I kinda liked it. Seems playable in control decks.
+1 filters your deck and gives stuff for your Snapcaster Mage to target
-3 gets rid of things you don't want on the battlefield
-8 recharges your deck and puts you in a very confortable situation where you have a full hand and your opponents have nothing
Maybe not as good as Beleren, but I wouldn't call it crap
I understand seeing the glass half full people but this card is dead space. If UWx control is playing any copy's this it is no longer a competitive deck.
Remember, in Standard you want to make sure anything you are doing turns 3+ are either (a) putting you into a winning position or (b) answering their winning position. This does both.
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If a card doesn't scream "busted" the first time you see it you can be sure most MTGS posters will simply dismiss it
Until it shows up somewhere and the classic netdeck crowd acts like it knows how to evaluate cards
I retract "this card is awesome" but I do think it had the potential to be quite good
Obviously it's absolutely awful against aggro unlike Architect of Thought but that's a good thing
I agree that it has potential and will see Standard play. I just don't think that it is on the level of any of the previous Jaces.
That's a good thing
It all depends on whether you like playing Control. I personally think that Jace, Architect of Thought was at the perfect power-level for a planeswalker. Strong in Standard, fringe-playable in Modern, fun in Casual. However, this being worse means that it will be much worse in both Modern and Standard, which will drastically weaken control.
I kinda liked it. Seems playable in control decks.
+1 filters your deck and gives stuff for your Snapcaster Mage to target
-3 gets rid of things you don't want on the battlefield
-8 recharges your deck and puts you in a very confortable situation where you have a full hand and your opponents have nothing
Maybe not as good as Beleren, but I wouldn't call it crap
It isn't crap. It just is worse than Jace, Architect of Thought, which can be an extremely powerful value card, stop Twin/Exarch combos in Modern, and both serve as a stopgap to Aggro and a must-kill for Midrange and Control.
Comparing two cards with completely different mana costs.
Stay free MTGsalvation.
I'm not saying this card is amazing, but it's standard playable. But comparing it to another card that is 100% different and has a completely different cost of mana, like really? You must be new.
So 2UG is completely different then 2UU? I agree they are not the same but pretty damn close. Also, they are very similar cards.
2UG AND 2UU Are not even close to the same. How is this even a discussion?
I'm just saying, this card is fine and will be played. The posts in this thread are absolutely laughable.
Control will be shifting towards green anyways because of courser and Kiora. I would beyond amazed if this card found a home in any competitive decks.
They actually managed to make a bad blue planeswalker. I'm actually impressed. Yes it protects itself, but so did Chandra Ablaze and Liliana of the Dark Realms. Jace can only protect itself once and is incapable of actually digging for answers. This is actually the first blue planeswalker to not draw cards with the abilities you will actually use, as the ultimate is ultimately a pipe dream as always. While this is new design territory, it ultimately neuters the power of the card to a ridiculous degree. Kinda like how Jace is hamstrung by being the living guildpact. Well, they got me there, I suppose this is good flavor, but ultimately a waste of a card.
Far and above the worst Jace to date. To start I would:
-change the + to either target player or forbidden alchemy.
- change the - to boomerang.
- Change the ultimate to something that has a chance of winning the game instead of Elixir of Blue Twist.
'Oh, he is deceptively good, he can see play in corner case X or not-appealing case y'. Nope. He sucks. End of story. No card advantage in jace? Bouncing a nonland permanent? Not even a permanent for -3? The only thing good about this card is the ultimate, and no one uses walkers just for the ultimate, just check gideon champion of justice. This jace sucks big time, greatest disappointement of what was being a nice core set until now.
If ANY control deck try to use this card... I don't know, it is so unplayable. He is just a fog because his ultimate is relevant, and that's it.
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Mudhole is decent as Knight of the Reliquary hate in a monored deck. Steamflogger Boss is good as a changeling lord. Anything can be played in a format where people are just trying to have fun.
Honestly, this set has been pretty good so far and jace has had a long run of being good. They probably purposely toned him down a bit. I mean, come on Chandra had a bad run for a while, probably about time for a casual jace. One planeswalker had to make up for Liliana, the Dark Realms not being reprinted. Haha. Either way, I'm sure blue will get love in khans.
I can absolutely see this as properly replacing JAoT in forthcoming U/W/x control builds. His +1, while no mini Fact or Fiction, produces card advantage while protecting himself- the exact opposite of JAoT. Considering that I almost never +1 JAoT out out of the gate anymore, I welcome a Jace that protects himself better then the last one by having a loyalty of 5, a +1 that 90% of the time you'll prefer to use upon resolution, and -3 that bounces while still leaving him at a sturdy enough loyalty.
3 Abilities. The first is card filter which is a fine utility. During game 1 in your Ux Control deck it will be nice to bin those Kill spells in the mirror match or to help dig and find X utility spell.
Jace's second ability protects himself. And not only that but it puts him only down to 4 on turn 4, not 3. It means they HAVE to be above the curve to kill jace or be ON curve and waste a pump spell/burn card. And what's nice is that he bounces OTHER planeswalkers, opposing equipment or enchantments and overall bouncing a permanent should NEVER be underestimated. It steals games.
Finally, the ultimate is nothing to look down at. It might be reset the game but it's pretty close. In a control mirror or midrange vs. control matchup it's as good as a reset.
Jace will see play. That's for sure.
Reread the ultimate. It's not a 'reset the game'. It's Ashiok's ultimate (nuking the opponent's hand and graveyard), and it refils your hand.
I would expect that it is stronger than Kiora's ultimate or Elspeth 1.0's, but weaker than Nicol Bolas's or Tamiyo's, and pretty much on par with JtMS's ultimate. In short, it is a *very* powerful ultimate, and it is as quick to ultimate as LotV or Kiora.
Edit: If this card is played, it will mostly be for the ultimate, which is unusual for walkers.
Remember, in Standard you want to make sure anything you are doing turns 3+ are either (a) putting you into a winning position or (b) answering their winning position. This does both.
You need to be getting a better advantage than something that ranks between scry 1 and scry 2 or unsummon to justify not holding counter mana up.
Jace's second ability protects himself. And not only that but it puts him only down to 4 on turn 4, not 3. It means they HAVE to be above the curve to kill jace or be ON curve and waste a pump spell/burn card. And what's nice is that he bounces OTHER planeswalkers, opposing equipment or enchantments and overall bouncing a permanent should NEVER be underestimated. It steals games.
Er, maybe you misread? His second costs 3 loyalty, meaning that he's left at 2, where just a strong breeze will topple him. And then the opponent replays what you bounced and you spent four mana, a card and a turn to gain just a little tempo.
I'm calling it right now- worst rare in the set. Even good limited players will find better bombs at common and uncommon no sweat. Worst. Episode. Ever.
I really do predict this to be our worst rare in set award winner. I'd be happier opening a jar of eyeballs, so I think anything worse is highly unlikely. This card wont just have zero constructed potential, but not be significantly better than a mass of ghouls in a draft.
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+1 filters your deck and gives stuff for your Snapcaster Mage to target
-3 gets rid of things you don't want on the battlefield
-8 recharges your deck and puts you in a very confortable situation where you have a full hand and your opponents have nothing
Maybe not as good as Beleren, but I wouldn't call it crap
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It all depends on whether you like playing Control. I personally think that Jace, Architect of Thought was at the perfect power-level for a planeswalker. Strong in Standard, fringe-playable in Modern, fun in Casual. However, this being worse means that it will be much worse in both Modern and Standard, which will drastically weaken control.
Storm Crow is strictly worse than Seacoast Drake.
It isn't crap. It just is worse than Jace, Architect of Thought, which can be an extremely powerful value card, stop Twin/Exarch combos in Modern, and both serve as a stopgap to Aggro and a must-kill for Midrange and Control.
Storm Crow is strictly worse than Seacoast Drake.
Control will be shifting towards green anyways because of courser and Kiora. I would beyond amazed if this card found a home in any competitive decks.
-change the + to either target player or forbidden alchemy.
- change the - to boomerang.
- Change the ultimate to something that has a chance of winning the game instead of Elixir of Blue Twist.
'Oh, he is deceptively good, he can see play in corner case X or not-appealing case y'. Nope. He sucks. End of story. No card advantage in jace? Bouncing a nonland permanent? Not even a permanent for -3? The only thing good about this card is the ultimate, and no one uses walkers just for the ultimate, just check gideon champion of justice. This jace sucks big time, greatest disappointement of what was being a nice core set until now.
If ANY control deck try to use this card... I don't know, it is so unplayable. He is just a fog because his ultimate is relevant, and that's it.
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Mudhole is decent as Knight of the Reliquary hate in a monored deck. Steamflogger Boss is good as a changeling lord. Anything can be played in a format where people are just trying to have fun.
Storm Crow is strictly worse than Seacoast Drake.
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Reread the ultimate. It's not a 'reset the game'. It's Ashiok's ultimate (nuking the opponent's hand and graveyard), and it refils your hand.
I would expect that it is stronger than Kiora's ultimate or Elspeth 1.0's, but weaker than Nicol Bolas's or Tamiyo's, and pretty much on par with JtMS's ultimate. In short, it is a *very* powerful ultimate, and it is as quick to ultimate as LotV or Kiora.
Edit: If this card is played, it will mostly be for the ultimate, which is unusual for walkers.
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AoT was better than Memory Adept.
- Main Cube
- No Brains, All Feelings Cube
You need to be getting a better advantage than something that ranks between scry 1 and scry 2 or unsummon to justify not holding counter mana up.
If he was getting worse every year then Mind-Sculptor would be worse than Berelen and Memory Adept would be stronger than Architect of Thought.
Storm Crow is strictly worse than Seacoast Drake.
Er, maybe you misread? His second costs 3 loyalty, meaning that he's left at 2, where just a strong breeze will topple him. And then the opponent replays what you bounced and you spent four mana, a card and a turn to gain just a little tempo.