I wish he had moved to the left just a little bit in that first picture LOL!
Reality shift is AWSOME.
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If MTG is a part of your life, the formats are like relationships:
Standard/Block = The on-again, off-again holiday fling
Modern/Vintage/Legacy = Stable, homely. A ***** after absence/misreading
Limited/Sealed = Heart breaking free spirit
Commander/Cube = Agreeable, needy and expensive
Pauper/Peasant = Sweet, kind, practical, but shy and boring
Reality Shift looks pretty good actually! Rapid Hybridization was a real card, and this one exiles - albeit for a bit more mana. But a 2/2 is a lot easier to block than a 3/3 generally. On the other hand, it could backfire pretty bad against midrange decks. Hrm... tough to say if it's playable just because of how unreliable it might be.
There’s a pool of 40 alternate art cards with a holo foil stamp (mainly from Khans of Tarkir, a few from Fate Reforged, one mythic), the main change in the art being that there are dragons now.
There’s a pool of 40 alternate art cards with a holo foil stamp (mainly from Khans of Tarkir, a few from Fate Reforged, one mythic), the main change in the art being that there are dragons now.
Reality Shift looks pretty good actually! Rapid Hybridization was a real card, and this one exiles - albeit for a bit more mana. But a 2/2 is a lot easier to block than a 3/3 generally. On the other hand, it could backfire pretty bad against midrange decks. Hrm... tough to say if it's playable just because of how unreliable it might be.
I totally agree. I'm just imagining it shooting down sarkhans and stormbreath dragons and other resilient dudes. Maybe I'm just being optimistically nostalgic and wanting there to be a mono blue control deck hahaha.
I need to know what the flavor text is on that card in the lower left in the first picture. It's talking about Eldrazi and Sorin and Zendikar and lithomancy.
People who complain about Reality Shift: Rapid Hybridization and Pongify are both stronger, as you don't ever run the risk of turning their dude into a potentionally stronger dude (Oh, crap, I just manifested your Hooded Hydra huh?), and polymorph abilities have always been blue, if not overly common.
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My Commander decks:
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.
White gets a boring sorcery-speed vanilla manifest. Green gets a boring sorcery manifest with a +1/+1 counter. Red get a boring sorcery manifest with two +2/+2 counters...
... Blue gets a scry + manifest with choosing amonfst two cards and a instant-speed manifest / removal / combo piece for low mana.
People who complain about Reality Shift: Rapid Hybridization and Pongify are both stronger, as you don't ever run the risk of turning their dude into a potentionally stronger dude (Oh, crap, I just manifested your Hooded Hydra huh?), and polymorph abilities have always been blue, if not overly common.
I think I'd rather take the exile clause, what with all of the Whip decks running around. Also, I'm pretty comfortable with playing the odds that I'll maybe once or twice pull my opponent's Hooded Hydra onto the battlefield for every 50-100 times I pull a land, burn spell, or a Planeswalker.
Reality shift doesn't really seem significantly stronger than pongify or rapid hybridization, its definitely a neat riff on them though. I think given how little play those cards saw, we could have afforded a bit of an upscale, because most people feel happy just outright nuking a threat at 2 CMC, not downsizing it. And since you're not just handing them a 2/2, but a 2/2 with a significant upside, yeah, it could easily be worse than pongify at twice the cost.
Ok, Lens of Clarity was something I never drafted. Maybe it's still not a card you want, but I think I'm going to start trying to pick one up very late in a Khans pack and see about sideboarding in against one of the inevitable heavy Manifest/Morph decks. You could reasonably guess at Morphs in Khans draft and usually weren't overly unhappy if you guessed wrong, but wasting removal on a permanent do-nothing 2/2 in the form of some non-creature spell when another could flip up as literally any creature in either set might prove very dangerous.
EDIT: The other part of Lens of Clarity that I forgot about (checking on the top of your library) now also much more useful if you're the one manifesting. Is this card still a trap, or with the number of manifest cards, is it going to actually be worth running now?
You don't call "dying to removal" if the removal is more expensive in resources than the creature. If you have to spend BG (Abrupt Decay), or W + basic land (PtE) to remove a 1G, that is not "dying to removal". Strictly speaking Goyf dies to removal, but actually your removal is dying to Goyf.
Update the main post saying it is Ugin's Fate pack
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Kekule_the_Magician on the inclusion of Devouring Light in a TurboFog Deck:
Quote from Kekule_the_Magician »
As a person who typically plays very creature oriented decks, I HATE when an opponent has Devouring Light. It is infuriating to finally get through with a creature on to have it exiled.
I've come to hate White in general now because it gets everything to the point where it is almost unfair. White has boardwipes (Wrath of God, End Hostilities), targeted exile and removal (Devouring Light, Banishing Light, Last Breath), lifegain spells, lifelink, low cost/high power enchantments and auras, flying creatures; my goodness what don't they get!?
Wow, it looks like Wizards started to really, really like Manifest at some point in FRF's design process and decided to put as many manifest cards as possible into this small set.
interesting...
Reality shift is AWSOME.
Standard/Block = The on-again, off-again holiday fling
Modern/Vintage/Legacy = Stable, homely. A ***** after absence/misreading
Limited/Sealed = Heart breaking free spirit
Commander/Cube = Agreeable, needy and expensive
Pauper/Peasant = Sweet, kind, practical, but shy and boring
They're from the Ugin's pack.
The more you know!
Thanks
There's no such thing as "too strong to be blue". Apparently.
I totally agree. I'm just imagining it shooting down sarkhans and stormbreath dragons and other resilient dudes. Maybe I'm just being optimistically nostalgic and wanting there to be a mono blue control deck hahaha.
I would really like to play Mastery of the unseen, Trail of Mystery, and Karametra, God of Harvests, all together. IDK if that would want a 3rd color splash or not.
These are the alternate "Ugin's Fate" promos, apparently.
EDIT: Apparently this has been asked and answered zillion times in the meantime
Let this great clan rest in peace (2001-2011)
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.
White gets a boring sorcery-speed vanilla manifest. Green gets a boring sorcery manifest with a +1/+1 counter. Red get a boring sorcery manifest with two +2/+2 counters...
... Blue gets a scry + manifest with choosing amonfst two cards and a instant-speed manifest / removal / combo piece for low mana.
Blue always gets the most fun.
____ Retainers [3]
Artifact Creature - Golem
Cast _____ Retainers only if you cast another spell this turn
4/4
----
______ Construct [4]
Artifact creature - Construct
When ~ enters the battlefield, sacrifice a permanent of one or more colours
4/5
I think I'd rather take the exile clause, what with all of the Whip decks running around. Also, I'm pretty comfortable with playing the odds that I'll maybe once or twice pull my opponent's Hooded Hydra onto the battlefield for every 50-100 times I pull a land, burn spell, or a Planeswalker.
EDIT: The other part of Lens of Clarity that I forgot about (checking on the top of your library) now also much more useful if you're the one manifesting. Is this card still a trap, or with the number of manifest cards, is it going to actually be worth running now?
Asked and answered like ten times in this thread.
These are the alternate art Ugin's Fate promo booster cards. That is also why Ugin is in the art of more than half of them.
Let this great clan rest in peace (2001-2011)
Sultai Emissary looks nice, for one.
"OH GOD MY BRAIN IS EXPLOADING AT HOW BAD THE ART IS ON MY OWN CARD"
-A friend's first impression of Ancestral Recall
10/10, I tapped.
So, much of it is for limited?