Can wizards quit making creatures bigger than 4/4 or how about creatures all together.
Nope. The vast majority of people like creatures. Now it would be preferable if they could make spells more powerful too (seriously, I want cards like Mana Leak in Standard, not thrown out because of Delver of Secrets and Snapcaster Mage), but the creatures are well loved and have to exist for the game to work as intended.
Anything that lets you sink the mana from Kruphix is going to be lots of fun.
Is this any better than Nessian Wilds Ravager? 6 is very far up to curve to go in green even for something so big. I like to play Arbor Colossus myself and the game is pretty much over by the time he hits the board.
Unless you are playing ramp, in ramp this thing can come out on turn 4 and in a rug midrange deck with counters can keep it alive and that is not the only threat in the deck either... it will be interesting to see what people do with this card.
Wizards print good rares, players complain about cash grab. They print underwhelming rares, players complain that the cards suck. They spoil the best cards first, players complain about the insane prices of preorders. They spoil the meh cards first, players complain that this is the worst set ever.
So. I think I understand now.
As far as these forums are concerned, WotC can never do anything good because:
Card that is new and probably good = "pushed"
Card that is new and probably bad = "EDH/casual fodder"
Card that is a reprint = "lazy"
Card that is a better version of an older card = "power creep"
Card that is a weaker version of an older card = "worthless"
When you activate the Activated Ability, you declare a value for X. For example. You declare that X is going to be 5. The cost for this activated ability is now 1 Green and 10 Colorless. Training Grounds would then reduce the activated ability cost to 1 Green and 8 Colorless.
I'm going to play 1 copy of this in my modern elves deck
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Huey, Dewey and Louie are always dressed in RUG. it is CLEARLY going to be the wedges block Pioneer: WURFaerie fires BRGDragons ModernBGElves WRBurn UR Fires Turns URGift Storm UG Twiddle Storm
Nope. The vast majority of people like creatures. Now it would be preferable if they could make spells more powerful too (seriously, I want cards like Mana Leak in Standard, not thrown out because of Delver of Secrets and Snapcaster Mage), but the creatures are well loved and have to exist for the game to work as intended.
Storm Crow is strictly worse than Seacoast Drake.
I'm a bit of a Timmy. I love my big creatures.
Anything that lets you sink the mana from Kruphix is going to be lots of fun.
Is this any better than Nessian Wilds Ravager? 6 is very far up to curve to go in green even for something so big. I like to play Arbor Colossus myself and the game is pretty much over by the time he hits the board.
Perhaps the next standard will be slower.
A comic about the world's most addictive game, Magic: The Gathering.
We need dragonspeaker shaman for hydras. Word for word, except for hydras and 1GG instead of 1RR, hell it can keep the old flavor text for all I care.
Feel free to tell me yours!
i think you should quit magic. or maybe starting to liking creature. since as MaRo stated, magic is going into the creature fest game.
Answer to Good Question:
When you activate the Activated Ability, you declare a value for X. For example. You declare that X is going to be 5. The cost for this activated ability is now 1 Green and 10 Colorless. Training Grounds would then reduce the activated ability cost to 1 Green and 8 Colorless.
Pioneer: WURFaerie fires BRGDragons
ModernBGElves WRBurn UR Fires Turns URGift Storm UG Twiddle Storm
|| UW Jace, Vyn's Prodigy UW || UG Kenessos, Priest of Thassa (feat. Arixmethes) UG ||
Cards I still want to see created:
|| Olantin, Lost City || Pavios and Thanasis || Choryu ||