I love that they made Freyalise even if i never was her fan, but t4-t5 mana elf which will only be able to tap on t5-t6? Seriously?
Eh. She's in green. It's THE ramp color and in commander you'll want LOADS of mana to pump into things. In most green decks you can get her out by turn 3 and use her to continue the ramp plan and not really have to keep extending your actual mana dorks. I do feel like an obvious comparison here is the first Nissa but I could be wrong here since she's definitely better in commander than Nissa is.
Totally love that land. I went through a period recently that I'm still kind of in where I valued land pretty high and so managed to get a decent number of dual lands from the return to ravnica set as well as some other special lands so slipping this into new EDH decks will be so much fun.
Freyalise, Llanowar's Fury isn't as bad as you all are making her seem. She's a Naturalize on a stick that can protect herself, and in the right deck (Ezuri, Renegade Leader) her plus and minus abilities are both incredibly useful. I think she'll be really good in the 99, and she'd be a solid lead for certain deck types.
Exactly. She is an EDH friendly version of Nissa Revane. Her use is narrower than we usually look for in Walkers but she is giving clear signals as to where she goes.
Also, Naturalize in the Command Zone is a scary enough rattlesnake effect that I'll think twice about tossing out a game ender like Assemble the Legion.
Reef Worm == Food Chain
Freyalise === Soo Damm Good
She and Nissa 2.0 will be soo good in mono G decks!!
Landscape == Solid , with rings it is a 3 mana ramp on turn 5 going to 9 lands...
I like that they're printing cards that make expensive manabases even better viva la magic aristocracy!
Yeah, because printing a card that tutors for basics really incentivizes those expensive manabases, right?
Aww dammit, I totally misread that. I thought it said "2 lands that share a basic land type" which would have been, like, a thousand times cooler. As is...meh. Probably for 1-2 color decks only and not particularly exciting.
Also, Naturalize in the Command Zone is a scary enough rattlesnake effect that I'll think twice about tossing out a game ender like Assemble the Legion.
This is a very valid point with her in the command zone.
@Marek14: Thanks for the clarification. I guess Myriad Landscape is still handy for 1-2 color decks as non-green ramp, or for cards that care about landfall or number-of-basic-land-type (like Nightmare and Kalonian Twingrove)
@Marek14: Thanks for the clarification. I guess Myriad Landscape is still handy for 1-2 color decks as non-green ramp, or for cards that care about landfall or number-of-basic-land-type (like Nightmare and Kalonian Twingrove)
No matter what, it's fixing for whatever color you need at the time. If you're not drawing black sources, it's two black sources for you, etc. It's actually incredibly strong fixing on top of being colorless ramp because of that. Being able to get double colors of a color that you were totally cut off from before is huge, and fixes almost any mana situation.
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Check out the thread for my cube if you have the time, and tell me how terrible it is.
Generals meant to be drafted first in a single pack of 6 cards.
And here is the actual cube, meant to be drafted in 4 regular sized packs. (60 card decks)
It would be better if she could exile instead of destroy. With Gods running around I'm quite surprised the design team didn't tweak that part. She's still disappointing, considering she was one of Urza's chosen Titan operators.
Liquimetal Coating also makes Freyaklise into Vindicate, whic is an excellent, poentially absurd effect to have in a commander. She +2's to make the Elf, so she comes in at 5 and defends herself with a blocker. She's much better than you think.
The land seems good, I just hate ETBT lands. Will test it.
Dat worm... Oh my
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- Willy Wonka
The Quote function doesn't work for me on this forum. Sorry for any confusion created.
And with Reef Worm, Mitotic Slime has been one-upped in token layering. Although, Reef Worm's tokens only produce one token to replace themselves while Mitotic Slime produces two tokens that themselves each produce two tokens. Looks like green wins the "branching" contest (pun most certainly intended).
Freyalise is neat, just nowhere near as "omigoshWOW" as Teferi and his emblem. She'll play nicely with Elf tribal.
I can already see comparisons between Myriad Landscape and the Shard Panoramas. The wording "that share a land type" does make me wonder though. Could it be possible they're planning to design a cycle of ten ETBT Basic duals in the future? Imagine being able to fill all ~24 of your land slots with a single type of dual land.
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MTGS Wikia Article about "New World Order"
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
PSA to everyone who keeps forgetting about the Reserved List:
You're on a website dedicated to talking about MtG. You're only a few keystrokes away from finding out what cards are on the Reserved List. You're also only a few keystrokes away from finding out why some cards on the Reserved List got foil printings in FtV, as Judge promos, or whatnot, as well as why that won't happen again. Stop doing this.
I think many people are forgetting a key point about the Planeswalkers in this set. Being designed as also potential Commanders, they HAVE to be toned down power level-wise in comparison to normal planeswalkers. They are going to be cast over and over again. After a big board-wipe, dropping a planeswalker on a board without threats can be difficult to deal with. And with many commander games, mana isnt an issue with all the ramp, land accel, etc. So the added cost wont be much of a hindrance.
Freyalise, Ob, and Teferi are a bit underwhelming, but you are going to be able to use their abilities far more than usual planeswalkers, and you are going to have the ability to up-tick their loyalty and threaten ultimates more often as well.
But then you also have to remember that Commander damage will never happen with Planeswalkers as your commander, so you've destroyed a large aspect to your deck. Most of the losses I've been involved with were from Commander damage.
I've had the opposite experience; the only time I've lost to commander damage is when my opponent has specifically built their deck with the commander damage rule in mind. And most commanders that are considered powerful are ones that never win through commander damage, like Azami or Jhoira. Not to mention, that of all the legends ever to be banned as commanders, the only one to have commander damage as a viable wincon was Kokusho. And I hope I don't have to tell you that commander damage is plan B at best when playing Kokusho.
Point is, not being able to win via commander damage is such a small deal as to almost be a non-issue.
Reef Worm is such a cool card. With Doubling Season it's kind of insane.
And I really liked Freyalise. She's perfect for an Elves tribal. While at 5 mana you'll probably not going to need more ramp, putting more elves into play tends to boost your abilities. Then a massive draw and put more dudes into play.
For commander, her -2 ability is pretty relevant. Destroy an artifact or enchantment is something I often want to do. Her ultimate might not be that good in multicolor decks. But I'm seriously considering adding her to my Superfriends EDH and to my Rhys/Tokens EDH.
Yay Freyalise! Cool that she makes Llanowar Elves. Also, possibly my favorite planeswalker name ever. Land seems good, probably great in some decks, same as armillary sphere.
Not sure what to think of the worm....
The land is so much better than the Sphere because it ramps you. It's more like Wayfarer's Bauble, which is a fine card in nongreen decks, except this is so good that I'd consider it in Green decks too, because who doesn't like lands that also ramp you?
I like that they're printing cards that make expensive manabases even better viva la magic aristocracy!
Correct me if I'm wrong, but isn't this new land only capable of grabbing two basic lands of the same type? So it actually is anti-synergistic with expensive non-basic mana bases, right?
EDIT - Oops, missed the comment on the last page confirming this...
Blue doesn't just get to steal mechanics, but now color pie flavor too (food chain). Great work Wizards.
Considering Blue never gets to keep anything for itself,
I'd say it's a fair trade
I love the worm!
Freyalise is... eh.
I'm finding I like Teferi the best by far.
Making Llanowar Elves as a +1 is cool, but that ultimate is super uninspired-
It isn't much better than Garruk, Primal Hunter's second ability.
That land has confusing wording-
Why does it not just say "two basic lands with the same name"?
Momir Vig, Simic Visionary
Melek, Izzet Paragon
Oona, Queen of the Fae
Bruna, Light of Alabaster
Gisela, Blade of Goldnight
Rhys the Redeemed
Jarad, Golgari Lich Lord
Sen Triplets
The Mimeoplasm WUBRGSliver OverlordGRBUW WUBRGSliver Hivelord(Superfriends)GRBUW
But then you also have to remember that Commander damage will never happen with Planeswalkers as your commander, so you've destroyed a large aspect to your deck. Most of the losses I've been involved with were from Commander damage.
Nah, You can turn her into an artifact, and then animate her with Kharn Silver Golem. Or Turn Tefari into an artifact, and use Ensoul Artifact on him.
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I'd be more impressed with the worm if I hadn't already seen someone do something very similar in a custom card creation contest. It's still cool.
The land is ok. It's no Krosan Verge, since you can't grab two different basics (or duals), but not badm
UBBreya's Toybox (Competitive, Combo)WR
RGodzilla, King of the MonstersG
-Retired Decks-
UBLazav, Dimir Mastermind (Competitive, UB Voltron/Control)UB
"Knowledge is such a burden. Release it. Release all your fears to me."
—Ashiok, Nightmare Weaver
Eh. She's in green. It's THE ramp color and in commander you'll want LOADS of mana to pump into things. In most green decks you can get her out by turn 3 and use her to continue the ramp plan and not really have to keep extending your actual mana dorks. I do feel like an obvious comparison here is the first Nissa but I could be wrong here since she's definitely better in commander than Nissa is.
Totally love that land. I went through a period recently that I'm still kind of in where I valued land pretty high and so managed to get a decent number of dual lands from the return to ravnica set as well as some other special lands so slipping this into new EDH decks will be so much fun.
Honestly, to me, the best part about the power level (and really, just in general) is that this absolute turd of a card is the original.
I kinda wonder if this was in the card file for Time Spiral or something..
Fully-powered 600-Card "Dream Cube" https://cubecobra.com/cube/list/dreamcube
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RIP Batman guy. I hope somebody picks up the slack now that you are gone. Sick children need their Batman.
Also, Naturalize in the Command Zone is a scary enough rattlesnake effect that I'll think twice about tossing out a game ender like Assemble the Legion.
WUBRGPauper Battle BoxWUBRG ... and why I am not a fan of Wayne Reynolds' Illustrations.
Um... With a sac outlet, that's a 9/9 at 4 CMC.
Add a token doubler (e.g. Parallel Lives), it's 8x 9/9 at 4 CMC.
Add a second doubler (e.g. Doubling Season), it's 64x 9/9 at 4 CMC.
If the original was doubled (e.g. Riku of Two Reflections) with two token doublers (Riku makes copies as tokens), it's 320x 9/9 at 4 + 2 CMC.
Add any haste buff (e.g. Fervor), it's an out of nowhere 320x 9/9 face roll at 4 + 2 CMC.
Am I the only one who thinks that is a little... abusable?
Freyalise === Soo Damm Good
She and Nissa 2.0 will be soo good in mono G decks!!
Landscape == Solid , with rings it is a 3 mana ramp on turn 5 going to 9 lands...
Aww dammit, I totally misread that. I thought it said "2 lands that share a basic land type" which would have been, like, a thousand times cooler. As is...meh. Probably for 1-2 color decks only and not particularly exciting.
EDH Primers
Phelddagrif - Zirilan
EDH
Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif 4 - Liliana - Kaervek - Phelddagrif 3 - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena Oathbreaker - Wrenn&6
Reef Worm mills nine and gets a 9/9 with Altar of Dementia. Or provides 6 and a 9/9 with Ashnod's Altar.
This is a very valid point with her in the command zone.
Nope, Snow is a supertype.
No matter what, it's fixing for whatever color you need at the time. If you're not drawing black sources, it's two black sources for you, etc. It's actually incredibly strong fixing on top of being colorless ramp because of that. Being able to get double colors of a color that you were totally cut off from before is huge, and fixes almost any mana situation.
Generals meant to be drafted first in a single pack of 6 cards.
And here is the actual cube, meant to be drafted in 4 regular sized packs. (60 card decks)
UR Melek, Izzet ParagonUR, B Shirei, Shizo's CaretakerB, R Jaya Ballard, Task MageR,RW Tajic, Blade of the LegionRW, UB Lazav, Dimir MastermindUB, UB Circu, Dimir LobotomistUB, RWU Zedruu the GreatheartedRWU, GUBThe MimeoplasmGUB, UGExperiment Kraj UG, WDarien, King of KjeldorW, BMarrow-GnawerB, WBGKarador, Ghost ChieftainWBG, UTeferi, Temporal ArchmageU, GWUDerevi, Empyrial TacticianGWU, RDaretti, Scrap SavantR, UTalrand, Sky SummonerU, GEzuri, Renegade LeaderG, WUBRGReaper KingWUBRG, RGXenagos, God of RevelsRG, CKozilek, Butcher of TruthC, WUBRGGeneral TazriWUBRG, GTitania, Protector of ArgothG
The land seems good, I just hate ETBT lands. Will test it.
Dat worm... Oh my
- Willy Wonka
The Quote function doesn't work for me on this forum. Sorry for any confusion created.
The other two seem good.
WUBRGCommander Decklists - PaperWUBRG
CCCCCommander Decklists - TheorycraftCCCC
Sig Credit: Pegasus Bishop
GGo Elf YourselfG
WThat Cat Has A Knife!W
BUGWhip your assBUG
Freyalise is neat, just nowhere near as "omigoshWOW" as Teferi and his emblem. She'll play nicely with Elf tribal.
I can already see comparisons between Myriad Landscape and the Shard Panoramas. The wording "that share a land type" does make me wonder though. Could it be possible they're planning to design a cycle of ten ETBT Basic duals in the future? Imagine being able to fill all ~24 of your land slots with a single type of dual land.
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
She's worshiped as a god in Llanowar. That trumps her connection to Fyndhorn and Skyshroud, where they merely think of her as an awesome person.
I've had the opposite experience; the only time I've lost to commander damage is when my opponent has specifically built their deck with the commander damage rule in mind. And most commanders that are considered powerful are ones that never win through commander damage, like Azami or Jhoira. Not to mention, that of all the legends ever to be banned as commanders, the only one to have commander damage as a viable wincon was Kokusho. And I hope I don't have to tell you that commander damage is plan B at best when playing Kokusho.
Point is, not being able to win via commander damage is such a small deal as to almost be a non-issue.
In which case, your opponents' game-changing artifacts and enchantments sit in their hands, doing nothing for several turns. Sounds good to me.
2) Detonate Pernicious Deed
3) Profit
Shu Yun, the Silent Tempest WUR Voltron Control
Temmet, Vizier of Naktamun WU Unblockable Mirror Trickery
Ra's al Ghul (Sidar Kondo) and Face-Down Ninjas
Brudiclad, Token Engineer
Vaevictis (VV2) the Dire Lantern
Rona, Disciple of Gix
Tiana the Auror
Hallar
Ulrich the Politician
Zur the Rebel
Scorpion, Locust, Scarab, Egyptian Gods
O-Kagachi, Mathas, Mairsil
"Non-Tribal" Tribal Generals, Eggs
And I really liked Freyalise. She's perfect for an Elves tribal. While at 5 mana you'll probably not going to need more ramp, putting more elves into play tends to boost your abilities. Then a massive draw and put more dudes into play.
For commander, her -2 ability is pretty relevant. Destroy an artifact or enchantment is something I often want to do. Her ultimate might not be that good in multicolor decks. But I'm seriously considering adding her to my Superfriends EDH and to my Rhys/Tokens EDH.
Commander: WUBRG Superfriends, GW Rhys Tokens, WUBRG Scion of the Ur-Dragon
Kitchen Table (now that's real Magic): WUBRG Domain, GU Biovisionary, UB Korlash Grandeur, UW Merfolk Mill
EDIT - Oops, missed the comment on the last page confirming this...
Considering Blue never gets to keep anything for itself,
I'd say it's a fair trade
I love the worm!
Freyalise is... eh.
I'm finding I like Teferi the best by far.
Making Llanowar Elves as a +1 is cool, but that ultimate is super uninspired-
It isn't much better than Garruk, Primal Hunter's second ability.
That land has confusing wording-
Why does it not just say "two basic lands with the same name"?
Reprint Stasis!
Control needs more love.
EDH:
Momir Vig, Simic Visionary
Melek, Izzet Paragon
Oona, Queen of the Fae
Bruna, Light of Alabaster
Gisela, Blade of Goldnight
Rhys the Redeemed
Jarad, Golgari Lich Lord
Sen Triplets
The Mimeoplasm
WUBRGSliver OverlordGRBUW
WUBRGSliver Hivelord(Superfriends)GRBUW
Nah, You can turn her into an artifact, and then animate her with Kharn Silver Golem. Or Turn Tefari into an artifact, and use Ensoul Artifact on him.