Something that amuses me about Garruk is that for all the comments about how great he'll be in EDH, EDH is still the format that runs by far the least walkers for him to eat. He'll be pretty alright in EDH; his -3 will be some nice life gain/removal and his +1 is a decent enough token producer, but I really don't see him making splashes in a format where planeswalkers don't often survive more than a turn.
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Check out the thread for my cube if you have the time, and tell me how terrible it is.
Generals meant to be drafted first in a single pack of 6 cards.
And here is the actual cube, meant to be drafted in 4 regular sized packs. (60 card decks)
So this is new Garruk. He's black/green. I'm happy because that's my favorite color combo. Seven cmc is meh, abilities ate cool and relavent. Id give him a 4 out of 5 and want one
For 7 mana I kind of hoped at least one of his abilities had a little more board impact. Like how about two wolves? or Destroy up to two creatures w/o the life gain? etc.
Even though he is rather expensive, there's enough decent ramp from the Theros block that I would say makes him able to be cast sooner anyways, turn 5 probably most commonplace, and with the four abilities that interact with the board or let him protect himself, I'd say he's probably playable in a GB ramp deck.
The ramp in Theros block is pretty bad really. What I wouldn't give to have Farseek back. Or this as the curve topper in Jund from last season. mmm so good.
Well, T1 Elvish Mystic, T2 Sylvan Carytid, T3 play a Nyxthos and Courser, turn four Garruk is still possible while keeping you defended. It's not the best, but certainly good enough where you can put him out earlier.
It's possible, but other formats (Previous standards) have things like Rampant Growth or Farseek or Ranger's Path to ramp in a way that tends not to lose to Supreme Verdict.
Thats.... about as powerful as the PW would need to be before I'd consider playing a 7-drop PW.
He might not be playable in standard, but he could be. This card has a chance. We'll need to see if BG devotion control is a viable deck first. If you can prolong the game long enough with removal, deathtouch, flyer hate, whatever, then this Garruk will eventually win the game.
This card doesn't seem too playable due to the high cost, but I still really like it. The first +1 oozes flavor, all the other abilities are cool and the 2nd +1 really gets the black + green feel across, the art is good and I love the name. It also feels EXCITING, even if it isn't necessarily good, and that gets me pumped. Dunno how well this Garruk will do, but I love him all the same.
Ahaha garruk costs seven. Nice casual card bros. would have been fine at five for four loyalty, what a disaster.
And in the color of green coming out as early as turn 3, if he was 5 mana? Yeah, he would have been pretty close to broken. He probably could have gotten away with 6, but I don't think any lower would have been possible.
It's possible, but other formats (Previous standards) have things like Rampant Growth or Farseek or Ranger's Path to ramp in a way that tends not to lose to Supreme Verdict.
Good thing Supreme Verdict is leaving Standard. I understand another 4 mana wrath is going to show up most likely, but nonetheless Supreme Verdict is going to be gone come rotation, which leaves this ramp to safely work its way into playing Garruk. Also, not every deck you'll fight at your average FNM is going to be UW control.
[quote from="JinxedIdol »" url="http://www.mtgsalvation.com/forums/magic-fundamentals/the-rumor-mill/563353-garruk-apex-predator?comment=20"]
Considering what happened with the last 4-ability (non-transforming) walker, I can see why they wanted to play it conservatively this time.
Yea, they made the best Planeswalker ever printed. I'd rather see more cards on par with Jace, TMS than more underpowered Theros era drivel personally.
That zombie enchantment is a really nice boost to modern dredge. You can discard shambling shell, get a zombie, then dredge off the draw. Rinse and repeat.
Also I wish they'd still away from these type of walkers which do everything with no downside. Least he doesn't seem broken.
Something that amuses me about Garruk is that for all the comments about how great he'll be in EDH, EDH is still the format that runs by far the least walkers for him to eat. He'll be pretty alright in EDH; his -3 will be some nice life gain/removal and his +1 is a decent enough token producer, but I really don't see him making splashes in a format where planeswalkers don't often survive more than a turn.
This. Garruk's exceedingly mediocre in EDH from a first glance. Unless there's a planeswalker to eat every turn, he's almost strictly worse than Karn Liberated, apart from the ability to make 3/3 beasts. The ultimate doesn't even win you the game; it only causes one player to lose, and that's assuming players can get off enough attacks at them.
I'm not playing anything other than Friends decks for the foreseeable future.
First up, Junk Friends, Ajani, Mentor of Hero's, Liliana Vess (her -2 works great with Ajani's second +1, tutor up whatever you want to hit with it), Vraska, Elspeth, and Garruk.
BUG Friend control, Jace, Architect of Thought, Liliana Vess (Again, her -2 works well with Jace's -2), Ashiok, Garruk, and Vraska.
Jund Walkers, Chandra Pyromaster, Liliana Vess (Who knew Liliana was such a team player, her -2 and Chandra's 0 work nicely together), Xenagos, Garruk, and Vraska.
Oh Jesus, Chord of Calling is being reprinted too? That is one of the most powerful cards in Magic.
Black Green control. Garruk. Chord. Lots of creatures. Ramp. A few ridiculous 6 and 7-mana bomb creatures to grab out of the library and send straight to the battlefield. Some way to control the game long enough to make it happen.
I don't know if that is a viable deck in Standard, but Wizards just put up a big flashy neon sign saying "try this", and we have to see if it works.
I didn't even read the ult. I knew for 7 mana the other abilities probably aren't good enough for Standard without an odd metagame, but were very good in EDH. I usually ignore ults anyway I guess though.
If you get him out, he walks all over bant walkers using Kiora as his boots.
He's best friends with Bant walkers. Mana Confluence and Caryatids are enough to provide the measly 1 B in his casting cost. He's going to slaughter any other opposing Planeswalker that dares to share the field with mine. And then Krakens become 14/14 tramplers.
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Generals meant to be drafted first in a single pack of 6 cards.
And here is the actual cube, meant to be drafted in 4 regular sized packs. (60 card decks)
LOL, I like that. A turn 4 GAP would be to much for anyone to handle. he will see play for sure
I guess Heliod can't be the only one to have all the fun.
UBBreya's Toybox (Competitive, Combo)WR
RGodzilla, King of the MonstersG
-Retired Decks-
UBLazav, Dimir Mastermind (Competitive, UB Voltron/Control)UB
"Knowledge is such a burden. Release it. Release all your fears to me."
—Ashiok, Nightmare Weaver
That would not have been fine. However, it would have been fine at 6 mana.
Storm Crow is strictly worse than Seacoast Drake.
Nicol Bolas, a balance of Vorthos and PowerUBR
Nath of the Gilt LeafBG
Others
Squee, Goblin of AwesomenessR
Nekusar, the Mindblazer!UBR
Vela the NightcladUB
I used to be a world champion, but then I took a wolf to the knee. And three Galvanic Blasts to the face.
Concerning when returning to Kamigawa would be acceptable
It's possible, but other formats (Previous standards) have things like Rampant Growth or Farseek or Ranger's Path to ramp in a way that tends not to lose to Supreme Verdict.
He might not be playable in standard, but he could be. This card has a chance. We'll need to see if BG devotion control is a viable deck first. If you can prolong the game long enough with removal, deathtouch, flyer hate, whatever, then this Garruk will eventually win the game.
Modern : RG Titan Shift RG | RG Revolt Zoo RG | RG Ponza RG | RGW Naya Burn RGW
Legacy : RG Belcher RG
And in the color of green coming out as early as turn 3, if he was 5 mana? Yeah, he would have been pretty close to broken. He probably could have gotten away with 6, but I don't think any lower would have been possible.
Good thing Supreme Verdict is leaving Standard. I understand another 4 mana wrath is going to show up most likely, but nonetheless Supreme Verdict is going to be gone come rotation, which leaves this ramp to safely work its way into playing Garruk. Also, not every deck you'll fight at your average FNM is going to be UW control.
Yea, they made the best Planeswalker ever printed. I'd rather see more cards on par with Jace, TMS than more underpowered Theros era drivel personally.
Also I wish they'd still away from these type of walkers which do everything with no downside. Least he doesn't seem broken.
This. Garruk's exceedingly mediocre in EDH from a first glance. Unless there's a planeswalker to eat every turn, he's almost strictly worse than Karn Liberated, apart from the ability to make 3/3 beasts. The ultimate doesn't even win you the game; it only causes one player to lose, and that's assuming players can get off enough attacks at them.
GX Tron XG
UR Phoenix RU
GG Freyalise High Tide GG
UR Parun Counterspells RU
BB Yawgmoth Token Storm BB
WB Pestilence BW
First up, Junk Friends, Ajani, Mentor of Hero's, Liliana Vess (her -2 works great with Ajani's second +1, tutor up whatever you want to hit with it), Vraska, Elspeth, and Garruk.
BUG Friend control, Jace, Architect of Thought, Liliana Vess (Again, her -2 works well with Jace's -2), Ashiok, Garruk, and Vraska.
Jund Walkers, Chandra Pyromaster, Liliana Vess (Who knew Liliana was such a team player, her -2 and Chandra's 0 work nicely together), Xenagos, Garruk, and Vraska.
At 5 mana he would have approached the same brokenness as Jace, the mind sculptor. Not as broken, but a 5 mana Apex Garruk would be too much.
Black Green control. Garruk. Chord. Lots of creatures. Ramp. A few ridiculous 6 and 7-mana bomb creatures to grab out of the library and send straight to the battlefield. Some way to control the game long enough to make it happen.
I don't know if that is a viable deck in Standard, but Wizards just put up a big flashy neon sign saying "try this", and we have to see if it works.
I didn't even read the ult. I knew for 7 mana the other abilities probably aren't good enough for Standard without an odd metagame, but were very good in EDH. I usually ignore ults anyway I guess though.
Check out http://www.mtgbrodeals.com/author/john-murphy/ for my EDH articles!
He's best friends with Bant walkers. Mana Confluence and Caryatids are enough to provide the measly 1 B in his casting cost. He's going to slaughter any other opposing Planeswalker that dares to share the field with mine. And then Krakens become 14/14 tramplers.