Type line: Creature - Sliver
Art: a creature with a human face
THAT IS NOT A SLIVER, WIZARDS!
Actually, it looks more like a vine-based dryad with a tiny waist and a sexy hairdo...
Slivers have lost that "hive" look about them. Millions of sharp slithering snakes mixed with a dash of Pyramid Head are all that should come to mind when referring to slivers, not these anthropomorphized pieces of crap. They look like they are not apart of something greater but are separate entities able to operate on their own. That or a human and a sliver had a horribly disturbing lovechild... and that's a true abomination.
Seriously Wizards stop changing the look of your more well known tribes. I can buy some variance in goblins and such... but slivers pretty much looked the same, and should have been brought back the same (unless you have a Sliver Planeswalker out there mixing it's genetic materials all up an'such, and this is part of a long-con set up for it).
I think the muscle sliver vs bear has always been a good framework for how slivers should be balanced- the standalone should be *just* on the curve, when other creatures are above it to be constructed worthy, and going above that commual effect is what makes slivers strong tribal.
This is far below the curve standalone and its hardly a hellrider with its tribe. Stinker
This is the one of the worst sliver arts I've seen. I'm terribly disappointed. Just look at the hair! Ew!
As for slivers not having much or any design space left, I strongly disagree! The problem is not with the tribe, the problem is that Wizards hasn't devoted intentional time and energy to making compelling slivers recently. Last time slivers were a legitimate thing was in Time Spiral block, and look at how incredible they were! Wizards has five colors and, due to the slivers' adaptability, basically every ability to work with, and yet they do a half-baked job and push out a few slivers (with zero (ZERO) uniqueness) in a core set (M14). To do slivers justice and give them any hope of being a standard deck, they need to treated with intentionality over the course of a block. M15 is an immeasurably vast improvement over M14 so far, but still... it makes me sad that Wizards has been so careless with one of their most unique and interesting tribes.
Don't you guys get it? Wizards doesn't care, there entire business practice is being ground down into minimal effort for maximum profit. Sure it would have cost a little more in salaries to have them spend some more time on slivers and they could easily make that up in more sales due to a happy player base. Screw that! Just grab some art, slap the sliver sub-type on it, and feed it to the consumers, because they are so dumb they will buy anything! I mean what are they going to quit and go play Yu-Gi-Oh? Ha, fat chance, Wizards knows they are the top dog in the market and their loyal player base is one of the oldest in TCGs. They don't realize that constantly pandering to the lowest common denominator and reducing the game to basic creature A attacks creature B until someone is dead will drive their players away.
The slivers ability is decent, the art stinks, F**k you Wizards.
Arts fine, hearkens back to Stronghold era art to me, ability is great. Seriously though, all these people complaining about the new sliver designs are just being asinine.
They first sayed the new look was to make the art less generic but comeon if it had the old sliver look it would have the same effect ( also allowing for more space on the art for another victim) the thing is : with the new looks the Shandalarian slivers looks more generic than the Dominarian slivers ( At lest the Time spiral ones)...
Also i hope that in a UR they tell a story of new(mutated)(human face)(more humanoids) slivers that encounters the Sliver hivelord that has a less mutated breed and then the hivelord and his breed kill almost all the new look shandalarian slivers ( Some can survive )( but not the hole breed).
It would make for a cool story and realy flavor-on-the-cards story ...
Arts fine, hearkens back to Stronghold era art to me, ability is great. Seriously though, all these people complaining about the new sliver designs are just being asinine.
I refuse to apologize for caring about a product and caring about the look and function of that product. Wizards wants my money, I want a product that I feel will get me my money's worth. If you feel the current product is worth your money's worth that is fine. But don't call me stupid for wanting something different than you for a product which I need to spend money on to get.
I think what WotC was going for flavor wise is converting slivers into a tribe somewhere between kithkin and changlings. It almost seems, by the art anyway, that they change form to draw in unsuspecting prey before pouncing. I mean the hivelord and the land shows the slivers in true form, where as the two uncommons we've seen show them interacting with prey. IDK, it doesn't bother me much.
Private Mod Note
():
Rollback Post to RevisionRollBack
Modern GB Rock U Flooding Merfolk RUG Delver Midrange WU Monks UW Tempo Geist GW Bogle GW Liege UR Tron B Vampires
Affinity Legacy
Fish
Goblins
Burn
Reanimator
Dredge
Affinity EDH W Akroma GBW Ghave BRU Thrax GR Ruric I advocate for the elimination of the combo archetype in Modern. I believe it is degenerate and unfun by its very nature and will always limit design space and cause unnecessary bans.
Wow people really need to get a life. Why would wizards listen to a vocal minority and change a huge part of the core sets? Slivers are evolving in the storyline, they evolve so rapidly they can't keep looking identical set after set. If they looked like old slivers people would just complain that they didn't do anything new with slivers. If there is one thing that is always true it's that magic players will complain no matter what. 99% of people don't even play slivers, so 4 people getting upset that the art isn't to their exact specifications isn't going to change anything.
Wow people really need to get a life. Why would wizards listen to a vocal minority and change a huge part of the core sets? Slivers are evolving in the storyline, they evolve so rapidly they can't keep looking identical set after set. If they looked like old slivers people would just complain that they didn't do anything new with slivers. If there is one thing that is always true it's that magic players will complain no matter what. 99% of people don't even play slivers, so 4 people getting upset that the art isn't to their exact specifications isn't going to change anything.
Yes, because people complaining that slivers always looked the same prior to M14 was totally and absolutely a thing.
yes people complained, no one played slivers, and they printed more slivers and people complained. WotC obviously didn't adjust m15 to appease the vast minority of sliver players
Why would wizards listen to a vocal minority and change a huge part of the core sets?
I don't think it is as much of a minority as you believe, Wizards even has an article that references the communities reaction to new art on their website.
Quote from Wizards Archives June 24, 2014: This Hive is No Mos Eisley »
So before we go any further, I want to discuss the art. Recently, meaning last year, Slivers underwent a transformation, from pointy-headed Alien-like things with one leg into beings that had a more humanoid form. Recent Slivers had two arms and two legs, a head and torso, much like us. There was a group of players who didn't like the change. Old-school Slivers and their insect-like form were beloved. I liked the idea of a hive mentality and it seemed like the original version displayed that better than the newer version. Players wanted to see Slivers return, but really didn't want the art to change. I know it was difficult to provide original, interesting art for creatures who all look the same and have no expression. I know the connection I was making was only because it was the original look and I wouldn't say it was a hive mentality if Slivers had been humanoid from the start. I know all that. But I still liked the old Slivers.
The art on Sliver Hive offers up the old Sliver look and I love it. The old-school Slivers are perched on the edge of the wall and it looks great! I can't tell you if this means that all Slivers will now look like the Slivers of old, or if old and new will share the spotlight. Just count me among the players who are happy to see the return of an older style of Sliver.
Arts fine, hearkens back to Stronghold era art to me, ability is great. Seriously though, all these people complaining about the new sliver designs are just being asinine.
Wow people really need to get a life. Why would wizards listen to a vocal minority and change a huge part of the core sets? Slivers are evolving in the storyline, they evolve so rapidly they can't keep looking identical set after set. If they looked like old slivers people would just complain that they didn't do anything new with slivers. If there is one thing that is always true it's that magic players will complain no matter what. 99% of people don't even play slivers, so 4 people getting upset that the art isn't to their exact specifications isn't going to change anything.
Alright. I can understand that the sliver art controversy has gone on for long enough that people are generally sick of hearing it.
But that's exactly why those of us who wish for old-style slivers wish that Wizards would just switch back. There was obviously enough of a backlash after M14 that they've begun to shift back. Now I, at least, want them to revert completely, and the art on this card is a great example of how dismally poor the new sliver design is.
Forgive us if we beat a dead horse. We just want Wizards to get the dead horse out of the living room cause it's starting to really stink.
Don't you guys get it? Wizards doesn't care, there entire business practice is being ground down into minimal effort for maximum profit. Sure it would have cost a little more in salaries to have them spend some more time on slivers and they could easily make that up in more sales due to a happy player base. Screw that! Just grab some art, slap the sliver sub-type on it, and feed it to the consumers, because they are so dumb they will buy anything! I mean what are they going to quit and go play Yu-Gi-Oh? Ha, fat chance, Wizards knows they are the top dog in the market and their loyal player base is one of the oldest in TCGs. They don't realize that constantly pandering to the lowest common denominator and reducing the game to basic creature A attacks creature B until someone is dead will drive their players away.
The slivers ability is decent, the art stinks, F**k you Wizards.
If this is satire, it is just exceptional. Nicely done. Unless you were serious. But surely not?
I'll reserve further judgment until I see the three remaining slivers at Uncommon. The two so far are disappointing art-wise. Hivelord and Hive are top notch though.
Art: a creature with a human face
THAT IS NOT A SLIVER, WIZARDS!
Actually, it looks more like a vine-based dryad with a tiny waist and a sexy hairdo...
Uril, the Miststalker RGW -- Ulamog, the Infinite Gyre C -- Vhati il-Dal BG -- Jor Kadeen, the Prevailer RW -- Animar, Soul of Elements URG
Kiki-Jiki, Mirror Breaker R -- Maga, Traitor to Mortals B -- Ghave, Guru of Spores BGW -- Sliver Hivelord WUBRG
I'm all about it.
Slivers have lost that "hive" look about them. Millions of sharp slithering snakes mixed with a dash of Pyramid Head are all that should come to mind when referring to slivers, not these anthropomorphized pieces of crap. They look like they are not apart of something greater but are separate entities able to operate on their own. That or a human and a sliver had a horribly disturbing lovechild... and that's a true abomination.
Seriously Wizards stop changing the look of your more well known tribes. I can buy some variance in goblins and such... but slivers pretty much looked the same, and should have been brought back the same (unless you have a Sliver Planeswalker out there mixing it's genetic materials all up an'such, and this is part of a long-con set up for it).
I think the muscle sliver vs bear has always been a good framework for how slivers should be balanced- the standalone should be *just* on the curve, when other creatures are above it to be constructed worthy, and going above that commual effect is what makes slivers strong tribal.
This is far below the curve standalone and its hardly a hellrider with its tribe. Stinker
As for slivers not having much or any design space left, I strongly disagree! The problem is not with the tribe, the problem is that Wizards hasn't devoted intentional time and energy to making compelling slivers recently. Last time slivers were a legitimate thing was in Time Spiral block, and look at how incredible they were! Wizards has five colors and, due to the slivers' adaptability, basically every ability to work with, and yet they do a half-baked job and push out a few slivers (with zero (ZERO) uniqueness) in a core set (M14). To do slivers justice and give them any hope of being a standard deck, they need to treated with intentionality over the course of a block. M15 is an immeasurably vast improvement over M14 so far, but still... it makes me sad that Wizards has been so careless with one of their most unique and interesting tribes.
On spoiled card wishlisting and 'should-have-had'-isms:
The slivers ability is decent, the art stinks, F**k you Wizards.
I Stream MTGO on Twitch: broodwarjc
I also post recordings of those streams on Youtube: broodwarjcavidgamer
Standard Deck:
BUPirates
Modern Deck:
B8-Rack
Many thanks to DNC at Heroes of the Plane Studios
They first sayed the new look was to make the art less generic but comeon if it had the old sliver look it would have the same effect ( also allowing for more space on the art for another victim) the thing is : with the new looks the Shandalarian slivers looks more generic than the Dominarian slivers ( At lest the Time spiral ones)...
Also i hope that in a UR they tell a story of new(mutated)(human face)(more humanoids) slivers that encounters the Sliver hivelord that has a less mutated breed and then the hivelord and his breed kill almost all the new look shandalarian slivers ( Some can survive )( but not the hole breed).
It would make for a cool story and realy flavor-on-the-cards story ...
I refuse to apologize for caring about a product and caring about the look and function of that product. Wizards wants my money, I want a product that I feel will get me my money's worth. If you feel the current product is worth your money's worth that is fine. But don't call me stupid for wanting something different than you for a product which I need to spend money on to get.
I Stream MTGO on Twitch: broodwarjc
I also post recordings of those streams on Youtube: broodwarjcavidgamer
Standard Deck:
BUPirates
Modern Deck:
B8-Rack
GB Rock
U Flooding Merfolk
RUG Delver Midrange
WU Monks
UW Tempo Geist
GW Bogle
GW Liege
UR Tron
B Vampires
Affinity
Legacy
Fish
Goblins
Burn
Reanimator
Dredge
Affinity
EDH
W Akroma
GBW Ghave
BRU Thrax
GR Ruric
I advocate for the elimination of the combo archetype in Modern. I believe it is degenerate and unfun by its very nature and will always limit design space and cause unnecessary bans.
Yes, because people complaining that slivers always looked the same prior to M14 was totally and absolutely a thing.
Apparently sliver fans aren't people.
I don't think it is as much of a minority as you believe, Wizards even has an article that references the communities reaction to new art on their website.
Alright. I can understand that the sliver art controversy has gone on for long enough that people are generally sick of hearing it.
But that's exactly why those of us who wish for old-style slivers wish that Wizards would just switch back. There was obviously enough of a backlash after M14 that they've begun to shift back. Now I, at least, want them to revert completely, and the art on this card is a great example of how dismally poor the new sliver design is.
Forgive us if we beat a dead horse. We just want Wizards to get the dead horse out of the living room cause it's starting to really stink.
2/1 with upside is on curve for black.
........................
Yeah, it does. If you attacked with two of them, the opponent would lose 2 life for each attacker.
That doesn't include combat damage.
If this is satire, it is just exceptional. Nicely done. Unless you were serious. But surely not?
I'll reserve further judgment until I see the three remaining slivers at Uncommon. The two so far are disappointing art-wise. Hivelord and Hive are top notch though.
On spoiled card wishlisting and 'should-have-had'-isms: