Resemble was a strong word to use between Avacyn's Symbol and a tortue-design. I merely meant to say it kinda looked similar (to me).
Btw Lorwyn's blocks:
Lorwyn: A leaf
Morningtide: The sun
Shadowmoor: The Reaper King's hat (yea whatever happened there, I dunno)
Eventide: A half-covered sun (the setting sun never really was obvious from the design-symbol).
Kamigawa was the last real block to have all actual items.
Zendikar was, actually. The expansions symbols for the three sets in the block show the hedrons "awakening". The final state of the hedrons as shown in the expansion symbol for Rise of the Eldrazi is visible in several pieces of artwork from the set (Skittering Invasion, All Is Dust, the ROE Naturalize, several of the ROE basic lands, etc). Yeah, maybe they didn't have real-world analogues, but they actually represented something found in the world of the block.
What about zendikar, where it was a Hedron? I think Scars forward the symbols have been very abstract. Even something like Innistrad we never did figure out if it was a crown, a trident and so on.
Wasn't the Innistrad symbol confirmed to be two herons?
"Theros is a set that has more for the Vorthos" my gluteus maximus.
We must agree to disagree here. I ADORE this set from a vorthos perspective. This set is dripping with flavor. Rescue from the Underworld? Akroan Horse? Sip of Hemlock? C'mon man, this set is so full of delicious story, and it's all to distract us from the inevitability that Elspeth will probably perish at the end of the block :/
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I fear I won't have much time to play Magic these days.
I get to watch worlds develop around me.
I get to watch great leaders, terrible oppressors, and trend setters rise and fall.
Limited, Standard, Modern, everything is a different playing field I feel I can observe, but will not actually touch.
I look forward to the stories I will hear.
And more so to the ones I will watch unfold first hand.
Isn't the unknown exciting?
We must agree to disagree here. I ADORE this set from a vorthos perspective. This set is dripping with flavor. Rescue from the Underworld? Akroan Horse? Sip of Hemlock? C'mon man, this set is so full of delicious story, and it's all to distract us from the inevitability that Elspeth will probably perish at the end of the block :/
Elspeth will make the ultimate sacrifice and give her kidneys to Karn (who is suffering from a phyrexian UTI). Ashiok will reveal that Ashiok was Volrath all along. Xenagos will become a god, but develop amnesia and forget how to planeswalk. Theros will be in utter chaos until a retcon comes and saves the day. Maro will laugh and R&D will laugh and we'll die a little on the inside.
Or it will have a decent ending. Also a possibility.
Xenagos plot consists of tricking everyone into thinking that he achieves godhood in the third set, but it's actually just his friend Xe-no-gos. When everybody starts wondering why does they look the same he accuses them of racism and xenophoby. Akros just continues to sell Sparta-related merchendise. Elspeth goes slightly mad and starts imagining herself as a Disney princess, thinking Ajani is her talking pet sidekick.
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Wizards can start putting booster packs inside dog poo and dog owners will still complain.
Xenagos plot consists of tricking everyone into thinking that he achieves godhood in the third set, but it's actually just his friend Xe-no-gos. When everybody starts wondering why does they look the same he accuses them of racism and xenophoby. Akros just continues to sell Sparta-related merchendise. Elspeth goes slightly mad and starts imagining herself as a Disney princess, thinking Ajani is her talking pet sidekick.
Don't forget the M. Night Shyamalan plot twist where it's just a dream of Urza's as a child and anything after Antiquities never happened. Its also in a Planar Chais alternate timeline Antiquities.
In the same way you can tell someone is from the XVIII century because he is arroused by ankles, you can tell someone is from USA because he feels nipples disturbing.
1. Have a designer on the dev team, so as to point out when specific cards shouldn't be messed with to maintain designer's intent and a developer on the design team so as to point out problems before they become problems.
2. Have people who aren't either on both teams, so as to bring in an outside perspective to design and development.
What about zendikar, where it was a Hedron? I think Scars forward the symbols have been very abstract. Even something like Innistrad we never did figure out if it was a crown, a trident and so on.
Thats just another generic symbol. A Hedron is just a geometric object with a specific number or sides. I am talking about known objects, like an hourglass, or a palm tree, snowflake, mask, and so on. Not some abstract object.
So sure, Zendikar did have a symbol that represented something, but so did Rav and Rav 2 among others. If you asked someone on the street to identify the set symbol from Mirage and one from Zendikar, you are going to have about as many answers as people you ask about the Zen symbol.
This is seriously a question? Every small expansion set introduces new mechanics, building upon and retaining the mechanics from the large set.
The third set usually does something strange with mechanics, though, and goes in a new direction. Admittedly, the recent blocks have veered away from this idea, so anything is possible.
I thought that I innistrad was a joker hat and dark ascension a bat.
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Huey, Dewey and Louie are always dressed in RUG. it is CLEARLY going to be the wedges block Pioneer: WURFaerie fires BRGDragons ModernBGElves WRBurn UR Fires Turns URGift Storm UG Twiddle Storm
I was playing today and I had a card in my hand from Mirage. As I was looking at the palm tree, I thought to myself, when was the last time they actually made a set symbol that looked like something. For sometime they have all been abstract symbols, I hope there is a point were they go back to more identifiable images for set symbols.
I think the last time this was the case was the Lorwyn block, if not then, I would definitely say Time Spiral with its hourglass.
Dark Ascension is either a demon thing (the two side parts are wings) or an axe/blade/thing of some kind.
Innistrad was a throne, as in the throne Liliana was sitting on in the art for the announcement, and Dark Ascension was a crown, since the promotional art was of Sorin, and he is the Lord of Innistrad.
Innistrad was a throne, as in the throne Liliana was sitting on in the art for the announcement, and Dark Ascension was a crown, since the promotional art was of Sorin, and he is the Lord of Innistrad.
See, even between people who play this game, they still have no idea what the symbols actually symbolize.
I guess that makes sense, but if you wouldnt have said it, I wouldnt have noticed it. It kinda even looks like a combination of the Hourglass from Time Spiral and the two planes colliding from Planar Chaos (inner part is PS and outer is TS).
Wizards describes it as an eye looking through a rift portal. So I guess that inner part is the eye, and the two ( ) are the portal.
The Innistrad symbol is three herons facing in three different directions. As in, the heron of Innistrad's moon. But you could also see it as a Rorschach test of sorts. If you see it as a throne, then sure.
Maro has also said in his blog that expansion symbols are difficult, and possibly a limited design space.
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Level 2 Judge
Currently playing:
Standard: Superfriends!
Legacy: Nic Fit / Pod
Pauper: Delvar; Tron; Flicker Stuff
Commander: Riku ("Some weird doubple spell thing happened"); Keranos ("I did a Gatherer search for 'random' and 'flip a coin.'"); Superfriends!
What about zendikar, where it was a Hedron? I think Scars forward the symbols have been very abstract. Even something like Innistrad we never did figure out if it was a crown, a trident and so on.
The symbol for Avacyn Restored was very concrete, as well. Even though it wasn't as often physically represented, so was the symbol for New Phyrexia. They definitely started a bit of a run of abstraction with Scars of Mirrodin, but there have been at least two "real" symbols since then that actually represent something in-universe and non-abstract in NPH and AVR.
I really don't mind the expansion symbols being boring. They're such a small part of the card, for all I care they could just have "JOU" instead of whatever this is. Actually, having the sets three-letter code for an expansion symbol wouldn't be half-bad. Makes it really easy to identify the set and there's no doubt what it is.
I really don't mind the expansion symbols being boring. They're such a small part of the card, for all I care they could just have "JOU" instead of whatever this is. Actually, having the sets three-letter code for an expansion symbol wouldn't be half-bad. Makes it really easy to identify the set and there's no doubt what it is.
That's actually one part of the discussion. It's becoming hard to identify sets because of their abstract symbols.
Btw Lorwyn's blocks:
Lorwyn: A leaf
Morningtide: The sun
Shadowmoor: The Reaper King's hat (yea whatever happened there, I dunno)
Eventide: A half-covered sun (the setting sun never really was obvious from the design-symbol).
Zendikar was, actually. The expansions symbols for the three sets in the block show the hedrons "awakening". The final state of the hedrons as shown in the expansion symbol for Rise of the Eldrazi is visible in several pieces of artwork from the set (Skittering Invasion, All Is Dust, the ROE Naturalize, several of the ROE basic lands, etc). Yeah, maybe they didn't have real-world analogues, but they actually represented something found in the world of the block.
People sure will complain about anything.
Wasn't the Innistrad symbol confirmed to be two herons?
We must agree to disagree here. I ADORE this set from a vorthos perspective. This set is dripping with flavor. Rescue from the Underworld? Akroan Horse? Sip of Hemlock? C'mon man, this set is so full of delicious story, and it's all to distract us from the inevitability that Elspeth will probably perish at the end of the block :/
I get to watch great leaders, terrible oppressors, and trend setters rise and fall.
Limited, Standard, Modern, everything is a different playing field I feel I can observe, but will not actually touch.
I look forward to the stories I will hear.
And more so to the ones I will watch unfold first hand.
Isn't the unknown exciting?
Elspeth will make the ultimate sacrifice and give her kidneys to Karn (who is suffering from a phyrexian UTI). Ashiok will reveal that Ashiok was Volrath all along. Xenagos will become a god, but develop amnesia and forget how to planeswalk. Theros will be in utter chaos until a retcon comes and saves the day. Maro will laugh and R&D will laugh and we'll die a little on the inside.
Or it will have a decent ending. Also a possibility.
Xenagos plot consists of tricking everyone into thinking that he achieves godhood in the third set, but it's actually just his friend Xe-no-gos. When everybody starts wondering why does they look the same he accuses them of racism and xenophoby. Akros just continues to sell Sparta-related merchendise. Elspeth goes slightly mad and starts imagining herself as a Disney princess, thinking Ajani is her talking pet sidekick.
Don't forget the M. Night Shyamalan plot twist where it's just a dream of Urza's as a child and anything after Antiquities never happened. Its also in a Planar Chais alternate timeline Antiquities.
Not unusual. They like to do two things.
1. Have a designer on the dev team, so as to point out when specific cards shouldn't be messed with to maintain designer's intent and a developer on the design team so as to point out problems before they become problems.
2. Have people who aren't either on both teams, so as to bring in an outside perspective to design and development.
Level 1 Judge
I write flavor articles for RoxieCards.
I play and judge at Giga Bites Cafein Marietta, Georgia.
Thats just another generic symbol. A Hedron is just a geometric object with a specific number or sides. I am talking about known objects, like an hourglass, or a palm tree, snowflake, mask, and so on. Not some abstract object.
So sure, Zendikar did have a symbol that represented something, but so did Rav and Rav 2 among others. If you asked someone on the street to identify the set symbol from Mirage and one from Zendikar, you are going to have about as many answers as people you ask about the Zen symbol.
No, its two planes coming together.
BUWGRChilds PlayGRWUB
BUWGR Highlander GRWUB
UBSquee's Shapeshifting PetBU
BW Multiplayer Control WB
RG Changeling GR
UR Mana FlareRU
UMerfolkU
B MBMC B
The third set usually does something strange with mechanics, though, and goes in a new direction. Admittedly, the recent blocks have veered away from this idea, so anything is possible.
- Main Cube
- No Brains, All Feelings Cube
Pioneer: WURFaerie fires BRGDragons
ModernBGElves WRBurn UR Fires Turns URGift Storm UG Twiddle Storm
Dark Ascension is either a demon thing (the two side parts are wings) or an axe/blade/thing of some kind.
Future Sight was an eye
Coldsnap was a row of icicles
Niv-Mizzet Ramp 'n' Wheel
Godo: Strap him up and turn him sideways!
Innistrad was a throne, as in the throne Liliana was sitting on in the art for the announcement, and Dark Ascension was a crown, since the promotional art was of Sorin, and he is the Lord of Innistrad.
- Main Cube
- No Brains, All Feelings Cube
See, even between people who play this game, they still have no idea what the symbols actually symbolize.
I guess that makes sense, but if you wouldnt have said it, I wouldnt have noticed it. It kinda even looks like a combination of the Hourglass from Time Spiral and the two planes colliding from Planar Chaos (inner part is PS and outer is TS).
Wizards describes it as an eye looking through a rift portal. So I guess that inner part is the eye, and the two ( ) are the portal.
http://www.wizards.com/magic/magazine/Article.aspx?x=mtgcom/arcana/1270
BUWGRChilds PlayGRWUB
BUWGR Highlander GRWUB
UBSquee's Shapeshifting PetBU
BW Multiplayer Control WB
RG Changeling GR
UR Mana FlareRU
UMerfolkU
B MBMC B
I found this over on mythicspoiler.com:
Removed image leeching. -TK
That's just the same art from here with some photoshoping.
The Deep Ones
Cyborg Huey's Bosh, Iron Golem Deck
Cyborg Huey's Rosheen Meander Deck
BUGThe Dunwich Horror and Other Lovecraftian TalesBUG
Maro has also said in his blog that expansion symbols are difficult, and possibly a limited design space.
Currently playing:
Standard: Superfriends!
Legacy: Nic Fit / Pod
Pauper: Delvar; Tron; Flicker Stuff
Commander: Riku ("Some weird doubple spell thing happened"); Keranos ("I did a Gatherer search for 'random' and 'flip a coin.'"); Superfriends!
The symbol for Avacyn Restored was very concrete, as well. Even though it wasn't as often physically represented, so was the symbol for New Phyrexia. They definitely started a bit of a run of abstraction with Scars of Mirrodin, but there have been at least two "real" symbols since then that actually represent something in-universe and non-abstract in NPH and AVR.
There is only one time I cared. FTV:20.
What a horrid. Horrid symbol.
|| UW Jace, Vyn's Prodigy UW || UG Kenessos, Priest of Thassa (feat. Arixmethes) UG ||
Cards I still want to see created:
|| Olantin, Lost City || Pavios and Thanasis || Choryu ||
That's actually one part of the discussion. It's becoming hard to identify sets because of their abstract symbols.
BUWGRChilds PlayGRWUB
BUWGR Highlander GRWUB
UBSquee's Shapeshifting PetBU
BW Multiplayer Control WB
RG Changeling GR
UR Mana FlareRU
UMerfolkU
B MBMC B