We also learned that the legendary creature cycle is 3 two-color creatures, 1 3-color creature (Marchesa), and 1 mono-color creature. I have to image the troll looking guy is mono-green, which would make the pope looking guy two-color, and most likely W/B.
Am I the only one that feels like they're messing with us when it comes to the card numbers?
It is a conspiracy to mess with your mind.
No seriously, the numbers are intentionally non-standard order because the new cards that are not legal in Vintage are grouped together IIRC.
yeah. 1-13 are the conspiracies. but there seems to be some weirdness in the artifacts, too. My guess is a last minute name change, or just a bad picture. But, there is at least one Duel Deck with seemingly random numbering, so it's possible they just messed up.
Really really disappointed that Marchesa's Infiltrator doesn't have some form of evasion. Would totally be worth looking at for Lazav if he did, but alas...
Some pretty nifty spoils though. Brago's Representative is pretty useless outside of the format though. Deal Broker at least has a nice effect that can be slotted into decks that may not normally have access to much draw. Like the uncommon conspiracy, makes me interested if we'll see a rare/mythic one.
Overall I am really enjoying what we've seen of the set. One or two things here I may pick up for EDH, but nothing that has me completely wowed in a "I need that for my deck(s)" way just yet.
Some pretty nifty spoils though. Brago's Representative is pretty useless outside of the format though.
In fairness, since both the representative and the council cards will be constructed legal in some formats, it turns those council cards from being "just the >= effect" to being option spells like cryptic command in any 1v1 game. And some of those spells are pretty nifty. Hardly worth building decks around based on what we've seen so far for legacy or whatever, but it would be casual fun.
I don't think theres any voting effects at all in any other magic card before this set though are there? At least, not using the word 'vote', as a cursory gatherer search didn't turn up anything. I would have thought some old block had some complicated tiny font card with it
I don't think theres any voting effects at all in any other magic card before this set though are there? At least, not using the word 'vote', as a cursory gatherer search didn't turn up anything. I would have thought some old block had some complicated tiny font card with it
Yeah, there's certainly nothing explicitly called a "vote", and the mechanics article clarifies that it does indeed only apply to things explicitly called "votes". I can't think of anything else resembling a vote though.
The closest thing to voting is biding, which was done by biding life for certain things like Illicit Auction and cards like. Voting is something only applying to Conspiracy.
BUT - are any of these cards remotely useful outside of Conspiracy? Even in casual play?
I mean, how fair would it be if I made a very Conspiracy-themed deck & brought it into a casual group game, when no one suspects it? The deck can be built around making the bids go in your favor.
If someone did that to me, I would feel it could possibly ruin the casual experience, cause possible arguments & maybe even alienate players.
Don't get me wrong, I cannot wait to draft this set in it's rightful place, but outside of it's environment, it may cause problems. This is just pure speculation how any game environments may react. I'm just making a broad assumption, there will be exceptions and groups that may just welcome a fresh addition to a casual game.
Are draft cards like Deal Broker legal in Legacy/Vintage/EDH? I understand that the text will essentially just be "Tap: Draw a card then discard a card."
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Thanks for DarkNightCavalier of HotPS for the exceptional signature.
I am convinced that WotC is "dumbing" the game because of all the stupid posts they come across on MTG-related forums
Are draft cards like Deal Broker legal in Legacy/Vintage/EDH? I understand that the text will essentially just be "Tap: Draw a card then discard a card."
almost certainly yes, but still unconfirmed. and basically yes. the text is still there, it just doesn't mean anything.
edit: although Lurking Automaton will usually be as useful as Command Tower in Legacy/Vintage.
Are draft cards like Deal Broker legal in Legacy/Vintage/EDH? I understand that the text will essentially just be "Tap: Draw a card then discard a card."
Yes and yes. There are too many Conspiracies spoiled for the non-legal cards to be anything else. In game, including constructed games, the draft abilities simply don't function (although Muraganda Petroglyphs will still count it, I believe)
BUT - are any of these cards remotely useful outside of Conspiracy? Even in casual play?
I mean, how fair would it be if I made a very Conspiracy-themed deck & brought it into a casual group game, when no one suspects it? The deck can be built around making the bids go in your favor.
If someone did that to me, I would feel it could possibly ruin the casual experience, cause possible arguments & maybe even alienate players.
Don't get me wrong, I cannot wait to draft this set in it's rightful place, but outside of it's environment, it may cause problems. This is just pure speculation how any game environments may react. I'm just making a broad assumption, there will be exceptions and groups that may just welcome a fresh addition to a casual game.
Just my thoughts, no facts her - just opinions...
It really comes down to your playgroup and what they're okay with?
Some groups are super serious and cutthroat direct on everything. Other groups play things like Pentagram, Overlord, Assassins, etc. Where doing something like having a Conspiracy deck and shuffling out effects for later in the game is hilarious and fun.
All the Vote and Parley cards will probably find a home in EDH. Which is by design suppose to be very pro-politics and agreements and dealmaking.
Are draft cards like Deal Broker legal in Legacy/Vintage/EDH? I understand that the text will essentially just be "Tap: Draw a card then discard a card."
Yes. We've been told explicitly that exactly 13 of the cards in Conspiracy will not be Eternal-legal. We've also been told that there are exactly 13 conspiracy cards in Conspiracy. And it's pretty clear that the conspiracy cards can't be Eternal-legal. So the remaining cards, including the draft-affecting cards, must be Eternal-legal; the draft-affecting parts are basically just blank text, like on Command Tower, Fractured Powerstone, and Opal Palace.
If the conspiracies are legal in your casual constructed games why wouldn't everyone ALWAYS run Power Play? I mean, if everyone does then it utterly negates it, but still seems like an auto-include.
I like the tension that's going to be created by the second or third Advantageous Proclamation. Here's hoping they reprint Laboratory Maniac so that you can live the dream with a 15 card deck. My interest is definitely piqued by the design space potential they're playing with here that would be impossible in some cases/difficult in others to get away with in a Standard-legal set.
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Contraption is a new artifact type. There are currently no artifacts with this type. And there's no current game meaning of "assemble."
If the conspiracies are legal in your casual constructed games why wouldn't everyone ALWAYS run Power Play? I mean, if everyone does then it utterly negates it, but still seems like an auto-include.
Why wouldn't everyone run every Conspiracy? Multiple copies of every Conspiracy! I think it's self evident that there needs to be a limit for constructed, and if there's nothing official stated then individual play groups will make their own (technically it seems like allowing them in Constructed at all is a houserule anyhow).
EDIT: How about this for a deck with no restrictions on Conspiracy cards:
Maro's little talk on the mechanics was very excitement-inducing for me.
Dethrone is primary in Red, and secondary in Blue.
Will of the Council is primary in White, secondary in Blue.
Parlay is (only?) Green and White, presumably an equal amount.
I just like how much sense that all makes. Dethrone is aggressive and a bit spiteful, Red is the obvious fit. Will of the Council has that by-the-books democratic feels, so White.
But both can also be used in a sneakier, schemey political way, (especially given this set) so Blue also gets in on both. And the most group-centered colors get Parlay. Excellent design work.
I'm constructing all kinds of fantasy scenarios in my head already.
What if the dragon artwork we saw for the boosters is a Dethrone rare/mythic that can do nasty stuff with the counters?
Maybe Muzzio of the Great Hat is the mono-colored Legendary, in White, and he has Will of the Council on him so that EDH players have a reason to get some Brago's Representatives as well?
Leaving our still-unnamed trollish guy to be the resident evil-color-pairing Legend like BR to counteract the three White-aligned ones, probably with a really nasty anti-politics effect...
Will White get some sinisterly bureaucratic ways to (ab)use Parlay? Unconventionally political variants on Red damage-dealing to interact with Dethrone? Vote-rigging/altering in Blue? More Mercadian Masques reprints?!
All this and more will be revealed... Not Soon Enough For My Tastes.
R Heartless Hidetsugu R Godo, Bandit Warlord G Kamahl, Fist of Krosa B Shirei, Shizo's Caretaker RG Thromok the Insatiable WUBRG Scion of the Ur-Dragon
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It is a conspiracy to mess with your mind.
No seriously, the numbers are intentionally non-standard order because the new cards that are not legal in Vintage are grouped together IIRC.
yeah. 1-13 are the conspiracies. but there seems to be some weirdness in the artifacts, too. My guess is a last minute name change, or just a bad picture. But, there is at least one Duel Deck with seemingly random numbering, so it's possible they just messed up.
Yeah, noticed that, that would explain why all the Conspiracies are start of set.
Not the other idiosyncratic number issues.
.
Some pretty nifty spoils though. Brago's Representative is pretty useless outside of the format though. Deal Broker at least has a nice effect that can be slotted into decks that may not normally have access to much draw. Like the uncommon conspiracy, makes me interested if we'll see a rare/mythic one.
Overall I am really enjoying what we've seen of the set. One or two things here I may pick up for EDH, but nothing that has me completely wowed in a "I need that for my deck(s)" way just yet.
UBBreya's Toybox (Competitive, Combo)WR
RGodzilla, King of the MonstersG
-Retired Decks-
UBLazav, Dimir Mastermind (Competitive, UB Voltron/Control)UB
"Knowledge is such a burden. Release it. Release all your fears to me."
—Ashiok, Nightmare Weaver
In fairness, since both the representative and the council cards will be constructed legal in some formats, it turns those council cards from being "just the >= effect" to being option spells like cryptic command in any 1v1 game. And some of those spells are pretty nifty. Hardly worth building decks around based on what we've seen so far for legacy or whatever, but it would be casual fun.
I don't think theres any voting effects at all in any other magic card before this set though are there? At least, not using the word 'vote', as a cursory gatherer search didn't turn up anything. I would have thought some old block had some complicated tiny font card with it
Yeah, there's certainly nothing explicitly called a "vote", and the mechanics article clarifies that it does indeed only apply to things explicitly called "votes". I can't think of anything else resembling a vote though.
Feel free to tell me yours!
BUT - are any of these cards remotely useful outside of Conspiracy? Even in casual play?
I mean, how fair would it be if I made a very Conspiracy-themed deck & brought it into a casual group game, when no one suspects it? The deck can be built around making the bids go in your favor.
If someone did that to me, I would feel it could possibly ruin the casual experience, cause possible arguments & maybe even alienate players.
Don't get me wrong, I cannot wait to draft this set in it's rightful place, but outside of it's environment, it may cause problems. This is just pure speculation how any game environments may react. I'm just making a broad assumption, there will be exceptions and groups that may just welcome a fresh addition to a casual game.
Just my thoughts, no facts her - just opinions...
Thanks for spiderboy4 of High~Light_Studios for the kick ass avatar.
Thanks for DarkNightCavalier of HotPS for the exceptional signature.
almost certainly yes, but still unconfirmed. and basically yes. the text is still there, it just doesn't mean anything.
edit: although Lurking Automaton will usually be as useful as Command Tower in Legacy/Vintage.
Yes and yes. There are too many Conspiracies spoiled for the non-legal cards to be anything else. In game, including constructed games, the draft abilities simply don't function (although Muraganda Petroglyphs will still count it, I believe)
It really comes down to your playgroup and what they're okay with?
Some groups are super serious and cutthroat direct on everything. Other groups play things like Pentagram, Overlord, Assassins, etc. Where doing something like having a Conspiracy deck and shuffling out effects for later in the game is hilarious and fun.
All the Vote and Parley cards will probably find a home in EDH. Which is by design suppose to be very pro-politics and agreements and dealmaking.
Yes. We've been told explicitly that exactly 13 of the cards in Conspiracy will not be Eternal-legal. We've also been told that there are exactly 13 conspiracy cards in Conspiracy. And it's pretty clear that the conspiracy cards can't be Eternal-legal. So the remaining cards, including the draft-affecting cards, must be Eternal-legal; the draft-affecting parts are basically just blank text, like on Command Tower, Fractured Powerstone, and Opal Palace.
Reprint Opt for Modern!!
FREE DIG THOROUGH TIME!
PLAY MORE ROUGE DECKS!
Why wouldn't everyone run every Conspiracy? Multiple copies of every Conspiracy! I think it's self evident that there needs to be a limit for constructed, and if there's nothing official stated then individual play groups will make their own (technically it seems like allowing them in Constructed at all is a houserule anyhow).
EDIT: How about this for a deck with no restrictions on Conspiracy cards:
7 Mountain
4 Vent Sentinel
4 Simian Spirit Guide
3 Brago's Favor
1 Immediate Action
1000 Sentinel Dispatch
Obviously, name Vent Sentinel for both Hidden Agendas
Dethrone is primary in Red, and secondary in Blue.
Will of the Council is primary in White, secondary in Blue.
Parlay is (only?) Green and White, presumably an equal amount.
I just like how much sense that all makes. Dethrone is aggressive and a bit spiteful, Red is the obvious fit. Will of the Council has that by-the-books democratic feels, so White.
But both can also be used in a sneakier, schemey political way, (especially given this set) so Blue also gets in on both. And the most group-centered colors get Parlay. Excellent design work.
I'm constructing all kinds of fantasy scenarios in my head already.
What if the dragon artwork we saw for the boosters is a Dethrone rare/mythic that can do nasty stuff with the counters?
Maybe Muzzio of the Great Hat is the mono-colored Legendary, in White, and he has Will of the Council on him so that EDH players have a reason to get some Brago's Representatives as well?
Leaving our still-unnamed trollish guy to be the resident evil-color-pairing Legend like BR to counteract the three White-aligned ones, probably with a really nasty anti-politics effect...
Will White get some sinisterly bureaucratic ways to (ab)use Parlay? Unconventionally political variants on Red damage-dealing to interact with Dethrone? Vote-rigging/altering in Blue? More Mercadian Masques reprints?!
All this and more will be revealed... Not Soon Enough For My Tastes.
(Bring back nutty stuff like Puppet's Verdict and Statecraft! Do iiiiiiiit!)
Real Men Play Aggro
EDH:
R Heartless Hidetsugu
R Godo, Bandit Warlord
G Kamahl, Fist of Krosa
B Shirei, Shizo's Caretaker
RG Thromok the Insatiable
WUBRG Scion of the Ur-Dragon
Right now I feel like wizards is just bombarding us with random spoilers and reprints so that we don't remember they aren't reprinting fetchlands.