Do we know all the cards in the boxes from the spoiler are going to be in M15? I got a number of those boxes from M12 (student affairs was giving them out at my college for some event) and not all the cards in the box were M12. The green box had a Viridian Emissary for instance and the red one had a Goblin Wardriver, and I'm sure that was true of the other colors as well.
The cards per category is still only an estimate, as we don't have the image gallery to give us the exact count. However, Waste Not and Wall of Fire have me reasonably confidant the colour counts are close to correct (allowing for minor variations ie. 1 colour has 41 cards instead or something).
This did however leave a bunch of room for artifacts and lands. I decided to be optimistic with the land count and allow room for a set of 10 duals, though we could easily only have 5 and a bunch of random lands like Evolving Wilds. I think the former is more likely, however. Artifacts still have like 28 slots currently.
If each colour is at exactly 41 cards or less, Xathrid Slyblade does not fit in black at #124.
If there is also an extra black card after X in the alphabet (Zof Shade), the lowest number of cards per colour is 42, with a maximum of one colour from white, blue, black that may have 41 cards.
At higher number of cards per colour, assuming equal number of cards per colour, the highest possible number is 43. At 44, the last card in the red section should be numbered 176 which is confirmed as a green card (Genesis Hydra).
If we allow for some colours to have 43 cards and other 44, the lower limit for artifacts/multicoloured/land/-cards will be given by a split of 2 colours with 43 cards and 3 colours with 44 cards, one of which is green. This would have the last card of the red section at #174, leaving space to a single green card before Genesis Hydra at #176 (Charging Rhino).
Such a scenario would mean that there are 6-7 black cards after X in the alphabet (could be a lot cards named Zombie [something], but it seems to be stretching it), furthermore that Elvish Mystic is not in the set, nor any other green cards before G in the alphabet.
This gives a lower estimate for the number of artifacts, multicoloureds andd non-basics as 31.
Magic 2014 had 23 artifacts, 0 multicoloureds and 3 non-basic lands for a total of 26.
So even with this very unlikely lower-bound scenario, there is an extra 5 slots for artifacts/lands/multis in magic2015 compared to 2014.
A much more likely 42-43 split will give 36-39 slots for artifacts/lands/multis, and will also give room for a few other green cards in the A-G-range.
I know they're from that thread, but I was hoping that since they are linked in the count they would at least have some of the basics known since card links now can link to cards that have not been released yet.
This isn't a confirmed list at all. Any of the RTR/Theros block cards (eg. Stab Wound) can simply be RTR/Theros cards. Precons (even sampler decks) have always had cards from the last two expansion blocks in them, even up to stuff released right before rotation.
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101/101 Commons
80/80 Uncommons
53/53 Rares
15/15 Mythic Rares
WW WHITE WW
001 - Ajani Steadfast, Mythic Rare
002 - Ajani's Pridemate, Uncommon
003 - Avacyn, Guardian Angel, Rare
004 - Battle Mastery, Uncommon
005 - Boonweaver Giant, Uncommon
006 - Congregate, Uncommon
007 - Constricting Sliver, Uncommon
008 - Dauntless River Marshal, Uncommon
009 - Devouring Light, Uncommon
010 - Divine Favor, Common
011 - Ephemeral Shields, Common
012 - First Response, Uncommon
013 - Geist of the Moors, Uncommon
014 - Heliod's Pilgrim, Common
015 - Hushwing Gryff, Rare
016 - Kinsbaile Skirmisher, Common
017 - Marked by Honor, Common
018 - Mass Calcify, Rare
019 - Meditation Puzzle, Common
020 - Midnight Guard, Common
021 - Oppressive Rays, Common
022 - Oreskos Swiftclaw, Common
023 - Paragon of New Dawns, Uncommon
024 - Pillar of Light, Common
025 - Preeminent Captain, Rare
026 - Raise the Alarm, Common
027 - Razorfoot Griffin, Common
028 - Resolute Archangel, Rare
029 - Return to the Ranks, Rare
030 - Sanctified Charge, Common
031 - Selfless Cathar, Common
032 - Seraph of the Masses, Uncommon
033 - Solemn Offering, Common
034 - Soul of Theros, Mythic Rare
035 - Soulmender, Common
036 - Spectra Ward, Rare
037 - Spirit Bonds, Rare
038 - Sungrace Pegasus, Common
039 - Tireless Missionaries, Common
040 - Triplicate Spirits, Common
041 - Wall of Essence, Uncommon
042 - Warden of the Beyond, Uncommon
UU BLUE UU
043 - Aeronaut Tinkerer, Common
044 - AEtherspouts, Rare
045 - Amphin Pathmage, Common
046 - Chasm Skulker, Rare
047 - Chief Engineer, Rare
048 - Chronostutter, Common
049 - Coral Barrier, Common
050 - Diffusion Sliver, Uncommon
051 - Dissipate, Uncommon
052 - Divination, Common
053 - Encrust, Common
054 - Ensoul Artifact, Uncommon
055 - Frost Lynx, Common
056 - Fugitive Wizard, Common
057 - Glacial Crasher, Common
058 - Hydrosurge, Common
059 - Illusory Angel, Uncommon
060 - Into the Void, Uncommon
061 - Invisibility, Common
062 - Jace, the Living Guildpact, Mythic Rare
063 - Jace's Ingenuity, Uncommon
064 - Jalira, Master Polymorphist, Rare
065 - Jorubai Murk Lurker, Uncommon
066 - Kapsho Kitefins, Uncommon
067 - Master of Predicaments, Rare
068 - Mercurial Pretender, Rare
069 - Military Intelligence, Uncommon
070 - Mind Sculpt, Common
071 - Negate, Common
072 - Nimbus of the Isles, Common
073 - Paragon of Gathering Mists, Uncommon
074 - Peel from Reality, Common
075 - Polymorphist's Jest, Rare
076 - Quickling, Uncommon
077 - Research Assistant, Common
078 - Soul of Ravnica, Mythic Rare
079 - Statue of Denial, Common
080 - Stormtide Leviathan, Rare
081 - Turn to Frog, Uncommon
082 - Void Snare, Common
083 - Wall of Frost, Uncommon
084 - Welkin Tern, Common
BB BLACK BB
085 - Accursed Spirit, Common
086 - Black Cat, Common
087 - Blood Host, Uncommon
088 - Carrion Crow, Common
089 - Caustic Tar, Uncommon
090 - Child of Night, Common
091 - Covenant of Blood, Common
092 - Crippling Blight, Common
093 - Cruel Sadist, Rare
094 - Endless Obedience, Uncommon
095 - Eternal Thirst, Common
096 - Feast on the Fallen, Uncommon
097 - Festergloom, Common
098 - Flesh to Dust, Common
099 - Gravedigger, Uncommon
100 - In Garruk's Wake, Rare
101 - Indulgent Tormenter, Rare
102 - Leeching Sliver, Uncommon
103 - Liliana Vess, Mythic Rare
104 - Mind Rot, Common
105 - Necrobite, Common
106 - Necrogen Scudder, Uncommon
107 - Necromancer's Assistant, Common
108 - Necromancer's Stockpile, Rare
109 - Nightfire Giant, Uncommon
110 - Ob Nixilis, Unshackled, Rare
111 - Paragon of Open Graves, Uncommon
112 - Rotfeaster Maggot, Common
113 - Shadowcloak Vampire, Common
114 - Sign in Blood, Common
115 - Soul of Innistrad, Mythic Rare
116 - Stab Wound, Common? Uncommon?
117 - Stain the Mind, Rare
118 - Typhoid Rats, Common
119 - Ulcerate, Uncommon
120 - Unmake the Graves, Common
121 - Wall of Limbs, Uncommon
122 - Waste Not, Rare
123 - Witch's Familiar, Common
124 - Xathrid Slyblade, Uncommon
125 - Zof Shade, Common
RR RED RR
126 - Act on Impulse, Uncommon
127 - Aggressive Mining, Rare
128 - Altac Bloodseeker, Uncommon
129 - Belligerent Sliver, Uncommon
130 - Blastfire Bolt, Common
131 - Borderland Marauder, Common
132 - Brood Keeper, Uncommon
133 - Burning Anger, Rare
134 - Chandra, Pyromaster, Mythic Rare
135 - Circle of Flame, Uncommon
136 - Clear a Path, Common
137 - Cone of Flame, Uncommon
138 - Crowd's Favor, Common
139 - Crucible of Fire, Rare
140 - Forge Devil, Common
141 - Foundry Street Denizen, Common
142 - Frenzied Goblin, Uncommon
143 - Generator Servant, Common
144 - Goblin Kaboomist, Rare
145 - Goblin Rabblemaster, Rare
146 - Goblin Roughrider, Common
147 - Hammerhand, Common
148 - Heat Ray, Common
149 - Hoarding Dragon, Rare
150 - Inferno Fist, Common
151 - Kird Chieftain, Uncommon
152 - Krenko's Enforcer, Common
153 - Kurkesh, Onakke Ancient, Rare
154 - Lava Axe, Common
155 - Lightning Strike, Common
156 - Might Makes Right, Uncommon
157 - Miner's Bane, Common
158 - Paragon of Fierce Defiance, Uncommon
159 - Rummaging Goblin, Common
160 - Scrapyard Mongrel, Common
161 - Shrapnel Blast, Uncommon
162 - Siege Dragon, Rare
163 - Soul of Shandalar, Mythic Rare
164 - Stoke the Flames, Uncommon
165 - Thundering Giant, Common
166 - Torch Fiend, Common
167 - Wall of Fire, Common
GG GREEN GG
168 - Ancient Silverback, Uncommon
169 - Back to Nature, Uncommon
170 - Carnivorous Moss-Beast, Common
171 - Charging Rhino, Common
172 - Chord of Calling, Rare
173 - Elvish Mystic, Common
174 - Feral Incarnation, Uncommon
175 - Gather Courage, Uncommon
176 - Genesis Hydra, Rare
177 - Hornet Nest, Rare
178 - Hornet Queen, Rare
179 - Hunt the Weak, Common
180 - Hunter's Ambush, Common
181 - Invasive Species, Common
182 - Kalonian Twingrove, Rare
183 - Life's Legacy, Rare
184 - Living Totem, Common
185 - Naturalize, Common
186 - Netcaster Spider, Common
187 - Nissa, Worldwaker, Mythic Rare
188 - Nissa's Expedition, Uncommon
189 - Overwhelm, Uncommon
190 - Paragon of Eternal Wilds, Uncommon
191 - Phytotitan, Rare
192 - Plummet, Common
193 - Ranger's Guile, Common
194 - Reclamation Sage, Uncommon
195 - Restock, Uncommon
196 - Roaring Primadox, Uncommon
197 - Runeclaw Bear, Common
198 - Satyr Wayfinder, Common
199 - Shaman of Spring, Common
200 - Siege Wurm, Common
201 - Soul of Zendikar, Mythic Rare
202 - Sunblade Elf, Uncommon
203 - Titanic Growth, Common
204 - Undergrowth Scavenger, Common
205 - Venom Sliver, Uncommon
206 - Verdant Haven, Common
207 - Vineweft, Common
208 - Wall of Mulch, Uncommon
209 - Yisan, the Wanderer Bard, Rare
(B/G)(B/G) MULTICOLOUR (B/G)(B/G)
210 - Garruk, Apex Predator, Mythic Rare
211 - Sliver Hivelord, Mythic Rare
XX ARTIFACTS XX
212 - Avarice Amulet, Rare
213 - Brawler's Plate, Uncommon
214 - Bronze Sable, Common
215 - The Chain Veil, Mythic Rare
216 - Gargoyle Sentinel, Uncommon
217 - Grindclock, Rare
218 - Haunted Plate Mail, Rare
219 - Hot Soup, Uncommon
220 - Juggernaut, Uncommon
221 - Meteorite, Uncommon
222 - Obelisk of Urd, Rare
223 - Ornithopter, Common
224 - Perilous Vault, Mythic Rare
225 - Phyrexian Revoker, Rare
226 - Profane Memento, Uncommon
227 - Rogue's Gloves, Uncommon
228 - Sacred Armory, Uncommon
229 - Scuttling Doom Engine, Rare
230 - Shield of the Avatar, Rare
231 - Soul of New Phyrexia, Mythic Rare
232 - Staff of the Death Magus, Uncommon
233 - Staff of the Flame Magus, Uncommon
234 - Staff of the Mind Magus, Uncommon
235 - Staff of the Sun Magus, Uncommon
236 - Staff of the Wild Magus, Uncommon
237 - Tormod's Crypt, Uncommon
238 - Tyrant's Machine, Common
239 - Will-Forged Golem, Common
XX LANDS XX
240 - Battlefield Forge, Rare
241 - Caves of Koilos, Rare
242 - Darksteel Citadel, Uncommon
243 - Evolving Wilds, Common
244 - Llanowar Wastes, Rare
245 - Radiant Fountain, Common
246 - Shivan Reef, Rare
247 - Sliver Hive, Rare
248 - Urborg, Tomb of Yawgmoth, Rare
249 - Yavimaya Coast, Rare
250 - Plains
251 - Plains
252 - Plains
253 - Plains
254 - Island
255 - Island
256 - Island
257 - Island
258 - Swamp
259 - Swamp
260 - Swamp
261 - Swamp
262 - Mountain
263 - Mountain
264 - Mountain
265 - Mountain
266 - Forest
267 - Forest
268 - Forest
269 - Forest
WUB EXTRAS RGX
270 - Aegis Angel, Rare
271 - Divine Verdict, Common
272 - Inspired Charge, Common
273 - Serra Angel, Uncommon
274 - Cancel, Common
275 - Mahamoti Djinn, Rare
276 - Nightmare, Rare
277 - Sengir Vampire, Uncommon
278 - Walking Corpse, Common
279 - Furnace Whelp, Uncommon
280 - Seismic Strike, Common
281 - Shivan Dragon, Rare
282 - Centaur Courser, Common
283 - Garruk's Packleader, Uncommon
284 - Terra Stomper, Rare
Archangel of Thune
Day of Judgment
Demystify
Imposing Sovereign
Pacifism
Mana Leak
Diabolic Tutor
Doom Blade
Duress
Quag Sickness
Vampire Nighthawk
Xathrid Necromancer
Act of Treason
Burning Earth
Shock
Thundermaw Hellkite
Birds of Paradise
Gladecover Scout
Thragtusk
Solemn Simulacrum
Staff of Nin
Trading Post
are unknows ^
Paragon of Eternal Wilds
know ^
^ are possible reprints^
Elvish pioneer is in ( got new art on DotP)
Not necessarily. We've had it happen before that cards have gotten new art in DotP and then not get reprinted.
But yeah, OP is missing most of the known green cards for some reason.
the name is not acurate ( at least to op) soo he just puts in blue part of NC ( also we don t know its number)
Unfortunately, I ran out of time as I was compiling the post, so I just posted the incomplete thread. Sorry for any confusion.
Should be up-to-date now. If you see any errors please let me know.
This did however leave a bunch of room for artifacts and lands. I decided to be optimistic with the land count and allow room for a set of 10 duals, though we could easily only have 5 and a bunch of random lands like Evolving Wilds. I think the former is more likely, however. Artifacts still have like 28 slots currently.
Current post- Grand Prix KC Modern Postmortem (7/7/13)
- Meteorite
- "Hot Soup"
and this land:
- Radiant Fountain
If each colour is at exactly 41 cards or less, Xathrid Slyblade does not fit in black at #124.
If there is also an extra black card after X in the alphabet (Zof Shade), the lowest number of cards per colour is 42, with a maximum of one colour from white, blue, black that may have 41 cards.
At higher number of cards per colour, assuming equal number of cards per colour, the highest possible number is 43. At 44, the last card in the red section should be numbered 176 which is confirmed as a green card (Genesis Hydra).
If we allow for some colours to have 43 cards and other 44, the lower limit for artifacts/multicoloured/land/-cards will be given by a split of 2 colours with 43 cards and 3 colours with 44 cards, one of which is green. This would have the last card of the red section at #174, leaving space to a single green card before Genesis Hydra at #176 (Charging Rhino).
Such a scenario would mean that there are 6-7 black cards after X in the alphabet (could be a lot cards named Zombie [something], but it seems to be stretching it), furthermore that Elvish Mystic is not in the set, nor any other green cards before G in the alphabet.
This gives a lower estimate for the number of artifacts, multicoloureds andd non-basics as 31.
Magic 2014 had 23 artifacts, 0 multicoloureds and 3 non-basic lands for a total of 26.
So even with this very unlikely lower-bound scenario, there is an extra 5 slots for artifacts/lands/multis in magic2015 compared to 2014.
A much more likely 42-43 split will give 36-39 slots for artifacts/lands/multis, and will also give room for a few other green cards in the A-G-range.
Cubetutor Peasant'ish-Funbox
Project: Khans of Tarkir Cube (cubetutor)
Those cards come from this thread.
I know they're from that thread, but I was hoping that since they are linked in the count they would at least have some of the basics known since card links now can link to cards that have not been released yet.
I think people are assuming Liliana Vess and Chandra, Pyromaster are getting reprints because of the art on the Funko Legacy figures.
It's based off the Funko Figurine Packaging. It's still only speculation though, hence the italics.
Tomorrow is when the real fun begins.
This isn't a confirmed list at all. Any of the RTR/Theros block cards (eg. Stab Wound) can simply be RTR/Theros cards. Precons (even sampler decks) have always had cards from the last two expansion blocks in them, even up to stuff released right before rotation.