not even a native speaker.
I'd say that the problem is in you, not in the flavor text...
...Are you serious.
It's bloody sarcasm. I am mocking the fact that a lot of flavour texts these days, including that of Feral Krushok go absolutely out of their way to explain every little detail when trying to make a joke, thus completely ruining any humour that might be contained within. If you cannot pick up on sarcasm when it's that bloody obvious (How many times did I repeat that Yasova Dragonclaw is the leader of the Temur clan again), then there is a serious problem with your ability to pick up on it. The fact that three people in this thread honestly had trouble picking up on such obvious and extremely overdone sarcasm worries me.
Maybe because the flavor text is perfectly OK to anybody but you and nobody understood why you are making fun of it using your, I agree, very overdone sarcasm?
The issue that I am trying to highlight is that there are so many flavour texts since Theros (Look at Forgestoker Dragon, Eater of Hope and Borderland Marauder for more examples), which try to be funny, pithy or badass and just end up ruining the whole thing by being way too explanatory instead of trying to be subtle or imply anything. It's just bad writing, and I felt like mocking it by making a flavour text that went even more out of its way to explain absolutely every minute detail. And then it turns out that even when I explain absolutely everything and make my sarcasm so obvious that it can practically be seen from space, there are still people who think I'm serious. Well, at least I guess that explains why those flavour texts exist.
Stupid ad hominem aside, these are quite spot-on examples, with the exception of Eater of Hope. But I still do not understand why you have a grudge against that particular text, that seems to be nicely balanced. I could give you from the tip of my tongue up to ten worse flavortexts (maybe even from FRF). I agree that some of the recent sets have sometimes very lacking flavortexts. Some Khans of Tarkir pieces, and especially Commander 2014. Using overused tropes like on Dead Drop (as someone said, how much better it would be saying "Give them a diving lesson."-Sidisi, khan of the Sultai"". Making Sultai sound like mustache-twirling dime book villains. Downright stupid texts like Blinding Spray (I mean, this is a SECRET?), Mantis Rider, that is downright laughable (the worst thing is that it is meant seriously), and the worst - Mardu archery duo of Kill Shot and Heart-Piercer Bow.
But going back to where we came - this particular one was not so bad (and apparently I am not the one to think that)...and that is why your sarcasm missed, I assume.
It's bloody sarcasm. I am mocking the fact that a lot of flavour texts these days, including that of Feral Krushok go absolutely out of their way to explain every little detail when trying to make a joke, thus completely ruining any humour that might be contained within. If you cannot pick up on sarcasm when it's that bloody obvious (How many times did I repeat that Yasova Dragonclaw is the leader of the Temur clan again), then there is a serious problem with your ability to pick up on it. The fact that three people in this thread honestly had trouble picking up on such obvious and extremely overdone sarcasm worries me.
The issue that I am trying to highlight is that there are so many flavour texts since Theros (Look at Forgestoker Dragon, Eater of Hope and Borderland Marauder for more examples), which try to be funny, pithy or badass and just end up ruining the whole thing by being way too explanatory instead of trying to be subtle or imply anything. It's just bad writing, and I felt like mocking it by making a flavour text that went even more out of its way to explain absolutely every minute detail. And then it turns out that even when I explain absolutely everything and make my sarcasm so obvious that it can practically be seen from space, there are still people who think I'm serious. Well, at least I guess that explains why those flavour texts exist.
I just don't see what you're seeing, and I'm not sure anyone else does either, or else more people would have gotten your joke. The texts are maybe a little wordier than necessary, but hardly over the top. Eater of Hope's text has 6 words... If you think you can rewrite them to be more pithy, you could apply to be an editor or something.
Though remember that they aren't doing any novels now, story and world-building has to be done in cards and Uncharted Realms only, so they have to use what space they can. If you think that they're being overly explanatory, that could well be a reason. Plus, they need to have coherent text for people who just crack a few packs, never looking at the spoiler or UR.
Dark Deal is a cool card, and it has its uses. It isn't broken. It isn't Windfall. It definitely isn't Wheel of Fortune.
Dark Deal is better than Flux because your opponent does not have a choice.
Beyond that, I think this has applications in Legacy Storm. Dark Deal as a 1 or 2 of in the MB can double the effectiveness of Ad Nauseam. Just drop your Lion's Eye Diamond's and Lotus Petals, cast your rites and rituals, play Dark Deal, sac LEDs in response. There is a really good chance you'll draw into the Past in Flames, if not, you will probably draw into the cards you need (Burning Wish/Tendrils of Agony), as well as more rites, rituals, LEDs and petals.
1. Why does it specify Yasova Dragonclaw? How would it have been more ambiguous by just saying Yasova?
Urza, Teferi and the like were the main characters, Yasova is secondary character who is better recognized by her full name. Ugin and Sarkhan are usually refereed in the flavor text by their personal names rather then titles/surnames, because they are the main characters, unlike Yasova.
The flavour text of Feral Krushok seems way too subtle and doesn't explain nearly enough. I have edited it for clarity so there can be no confusion in regards to the implications or what the joke in it is:
In a stunning act of diplomacy, Yasova Dragonclaw, the clan leader of the Temur clan, ceded a portion of of Temur lands to the Sultai, an enemy clan of the Temur, of which Yasova Dragonclaw was the leader. Her clan, the Temur, protested until they saw that she (Yasova Dragonclaw, the leader of the Temur clan), had given the Sultai, the enemy clan of the Temur clan lead by Yasova Dragonclaw, the breeding grounds of the krushoks. Krushoks being big angry beasts that are sort of like rhinos except not because Tarkir doesn't have rhinos, but if they did, krushoks would be similar. Anyways, they're pretty bad news and she, Yasove Dragonclaw, leader of the Temur clan, gave their breeding grounds to the Sultai, a clan which were the Temur clan's enemies. They hadn't realised that she, Yasove Dragonclaw, leader of the Temur clan which opposes the Sultai clan, had a sense of humour.
I do not know if this is supposed to be some kind of a weird and unfunny joke, but the flavor text makes perfect sense as it is. And I am not even a native speaker.
I'd say that the problem is in you, not in the flavor text...
I find it more amazing that Krushoks are actually extinct during KTK. Seems like the Sultai managed.
Actually, the thing Mardu Roughrider is riding resembles a krushok quite a lot
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Former Fact Prospector of the Greek Alliance.
Let this great clan rest in peace (2001-2011)
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Well, random unforeseen combos has bad impact on game before (Urza's Saga, Mirrodin); it's logical they want to avoid that. Your argument is like "I like this new hydrogen mechanic they made, but they should print more fire with it."
The air gets a little stale and boring without a good fire once and a while. I'm always against developers overly micromanaging their metagames and quashing any emergent gameplay, saying that what you shall play is what we allow. When you have a block like Urza's, with so many high powered cards with drastic rule bending effects, nobody can foresee what the consequences. And you throw it all up in the air and let god sort it out. And while you'll wind up with a combo winter or affinity or two, you have the safeguards to move the meta along and keep the game alive in the end. Far better to have some busted decks that need attention in an interesting game than a boring paint-by-numbers retread of the same ground over and over. If the meta comes down to being a yearly retread of "two aggro decks and one control deck viable" and the only things changing being largely cosmetic, its a snooze cruise. When we have a new mechanic like manifest, it opens up tons of potential for creating a game that plays drastically different. But whos going to notice outside limited? When Wizards takes to segregating cards they print by competitive playability or not and pricing the ones they don't want to see play exorbitantly instead of even borderline, keeping engines off the table while giving us pushed staples that are either pseudoreprints or outright reprints, the game doesn't change much. Its up to EDH and side products like conspiracy to make the game feel fresh at all.
I mean I want it to be this weekend instead of next weekend because I can't wait.
Actually scratch that. Having events on both weekends would be great
Yeah, I don't know, I can't figure out if he's being sarcastic or serious.
Such is the way of the internet.
It's still...How does it compare to Nature's Claim, Slice in Twain, Krosan Grip, Deglamer...? Because 3 more (and opponent doesn't gain 4 life) for a Plummet mode seems like a bad trade-off.
My inner Vorthos also hates the card. It's depicting destroying a creature with flying, but it has no way of explaining how that's relevant to an artifact or enchantment.
On phasing:
is the best new toy for Bruna, Light of Alabaster in a long time.
Battle Mastery is probably getting the boot from my Three Dreams/Intuition triad.
Reprint Stasis!
Control needs more love.
EDH:
Momir Vig, Simic Visionary
Melek, Izzet Paragon
Oona, Queen of the Fae
Bruna, Light of Alabaster
Gisela, Blade of Goldnight
Rhys the Redeemed
Jarad, Golgari Lich Lord
Sen Triplets
The Mimeoplasm
WUBRGSliver OverlordGRBUW
WUBRGSliver Hivelord(Superfriends)GRBUW
So you'd rather intentionally let one broken combo in to "spice things up" from the stale boredom? Sure, because a format that is entirely dominated by an "exactly the same three or four first turns and then the game is over" is super exciting. A broken combo warps the meta so everybody is either playing the deck or playing weird, otherwise inefficient decks whose sole purpose is to beat the combo and the game is reduced to a luck gamble to see whether the combo player manages to get the combo online before the defending player draws the hate card that can stop it. That's not the definition of "stale" is it? Oh wait it is.
Thank God we have this "micro-managing" ultra-careful developers and not you mr. "Wizards can't ever do a single thing right, according to me, supreme designer and developer of card games". They have only managed to create a game that has been increasingly popular even after 20 years, which is barely an accomplishment next to your 5 years of patronisingly and self-agrandisingly criticism of almost every single decision of theirs in this forum.
Also, Jeskai Ascendency is a combo deck in Standard that just appeared, and that is almost too much already. I cannot see room for your complaint.
-Made By PortalWish Studios-
I love this card!
After seeing manifest, this is exactly the sort of thing that I hoped would be in the set.
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
What bugs me is the overall quality of enchantments without other types to them in Khans block seems to be higher than Theros block.
Agreed. With the Ascendencies and Sieges this is already a better enchantment block than the alleged enchantment block.
Wizards staff referred to Theros as an enchantment block on many occasions, so it's not exactly unreasonable for people to think of it as one.
Why would you "feel bad" when you can could just pay its 4cmc and turn it over with flying AND hexproof?
Because a manifested Master of Waves won't make the 1/0 elementals since Master's ability only works when it enters the battlefield.
I do not know if this is supposed to be some kind of a weird and unfunny joke, but the flavor text makes perfect sense as it is. And I am not even a native speaker.
I'd say that the problem is in you, not in the flavor text...
Let this great clan rest in peace (2001-2011)
Just wait until the next set. In one of the articles it said they would be looking at more dragon centric decks in the weeks to come which clearly cannot be done with what they gave us in FRF. I need to agree with you as well that this set is good. I haven't liked a set this much since Innistrad block.
Maybe because the flavor text is perfectly OK to anybody but you and nobody understood why you are making fun of it using your, I agree, very overdone sarcasm?
Stupid ad hominem aside, these are quite spot-on examples, with the exception of Eater of Hope. But I still do not understand why you have a grudge against that particular text, that seems to be nicely balanced. I could give you from the tip of my tongue up to ten worse flavortexts (maybe even from FRF). I agree that some of the recent sets have sometimes very lacking flavortexts. Some Khans of Tarkir pieces, and especially Commander 2014. Using overused tropes like on Dead Drop (as someone said, how much better it would be saying "Give them a diving lesson."-Sidisi, khan of the Sultai"". Making Sultai sound like mustache-twirling dime book villains. Downright stupid texts like Blinding Spray (I mean, this is a SECRET?), Mantis Rider, that is downright laughable (the worst thing is that it is meant seriously), and the worst - Mardu archery duo of Kill Shot and Heart-Piercer Bow.
But going back to where we came - this particular one was not so bad (and apparently I am not the one to think that)...and that is why your sarcasm missed, I assume.
Let this great clan rest in peace (2001-2011)
I just don't see what you're seeing, and I'm not sure anyone else does either, or else more people would have gotten your joke. The texts are maybe a little wordier than necessary, but hardly over the top. Eater of Hope's text has 6 words... If you think you can rewrite them to be more pithy, you could apply to be an editor or something.
Though remember that they aren't doing any novels now, story and world-building has to be done in cards and Uncharted Realms only, so they have to use what space they can. If you think that they're being overly explanatory, that could well be a reason. Plus, they need to have coherent text for people who just crack a few packs, never looking at the spoiler or UR.
Dark Deal is better than Flux because your opponent does not have a choice.
Beyond that, I think this has applications in Legacy Storm. Dark Deal as a 1 or 2 of in the MB can double the effectiveness of Ad Nauseam. Just drop your Lion's Eye Diamond's and Lotus Petals, cast your rites and rituals, play Dark Deal, sac LEDs in response. There is a really good chance you'll draw into the Past in Flames, if not, you will probably draw into the cards you need (Burning Wish/Tendrils of Agony), as well as more rites, rituals, LEDs and petals.
Urza, Teferi and the like were the main characters, Yasova is secondary character who is better recognized by her full name. Ugin and Sarkhan are usually refereed in the flavor text by their personal names rather then titles/surnames, because they are the main characters, unlike Yasova.
Feel free to tell me yours!
Well said I am not even replying to the guy anymore.
Actually, the thing Mardu Roughrider is riding resembles a krushok quite a lot
Let this great clan rest in peace (2001-2011)