Just as a hypothetical, what if Chromanticore WAS Legendary... How would a bestow creature function as a commander in EDH? The bestow cost wouldn't be subject to the incrimentally increasing casting costs from the command zone, would it? So you could just keep casting it for its bestow cost over and over? Or would the extra 2 per cast apply to the Bestow cost as well?
I see no reason you would have to pay an additional 2 for each time you pay it's Bestow cost from the command zone. It should work in the same way as Derevi, Empyrial Tactician's ability does, except no flash. This is the reason it would've been an interesting general, and it should've been a legend. But, woulda shoulda....
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I don't play EDH, but the rule that your Commander has to be legendary seems sort of arbitrary. It makes sense from a flavor perspective, and I get why people stick to it, since it's a cornerstone of the format, but would it really be a big deal if you played with a nonegendary general? I mean it's a singleton format anyway. Does it really matter if you make Chromanticore your general?
The most interesting card on here is the 3 power guy. Three power for two mana, that also shuts down almost all card advantage? Seems pretty standard worthy to me. Especially alongside the stupidly powered Brimaz. White Weenie has some new powerful options (and the 3/1 could be a great sideboard card against Sphinx's revelation.
I like the spirit but it really isn't as strong as everyone thinks. It's an enchantment creature which means it can die to stupid removal like demystify. Also in this meta there's a lot of ways to remove it to shock and such. In modern, legacy, and vintage geistflame and gut shot will be easy ways of removing it.
Also the card is really only strong against decks that run cards that allow for draw after that. I think the spirit is cute and it's not going to overly powerful. It's one of the cards that everyone goes nuts over and then it turns out that it's not as amazing as everyone thinks. Decent card just too easily removed.
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EDH UThada Adel AcquisitorU GB Savara, Queen of the Golgori BG GR Ulasht, the Hate Seed RG
I see no reason you would have to pay an additional 2 for each time you pay it's Bestow cost from the command zone. It should work in the same way as Derevi, Empyrial Tactician's ability does, except no flash. This is the reason it would've been an interesting general, and it should've been a legend. But, woulda shoulda....
No it wouldn't because that is an ability that puts it into play without casting.
Bestow is an alternate casting cost. So you are still casting it from the command zone, just as an aura rather than a creature.
But it is not legendary so the whole point is moot anyway.
Except there aren't more iconic abilities. At least not usable ones.
Haste is a big no-no, because on expensive auras haste is practically meaningless. Intimidate is actually the opposite, it's literally pointless on the creature itself even if it has some impact as an aura. Deathtouch is a no-no for a few reasons, but largely because deathtouch and trample being on the same card is a must-avoid design as they interact strangely together.
Hexproof is literally the only alternative ability that's reasonable to consider, and hexproof has gotten so much backlash from the player base the WotC has gotten very careful with how they use it. Also flying is just more central and iconic to blue than white, so making white the color that got flying wouldn't work out as well.
Akromanticore is honestly in it's best possible form from a design perspective.
HAHAHA intimidate...im dumb.
Looking at it all this way, it makes alot of sense. Still seems white-ish, but i grok the reasoning.
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The true mind can weather all the lies and illusions without being lost. The true heart can tough the poison of hatred without being harmed. Since beginning-less time, darkness thrives in the void but always yields to purifying light.
I invision a future where one is not mighty when he can silence a crowd with brutality,
but when he leaves them speechless with wisdom.
Spirit has 3 potential uses. The obvious is a white/x aggro deck that uses the ability to stop their opponant from digging for answers if they are running control, and stops combo from being able to assemble its parts. The 2nd use is as some sort of lock using a card like cephalid broker, cephalid looter, or anything that allows you to force your opponent to loot repeatedly, so they will be unable to draw, but still need to discard, which if done in their upkeep will basically lock them out of the game once their hand empties. finally, you have the synergy with cards like reforge the soul, but notion thief seems more ideal there.
It's use versus combo is great, because it forces those decks to compromise efficiency by either having dead cards that can no longer cycle or sift through cards, or compromise efficiency by taking out those ponders and such for creature removal. And of course it hoses omnitell and hurts all grisselbrand based decks, it will cause fire/ice and electrolyze to be played more, maybe even spark spray to answer it.
If Chromanticore was legendary and you played it as your commander, you could have always cast it for its bestow cost. I think that's the case, anyway. Someone correct me if I'm wrong.
You're wrong. You'd be able to cast it for it's bestow cost, plus commander tax. Because you're still casting the card for an alternate cost, you still have to pay the extra for commander tax. See Red Akroma.
Glimpse the Sun God is a great card for my green / white heroic deck -- At you end of your turn I cast glimpse of the sun god pumping all my creatures by at least +1/+1 and tapping everything you have to stop all blockers / Scry 1 - let me just see if thats Reap What Is Sown it is cool it goes back on top - untap upkeep draw cool cast reap what is sown on my heroic and i swing for the win
Can't play Sphinx till it's off the board. It's a must-answer card in colors that can easily protect it (Boros Charm, Rootborn Defenses, Brave the Elements, etc). Yea, they will try to remove it, but when you play more threats than your opponent can answer, you will win. I think GW / Naya Aggro will benefit from this card a lot.
Thank you... glad I'm not the only one who understands this
In what universe? If you build a deck like that, and ever draw that hand, I will personally come to wherever you live, perform complicated acts of awestruck ********, then disembowel myself to escape the world that allowed something like this to occur and validate you.
I see no reason you would have to pay an additional 2 for each time you pay it's Bestow cost from the command zone. It should work in the same way as Derevi, Empyrial Tactician's ability does, except no flash. This is the reason it would've been an interesting general, and it should've been a legend. But, woulda shoulda....
This is a great point.
Also the card is really only strong against decks that run cards that allow for draw after that. I think the spirit is cute and it's not going to overly powerful. It's one of the cards that everyone goes nuts over and then it turns out that it's not as amazing as everyone thinks. Decent card just too easily removed.
UThada Adel AcquisitorU
GB Savara, Queen of the Golgori BG
GR Ulasht, the Hate Seed RG
No it wouldn't because that is an ability that puts it into play without casting.
Bestow is an alternate casting cost. So you are still casting it from the command zone, just as an aura rather than a creature.
But it is not legendary so the whole point is moot anyway.
HAHAHA intimidate...im dumb.
Looking at it all this way, it makes alot of sense. Still seems white-ish, but i grok the reasoning.
I invision a future where one is not mighty when he can silence a crowd with brutality,
but when he leaves them speechless with wisdom.
It's use versus combo is great, because it forces those decks to compromise efficiency by either having dead cards that can no longer cycle or sift through cards, or compromise efficiency by taking out those ponders and such for creature removal. And of course it hoses omnitell and hurts all grisselbrand based decks, it will cause fire/ice and electrolyze to be played more, maybe even spark spray to answer it.
You're wrong. You'd be able to cast it for it's bestow cost, plus commander tax. Because you're still casting the card for an alternate cost, you still have to pay the extra for commander tax. See Red Akroma.
Thank you... glad I'm not the only one who understands this