I know with Morphs you have to reveal them if they change zones, to prevent cheating. Is this true for Manifests, since you can't cheat them out? That would make these new bounce guys even better.
I love the Barricade but I don't think its the best ability set to put on a Wall. Ideally you want to flash in the Wall as a surprise blocker. You would also like to be able to block with a different creature and then return it so that it doesn't die.
Unfortunately you can't do both due to timing.
For a Wall I would rather see an ability like "When this blocks you may return another blocking creature to your hand"
Just as I posted I checked back and the articles were live. Just typical.
Not sure if the scroll is any good. It seems to be well costed for the ability it provides. You don't have to tap it to put a counter on it!!!!!!! Didn't even notice that at first, every single artifact like this ever such as Grindclock requires separate activations, this you can use and still get counters on it. Great card. Perhaps not constructed worthy but I really like it.
I love that baricade. I cant wait to get my hands on it. It is a little bit awkward since we do have Quickling so there is a question of how different the two are but the baricade doesnt NEED another target so its still interesting to me.
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I love the Barricade but I don't think its the best ability set to put on a Wall. Ideally you want to flash in the Wall as a surprise blocker. You would also like to be able to block with a different creature and then return it so that it doesn't die.
Unfortunately you can't do both due to timing.
For a Wall I would rather see an ability like "When this blocks you may return another blocking creature to your hand"
are you sure that you cant block 1 creature with yours, then flash in the barricade return your creature to your hand and block with the wall too?
the rest is quite unimpressiv.
why does this artifact has to get such a high drawback just because its 1 toughtnes above curve? makes it kinda unplayable.
I know with Morphs you have to reveal them if they change zones, to prevent cheating. Is this true for Manifests, since you can't cheat them out? That would make these new bounce guys even better.
No - since there is no requirement for Manifests, there's nothing to "check", so you are not forced to reveal them.
I love the Barricade but I don't think its the best ability set to put on a Wall. Ideally you want to flash in the Wall as a surprise blocker. You would also like to be able to block with a different creature and then return it so that it doesn't die.
Unfortunately you can't do both due to timing.
For a Wall I would rather see an ability like "When this blocks you may return another blocking creature to your hand"
I think that he meant "Block, save your creature, then recast it next turn and block again with it"
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the wall is mostly a bad Whitemane Lion as it can't attack and can't return itself, and won't kill anything it blocks...
there are not many situations where a 0/4 defender is better than a bear, really.
May be ok for limited because of block and manifest shenanigans, but not convinced.... could've been a common.
Artifact dude and green dude are nice for limited.
the wall is mostly a bad Whitemane Lion as it can't attack and can't return itself, and won't kill anything it blocks...
there are not many situations where a 0/4 defender is better than a bear, really.
May be ok for limited because of block and manifest shenanigans, but not convinced.... could've been a common.
Artifact dude and green dude are nice for limited.
Scroll seems like a pretty bad card.
I really like the Wall but it definitely could/should have been a common
I love the Barricade but I don't think its the best ability set to put on a Wall. Ideally you want to flash in the Wall as a surprise blocker. You would also like to be able to block with a different creature and then return it so that it doesn't die.
Unfortunately you can't do both due to timing.
For a Wall I would rather see an ability like "When this blocks you may return another blocking creature to your hand"
are you sure that you cant block 1 creature with yours, then flash in the barricade return your creature to your hand and block with the wall too?
the rest is quite unimpressiv.
why does this artifact has to get such a high drawback just because its 1 toughtnes above curve? makes it kinda unplayable.
You can't - either you flash the wall in after attackers have been declared in which case you would return a creature to your hand before you block with it (if you want to return one of course), or you flash it in after declare blockers is done in which case you can safe one guy before damage, but the wall can't become a blocker anymore.
707.9. If a face-down permanent moves from the battlefield to any other zone, its owner must reveal it
to all players as he or she moves it. If a face-down spell moves from the stack to any zone other
than the battlefield, its owner must reveal it to all players as he or she moves it. If a player leaves
the game, all face-down permanents and spells owned by that player must be revealed to all players.
At the end of each game, all face-down permanents and spells must be revealed to all players
Just to make sure that misinformation isn't being spread here.
Wizards might change the rules when the set is out but that is just speculation at this point.
the wall is mostly a bad Whitemane Lion as it can't attack and can't return itself, and won't kill anything it blocks...
there are not many situations where a 0/4 defender is better than a bear, really.
May be ok for limited because of block and manifest shenanigans, but not convinced.... could've been a common.
Artifact dude and green dude are nice for limited.
Scroll seems like a pretty bad card.
The wall is really good, partially due to the reasons that you list but don't yet convince you. =)
Im glad its not garbage to everyone.
But from my (entirely) casual perspective, it is so slow, weak but most importantly not very flavorful AND boring.
Weak because of the mana costs, and boring because this looks like it was made for prowess oriented decks, but why would I want to give those creatures even more p/t?
considering its a knowledge filled scroll, not only would it make more sense, but be way more fun if you could choose one of 3 keywords like first strike, haste, flying, vigilance, a toolbox essentially.
I'm pretty sure this card will be crazy good in limited. Once this has even a couple of counters on it you can control combat because this is a instant ability. Yes, it will take a while to get going, but once it does its deadly
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Warrior token goes with Mardu Strike Leader, while the Monk token goes with the much-discussed Monastery Mentor.
How late was it yesterday? I didn't stay up (middle of the night in Australia)
And flavor wise I like the insect whose flavor text is probably a continuation of Destructor Dragon's flavor text. Poor Abzan merchants
Shu Yun, the Silent Tempest WUR Voltron Control
Temmet, Vizier of Naktamun WU Unblockable Mirror Trickery
Ra's al Ghul (Sidar Kondo) and Face-Down Ninjas
Brudiclad, Token Engineer
Vaevictis (VV2) the Dire Lantern
Rona, Disciple of Gix
Tiana the Auror
Hallar
Ulrich the Politician
Zur the Rebel
Scorpion, Locust, Scarab, Egyptian Gods
O-Kagachi, Mathas, Mairsil
"Non-Tribal" Tribal Generals, Eggs
Unfortunately you can't do both due to timing.
For a Wall I would rather see an ability like "When this blocks you may return another blocking creature to your hand"
Not sure if the scroll is any good. It seems to be well costed for the ability it provides. You don't have to tap it to put a counter on it!!!!!!! Didn't even notice that at first, every single artifact like this ever such as Grindclock requires separate activations, this you can use and still get counters on it. Great card. Perhaps not constructed worthy but I really like it.
Signature by Inkfox Aesthetics by Xen
[Modern] Allies
i really like the artifacts, the creature one has Steel Golem esque feel
and the scroll goes great with its champion
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Grimstringer on Cockatrice, add me if you wanna
are you sure that you cant block 1 creature with yours, then flash in the barricade return your creature to your hand and block with the wall too?
the rest is quite unimpressiv.
why does this artifact has to get such a high drawback just because its 1 toughtnes above curve? makes it kinda unplayable.
The insect feels bizarre not having flash
i'd play it in casual Shu Yun edh
Reminds me of sphinx-bone ward
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Είμαι Άνεργος.
Grimstringer on Cockatrice, add me if you wanna
No - since there is no requirement for Manifests, there's nothing to "check", so you are not forced to reveal them.
I think that he meant "Block, save your creature, then recast it next turn and block again with it"
Even worse they still haven't updated the Card image Galler so we're still waiting for an official translation of Ojutai
ETA now it's up
Anyone else surprised we're still waiting on the last mythic?
Other cleaned up images for the MTGS spoiler page.
the wall is mostly a bad Whitemane Lion as it can't attack and can't return itself, and won't kill anything it blocks...
there are not many situations where a 0/4 defender is better than a bear, really.
May be ok for limited because of block and manifest shenanigans, but not convinced.... could've been a common.
Artifact dude and green dude are nice for limited.
Scroll seems like a pretty bad card.
I really like the Wall but it definitely could/should have been a common
You can't - either you flash the wall in after attackers have been declared in which case you would return a creature to your hand before you block with it (if you want to return one of course), or you flash it in after declare blockers is done in which case you can safe one guy before damage, but the wall can't become a blocker anymore.
to all players as he or she moves it. If a face-down spell moves from the stack to any zone other
than the battlefield, its owner must reveal it to all players as he or she moves it. If a player leaves
the game, all face-down permanents and spells owned by that player must be revealed to all players.
At the end of each game, all face-down permanents and spells must be revealed to all players
Just to make sure that misinformation isn't being spread here.
Wizards might change the rules when the set is out but that is just speculation at this point.
The wall is really good, partially due to the reasons that you list but don't yet convince you. =)
But from my (entirely) casual perspective, it is so slow, weak but most importantly not very flavorful AND boring.
Weak because of the mana costs, and boring because this looks like it was made for prowess oriented decks, but why would I want to give those creatures even more p/t?
considering its a knowledge filled scroll, not only would it make more sense, but be way more fun if you could choose one of 3 keywords like first strike, haste, flying, vigilance, a toolbox essentially.
I'm pretty sure this card will be crazy good in limited. Once this has even a couple of counters on it you can control combat because this is a instant ability. Yes, it will take a while to get going, but once it does its deadly