As stores will be able to sanction as many FNM as they wish, nothing prevent them to sanction what their customers are willing to play. If you and three friends want to play Commander while the scheduled FNM was Standard, nothing prevent the shop to open a Commander FNM on the spot and enroll you in.
Does "Invent your own Format" allow for formats where proxies are legal?
Proxies are legal in any sanctionned event, as long as you follow the indication provided in the Magic Tournament Rules.
Counterfeits are not legal in any setting.
Way to leave out the second half of his statement. He's not talking about counterfeits or even traditional proxies, simply a format where a card like mons goblin raiders now function the same as a tropical island.
A 40 dollar mythic rare would constitute a must have 4 of that goes in many decks.
Stats About Mythics
-Mythics are on average 40% rarer than pre-mythic rares
(old blocks about 200 rares, Mythic blocks 35+ mythics)
-They are printing more new cards a year not less
(about 665 now vs. 630 in most pre-mythic block)
-To drop the value of a rare by $1 a mythic must go up $2
-In a 3 year time span deck prices doubled. I am petitioning for the removal of mythic rarity. Sig this to join the cause.
For most stores FNM is the only sanctioned tournament each week, and do you truly believe most players don't care about the value of their cards? Getting a $.50 foil common after paying a $5-$15 entry fee would be the epitome of diminished returns. It is great that larger stores have options, but the reality is if you are a small store and want to actually incent your players to buy product you have to offer a format and prize structure that does that. Which essentially limits options to draft, sealed, standard, and maybe modern for most stores. I any event that does not address the issue of 4x as many promo cards as prizes. Its not really a prize if it turns into a participation promo. A store could always sanction those EDH casual games or whatever casual format so I don't see a need to destroy the homogeny of FNM. The consistency and structure built magic for more than a decade so why fix a system that is not broken.
For most stores FNM is the only sanctioned tournament each week, and do you truly believe most players don't care about the value of their cards? Getting a $.50 foil common after paying a $5-$15 entry fee would be the epitome of diminished returns. It is great that larger stores have options, but the reality is if you are a small store and want to actually incent your players to buy product you have to offer a format and prize structure that does that. Which essentially limits options to draft, sealed, standard, and maybe modern for most stores. I any event that does not address the issue of 4x as many promo cards as prizes. Its not really a prize if it turns into a participation promo. A store could always sanction those EDH casual games or whatever casual format so I don't see a need to destroy the homogeny of FNM. The consistency and structure built magic for more than a decade so why fix a system that is not broken.
Its simply not like you say for every location.
1)
In my location players give not a damn about the promo at all, they are rarely expensive anyway.
Theres just a small amount of players that like the promo cards, especially the newbies, so we give them the promo cards, everyone is happy. If the card is actual in demand, having more of them will certainly help to please your players, while 4 cards per FNM wont cut it at all. The cards are not expensive anyway, they are just not enough in a store, but easily enough "overall" , so if someone wants them, just buy them online, the fix here allows a store to have more copies, which makes customers happy.
Absolute nobody cares about the money value of a promo, they are rarely worth anything.
That said, theres simply no issue at all with more promo cards, and no issue at all giving them away for all players.
2)
If your store runs only 1 event per week and that is FNM, you have way other problems, as your players dont care for sanctioned tournaments at all.
Say the players actual want to draft, they still will, and thats your "main fnm".
However, if you have players that simply dont like to draft/standard/modern , thats the chance for the store to get that players in the store, just ask them what they like to play and make it an FNM tournament for them. Its a simplistic marketing move to get the casual players into the stores, that otherwise would not play in any event at all, typical kitchen table player.
If you get them in the store, they get in contact with other players, might get interest in draft/standard/modern and voila ! you have more players, more money.
For any store that allready runs a bunch of events and has a bunch of FNM drafts / standard tournament during the week, this change will produce no issues at all.
They simply get more promo cards and can give them away more freely, which is a big plus, more happy players.
Potential Good stuff:
--So, assuming 4 week months, advanced plus stores will get 60 promos to hand out; that equates to the top 15 getting a promo, if they were awarded top-down. Sure, some months the promo will stink, but some months, it'll be good. Expect to see a lot more of these in circulation, which will depress prices, making them more available/less valuable.
--If your store wants to run a format players express interest in, they can. Some stores might even try a "grand format tour" approach--try everything at least once (hopefully with advanced warning on the calendar, so you can know what format you're playing that week). It'd be interesting to see statistics on FNM formats reported, to see which formats take off, which ones are seldom/never attempted, and which ones are regional favorites. Odds are very high WOTC won't release that data, but hopefully will use it for internal decision making.
Potential Not-so-good stuff:
--If you're going to a new store for FNM, you won't necessarily be able to just show up with a deck and be ready to go. Previously, if you have a standard deck and a modern deck in your bag, you'd be set for almost anything; now you're going to need to check in advance what format they're running that week. Also expect some splintering among your playgroup--some people will always want to play their favorite format; others will be able to muster 6 but not 8 for something else; some want to use FNM to playtest a format for an upcoming tournament they're going to, but everyone else doesn't; etc.
--Expect possible entry fees for 'zero-purchase' formats such as Cube Draft , for example. While Standard/Draft/Modern help support the store through driving pack/singles sales, formats which don't will need to still support the store, helping to pay for heat/light/employee(s).
--Potential Level 1 Judge Questions can now be significantly wider in format coverage. Previously, Level 1 test questions covered things that could happen at FNM, since that's what the vast majority of Level 1's would be judging; they were limited to things that could happen in FNM formats. Blowing FNM formats wide open means Level 1 Judge Candidates may need to know a lot more about format-specific weird situations.
If FNM promo cards are no longer being given to the winner of an FNM event, what prize shall the winner receive? Surely, there must still be a prize for winning in a sanctioned event?
Private Mod Note
():
Rollback Post to RevisionRollBack
“Those who would trade their freedoms for security will have neither.”-Benjamin Franklin
“When the people fear the government, there is tyranny; when the government fears the people, there is liberty.”-Thomas Jefferson
“A vote is like a rifle; its usefulness depends upon the character of its user.”-Theodore Roosevelt
“Patriotism means to stand by one's country; it does not mean to stand by one's president.”-Theodore Roosevelt
If FNM promo cards are no longer being given to the winner of an FNM event, what prize shall the winner receive? Surely, there must still be a prize for winning in a sanctioned event?
Usually you have booster packs (like 1 per player) or your store runs something like a rare-pick-pool (all rares, 1st starts to pick one and so on) [which isnt supported by WotC, but still lots of stores do so].
Its not like the promo was any "price" anyway, i cant remember a single day where the promo was even remotely important to a FNM draft (and for the people for which it is, they simply get the cards anyway, no matter what, just need to ask).
If FNM promo cards are no longer being given to the winner of an FNM event, what prize shall the winner receive? Surely, there must still be a prize for winning in a sanctioned event?
Usually you have booster packs (like 1 per player) or your store runs something like a rare-pick-pool (all rares, 1st starts to pick one and so on) [which isnt supported by WotC, but still lots of stores do so].
Its not like the promo was any "price" anyway, i cant remember a single day where the promo was even remotely important to a FNM draft (and for the people for which it is, they simply get the cards anyway, no matter what, just need to ask).
Reliquary Tower had people caring about the promo...
I dont know why some says that if stores dont run standard they will lose money.
Ehere i play the standard players are the ones that spend less money on the store (just buy the singles they need online), but the edh and casual players are the ones that buys all the duel decks, FTV, Fat packs, and most of the time play sealed too.
Does "Invent your own Format" allow for formats where proxies are legal? Like, couldn't you just write the rules of the custom format to essentially codify proxies without actually calling them as such?
Also it looks like you have me quoted saying something travelsonic said.
A 40 dollar mythic rare would constitute a must have 4 of that goes in many decks.
Stats About Mythics
-Mythics are on average 40% rarer than pre-mythic rares
(old blocks about 200 rares, Mythic blocks 35+ mythics)
-They are printing more new cards a year not less
(about 665 now vs. 630 in most pre-mythic block)
-To drop the value of a rare by $1 a mythic must go up $2
-In a 3 year time span deck prices doubled. I am petitioning for the removal of mythic rarity. Sig this to join the cause.
A 40 dollar mythic rare would constitute a must have 4 of that goes in many decks.
Stats About Mythics
-Mythics are on average 40% rarer than pre-mythic rares
(old blocks about 200 rares, Mythic blocks 35+ mythics)
-They are printing more new cards a year not less
(about 665 now vs. 630 in most pre-mythic block)
-To drop the value of a rare by $1 a mythic must go up $2
-In a 3 year time span deck prices doubled. I am petitioning for the removal of mythic rarity. Sig this to join the cause.
I have a question regarding this, stores can sanction 2+ tournaments to run simultaneously correct? EX.you could have modern and standard fnm at the same time already and now they can do legacy or vintage(create your own format) on top of (t2/modern/or combination of other formats) as well now though right? As long as they have the players to do so. Or does this not affect the number of sanctionable tournaments for "FNM" with prize support(given the finite number of promos)/pwp.
My first thought upon reading this is "RTR + KTK BYOS". My second thought upon reading this is "How about a custom format where all the multicolor blocks - Invasion, Ravnica, Shadowmoor, Shards of Alara, and Return to Ravnica - plus Khans of Tarkir can be played together? It could be called 'Multicolor Madness' or 'M&M' for short." More specifically, these would be the M&M-legal sets:
Invasion
Planeshift
Apocalypse
Ravnica: City of Guilds
Guildpact
Dissension
Shadowmoor
Eventide
Shards of Alara
Conflux
Alara Reborn
Return to Ravnica
Gatecrash
Dragon's Maze
Khans of Tarkir
This means a chance to see all the multicolor factions and their mechanics play together. Shocklands + Fetchlands in a single environment could be hazardous, but hopefully it's balanced out by the restricted pool of cards. If not, a custom banlist will suffice.
Private Mod Note
():
Rollback Post to RevisionRollBack
MTGS Wikia Article about "New World Order"
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
PSA to everyone who keeps forgetting about the Reserved List:
You're on a website dedicated to talking about MtG. You're only a few keystrokes away from finding out what cards are on the Reserved List. You're also only a few keystrokes away from finding out why some cards on the Reserved List got foil printings in FtV, as Judge promos, or whatnot, as well as why that won't happen again. Stop doing this.
Way to leave out the second half of his statement. He's not talking about counterfeits or even traditional proxies, simply a format where a card like mons goblin raiders now function the same as a tropical island.
Stats About Mythics
-Mythics are on average 40% rarer than pre-mythic rares
(old blocks about 200 rares, Mythic blocks 35+ mythics)
-They are printing more new cards a year not less
(about 665 now vs. 630 in most pre-mythic block)
-To drop the value of a rare by $1 a mythic must go up $2
-In a 3 year time span deck prices doubled.
I am petitioning for the removal of mythic rarity. Sig this to join the cause.
http://forums.mtgsalvation.com/showthread.php?t=163830
Its simply not like you say for every location.
1)
In my location players give not a damn about the promo at all, they are rarely expensive anyway.
Theres just a small amount of players that like the promo cards, especially the newbies, so we give them the promo cards, everyone is happy. If the card is actual in demand, having more of them will certainly help to please your players, while 4 cards per FNM wont cut it at all. The cards are not expensive anyway, they are just not enough in a store, but easily enough "overall" , so if someone wants them, just buy them online, the fix here allows a store to have more copies, which makes customers happy.
Absolute nobody cares about the money value of a promo, they are rarely worth anything.
That said, theres simply no issue at all with more promo cards, and no issue at all giving them away for all players.
2)
If your store runs only 1 event per week and that is FNM, you have way other problems, as your players dont care for sanctioned tournaments at all.
Say the players actual want to draft, they still will, and thats your "main fnm".
However, if you have players that simply dont like to draft/standard/modern , thats the chance for the store to get that players in the store, just ask them what they like to play and make it an FNM tournament for them. Its a simplistic marketing move to get the casual players into the stores, that otherwise would not play in any event at all, typical kitchen table player.
If you get them in the store, they get in contact with other players, might get interest in draft/standard/modern and voila ! you have more players, more money.
For any store that allready runs a bunch of events and has a bunch of FNM drafts / standard tournament during the week, this change will produce no issues at all.
They simply get more promo cards and can give them away more freely, which is a big plus, more happy players.
WUBRG#BlackLotusMatterWUBRG
👮👮👮 #BlueLivesMatter 👮👮👮
--So, assuming 4 week months, advanced plus stores will get 60 promos to hand out; that equates to the top 15 getting a promo, if they were awarded top-down. Sure, some months the promo will stink, but some months, it'll be good. Expect to see a lot more of these in circulation, which will depress prices, making them more available/less valuable.
--If your store wants to run a format players express interest in, they can. Some stores might even try a "grand format tour" approach--try everything at least once (hopefully with advanced warning on the calendar, so you can know what format you're playing that week). It'd be interesting to see statistics on FNM formats reported, to see which formats take off, which ones are seldom/never attempted, and which ones are regional favorites. Odds are very high WOTC won't release that data, but hopefully will use it for internal decision making.
Potential Not-so-good stuff:
--If you're going to a new store for FNM, you won't necessarily be able to just show up with a deck and be ready to go. Previously, if you have a standard deck and a modern deck in your bag, you'd be set for almost anything; now you're going to need to check in advance what format they're running that week. Also expect some splintering among your playgroup--some people will always want to play their favorite format; others will be able to muster 6 but not 8 for something else; some want to use FNM to playtest a format for an upcoming tournament they're going to, but everyone else doesn't; etc.
--Expect possible entry fees for 'zero-purchase' formats such as Cube Draft , for example. While Standard/Draft/Modern help support the store through driving pack/singles sales, formats which don't will need to still support the store, helping to pay for heat/light/employee(s).
--Potential Level 1 Judge Questions can now be significantly wider in format coverage. Previously, Level 1 test questions covered things that could happen at FNM, since that's what the vast majority of Level 1's would be judging; they were limited to things that could happen in FNM formats. Blowing FNM formats wide open means Level 1 Judge Candidates may need to know a lot more about format-specific weird situations.
“When the people fear the government, there is tyranny; when the government fears the people, there is liberty.”-Thomas Jefferson
“A vote is like a rifle; its usefulness depends upon the character of its user.”-Theodore Roosevelt
“Patriotism means to stand by one's country; it does not mean to stand by one's president.”-Theodore Roosevelt
Usually you have booster packs (like 1 per player) or your store runs something like a rare-pick-pool (all rares, 1st starts to pick one and so on) [which isnt supported by WotC, but still lots of stores do so].
Its not like the promo was any "price" anyway, i cant remember a single day where the promo was even remotely important to a FNM draft (and for the people for which it is, they simply get the cards anyway, no matter what, just need to ask).
WUBRG#BlackLotusMatterWUBRG
👮👮👮 #BlueLivesMatter 👮👮👮
Ehere i play the standard players are the ones that spend less money on the store (just buy the singles they need online), but the edh and casual players are the ones that buys all the duel decks, FTV, Fat packs, and most of the time play sealed too.
I did here is the original message.(bolded the part missing from your quote)
Also it looks like you have me quoted saying something travelsonic said.
Stats About Mythics
-Mythics are on average 40% rarer than pre-mythic rares
(old blocks about 200 rares, Mythic blocks 35+ mythics)
-They are printing more new cards a year not less
(about 665 now vs. 630 in most pre-mythic block)
-To drop the value of a rare by $1 a mythic must go up $2
-In a 3 year time span deck prices doubled.
I am petitioning for the removal of mythic rarity. Sig this to join the cause.
When I click on your quote that't the message it takes me to.
Stats About Mythics
-Mythics are on average 40% rarer than pre-mythic rares
(old blocks about 200 rares, Mythic blocks 35+ mythics)
-They are printing more new cards a year not less
(about 665 now vs. 630 in most pre-mythic block)
-To drop the value of a rare by $1 a mythic must go up $2
-In a 3 year time span deck prices doubled.
I am petitioning for the removal of mythic rarity. Sig this to join the cause.
Invasion
Planeshift
Apocalypse
Ravnica: City of Guilds
Guildpact
Dissension
Shadowmoor
Eventide
Shards of Alara
Conflux
Alara Reborn
Return to Ravnica
Gatecrash
Dragon's Maze
Khans of Tarkir
This means a chance to see all the multicolor factions and their mechanics play together. Shocklands + Fetchlands in a single environment could be hazardous, but hopefully it's balanced out by the restricted pool of cards. If not, a custom banlist will suffice.
Every time I read a comment about "Well if this card had card draw/trample/haste/indestructible/hexproof/life gain...", I think "You're missing the point." They're armchair developer comments that fail to take into account the card's role in the greater Limited and Standard environment. No, it may not be as good as whatever card you're comparing it to. There's a reason for that. Not every burn spell is Lightning Bolt, nor does it need to be or should be.
Remind me the good old days when i use to play vintage.