So you don't want the designers to get credit? ok.
Having them credited on the card is jarring (although I get that there are probably legal reasons for it). I wish they were given credit via a different platform.
Meh, I'd be all for designed by credits if they were from say Wizards bringing back the invitational with the winner getting his/her own card... Arbitrarily getting random gaming community folks to design cards does nothing for me, especially since I have no idea who these people are unless I happen to be looking at the list. Other than waste not every single one of the designer credits might as well say Designed by some dude. If for example, this said "Designed by Rob Pardo: chief creative officer at Blizzard, lead designer of World of Warcraft" I might actually care a little although I can see where some copyright issues might arise. As is though, I'd rather have no flavor text than Designed by Joe Schmoe.
Meh, I'd be all for designed by credits if they were from say Wizards bringing back the invitational with the winner getting his/her own card... Arbitrarily getting random gaming community folks to design cards does nothing for me, especially since I have no idea who these people are unless I happen to be looking at the list. Other than waste not every single one of the designer credits might as well say Designed by some dude. If for example, this said "Designed by Rob Pardo: chief creative officer at Blizzard, lead designer of World of Warcraft" I might actually care a little although I can see where some copyright issues might arise. As is though, I'd rather have no flavor text than Designed by Joe Schmoe.
Having them credited any other way means that 90% (rough estimate) of players won't see the credit. The majority of players doesn't even read dailymtg.
Meh, I'd be all for designed by credits if they were from say Wizards bringing back the invitational with the winner getting his/her own card... Arbitrarily getting random gaming community folks to design cards does nothing for me, especially since I have no idea who these people are unless I happen to be looking at the list. Other than waste not every single one of the designer credits might as well say Designed by some dude. If for example, this said "Designed by Rob Pardo: chief creative officer at Blizzard, lead designer of World of Warcraft" I might actually care a little although I can see where some copyright issues might arise. As is though, I'd rather have no flavor text than Designed by Joe Schmoe.
Yea, I do believe this is Black's first ever hexproof/shroud creature. Interesting that it bleeds to black. I expected it to bleed into white, to make protection more redundant. If you guys don't know, protection is deemed too complex and powerful by wizards.
But yes. 100% flavorful. I pay homage to Innistrad, because it was this set that made flavor-ish top-down design a homerun. I don't think it's very powerful, but mana sinks are important in limited aspects.
Am I the only one here that cares that a black creature (in a core set, no less) has hexproof and first strike?!?!?
And by that I mean slightly concerned in light of the "changes to evergreen mechanics" discussion.
Mark Roswater said this on his blog:
flashywav said: I saw Xathrid Slyblade on Game Informer. Is hexproof part of black now or is it a one time only for flavor?
It’s a special one-of thing we let an outside designer do to match a cool black card dripping with flavor.
and this:
kilcoynest said: Hey mark how do you explain Rob Pardos card for m15 based on everything I know you have said about black is that it seems like a pretty big violation of the color pie. Care to explain?
The overall flavor was very black so we gave him a little latitude.
If I'm not mistaken first strike was already on some black creatures before. Not on many, but a few...
(sorry about no links to the blog post and gatherer, but I'm not yet allowed to post any links :P)
Am I the only one here that cares that a black creature (in a core set, no less) has hexproof and first strike?!?!?
And by that I mean slightly concerned in light of the "changes to evergreen mechanics" discussion.
I don't see why any color shouldn't have hexproof to be honest, but I think black makes sense, at least flavor-wise.
Black gets first strike, recently examples include Phyrexian Crusader and Vampire Hexmage. Unfortunately this creature can't have both hexproof and first strike at the same time.
That flavor text is plain stupid. Flavor text are not supposed to be card credits, this goes in the black space at the bottom. This is disrespect to the game.
(sorry about no links to the blog post and gatherer, but I'm not yet allowed to post any links :P)
Just to say:: There are alot of spammers at midnight that keep creating acounts just to post links to sites that vary from MTG old news to non MTG related.
Soo yeah bad that you cant but overall good for the forum
PS:
you can do something like:
W;W;W;;markrosewater;trusu;c;om\sjinnvnsi
that way you can show hin more proof
That flavor text is plain stupid. Flavor text are not supposed to be card credits, this goes in the black space at the bottom. This is disrespect to the game.
No its not...
If wizards could have done it before with snapcaster mage & Dark confidant for a exemple ( putting the credits bellow the flavor text , as flavor text)
it would have been great...
When people knows that they can design a card that will make the cut to the game they all shine ( there is alot of people that does not know that the ivictional cards exists) (and dont know about the YMTC promotions... )
giving a reach about magic story and how it was made on cards is great.!
If hexproof is going to stick around, I actually don't mind black being tertiary in it. In describing sticking to the shadows and being generally roguish, hexproof makes complete flavor sense. Great design, and I'm even more hyped for the rest of the designer cards.
I like the flavor of the hexproof here, that the rogue is untargetable when you don't know it is there but when it chooses to strike it is deadly and acts quickly but is vulnerable.
Now I see what they were going for, I like the design, although it should have been shroud - more flavourful and makes more sense.
Why is shroud more flavorful? If I send an assassin after you, I presumably know what you're planning and where you are. If I wanted to slip him a powerful weapon that will let him sneak by your best defender (say, a Sword of x and y), why wouldn't I be able to get it to him? Why wouldn't I be able to interact with my own assassin? It makes far more sense as hexproof. You can't find him to target him, but I can.
I can see this at least going in a control player's sideboard. First Strike and Deathtouch is pretty strong, and making it hexproof any other time? Dang.
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Having them credited on the card is jarring (although I get that there are probably legal reasons for it). I wish they were given credit via a different platform.
List is here btw for those wondering:
https://www.wizards.com/Magic/magazine/Article.aspx?x=mtg/daily/arcana/1473
RICHARD GARRIOT! OMG My nerd alarm just went through the roof! Can't wait to see the card he created!
Yeah, me too, although I had to look at the list to realize that was Lord Brittish~ Hoping for an equipment personally.
What game company does Rob Pardo work for?
But yes. 100% flavorful. I pay homage to Innistrad, because it was this set that made flavor-ish top-down design a homerun. I don't think it's very powerful, but mana sinks are important in limited aspects.
UR Melek, Izzet ParagonUR, B Shirei, Shizo's CaretakerB, R Jaya Ballard, Task MageR,RW Tajic, Blade of the LegionRW, UB Lazav, Dimir MastermindUB, UB Circu, Dimir LobotomistUB, RWU Zedruu the GreatheartedRWU, GUBThe MimeoplasmGUB, UGExperiment Kraj UG, WDarien, King of KjeldorW, BMarrow-GnawerB, WBGKarador, Ghost ChieftainWBG, UTeferi, Temporal ArchmageU, GWUDerevi, Empyrial TacticianGWU, RDaretti, Scrap SavantR, UTalrand, Sky SummonerU, GEzuri, Renegade LeaderG, WUBRGReaper KingWUBRG, RGXenagos, God of RevelsRG, CKozilek, Butcher of TruthC, WUBRGGeneral TazriWUBRG, GTitania, Protector of ArgothG
WotC, please hire me already.
And by that I mean slightly concerned in light of the "changes to evergreen mechanics" discussion.
Mark Roswater said this on his blog:
and this:
If I'm not mistaken first strike was already on some black creatures before. Not on many, but a few...
(sorry about no links to the blog post and gatherer, but I'm not yet allowed to post any links :P)
I don't see why any color shouldn't have hexproof to be honest, but I think black makes sense, at least flavor-wise.
Black gets first strike, recently examples include Phyrexian Crusader and Vampire Hexmage. Unfortunately this creature can't have both hexproof and first strike at the same time.
Just to say:: There are alot of spammers at midnight that keep creating acounts just to post links to sites that vary from MTG old news to non MTG related.
Soo yeah bad that you cant but overall good for the forum
PS:
you can do something like:
W;W;W;;markrosewater;trusu;c;om\sjinnvnsi
that way you can show hin more proof
No its not...
If wizards could have done it before with snapcaster mage & Dark confidant for a exemple ( putting the credits bellow the flavor text , as flavor text)
it would have been great...
When people knows that they can design a card that will make the cut to the game they all shine ( there is alot of people that does not know that the ivictional cards exists) (and dont know about the YMTC promotions... )
giving a reach about magic story and how it was made on cards is great.!
If hexproof is going to stick around, I actually don't mind black being tertiary in it. In describing sticking to the shadows and being generally roguish, hexproof makes complete flavor sense. Great design, and I'm even more hyped for the rest of the designer cards.
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Haha, that's what my thought was as well. Former rogue player here.
Anyway, it's been awhile since we've seen Deathstrike :D.
Why is shroud more flavorful? If I send an assassin after you, I presumably know what you're planning and where you are. If I wanted to slip him a powerful weapon that will let him sneak by your best defender (say, a Sword of x and y), why wouldn't I be able to get it to him? Why wouldn't I be able to interact with my own assassin? It makes far more sense as hexproof. You can't find him to target him, but I can.