Valorous Stance will play nicely with Seeker of the Way. Either the Seeker eats a blocker or Stance gets rid of it.
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MTGS Wikia Article about "New World Order"
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
PSA to everyone who keeps forgetting about the Reserved List:
You're on a website dedicated to talking about MtG. You're only a few keystrokes away from finding out what cards are on the Reserved List. You're also only a few keystrokes away from finding out why some cards on the Reserved List got foil printings in FtV, as Judge promos, or whatnot, as well as why that won't happen again. Stop doing this.
The blue one would maybe be something like the following, considering all of the Jeskai mechanics involving tapping and untapping of creatures (Jeskai Ascendancy, Quiet Contemplation, etc)
Choose one:
-Tap all creatures your opponents control
-Untap all creatures you control
Not sure how much it would cost, but in the current standard, 1U may be too cheap. Maybe UU or 2U?
I was actually thinking that the blue one may be some combination between two of these. All are found on common rarity cards currently in standard.
-Tap target creature an opponent controls, that creature does not untap during it's controllers next untap step.
-Counter target spell if it's converted mana cost is greater than 4.
-Return target nonland permanent to it's owners hand.
-Target creature you control gains protection from creatures your opponents control until end of turn. Untap it.
From what little artwork we've seen, each clan's dragons will exemplify the features that clan uses as their symbol. The Mardu dragon we've seen has giant, feathery wings, while the Abzan dragon appears to have scales that are as strong as stone. Presumably the eyes, claws, and fangs will be exaggerated on the Jeskai, Temur, and Sultai dragons respectively.
That is good, as long as the eyes of any dragons associated with the Jeskai clan are not overly-large, like googly eyes; perhaps they shall instead glow like miniature suns?
Well I was hoping that it would remain at 2cmc for each one in the cycle. But I could see them being different mana costs if the strength of the card demands for it.
I was also thinking each one may have something potentially to do with the number 4 in some way.
It seems like FRF will have "choose one" as a theme. Seems appropriately thematic.
They'd thought about it for Planar Chaos.
Anyway, I can see this being played extensively in EDH. It's almost a better Murder there. Almost.
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Card advantage is not the same thing as card draw. Something for 2B cannot be strictly worse than something for BBB or 3BB. If you're taking out Swords to Plowshares for Plummet, you're a fool. Stop doing these things!
If Fate Reforged indeed has a "Choose one" theme, I can see its going to be a very popular set. Charms and Commands have been very popular and even the not-so-good charms have their handful of fans in different formats for various reasons.
Hopefully we'll see a cycle of multicolored Commands?
Multicolored, not as likely in FRF or DTK. A new cycle of monocolor Commands is perfectly plausible, though. I'm thinking each has two modes that work well with the clan centered on that color and two that work well with one of the other clans that also use the color, though obviously some overlap is inevitable.
Stalwart Command3WW
Sorcery
Choose two -
Put a +1/+1 counter on each creature you control.
Creatures you control gain vigilance until end of turn.
Creatures you control gain lifelink until end of turn.
Prevent all combat damage that would be dealt to creatures you control this turn.
Cunning Command2UU
Sorcery
Choose two -
Target creature can't be blocked this turn.
Look at the top five cards of your library, then put them back in any order.
Draw two cards, then discard two cards.
Tap each creature with power 3 or less. Those creatures don't untap during their controller's next untap step.
Ruthless Command2BB
Sorcery
Choose two -
Each player discards a card.
Each player sacrifices a creature.
Put target creature card from a graveyard onto the battlefield under your control with a +1/+1 counter on it.
Creatures you control gain deathtouch until end of turn.
Zealous Command2RR
Sorcery
Choose two -
Creatures you control gain first strike and haste until end of turn.
Creatures with power 1 or less can't block this turn.
Creatures you control can't be blocked except by two or more creatures this turn.
Target creature you control deals damage equal to its power to target player.
Savage Command2GG
Sorcery
Choose two -
Creatures you control gain trample until end of turn.
Target creature you control fights target creature you don't control.
Reveal the top three cards of your library. You may put a creature card from among them into your hand, then put the rest into your graveyard.
Put a +1/+1 counter on target creature and untap it.
MTGS Wikia Article about "New World Order"
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
PSA to everyone who keeps forgetting about the Reserved List:
You're on a website dedicated to talking about MtG. You're only a few keystrokes away from finding out what cards are on the Reserved List. You're also only a few keystrokes away from finding out why some cards on the Reserved List got foil printings in FtV, as Judge promos, or whatnot, as well as why that won't happen again. Stop doing this.
The image of a Sultai dragon can be seen on Dig Through Time. The fangs on it's lower jaw are, indeed, larger than a normal dragon's, and much like a snake's fangs.
Since fangs (especially snake fangs) are very often associated with poison, is it possible that any dragons that are associated with the Sultai clan shall have deathtouch?
It looks a lot like Tequatl the Sunless from Guild Wars 2.
I'd love to see zombie dragons or dragons with flesh and no scales.
I'd love to see zombie dragons or dragons with flesh and no scales.
That is impossible, because dragons are reptiles, and their scales are their flesh; to remove their scales would be to remove their flesh.
Dragons aren't real, and can have whatever skin their authors want them to. What you just said is a out as silly as insisting that unicorns can't have horns made out of anything but ivory.
Seems like this would be really good in the traditional Jeskai "tempo" lists, yes? Kills all of the problem creatures in Abzan (Rhino, Courser, Brimaz, Roc) as well as some others (Butcher, Knuckleblade, Polukranos, Arbor Colossus, Doomwake; might be missing some). Awesome synergy with Seeker and helps protect Rabble/Mantis/Stormbreath. I particularly love that it hits Courser and Brimaz, since there's always a chance that you're holding up Disdainful Stroke waiting for a Rhino and they just slip one of those two underneath your defenses.
I also love that it's great for Jeskai against Abzan, but not the other way around despite having Abzan themed art. Poetic justice.
I think we're going to see both, the abilities from Khans, and the abilities of the clans from Dragons, in very small doses, in this set, with Morph being the highlight mechanic of the set, and choices being the subtheme.
So I would just like to point out some obvious clues I think a lot of us are missing. It appears that this will be a cycle, as some have mentioned, although it is unknown how the cycle will span. My guess is that we will get an uncommon cycle and a rare cycle. We've already seen the black Crux of Fate, which leads me to believe there will be a rare cycle with BB, or double color in the mana cost. The uncommon cycle I would guess should be W, or single color of mana in the cost. Just some thoughts.
I really like this card. Unless you are playing a deck with a low creature count like U/W control or something along those lines it is almost never a dead card. Seems pretty likely that there is a cycle as well. The idea the Crux of Fate seems to be a destiny choice type of thing that allow you to decide between options that affect the outcome of the future in one of the 2 ways we know: dragons live or dragons die or some variation of that. I think it would be possible to see a card like an Overmaster or Quicken type effect as well that allows you, when you play a spell with multiple choices, to choose both or all choices. Something like this:
Ugin's Whispers
3 Colorless
Instant
The next time you would play a spell that allows you to choose from multiple options you may instead choose any number of those options.
Strangely similar to Pillar of Light, but it's nice to have the option of an overpriced Withstand Death if needed.
I don't think it's the bomb or staple a lot of people are predicting though.
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
I was actually thinking that the blue one may be some combination between two of these. All are found on common rarity cards currently in standard.
-Tap target creature an opponent controls, that creature does not untap during it's controllers next untap step.
-Counter target spell if it's converted mana cost is greater than 4.
-Return target nonland permanent to it's owners hand.
-Target creature you control gains protection from creatures your opponents control until end of turn. Untap it.
Cubetutor Peasant'ish-Funbox
Project: Khans of Tarkir Cube (cubetutor)
I was also thinking each one may have something potentially to do with the number 4 in some way.
Would expect the red and blue ones to be common due to making them more visible and have a larger impact on limited in the two spell colors.
Older Magic as a Board Game: Panglacial Wurm , Mill
They'd thought about it for Planar Chaos.
Anyway, I can see this being played extensively in EDH. It's almost a better Murder there. Almost.
On phasing:
Hopefully we'll see a cycle of multicolored Commands?
Sorcery
Choose two -
Cunning Command 2UU
Sorcery
Choose two -
Ruthless Command 2BB
Sorcery
Choose two -
Zealous Command 2RR
Sorcery
Choose two -
Savage Command 2GG
Sorcery
Choose two -
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
It looks a lot like Tequatl the Sunless from Guild Wars 2.
I'd love to see zombie dragons or dragons with flesh and no scales.
That is impossible, because dragons are reptiles, and their scales are their flesh; to remove their scales would be to remove their flesh.
“When the people fear the government, there is tyranny; when the government fears the people, there is liberty.”-Thomas Jefferson
“A vote is like a rifle; its usefulness depends upon the character of its user.”-Theodore Roosevelt
“Patriotism means to stand by one's country; it does not mean to stand by one's president.”-Theodore Roosevelt
Scaleless snakes exist.
http://www.ssnakess.com/forums/general-discussion/102249-scaleless-snakes-brief-history.html
Another example from fantasy games would be Seath the Scaleless, I guess.
http://darksouls.wikidot.com/seath-the-scaleless
I also said with flesh, meaning a replacement.
Dragons aren't real, and can have whatever skin their authors want them to. What you just said is a out as silly as insisting that unicorns can't have horns made out of anything but ivory.
Playtesting | Karador, Ghost Chieftain | Narset, Enlightened Master | Ephara, God of the Polis
Established | Gahiji, Honored One | Shirei, Shizo's Caretaker | Opal-Eye, Konda's Yojimbo | Rubinia Soulsinger
Retired | Medomai the Ageless | Diaochan, Artful Beauty
Wow, that is very fascinating; I was not aware that reptiles without scales were possible. Thank you for that fact.
“When the people fear the government, there is tyranny; when the government fears the people, there is liberty.”-Thomas Jefferson
“A vote is like a rifle; its usefulness depends upon the character of its user.”-Theodore Roosevelt
“Patriotism means to stand by one's country; it does not mean to stand by one's president.”-Theodore Roosevelt
I also love that it's great for Jeskai against Abzan, but not the other way around despite having Abzan themed art. Poetic justice.
U/R Delver
Some snakes are born without the capacity of growing scales, and they live just fine.
Dunes of Zairo
SHANDALAR
Innistrad - The Darkest Night
~THE RAVNICAN CONSORTIUM~
A Community Set
Commander: Allies & Adversaries
Ugin's Whispers
3 Colorless
Instant
The next time you would play a spell that allows you to choose from multiple options you may instead choose any number of those options.
or something along those lines.
I don't think it's the bomb or staple a lot of people are predicting though.
.