But you HAD a chance to buy sub $20 LotV. Hell I think she was sub $15 for a time. It isn't anyones fault ppl are terrible at evaluating cards and didn't buy then. Same thing with goyf. Same thing with bitterblossom. Same thing with snapcaster. All these cards were cheap for awhile and everyone on this site talked about how good these things were. And since you missed the boat my collection has to suffer and plummet in value?
What about all those players who were not playing at the time. Are you going to tell those players its their fault for not getting Tarmogoyfs for $5 because they didn't play Magic in 2007? And since you didn't "miss the boat," why would your collection suffer if it plumments in value? If you bought Magic cards to play with, then why does it matter if their value go up or down?
Speaking as an on again-off again player who left after Lorwyn Block and came back during Dark Ascension (thus missing Zendikar entirely), and a hardcore Johnny at heart, it hurts to know that I will never be able to play and be even remotely competitive in Modern, so much so that I skip playing FNM on Modern nights, which for my go-to place is every second and fourth Friday. Even Standard is getting out of hand in some cases.
I can't begin to count the times when I have an interesting deck idea, then have to forget it when I see how much it would cost to build. There's no way I would - or even could - sink that much money into a deck only to possibly lose consistently, and be unable to spend the additional money to fine-tune the deck and get it to close to even odds of winning. And I'm pretty sure I'm not the only one who feels this way. And Legacy is completely out of the question. Legacy is the "If you're there, you're there, and if you're not, you never will be" format.
And blaming the players for something they have no control over but are adversely affected by is ludicrous. Magic is supposed to be a game, and games are supposed to be fun. What's fun about assembling a $200 deck only to have it lose consistently to $500-$1000 decks?
What cards that are NECESSARY to play to play in modern are PROHIBITEVLY expensive? Name 6 please.
It's all a matter of definition of course, but prohibitively expensive, IMO, is the need to shell out $1000 or more on a deck to be barely competitive. You can kid yourself all you want, but $800 for a mana base is pretty steep. Buying just 8 lands sets you back 600-800 dollars right now. Of course you don't HAVE to play Tarmogoyf, but look at any deck right now, Affinity starts at $600, from there it just spirals out of control, because fetches enter the equation for one, and cards like Vendilion Clique, Snapcaster Mage, Splinter Twin, Birthing Pod, while not PROHIBITIVELY expensive, do add up to a deck price that's easily north of $1500. For a player coming out of RTR-THS standard, that is a LOT of money. Standard decks seem to start at $350, $400. Selling a Tier 1 standard deck like Mono Black Devotion does not even buy you the cheapest competitive Modern deck right now. I just can't understand why people would not rather have $20 Fetches and $40 Goyfs unless they're in it for the money. If buying 3-4 Modern Event Decks means you get to play a competitive deck, I'm all for it. I'm not trying to say $75 should buy you Tier 1 decks, I'm just saying $400 should.
Example: http://magic.tcgplayer.com/db/deck.asp?deck_id=1192287 is a $835 deck. Take out the 7 fetches. Leaves you with a $150 deck. Fetches @ 40 dollars would make it like $450. That's the point, and that is basically the cheapest deck you can buy right now. Storm. Basically commons and fetches. Any rare just adds $60-$200 for a playset. It's just too much
I am fine agreeing that there can be various definitions of prohibitive, but you can't tank the value of all cards to$5-$10 dollars because a a small number of the people who can only afford that can't play. There are a lot of competing interests at play here (Hasbro, stock holders, WOTC, stores, players), and you can't say screw one of thoseggroups to help players. It just doesn't work. Could WOTC make a lump sum short term by reprinting a ton of cards? Sure, but long term that's not viable. It's not in WOTC's best interest to make this game as cheap as possiblejust because some people ccan't afford some cards.
Should the Modern be cheaper than it is now? Yes. Should fetchlands be reprinted? Absolutely, this is necessary.
Should 'goyf, etc. be reprinted? Yes, but not because it is necessary, only because it sends a bad message to jave $100 cards in the format. I think the most expensive, iconic, and Legacy playable cards should probably be settling in the $75-$85 range. Again, this is a one time buy in for a format that isn't going to rotate. Those are not unreasonable prices for cards that are not even necessary.
Agreed. I just think that it is unreasonable for Goyf to be nearing $200 and the fetchlands being $50-$100.
But you HAD a chance to buy sub $20 LotV. Hell I think she was sub $15 for a time. It isn't anyones fault ppl are terrible at evaluating cards and didn't buy then. Same thing with goyf. Same thing with bitterblossom. Same thing with snapcaster. All these cards were cheap for awhile and everyone on this site talked about how good these things were. And since you missed the boat my collection has to suffer and plummet in value?
Did you even consider that people who weren't playing Magic back then might be looking for those cards as well? I'm not saying Wizards should keep printing stuff until every card is $5 but the current prices are ridiculous and drive new players away. When I got my fetches they were a little over €10 and I would be fine if they dropped to that "value" again. At the end of the day it's just cardboard.
The individual I quoted said he wanted to and didn't. He had a chance and now complains about not being able to buy the cards. Or wanting to. Either way prices shouldn't plummet because he wants $5 lilianas. Should ther be event decks and easier ways to get in the format? Absolutely. Should everything be free? No.
I agree with you that there needs to be something for newer players and prices are high. But catering to the 'I don't want to spend this much it isn't fair' crowd isn't the answer and my point
It is just cardboard. People buying $100 fetches KNOW they'll lose money soon. Wake up. Stop paying stupidly inflated prices for cards. No demand means no $100 fetches. Stop feeding the sharks.
Ok. You are completely unreasonable if you are unwilling to even admit that Magic cards are not "just cardboard."
Since we're now talking about this, I figure the following would be relevant. The following is from someone from Facebook.
"Every armchair economist with 2 brain cells to rub together should see that actually yes, one day people will just stop buying cards at a tipping point. How many people under 25 were at GP Richmond I wonder.... Although it won't be the only factor killing the hobby (the player base getting old is a really big issue no one acknowledges...), it doesn't promote the involvement of new, YOUNG players, which is how you SUSTAIN growth. Look at yourself as an example of this as well... You mention on your channel that used to be competitive, but aren't keeping up and your interests changed as you got older. Right now, MTG is experiencing a nostalgia revival and you're not alone in a potentially waning interest in buying T1 decks.
Eventually, yes the house of cards will fall down. No one will be very happy that day. It's just greed that's driving up price."
Since we're now talking about this, I figure the following would be relevant. The following is from Facebook.
"Every armchair economist with 2 brain cells to rub together should see that actually yes, one day people will just stop buying cards at a tipping point. How many people under 25 were at GP Richmond I wonder.... Although it won't be the only factor killing the hobby (the player base getting old is a really big issue no one acknowledges...), it doesn't promote the involvement of new, YOUNG players, which is how you SUSTAIN growth. Look at yourself as an example of this as well... You mention on your channel that used to be competitive, but aren't keeping up and your interests changed as you got older. Right now, MTG is experiencing a nostalgia revival and you're not alone in a potentially waning interest in buying T1 decks.
Eventually, yes the house of cards will fall down. No one will be very happy that day. It's just greed that's driving up price."
Well, if it's from Facebook it must be true. Cause I'm sure that person was an armchair economist with 3 brain cells to rub together.
Since we're now talking about this, I figure the following would be relevant. The following is from Facebook.
"Every armchair economist with 2 brain cells to rub together should see that actually yes, one day people will just stop buying cards at a tipping point. How many people under 25 were at GP Richmond I wonder.... Although it won't be the only factor killing the hobby (the player base getting old is a really big issue no one acknowledges...), it doesn't promote the involvement of new, YOUNG players, which is how you SUSTAIN growth. Look at yourself as an example of this as well... You mention on your channel that used to be competitive, but aren't keeping up and your interests changed as you got older. Right now, MTG is experiencing a nostalgia revival and you're not alone in a potentially waning interest in buying T1 decks.
Eventually, yes the house of cards will fall down. No one will be very happy that day. It's just greed that's driving up price."
Well, if it's from Facebook it must be true. Cause I'm sure that person was an armchair economist with 3 brain cells to rub together.
It's not about them just being cardboard. It's the perceived value. This is what drives the price in any industry/item/whatever.
At the end of the day, a dollar bill is just paper and cloth. It's the perceived value of it being worth $1 that makes people earn,steal, fight over, etc. money.
It's not about them just being cardboard. It's the perceived value. This is what drives the price in any industry/item/whatever.
At the end of the day, a dollar bill is just paper and cloth. It's the perceived value of it being worth $1 that makes people earn,steal, fight over, etc. money.
It's true that Magic cards are perceived value, but they are not as liquid as cash. If I have $30 in cash, I could go to Wal-Mart and use it right away. If you take a $30 Magic card, for example, you most likely won't be able to convert it to cash right away. You could right away sell it to a store, but more likely than now you'll only get about half of its value. Also, if you sell it via Ebay or Paypal, you'll have to deal with shipping and transaction fees. Lastly, it could take a while if you were to try to arrange to sell it locally, and even then you might have trouble finding someone who'll pay the full $30. Thus, a $30 Magic card will not necessarily actually get you $30 in cash nor right away.
It's not about them just being cardboard. It's the perceived value. This is what drives the price in any industry/item/whatever.
At the end of the day, a dollar bill is just paper and cloth. It's the perceived value of it being worth $1 that makes people earn,steal, fight over, etc. money.
It's true that Magic cards are perceived value, but they are not as liquid as cash. If I have $30 in cash, I could go to Wal-Mart and use it right away. If you take a $30 Magic card, for example, you most likely won't be able to convert it to cash right away. You could right away sell it to a store, but more likely than now you'll only get about half of its value. Also, if you sell it via Ebay or Paypal, you'll have to deal with shipping and transaction fees. Lastly, it could take a while if you were to try to arrange to sell it locally, and even then you might have trouble finding someone who'll pay the full $30. Thus, a $30 Magic card will not necessarily actually get you $30 in cash nor right away.
He wasn't talking about the liquidity of magic cards they are obviously not as liquid as cash anyone with a brain knows that he was meerly pointing out that they have a perceived value which is true and supply/demand drives the price. The same is true for money. Has nothing to do with liquidity the liquidity of magic cards is well known to be less than cash because cash is the most liquid asset you can hold.
It's not about them just being cardboard. It's the perceived value. This is what drives the price in any industry/item/whatever.
At the end of the day, a dollar bill is just paper and cloth. It's the perceived value of it being worth $1 that makes people earn,steal, fight over, etc. money.
It's true that Magic cards are perceived value, but they are not as liquid as cash. If I have $30 in cash, I could go to Wal-Mart and use it right away. If you take a $30 Magic card, for example, you most likely won't be able to convert it to cash right away. You could right away sell it to a store, but more likely than now you'll only get about half of its value. Also, if you sell it via Ebay or Paypal, you'll have to deal with shipping and transaction fees. Lastly, it could take a while if you were to try to arrange to sell it locally, and even then you might have trouble finding someone who'll pay the full $30. Thus, a $30 Magic card will not necessarily actually get you $30 in cash nor right away.
He wasn't talking about the liquidity of magic cards they are obviously not as liquid as cash anyone with a brain knows that he was meerly pointing out that they have a perceived value which is true and supply/demand drives the price. The same is true for money. Has nothing to do with liquidity the liquidity of magic cards is well known to be less than cash because cash is the most liquid asset you can hold.
tbirdind said, "At the end of the day, a dollar bill is just paper and cloth. It's the perceived value of it being worth $1 that makes people earn,steal, fight over, etc. money." I was getting at that Magic cards perceived value is not necessarily the same. Not everyone values Magic cards the same. You offer me Power 9 for half the price and I still won't touch it, while others would jump at it the second the offer is made. The perceived value of Magic is different to different people. That's what I was getting at.
Look, the truth is that there's just too many cards to respond to demand and price increases with a couple reprints in limited product like this. Wizards needs to reevaluate their policy of nearly no reprints in block sets or even the core and figure out a way to increase reprints within both the core and block sets in order to fix this high demand and high price situation.
I'm not saying return to a 100% reprint filled core, but geez, knock it up a few notches. All anyone is interested in with this event deck is the hope they can somehow get more than $75 worth of value from their $75.
Look, the truth is that there's just too many cards to respond to demand and price increases with a couple reprints in limited product like this. Wizards needs to reevaluate their policy of nearly no reprints in block sets or even the core and figure out a way to increase reprints within both the core and block sets in order to fix this high demand and high price situation.
I'm not saying return to a 100% reprint filled core, but geez, knock it up a few notches. All anyone is interested in with this event deck is the hope they can somehow get more than $75 worth of value from their $75.
This is very true. Wizards isn't doing enough to stabilize the prices. Every time they reprint one card (and one is about all they ever reprint), five more spike up. Just look at recent examples. Remand had gone all the way up to $15+ because it was left out of MM. Wizards reprints it in a Duel Deck. The price of the original wasn't really affected much and the new one is still $10. However, as Remand was being reprinted, Birthing Pod, Splinter Twin, Azusa, lost but seeking and a ton of other Modern cards exploded in price and cards like Cryptic Command which had actually gone down because of MM went right back up.
I want to see a second release of MM, at big retail this time, with boosters being about half the price and would like to see MM2 go the same route.
Wizards will eventually do something to satisfy demand. It's inevitable. Plus this is a format that isn't shackled by the reserved list, so they have literally no excuse to not keep supporting it with reprints.
I wish my 4/4s with haste and first strike that acted as Goblin Warchiefs were better and didn't die to instants and overshadowed all other 4 drops in the format. And that they had evasion too, and some way to dodge wrath effects.
I think that if prices continue to go the way they do that the everyday people that don't necessarily ever get in the top 8 will move to formats like commander that can still be competitive and can be played relatively cheaply and is eternal/much more fun even if you are playing competitively. There is no reason to play modern/legacy other than you have a crap ton of money and you think you can win big
It's not about them just being cardboard. It's the perceived value. This is what drives the price in any industry/item/whatever.
At the end of the day, a dollar bill is just paper and cloth. It's the perceived value of it being worth $1 that makes people earn,steal, fight over, etc. money.
Which is why it's so humorous that so many paper players look down on MTGO because you don't actually have the cards in your physical possession. Cardboard with perceived value has value, but not pixels with perceived value?
What I really wish they would do for these is include some foils and/or highlight special alternate art.
It always bothered me that they have no foils in the standard event decks, but I guess they are bringing in clash packs for that. They are probably hestiant to foils the money cards they reprint to help preserve the collectible nature of the older version, but it would be really cool to foil out lands, tokens, or the commons they have to reprint. Imagine alt art foil bolts, path, intangible virtues, etc. That would really help make the deck more glamorous for the $75, without necessarily cramming it full of scalp bait. It would also give the new modern players some trade fodder.
I find it humorous that a lot of the time the people complaining about the prices of Modern cards will not only play multiple standard decks but will continually change said decks. So they spend anywhere from $100 - $250 on each standard deck (sometimes a little more, sometimes a little less), totaling usually over $500 dollars, but yet complain about having to spend $500 on a modern deck that doesn't change nearly as often. It's the same with Legacy, just more expensive, but once again, legacy decks change even less than modern does. So in one year where you may have three standard decks, that you change every 3 months, you probably spend twice to three times as much as what it would cost to put a modern deck together for the year.
What I really wish they would do for these is include some foils and/or highlight special alternate art.
It always bothered me that they have no foils in the standard event decks, but I guess they are bringing in clash packs for that. They are probably hestiant to foils the money cards they reprint to help preserve the collectible nature of the older version, but it would be really cool to foil out lands, tokens, or the commons they have to reprint. Imagine alt art foil bolts, path, intangible virtues, etc. That would really help make the deck more glamorous for the $75, without necessarily cramming it full of scalp bait. It would also give the new modern players some trade fodder.
I disagree. These sorts of products are meant for people who want to get into a format. By using alternate arts, foils, full-art lands etc. the product becomes more desirable for people outside the intended target group, which makes it harder to get for the people who want it. If established modern players look at this deck and decides that it is not worth it to them to buy it, then awesome. If a couple of money cards in here means that established modern-players buy the deck to get those few cards at a slight discount, then the deck is not being played and the product will have failed in parts of its mission (even though it may have succeeded in being a product that sells).
I think that if prices continue to go the way they do that the everyday people that don't necessarily ever get in the top 8 will move to formats like commander that can still be competitive and can be played relatively cheaply and is eternal/much more fun even if you are playing competitively. There is no reason to play modern/legacy other than you have a crap ton of money and you think you can win big
Sorry, but "Competitive Commander" is not possible to be cheap.
Competitive Modern is much cheaper and easier than "Competitive Commander"
but this should not be discussed in a thread called "Modern Event Deck Contents" ;-)
The thread title is about the event deck but it is quite clear that the discussion has moved to modern prices therefore I stated my opinion on modern prices pushing people away to cheaper formats. I can and ave built competitive commander decks for $400 or less and a single playset of misty rainforests is 400 so please explain to me how modern is cheaper?
What I really wish they would do for these is include some foils and/or highlight special alternate art.
It always bothered me that they have no foils in the standard event decks, but I guess they are bringing in clash packs for that. They are probably hestiant to foils the money cards they reprint to help preserve the collectible nature of the older version, but it would be really cool to foil out lands, tokens, or the commons they have to reprint. Imagine alt art foil bolts, path, intangible virtues, etc. That would really help make the deck more glamorous for the $75, without necessarily cramming it full of scalp bait. It would also give the new modern players some trade fodder.
I disagree. These sorts of products are meant for people who want to get into a format. By using alternate arts, foils, full-art lands etc. the product becomes more desirable for people outside the intended target group, which makes it harder to get for the people who want it. If established modern players look at this deck and decides that it is not worth it to them to buy it, then awesome. If a couple of money cards in here means that established modern-players buy the deck to get those few cards at a slight discount, then the deck is not being played and the product will have failed in parts of its mission (even though it may have succeeded in being a product that sells).
It's just my opinion but as bad as overcharging, speculator etc is, it will be far worse if people look at this and see $70 worth of singles, $10 worth of supplies and a $75 pricetag. If people love this thing Wizards needs to print more of them, and they will. It might not be until the next one comes out but there will be more.
And I don't think some foil Raise the Alarm, alternate art paths, or full art swamps are going to get anyone to spend $75. Foil fetch yeah, but that is not what I am getting at.
I would tell new players to avoid this thing like the plague unless it has over $100 in value, and at least one $30+ value card. Why? They can just print off a B/W tokens list and take their $75 in cash to buy the things they need out of this deck and have money left over. When I first looked at this I was thinking big, but now I will be happy if it just has 2 path, 2 inquizition, 2 shock, 1 fetch, elspeth and filler. To me that is the bare minimum, and we are at $100 +filler and supplies.
All of those cards will easily drop after this is released too, so for it to keep being worth $75 we need closer to $150 in value. Look at Jace vs Vraska. You have about $40 in value from the top 3 cards and they have drifted down to be closer to $20, and no one is freakign out. If fact most people said that it was silly not to have 2 remands, that these might sell out and leave us with $15 remands in a year. So I guess it is a market of dysfunction, where you need value to drop the prices, but too much value and these will never get through.
I want to see a second release of MM, at big retail this time, with boosters being about half the price and would like to see MM2 go the same route.
Make the core every other year again. Increase somewhat (not a lot) the reprints within the core. Keep reprints within the core things that work well in standard.
On the off years where the core does not get reprinted, release a Modern Masters. 100% reprints. Full print run equal (or close to) the core. Still design it with draft in mind so folks can draft crazy stuff over the summer, but the MM cards (obviously) don't enter standard. Modern prices stabilize.
Print a Modern event deck like this once per year. Try and get the dang price down from $75. Print enough so that there's little to no markup. Print it like a standard event deck or a duel deck, of which there's seldom any markup (or, if there is, there's usually ways to still get it at msrp).
Do a Modern Event Day each year. Offer full art uncommon modern staples and full art foil modern rares to top 8. Throw a few Modern staples out as FNM prizes as well.
Effort like that would help enormously, and it wouldn't need to tank prices...just bring them under control and allow the format to expand.
Almost every deck uses some of the fetches and they're all >/= $50 so really it doesn't matter what deck you play. Merfolk was inexpensive before mutavaults shot up and so did aether vials. I can't think of a single deck that would be competitive that you can build for less than $400 on scg
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What about all those players who were not playing at the time. Are you going to tell those players its their fault for not getting Tarmogoyfs for $5 because they didn't play Magic in 2007? And since you didn't "miss the boat," why would your collection suffer if it plumments in value? If you bought Magic cards to play with, then why does it matter if their value go up or down?
I can't begin to count the times when I have an interesting deck idea, then have to forget it when I see how much it would cost to build. There's no way I would - or even could - sink that much money into a deck only to possibly lose consistently, and be unable to spend the additional money to fine-tune the deck and get it to close to even odds of winning. And I'm pretty sure I'm not the only one who feels this way. And Legacy is completely out of the question. Legacy is the "If you're there, you're there, and if you're not, you never will be" format.
And blaming the players for something they have no control over but are adversely affected by is ludicrous. Magic is supposed to be a game, and games are supposed to be fun. What's fun about assembling a $200 deck only to have it lose consistently to $500-$1000 decks?
Agreed. I just think that it is unreasonable for Goyf to be nearing $200 and the fetchlands being $50-$100.
Storm Crow is strictly worse than Seacoast Drake.
The individual I quoted said he wanted to and didn't. He had a chance and now complains about not being able to buy the cards. Or wanting to. Either way prices shouldn't plummet because he wants $5 lilianas. Should ther be event decks and easier ways to get in the format? Absolutely. Should everything be free? No.
I agree with you that there needs to be something for newer players and prices are high. But catering to the 'I don't want to spend this much it isn't fair' crowd isn't the answer and my point
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Ok. You are completely unreasonable if you are unwilling to even admit that Magic cards are not "just cardboard."
Check out http://www.mtgbrodeals.com/author/john-murphy/ for my EDH articles!
"Every armchair economist with 2 brain cells to rub together should see that actually yes, one day people will just stop buying cards at a tipping point. How many people under 25 were at GP Richmond I wonder.... Although it won't be the only factor killing the hobby (the player base getting old is a really big issue no one acknowledges...), it doesn't promote the involvement of new, YOUNG players, which is how you SUSTAIN growth. Look at yourself as an example of this as well... You mention on your channel that used to be competitive, but aren't keeping up and your interests changed as you got older. Right now, MTG is experiencing a nostalgia revival and you're not alone in a potentially waning interest in buying T1 decks.
Eventually, yes the house of cards will fall down. No one will be very happy that day. It's just greed that's driving up price."
Well, if it's from Facebook it must be true. Cause I'm sure that person was an armchair economist with 3 brain cells to rub together.
Check out http://www.mtgbrodeals.com/author/john-murphy/ for my EDH articles!
I'd give him at least 4 brain cells.
Storm Crow is strictly worse than Seacoast Drake.
At the end of the day, a dollar bill is just paper and cloth. It's the perceived value of it being worth $1 that makes people earn,steal, fight over, etc. money.
It's true that Magic cards are perceived value, but they are not as liquid as cash. If I have $30 in cash, I could go to Wal-Mart and use it right away. If you take a $30 Magic card, for example, you most likely won't be able to convert it to cash right away. You could right away sell it to a store, but more likely than now you'll only get about half of its value. Also, if you sell it via Ebay or Paypal, you'll have to deal with shipping and transaction fees. Lastly, it could take a while if you were to try to arrange to sell it locally, and even then you might have trouble finding someone who'll pay the full $30. Thus, a $30 Magic card will not necessarily actually get you $30 in cash nor right away.
He wasn't talking about the liquidity of magic cards they are obviously not as liquid as cash anyone with a brain knows that he was meerly pointing out that they have a perceived value which is true and supply/demand drives the price. The same is true for money. Has nothing to do with liquidity the liquidity of magic cards is well known to be less than cash because cash is the most liquid asset you can hold.
tbirdind said, "At the end of the day, a dollar bill is just paper and cloth. It's the perceived value of it being worth $1 that makes people earn,steal, fight over, etc. money." I was getting at that Magic cards perceived value is not necessarily the same. Not everyone values Magic cards the same. You offer me Power 9 for half the price and I still won't touch it, while others would jump at it the second the offer is made. The perceived value of Magic is different to different people. That's what I was getting at.
I'm not saying return to a 100% reprint filled core, but geez, knock it up a few notches. All anyone is interested in with this event deck is the hope they can somehow get more than $75 worth of value from their $75.
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This is very true. Wizards isn't doing enough to stabilize the prices. Every time they reprint one card (and one is about all they ever reprint), five more spike up. Just look at recent examples. Remand had gone all the way up to $15+ because it was left out of MM. Wizards reprints it in a Duel Deck. The price of the original wasn't really affected much and the new one is still $10. However, as Remand was being reprinted, Birthing Pod, Splinter Twin, Azusa, lost but seeking and a ton of other Modern cards exploded in price and cards like Cryptic Command which had actually gone down because of MM went right back up.
I want to see a second release of MM, at big retail this time, with boosters being about half the price and would like to see MM2 go the same route.
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Which is why it's so humorous that so many paper players look down on MTGO because you don't actually have the cards in your physical possession. Cardboard with perceived value has value, but not pixels with perceived value?
It always bothered me that they have no foils in the standard event decks, but I guess they are bringing in clash packs for that. They are probably hestiant to foils the money cards they reprint to help preserve the collectible nature of the older version, but it would be really cool to foil out lands, tokens, or the commons they have to reprint. Imagine alt art foil bolts, path, intangible virtues, etc. That would really help make the deck more glamorous for the $75, without necessarily cramming it full of scalp bait. It would also give the new modern players some trade fodder.
I disagree. These sorts of products are meant for people who want to get into a format. By using alternate arts, foils, full-art lands etc. the product becomes more desirable for people outside the intended target group, which makes it harder to get for the people who want it. If established modern players look at this deck and decides that it is not worth it to them to buy it, then awesome. If a couple of money cards in here means that established modern-players buy the deck to get those few cards at a slight discount, then the deck is not being played and the product will have failed in parts of its mission (even though it may have succeeded in being a product that sells).
Cubetutor Peasant'ish-Funbox
Project: Khans of Tarkir Cube (cubetutor)
The thread title is about the event deck but it is quite clear that the discussion has moved to modern prices therefore I stated my opinion on modern prices pushing people away to cheaper formats. I can and ave built competitive commander decks for $400 or less and a single playset of misty rainforests is 400 so please explain to me how modern is cheaper?
It's just my opinion but as bad as overcharging, speculator etc is, it will be far worse if people look at this and see $70 worth of singles, $10 worth of supplies and a $75 pricetag. If people love this thing Wizards needs to print more of them, and they will. It might not be until the next one comes out but there will be more.
And I don't think some foil Raise the Alarm, alternate art paths, or full art swamps are going to get anyone to spend $75. Foil fetch yeah, but that is not what I am getting at.
I would tell new players to avoid this thing like the plague unless it has over $100 in value, and at least one $30+ value card. Why? They can just print off a B/W tokens list and take their $75 in cash to buy the things they need out of this deck and have money left over. When I first looked at this I was thinking big, but now I will be happy if it just has 2 path, 2 inquizition, 2 shock, 1 fetch, elspeth and filler. To me that is the bare minimum, and we are at $100 +filler and supplies.
All of those cards will easily drop after this is released too, so for it to keep being worth $75 we need closer to $150 in value. Look at Jace vs Vraska. You have about $40 in value from the top 3 cards and they have drifted down to be closer to $20, and no one is freakign out. If fact most people said that it was silly not to have 2 remands, that these might sell out and leave us with $15 remands in a year. So I guess it is a market of dysfunction, where you need value to drop the prices, but too much value and these will never get through.
Make the core every other year again. Increase somewhat (not a lot) the reprints within the core. Keep reprints within the core things that work well in standard.
On the off years where the core does not get reprinted, release a Modern Masters. 100% reprints. Full print run equal (or close to) the core. Still design it with draft in mind so folks can draft crazy stuff over the summer, but the MM cards (obviously) don't enter standard. Modern prices stabilize.
Print a Modern event deck like this once per year. Try and get the dang price down from $75. Print enough so that there's little to no markup. Print it like a standard event deck or a duel deck, of which there's seldom any markup (or, if there is, there's usually ways to still get it at msrp).
Do a Modern Event Day each year. Offer full art uncommon modern staples and full art foil modern rares to top 8. Throw a few Modern staples out as FNM prizes as well.
Effort like that would help enormously, and it wouldn't need to tank prices...just bring them under control and allow the format to expand.
How To Keep Your FOIL Cards From Curling: http://youtu.be/QTmubrS8VnI
The Best Deck Boxes: http://www.youtube.com/watch?v=uEwgLph_Pjk
The Best Binders: http://youtu.be/H5IauASYWjk
Almost every deck uses some of the fetches and they're all >/= $50 so really it doesn't matter what deck you play. Merfolk was inexpensive before mutavaults shot up and so did aether vials. I can't think of a single deck that would be competitive that you can build for less than $400 on scg