Limited players actually want good common and uncommon removal more than standard players do. Super casual players like it when removal is bad.
Actually I find that bad limited players like it when removal is plentiful and/or good because it makes drafting much easier
The set has, I think, no unconditional removal so it means combat will be, like in Theros, much more engaging
Unsurprisingly, bad players have a hard time with combat since it's a very difficult and integral part of limited
They could have at least put uncommon or rare removal in there. Is Doom Blade really too strong to even be an uncommon now? Standard is going to suffer for the sake of Limited, and that is not a good thing.
How is one core set going to make Standard suffer
Hero's Downfall will still be in Standard once M14 rotates out so you'll still have your instant speed removal
You don't even play limited so why do you care at what rarity is the removal
Canadian Guy gets it. M15 won't make standard suffer. Even if M15 is a bit lacking, RTR, Theros, and M14 still have standard supplied with removal. Besides, we don't know what Khnas will provide us with.
Limited players actually want good common and uncommon removal more than standard players do. Super casual players like it when removal is bad.
Actually I find that bad limited players like it when removal is plentiful and/or good because it makes drafting much easier
The set has, I think, no unconditional removal so it means combat will be, like in Theros, much more engaging
Unsurprisingly, bad players have a hard time with combat since it's a very difficult and integral part of limited
They could have at least put uncommon or rare removal in there. Is Doom Blade really too strong to even be an uncommon now? Standard is going to suffer for the sake of Limited, and that is not a good thing.
How is one core set going to ruin Standard
Hero's Downfall will still be on Standard once M14 rotates out so you'll still have your instant speed removal
And how is 1 good removal spell enough? And please explain why there can't be any destroy effect at any rarity that costs below 5 mana in M15?
I don't see why there needs to be more than 1 in every single incarnation of Standard
Things change, sometimes removal is amazing (dismember was such a stupid card) and sometimes it isn't
You just want to complain and there are two things I do on MTGS:
-Check out spoilers
-Call out the haters
Actually I find that bad limited players like it when removal is plentiful and/or good because it makes drafting much easier
The set has, I think, no unconditional removal so it means combat will be, like in Theros, much more engaging
Unsurprisingly, bad players have a hard time with combat since it's a very difficult and integral part of limited
They could have at least put uncommon or rare removal in there. Is Doom Blade really too strong to even be an uncommon now? Standard is going to suffer for the sake of Limited, and that is not a good thing.
How is one core set going to ruin Standard
Hero's Downfall will still be on Standard once M14 rotates out so you'll still have your instant speed removal
And how is 1 good removal spell enough? And please explain why there can't be any destroy effect at any rarity that costs below 5 mana in M15?
I don't see why there needs to be more than 1 in every single incarnation of Standard
Things change, sometimes removal is amazing (dismember was such a stupid card) and sometimes it isn't
You just want to complain and there are two things I do on MTGS:
-Check out spoilers
-Call out the haters
I have done both. Good night.
In almost every incarnation of Standard there have been more. And Doom Blade and Victim of Night being in the same Standard as Dismember never broke anything.
Limited players actually want good common and uncommon removal more than standard players do. Super casual players like it when removal is bad.
Actually I find that bad limited players like it when removal is plentiful and/or good because it makes drafting much easier
The set has, I think, no unconditional removal so it means combat will be, like in Theros, much more engaging
Unsurprisingly, bad players have a hard time with combat since it's a very difficult and integral part of limited
They could have at least put uncommon or rare removal in there. Is Doom Blade really too strong to even be an uncommon now? Standard is going to suffer for the sake of Limited, and that is not a good thing.
How is one core set going to make Standard suffer
Hero's Downfall will still be in Standard once M14 rotates out so you'll still have your instant speed removal
You don't even play limited so why do you care at what rarity is the removal
Canadian Guy gets it. M15 won't make standard suffer. Even if M15 is a bit lacking, RTR, Theros, and M14 still have standard supplied with removal. Besides, we don't know what Khnas will provide us with.
RTR is rotating and Theros has very little cheap remvoal. We can hope that Khans will provide that cheap removal, but I don't see it.
Actually I find that bad limited players like it when removal is plentiful and/or good because it makes drafting much easier
The set has, I think, no unconditional removal so it means combat will be, like in Theros, much more engaging
Unsurprisingly, bad players have a hard time with combat since it's a very difficult and integral part of limited
They could have at least put uncommon or rare removal in there. Is Doom Blade really too strong to even be an uncommon now? Standard is going to suffer for the sake of Limited, and that is not a good thing.
How is one core set going to ruin Standard
Hero's Downfall will still be on Standard once M14 rotates out so you'll still have your instant speed removal
And how is 1 good removal spell enough? And please explain why there can't be any destroy effect at any rarity that costs below 5 mana in M15?
I don't see why there needs to be more than 1 in every single incarnation of Standard
Things change, sometimes removal is amazing (dismember was such a stupid card) and sometimes it isn't
You just want to complain and there are two things I do on MTGS:
-Check out spoilers
-Call out the haters
I have done both. Good night.
You honestly expect this lazy argument to hold up?
Constructed is a format about having a variety of answers so you can properly metagame. Core Set is supposed to fill in the gaps between blocks and there's 1)No cheap cantrip, 2)No cheap counter (and no way to abuse it even if there were), 3)no cheap ramp and 4)No cheap removal. I think these things are better in the core set since the card pool is at its lowest after rotation, and it puts a lot of pressure on Khans.
If you prefer the game being based on dumb luck then by all means, just pretend and spam the boards and be a big hypocrite with with ad hominenms like "haters" and "isn't for you" type of fallacies where you just close your eyes and ignore everything. Hell, you've already run away so nobody can point out the errors in your post.
Actually I find that bad limited players like it when removal is plentiful and/or good because it makes drafting much easier
The set has, I think, no unconditional removal so it means combat will be, like in Theros, much more engaging
Unsurprisingly, bad players have a hard time with combat since it's a very difficult and integral part of limited
They could have at least put uncommon or rare removal in there. Is Doom Blade really too strong to even be an uncommon now? Standard is going to suffer for the sake of Limited, and that is not a good thing.
How is one core set going to make Standard suffer
Hero's Downfall will still be in Standard once M14 rotates out so you'll still have your instant speed removal
You don't even play limited so why do you care at what rarity is the removal
Canadian Guy gets it. M15 won't make standard suffer. Even if M15 is a bit lacking, RTR, Theros, and M14 still have standard supplied with removal. Besides, we don't know what Khnas will provide us with.
RTR is rotating and Theros has very little cheap remvoal. We can hope that Khans will provide that cheap removal, but I don't see it.
Of course you don't see it. No one sees it. Nothing about Khans has been revealed yet. How could anyone outside of WotC see it?
Momir Vig, Simic Visionary
Melek, Izzet Paragon
Oona, Queen of the Fae
Bruna, Light of Alabaster
Gisela, Blade of Goldnight
Rhys the Redeemed
Jarad, Golgari Lich Lord
Sen Triplets
The Mimeoplasm WUBRGSliver OverlordGRBUW WUBRGSliver Hivelord(Superfriends)GRBUW
They could have at least put uncommon or rare removal in there. Is Doom Blade really too strong to even be an uncommon now? Standard is going to suffer for the sake of Limited, and that is not a good thing.
How is one core set going to make Standard suffer
Hero's Downfall will still be in Standard once M14 rotates out so you'll still have your instant speed removal
You don't even play limited so why do you care at what rarity is the removal
Canadian Guy gets it. M15 won't make standard suffer. Even if M15 is a bit lacking, RTR, Theros, and M14 still have standard supplied with removal. Besides, we don't know what Khnas will provide us with.
RTR is rotating and Theros has very little cheap remvoal. We can hope that Khans will provide that cheap removal, but I don't see it.
Of course you don't see it. No one sees it. Nothing about Khans has been revealed yet. How could anyone outside of WotC see it?
If English is your first language, then you know what I meant. If it isn't, I was saying that I don't expect it.
Hero's Downfall will still be in Standard once M14 rotates out so you'll still have your instant speed removal
You don't even play limited so why do you care at what rarity is the removal
Canadian Guy gets it. M15 won't make standard suffer. Even if M15 is a bit lacking, RTR, Theros, and M14 still have standard supplied with removal. Besides, we don't know what Khnas will provide us with.
RTR is rotating and Theros has very little cheap remvoal. We can hope that Khans will provide that cheap removal, but I don't see it.
Of course you don't see it. No one sees it. Nothing about Khans has been revealed yet. How could anyone outside of WotC see it?
If English is your first language, then you know what I meant. If it isn't, I was saying that I don't expect it.
Canadian Guy gets it. M15 won't make standard suffer. Even if M15 is a bit lacking, RTR, Theros, and M14 still have standard supplied with removal. Besides, we don't know what Khnas will provide us with.
RTR is rotating and Theros has very little cheap remvoal. We can hope that Khans will provide that cheap removal, but I don't see it.
Of course you don't see it. No one sees it. Nothing about Khans has been revealed yet. How could anyone outside of WotC see it?
If English is your first language, then you know what I meant. If it isn't, I was saying that I don't expect it.
Some people just don't appreciate a joke.
Sorry. It is really hard to tell the difference from trolling and joking on the Internet without emoticons.
Black looks really terrible in M15, very much the weakest color. No cheap removal, too many "strategies" going in too many directions. Not enough decent zombies to make Necromancer's Stockpile work, not enough discard to make Waste Not work, not enough life gain to make Wall of Limbs work(Seriously 7 mana to make them lose life equal to its power, that starts at zero!), not enough opponent life loss effects (the creatures are pretty terrible, way too many drawbacks) to make Feast of the Fallen work. I see black as the least played and drafted color. So we get Urborg and that makes it okay to make black suck? F**k you Wizards.
I will wait the FAC ( because of the new wording)( base P/T becomes... that will simplify the understanding of layers) to say for sure but if we can look at turn to frog we see that the creature becomes a frog creature but keep the name.
9/22/2011: The creature will lose all other colors and creature types, but it will retain any other card types (such as artifact) it may have.
9/22/2011: Turn to Frog overwrites all previous effects that set the targeted creature's power and toughness to specific values. Other effects that set its power or toughness to specific values that start to apply after Turn to Frog resolves will overwrite this effect.
9/22/2011: Turn to Frog doesn't counter abilities that have already triggered or been activated. In particular, there is no way to cast this to stop a creature's "At the beginning of your upkeep" or "When this creature enters the battlefield" abilities from triggering.
9/22/2011: If the affected creature gains an ability after Turn to Frog resolves, it will keep that ability.
1/22/2011: Effects that modify the targeted creature's power or toughness, such as the effects of Titanic Growth or Glorious Anthem, will apply to it no matter when they started to take effect. The same is true for counters that change the creature's power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.
Black looks really terrible in M15, very much the weakest color. No cheap removal, too many "strategies" going in too many directions. Not enough decent zombies to make Necromancer's Stockpile work, not enough discard to make Waste Not work, not enough life gain to make Wall of Limbs work, not enough opponent life loss effects (the creatures are pretty terrible, way too many drawbacks) to make Feast of the Fallen work. I see black as the least played and drafted color. So we get Urborg and that makes it okay ot make black suck? F**k you Wizards.
I am pretty sure that they are being over-worried about Monoblack Devotion.
Polymorphist's Jest seems like something I would want for Mono-Blue Devotion to completely crush combat phases. Also, randomly saves my Master of Waves tokens for one turn. Also lets Thassa eat Mistcutter Hydra on 4 or less and lets me make blocks on it. Removes Hexproof for a turn if that's relevant as well. Gonna do my best to keep Mono-Blue alive in the face of adversity for three more months. #hailThassa
Diffusion Sliver is really good. It also has a really feminine figure for some reason. To avoid going into a discussion about sliver anatomy, something I am quite clueless on, I'll just say Shandalar Slivers are weird.
Huh? What pseudo-tarmogoyf? If you mean Undergrowth Scavenger, it is pseudo-lhurgoyf (as for the original Lhurgoyf) at best.
Let this great clan rest in peace (2001-2011)
Shrivel, but I like Circle of Flame which just got printed again.
Yeah, I was actually thinking of Mortivore. Not as good obvs (though he doesn't up and disappear if a relic goes off) but pretty fun at common.
Canadian Guy gets it. M15 won't make standard suffer. Even if M15 is a bit lacking, RTR, Theros, and M14 still have standard supplied with removal. Besides, we don't know what Khnas will provide us with.
I don't see why there needs to be more than 1 in every single incarnation of Standard
Things change, sometimes removal is amazing (dismember was such a stupid card) and sometimes it isn't
You just want to complain and there are two things I do on MTGS:
-Check out spoilers
-Call out the haters
I have done both. Good night.
In almost every incarnation of Standard there have been more. And Doom Blade and Victim of Night being in the same Standard as Dismember never broke anything.
Storm Crow is strictly worse than Seacoast Drake.
RTR is rotating and Theros has very little cheap remvoal. We can hope that Khans will provide that cheap removal, but I don't see it.
Storm Crow is strictly worse than Seacoast Drake.
Festergloom, in the same set.
You honestly expect this lazy argument to hold up?
Constructed is a format about having a variety of answers so you can properly metagame. Core Set is supposed to fill in the gaps between blocks and there's 1)No cheap cantrip, 2)No cheap counter (and no way to abuse it even if there were), 3)no cheap ramp and 4)No cheap removal. I think these things are better in the core set since the card pool is at its lowest after rotation, and it puts a lot of pressure on Khans.
If you prefer the game being based on dumb luck then by all means, just pretend and spam the boards and be a big hypocrite with with ad hominenms like "haters" and "isn't for you" type of fallacies where you just close your eyes and ignore everything. Hell, you've already run away so nobody can point out the errors in your post.
Of course you don't see it. No one sees it. Nothing about Khans has been revealed yet. How could anyone outside of WotC see it?
That mass Turn to Frog could be a real thing,
And the flavor text on Statute of Denial is especially appropriate for today
Reprint Stasis!
Control needs more love.
EDH:
Momir Vig, Simic Visionary
Melek, Izzet Paragon
Oona, Queen of the Fae
Bruna, Light of Alabaster
Gisela, Blade of Goldnight
Rhys the Redeemed
Jarad, Golgari Lich Lord
Sen Triplets
The Mimeoplasm
WUBRGSliver OverlordGRBUW
WUBRGSliver Hivelord(Superfriends)GRBUW
If English is your first language, then you know what I meant. If it isn't, I was saying that I don't expect it.
Storm Crow is strictly worse than Seacoast Drake.
Yeah, I noticed this yesterday in the number crunch. First time since M10 that it hasn't been in a core set. Trying to push the new Jace or something?
Some people just don't appreciate a joke.
Many thanks to DNC at Heroes of the Plane Studios
Sorry. It is really hard to tell the difference from trolling and joking on the Internet without emoticons.
Storm Crow is strictly worse than Seacoast Drake.
I Stream MTGO on Twitch: broodwarjc
I also post recordings of those streams on Youtube: broodwarjcavidgamer
Standard Deck:
BUPirates
Modern Deck:
B8-Rack
I will wait the FAC ( because of the new wording)( base P/T becomes... that will simplify the understanding of layers) to say for sure but if we can look at turn to frog we see that the creature becomes a frog creature but keep the name.
9/22/2011: The creature will lose all other colors and creature types, but it will retain any other card types (such as artifact) it may have.
9/22/2011: Turn to Frog overwrites all previous effects that set the targeted creature's power and toughness to specific values. Other effects that set its power or toughness to specific values that start to apply after Turn to Frog resolves will overwrite this effect.
9/22/2011: Turn to Frog doesn't counter abilities that have already triggered or been activated. In particular, there is no way to cast this to stop a creature's "At the beginning of your upkeep" or "When this creature enters the battlefield" abilities from triggering.
9/22/2011: If the affected creature gains an ability after Turn to Frog resolves, it will keep that ability.
1/22/2011: Effects that modify the targeted creature's power or toughness, such as the effects of Titanic Growth or Glorious Anthem, will apply to it no matter when they started to take effect. The same is true for counters that change the creature's power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.
I am pretty sure that they are being over-worried about Monoblack Devotion.
Storm Crow is strictly worse than Seacoast Drake.
First Response - Expensive and conditional, but since it makes soldier tokens I'm contractually obligated to love it.
Pillar of Light - Kind of a strange restriction. Walls maybe?
Sungrace Pegasus - Half a Seraph of Dawn. Seems good.
Aeronaut Tinkerer - Ornithopter
Glacial Crasher - Blue trample what?
Statute of Denial - Happy 4th of July (which means absolutely nothing to anyone outside the US)
Wall of Limbs - Makes me want to build around it
Circle of Flame - I'll take 11.
Back to Nature - Can this be the final nail in hexproof's coffin? Please?
Meteorite - Escaped from Un-3 with Hot Soup.
Ornithopter - http://www.youtube.com/watch?v=I-uFxSnWeOs
Rogue's Gloves - Reusable Curiosity with Aqueous Form and Triton Shorestalker in standard for the next year. I need at least 8.
Oops. I should have remembered to include an emoticon to let you know I was joking. Sorry about that.
Diffusion Sliver is really good. It also has a really feminine figure for some reason. To avoid going into a discussion about sliver anatomy, something I am quite clueless on, I'll just say Shandalar Slivers are weird.
"Kiora is the Aquaman of planeswalkers."
"Useless and everyone pretends to like her?"